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Nightmare Fuel / Zelda II: The Adventure of Link

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  • The infamous GAME OVER RETURN OF GANON screen, as seen to the right, accompanied by Ganon's mocking laughter. Ha hah hah hah hah...
  • Falling into water or lava is unsettling. Link immediately begins sinking as if being pulled in until you can't see him anymore. Then the screen flashes as per the usual death animation, but Link's silhouette is suddenly visible again at the very bottom of the screen, like where he has fallen is now his tomb.
  • In the Famicom version of the game, Mazura/Horsehead and Barba/Volvagia roar constantly throughout their fights, which isn't unlike the bosses from the first game. Unlike that game, however, the roar the two bosses use is that godawful noise heard on the Game Over screen. You thought hearing that noise once was bad? Now it's on repeat until you kill the boss. Though for some it can come across as more annoying than scary.
  • The town of Old Kasuto provides quite an unpleasant shock the first time you enter it. You suspect something's wrong with the place when you see that the town is seemingly deserted, the sky is unusually dark, most buildings are decrepit and partially collapsed, and the "indoors" music is playing outside. But then you KNOW something's wrong when you suddenly start getting hurt for no reason. note 
  • This image of Thunderbird about to attack Link, complete with a savagely-grinning Nightmare Face.
  • Link's Shadow is pretty creepy if you're not expecting it. It's also a very hard fight unless you exploit his AInote , and without context to the fight you can interpret it as a part of Link that wants Ganon revived.
  • Yuu Mishozaki's manga has an interesting way to interpret Link's Shadow, who has a Nightmare Face. Throughout the story, while Link and Zelda are heading to the Palaces, Link's Shadow is going around Hyrule sullying Link's reputation, corrupting the White Sword into a Dark Sword, until it is finally revealed that the phantom is really a resurrected Ganon. Link eventually goes into the Great Palace in the hopes of awakening Zelda I, and fights Ganon one last time, who sheds his Link's Shadow form, transforming into his original kaiju-sized form from the previous manga.
  • Ever gone to the Tantari Desert cave without the candle? Or the tunnel south of Ruto Town? The Goriyas there are masters of the Nothing Is Scarier effect on inexperienced players. A short distance before entering a battle against one, a single and slowly-timed boomerang sound can be heard — as if they're making a single menacing swing with them — to leave any intruder foolish enough to venture in there early completely thrown off their game, before running out of there. The lack of light is necessary for this.
    • Speaking of Goriyas, the one south of Parapa Palace — where you find the Heart Container — is, due to how your Life refills up from the bottom when you get the above item (during which point it can hit you with its boomerang if you don't kill it first), capable of killing you during the "Item Get!" pose. It's genuinely jarring to see an enemy take full advantage of a normally safe and relief-filled point to get the drop on you.

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