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Basic Trope: A place where going somewhere will just take you back where you started.

  • Straight: Bob walks out of the Lair of Despair, down a hall...and finds himself back in the lair.
  • Exaggerated: Bob walks out of the Lair of Despair, into the Lair of Despair.
  • Downplayed: Bob goes through several rooms and eventually finds himself back in the lair.
  • Justified:
  • Inverted: Bob walks out of the Lair of Despair and can never find it again afterwards, even when he tries backtracking his steps.
  • Subverted:
    • Bob was just walking in a circle around the camera.
    • The east/west hallway of the underground lair, though straight looking, actually follows the 88°S circle of latitude.
    • Bob walks out of the Lair of Despair, down a hall, and finds himself back in the lair...but Alice hears Dracone gloating about having made more lairs just to gaslight Bob, and spills the secret.
  • Double Subverted:...But when Bob confronts him, Dracone smugly tells him that he just let Bob think that in order to build up his hopes before crushing them again; it really was the same lair.
  • Zig Zagged: ???
  • Averted: Locations work the way they do in real life and can be left.
  • Enforced:
    • The author wants to paint the Lair of Despair as an Eldritch Location.
    • The developer mis-sectored one of the roomsnote , either by mistake or to prevent the player from getting to the exit too early.
  • Lampshaded:
  • Invoked: Emperor Evulz has a spell put on the Lair of Despair to make it inescapable.
  • Exploited: Emperor Evulz uses the Lair to store prisoners, given that it's inescapable.
  • Defied: ???
  • Discussed: ???
  • Conversed: ???

Hey, didn't we just leave Unnaturally Looping Location? Uh-oh...

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