Basic Trope: Shopkeepers get upset when the player doesn't buy from them.
- Straight: In the video game Trope Quest, Sam is a shopkeeper. If you leave his store without buying anything, he'll scold you for it.
- Exaggerated: If you leave Sam's store without buying anything, he kills you.
- Downplayed: If you leave the store without buying anything, Sam says something like "Aw, man, I thought you'd buy something..."
- Justified:
- Sam really needs money.
- The items that Sam sells are useful for your quest, so he's confused as to why you wouldn't want them.
- Inverted: For whatever reason, Sam reprimands you when you do buy from him.
- Subverted: ???
- Double Subverted: ???
- Parodied: Sam doesn't care what you do in his shop... but his Berserk Button is when customers leave without buying anything. If you do this, he gives you a 20 minute "The Reason You Suck" Speech.
- Zig-Zagged: ???
- Averted:
- Sam says nothing when you leave his shop without buying anything.
- Sam keeps it positive even if you don't buy from him.
- Trope Quest has no shopkeepers.
- Enforced: The creators are trying to add some What the Hell, Player?.
- Lampshaded: "I know it's a little irrational for me to get mad over this, but I'd really like it if you bought something."
- Invoked: ???
- Exploited: ???
- Defied: Sam is a little upset when you don't buy from him, but chooses not to say anything.
- Discussed: "If you're going into Sam's shop, it's a good idea to buy something. He gets... upset if you don't."
- Conversed: "Why do shopkeepers in video games usually scold you if you don't buy from them?"
You're gonna go back to the main page without buying anything?!