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Nightmare Fuel / This War of Mine

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  • Many of the character backstories make mention of seeing signs of the civil war on the horizon - political rallies, brawls, even riots - or detail the war as it unfolds, but some stories stand out as particularly awful.
    • Boris's backstory features his house getting hit by shelling, breaking his foot and leaving him unable to walk. His wife goes out to get food for him and his son but dies by a sniper's bullet. Boris's son dies soon after from sickness while Boris is still helpless to do anything.
    • Emilia mentions in her backstory that a group of militia claiming to be looking for Grazni spies killed her family one day and took all their valuables before burning the place down. Emilia herself barely avoided the same fate, having gone to the market earlier in the day.
    • Marin had his home hit by a Molotov Cocktail, killing his wife in the subsequent fire. Marin mentions vainly trying to put out the flames while she screamed in pain.
    • Roman's backstory describes how his unit started shooting people who looked vaguely suspicious and devolved into rounding up large groups of people to kill them en masse.
  • One of the notes your survivor can find in the school is written by a student who writes about how their best friend was killed by a sniper and how the teachers told them to stay inside after school in order to avoid the shelling. Your survivor usually notes at the beginning of the siege that the school endured a direct attack.
  • The radio updates usually tell players important things like weather conditions or material shortages, but to remind players of the nature of the ethnic civil war being waged they can also inform the player of the military striking civilians or evidence of mass graves being uncovered. In general one gets the sense that the military is *trying* to kill as many civilians as possible.
  • Sniper Junction. Your survivor has to weave through rubble and hope like hell they don't get hit by the none too picky sniper shooting everything in sight.
  • One of the scenarios at the Construction Site has the building's upper floors occupied by a sniper team who are shooting civilians, apparently at random. Unlike in Sniper Junction, here you can hear the snipers talking about the results of their "work", which they actually enjoy.
  • One of the potential events players can encounter in the Supermarket is a soldier who corners, beats, and rapes a young woman, a dreadfully common occurrence in wartime.
  • The entire area of the Brothel is terrifying for its realistic depiction of sexual exploitation in wartime; the whole area is run by thugs who force women to perform degrading sex acts and are heavily implied to beat them too. The women can't leave of course, since the brothel is the only place they can get food and shelter.
  • The player can find a note in the Hospital that goes over casualty reports from a mortar strike. Grimly, the children's ward was the heaviest hit, with a whopping 32 out of 34 killed. As if this wasn't stomach churning enough, the hospital has the potential to be shelled again, leaving doctors and patients alike in a shell shocked and despair fueled state.

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