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Basic Trope: A weapon that changes into multiple forms.

  • Straight: The Daybreaker, a BFS, can turn into an axe, a polearm, and a mace.
  • Exaggerated: The Daybreaker has thousands of forms for every possible situation. It's basically Crazy-Prepared: the weapon.
  • Downplayed: The Daybreaker can change between longsword and shortsword modes depending on combat situations.
  • Justified:
    • The Daybreaker is enhanced with magic to follow its wielder's wishes.
    • The Daybreaker is a highly advanced weapon that's explicitly designed to change itself to fit the current situation.
    • The Daybreaker is an Empathic Weapon, whose ability to change shape is only available once wielders-to-be pass its test.
  • Inverted: The Daybreaker is a plain sword, yet other weapons transform into its appearance.
  • Subverted: The Daybreaker is a BFS legendary for changing to fit the wielder... but when Ace uses it, it never changes form.
  • Double Subverted: Turns out it was testing Ace to see if he's worthy of its power.
  • Parodied: The Daybreaker can change to become a backscratcher, a toenail clipper, a toaster, a light switch...
  • Zig Zagged: Sometimes the Daybreaker changes forms, other times it just slightly alters its appearance.
  • Averted:
    • The Daybreaker is a simple big sword with a fixed shape.
    • The Daybreaker is a magic weapon, but has no shapeshifting capabilities.
  • Enforced: The boss wants the show to Follow the Leader and imitate another successful show with a shape-changing weapon.
  • Lampshaded: "Holy shit, this sword can become an axe? What next, a shotgun?"
  • Invoked: Ace intentionally has the Daybreaker enhanced to change forms, realizing the potential of being prepared for many situations.
  • Exploited: Big Bad Lord Evulz curses the Daybreaker with Shapeshifter Mode Lock, hampering Ace's combat ability.
  • Defied: Ace intentionally tries to fail the test the Empathic Weapon Daybreaker sets out for him, so he isn't blindsided by the learning curve.
  • Discussed: "You know, it'd be cool if the Daybreaker could be used like a grappling hook..."
  • Conversed: "At this point, you really have to wonder what the writers think of the Daybreaker if it's capable of having all these forms."
  • Implied: The Daybreaker is spoken of matching whoever wields it, but it's unclear as to what this means.
  • Deconstructed:
    • Having all of these forms makes for a steep learning curve, one that potentially leaves the wielder in a bad situation when they don't know how to work the thing.
    • The Daybreaker is structurally fragile due to the mechanism required for transformation, requiring the wielder to fight with care.
  • Reconstructed: Users of the Daybreaker are trained to deal with the various forms.
  • Played For Laughs: Ace uses the Daybreaker's many forms to... fool around with multiple weapon types without needing to buy them.
  • Played For Drama: The Daybreaker changes into an undesired form at a critical moment, leaving Ace vulnerable. It also serves as a sign it's grown impatient with him, and it's not above putting him in danger.
  • Played For Horror: The Daybreaker is actually an Angelic Abomination trapped within the frame of a sword. Its capacity to change shape and function is a sign of its eldritch properties and the abomination exerting its will upon the physical world, and if the wielder loses control for even a moment, the Daybreaker will sap their soul and devour them to fuel its power. It's known as both legendary and cursed.

Go back here to watch your hammer turn into a sniper rifle.

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