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Basic Trope: The game messes up your view or controls.

  • Straight: Your view is partially obscured.
  • Exaggerated:
  • Downplayed:
    • Your view is slightly obscured.
    • In the corner of the screen, something shows up trying to distract you.
  • Justified:
  • Inverted:
  • Subverted: You are able to easily clean the screen...
  • Double Subverted: ...but there is another layer blocking your view after that.
  • Parodied: The screen is blocked by a message saying "You can't see! Ha-ha!"
  • Zig Zagged: There is stuff blocking the screen, which is easily cleaned off. But more things keep blocking your view.
  • Averted: Your view or controls are not messed up.
  • Enforced:
  • Lampshaded: "Why can't I see or move as well?"
  • Invoked: The player goes into an area full of dirt being thrown around.
  • Exploited: The player wipes off her face and uses the dirt to get the enemies back later on.
  • Defied: The player avoids anything that can block the view.
  • Discussed: "Why are you limping around? Is something wrong with your vision or your movement?"
  • Conversed: "Why does this game always mess with my view?"
  • Implied: Not applicable. This trope can only be shown.
  • Deconstructed: The player keeps dying because they couldn't see enemies/obstacles or avoid them properly and as a result, they give up on the game and word spreads about the how unfair the game is, causing sales to drop off.
  • Reconstructed:
    • The developers release a patch adding items/buffs to clean and/or protect your view.
    • Alternatively, some people take it as another challenge to overcome.
  • Played For Laughs: Pies fly into the player's face and/or hit the camera.
  • Played For Drama: When the viewpoint character is exposed to triggering situations to the shaking, audio hallucinations and the pounding of their heartbeat, and traumatic scenes cutting in.

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