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Basic Trope: A character with lots of raw power and Pride who thinks he's superior to everyone else.

  • Straight: Kuro is a young warrior who has The Gift. Unfortunately for everyone, he knows this, and looks down upon his "vastly inferior" peers, especially Akaru and Miki. When both go on to defeat him, he doesn't take it well.
  • Exaggerated: Kuro considers his skills to be nigh-godly, and expects to be treated as such. He trounces Akaru just because he can, and is stunned when that provokes Miki into defeating him.
  • Downplayed: Kuro is always up for a battle, as he sees it as a chance to test his skills. When he soundly defeats Akaru, he's a graceful, if rather condescending, winner. "Hey, that was a good try! Keep practicing, and maybe someday you'll be almost as good as me!"
  • Justified: Kuro is literally invincible for some reason. Of course, the "Arrogant" part comes as a shock to nobody.
  • Inverted: Martial Pacifist
  • Subverted: Although he has a fearsome reputation for being insanely strong, when Akaru and Miki first meet Kuro, they find a very humble and softspoken young man who greets them as equals.
  • Double Subverted: However, that polite demeanor turns out to be false modesty.
  • Parodied:
    • Kuro only thinks he's invincible because he lives in a town where everyone else is wimps. Even the Weak, but Skilled Tagalong Kid can defeat him easily in the outside world.
    • Kuro is an Arrogant Go Fish Guy, in a story where children's card games are not Serious Business.
  • Zig Zagged:
  • Averted: Kuro has modest skills and is a really nice guy.
  • Enforced: The world Kuro lives in operates on the belief that might makes right, reinforcing Kuro's behavior as not only acceptable but commendable. His pride and power are celebrated, making his downfall all the more impactful when it inevitably comes.
  • Lampshaded: "My God, is everybody with his kind of skill that arrogant?"
  • Invoked: Kuro trains to achieve his skills just so that he can brag about them.
  • Exploited: Akaru, recognizing that Kuro's ego surpasses his skill despite his raw power, deliberately plays on that pride to manipulate him into taking a challenge. Said challenge is actually a Humiliation Conga set up by Akaru and his friends.
  • Defied:
    • Kuro knows he is the most skilled swordsman out there, but he refuses to boast about it or let it get to his head because it would only dishonor his Sensei and/or it would alienate himself from everyone else.
    • "You're a better fighter than me. There, I said it, now we're gonna be cool about that forevermore, because the moment you give me lip about that shit I'll introduce you to my sniper rifle."
  • Discussed: ???
  • Conversed: ???
  • Deconstructed: Kuro's attitude has been reinforced by his mentor, who encouraged his sense of superiority and led him to believe that nothing was more important than being the very best. He refuses to see Akaru or Miki as threats because his self-image centers on being stronger and practically untouchable. His eventual loss shakes him to his core.
  • Reconstructed:
  • Played For Laughs: All of Kuro's skill is entirely in his own head; he only thinks he's a great fighter, and being regularly defeated by his self-declared rivals does nothing to shake his sense of superiority.
  • Played For Drama: Kuro goes on a Roaring Rampage of Revenge and kills everybody in his path, including some of the main characters, to defeat his archenemy.
  • Played For Horror: Kuro is such a high-amd-mighty-proud-of-his-fighting-prowess bastard that he thinks it gives him the right to murder, pillage and even rape with impunity.

Arrogant Kung-Fu Guy challenges you to return to the main page and face him! But he won't be surprised if you chicken out; after all, there is no doubt in his mind that he will wipe the floor with you.

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