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Playing With / Doomed Hurt Guy

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Basic Trope: A group carries along an injured person to save them, only for them to die anyway.

  • Straight: Bob and his True Companions are traveling through a monster-filled area when they come upon the Sole Survivor of a town, who had his arm torn off in a monster attack and has lost some blood. They carry him along to try to find a doctor, but along the way he dies anyway.
  • Exaggerated: Bob and his True Companions pick up a Sole Survivor who has a concussion and lost both arms (losing a lot of blood) several days ago, resulting in his wounds becoming infected. He dies after having a heartfelt conversation with them.
  • Downplayed: Bob and his True Companions pick up a survivor who ended up battered from a monster attack. He lives for most of the mission, only dying when he pulls a You Shall Not Pass! on a monster.
  • Justified:
    • The survivor was simply too injured to survive.
    • The survivor's injury would attract the monsters.
  • Inverted: Bob and his friends pick up a survivor injured in a monster attack. They die but he survives.
  • Subverted: During a later part of the mission, the survivor goes into convulsions and stops breathing...But Alice brings him back with CPR and he lives.
  • Double Subverted: ... Until the end of the mission, when he gets injured again, this time fatally.
  • Parodied: ???
  • Averted: No injured people appear in the work.
  • Enforced: ???
  • Lampshaded:
    Bob: Look, it's no good you carrying me along; I'll die anyway!
  • Invoked: ???
  • Exploited: ???
  • Defied: ???
  • Discussed: ???
  • Conversed: ???

Take this subpage back to Doomed Hurt Guy.
[death rattle]
Never mind.

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