Basic Trope: A boss whose defining feature is lots and lots of health.
- Straight: In Tales of Troperia XVII, Damspob is a boss with 100,000 health, ten times as much as any previous boss, at a point in the game where your party's best attacks deal about 1,000 damage. However, she can only deal Scratch Damage.
- Exaggerated:
- Damspob has 1,000,000 health with equally high defences. She can't even hurt a fly if she tried!
- Marathon Boss
- Downplayed: Damspob has 25,000 health.
- Justified: The Big Bad used an Upgrade Artifact on Damspob to give her a massive health boost right before the battle.
- Inverted: Rusher is a Glass Cannon who can deal incredible damage but has very low health.
- Subverted: Damspob has a ridiculously high amount of health, but...
- She has such weak defenses that your party's attacks deal many times more damage than usual.
- She has a smattering of weak points that, if focused on, can bring her down as quickly as any other boss.
- Double Subverted: ...but after reducing her health to zero, she is revealed to have Multiple Life Bars.
- Averted: No boss in the game has disproportionately high health.
- Enforced: The game is based on the book in which Damspob takes a very long time to kill, so it's coded to match in the game.
- Lampshaded: After chipping away at 50% of Damspob's health, party member Quirby comments "Holy shit, this sucker can soak up a lot of damage!"
- Exploited: While the party is busy fighting Damspob, the Big Bad has plenty of time to see his Evil Plan to completion.
- Defied: Claidheamh shows up, calls the whole party a pack of losers for not even keeping up with Damspob, before running her through with his Claymore.
- Discussed:
- Conversed:
- Deconstructed: Players pan the game for having a deeply unsatisfying boss fight since Damspob's massive HP, weak attacks and the low damage output of your party make the fight drag on.
- Reconstructed:
- Played for Laughs:
- Played for Drama: