Basic Trope: The Sociopath has a sense of right and wrong.
- Straight: Dracone always does what he believes is right, but has the lack of concern for others.
- Exaggerated: Dracone is a Tautological Templar who commits genocide because it was, by definition, righteous. Yet doesn't care if innocents are suffering.
- Downplayed: Dracone is a Sociopathic Hero who does the right thing in his own way.
- Justified:
- Dracone does have a sense of right and wrong, but in this case, he is only concerned about abstract principles other than doing good to others.
- Dracone has Blue-and-Orange Morality which further reinforces his apathy towards others.
- Even sociopaths can have cognitive empathy, the ability to grasp how people will act on a purely intellectual level. Dracone might not be able to feel compassion for other people, but he is high-functioning enough to pretend that he can. People who haven't known him for long enough do not recognize the difference.
- Inverted:
- Dracone is very empathetic and compassionate. But he has no idea of what morality even is; instead he's driven by, well, his wish for everyone to be happy.
- Dracone cares deeply for others, but dislikes moral codes. He sees it as just another way of putting down whoever doesn't share your world view and controlling people.
- Subverted:
- Dracone might seem like he doesn't care about people, but that's because he's a Jerk with a Heart of Gold.
- Dracone has a Morality Pet.
- Dracone only pretends to have a moral code to seem normal.
- Double Subverted:
- People actually mistake for kindness Dracone's Jerk with a Heart of Jerk nature.
- It turns out Dracone's morality pet is nothing more than an important stepping stone towards their goal, which justifies why Dracone took great care of them.
- Dracone intentionally mislead people into believing they were a nihilist without a cause as part of a plan, adhering in fact to a strict moral code they place above everyone, including themselves.
- Parodied: Dracone has a strong set of morals; one of them involve stepping on a neighbor's grass and not caring what they think.
- Zig Zagged: Dracone is aware enough of his sociopathy to understand that there is something wrong with him, but finds himself unable to resist giving in to his dark side. Throughout the series, he goes through the Heel–Face Revolving Door multiple times due to constant struggles with his condition, ending it as a mostly amoral (but not immoral) Wild Card.
- Averted: Dracone is your standard sociopathic villain and has no code of honor.
- Enforced:
- "Let's show how being a Principles Zealot can lead you into evil just as fine as lack of principles."
- The writers feel a sociopath without values is unrealistic, so they give their sociopathic character a personal code.
- Lampshaded: "You know, any other person would see this as a agonizing dilemma. Fortunately, I've never let my sense of morality be obstructed by ANYTHING."
- Invoked: A mentor figure instills a moral code in Dracone, seeing this outcome as better than an average sociopath.
- Exploited: Bob digs down to find the truths Dracone holds that form the foundation of his moral code, and either seeks to break it by showing some part of the foundation is false or try to argue and debate him into altering it into something less destructive. Alternatively, he could prove by logic that Dracone isn't actually moral or is just deluding himself, which can either give Dracone a Villainous BSoD or enable Bob to conclude that Dracone is Beyond Redemption and go all out.
- Defied:
- The Unfettered.
- Dracone makes sure not to lose sight of individual concerns as he follows his moral concerns.
- Discussed: "See, 'sociopathic' does not always mean 'a shameless, amoral, opportunistic Manipulative Bastard who considers himself Above Good and Evil. Being too keen on your principles might be, in fact, an even shorter way to becoming anti-social."
- Conversed: ???
- Deconstructed: Dracone eventually starts to realize that just because he's doing this for a reason doesn't make it okay, and goes through a Heel Realization.
- Reconstructed:
- Dracone understands that other people would find his actions repugnant, but stands by his conviction that his actions are moral and accepts that he will be portrayed as an enemy simply due to difference in perspective. As such, there is no lasting effect on his behaviour.
- Dracone consistently is considered a better person than Carnegie because, while Carnegie is capable of feeling empathy, it is a borderline Informed Ability from how consistently he talks without a filter and offends everybody and refuses to apologize because he believes his facts being true are all it takes. Such a simple thing, to take an extra couple of seconds to think through what you are saying, and Dracone has everybody wrapped around his finger as a result.
- Implied: Dracone is mainly just shown to be The Sociopath, but he at one point insists that he is in fact doing "the right thing."
- Played For Drama: Knowing he has a moral code, Bob pleads with Dracone to reconsider his actions, but is unable because of his sociopathic nature.
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