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Nightmare Fuel / The Legend of Zelda: Phantom Hourglass

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https://static.tvtropes.org/pmwiki/pub/images/bellum_creating_phantoms.png
His name...is Bellum. His evil ran so deep that it leeched the very life force from me.

As The Legend of Zelda: The Wind Waker taught us, a cutesy art style doesn't mean the game itself has to be cutesy as well.

Hence the Nightmare Fuel for The Legend of Zelda: Phantom Hourglass, true to series' tradition.


  • The endgame features, among other things, the scene where Linebeck saves Link, only for Bellum to possess Linebeck and turn him into a giant Phantom. Due to Art-Style Dissonance, there's next to nothing cute about this way-too-straight portrayal of Demonic Possession.
  • On the Isle of Frost, players basically have to slaughter several Yook (as well as ones inside the Temple of Ice); this, despite having met one earlier, who promptly showed Link that they were clever, sentient beings, not mindless monsters. Made Nightmare Retardant when then they show up again later, with no explanation other than they ate too many bombs.
  • The sandworms on the Isle of Gust get rather nasty when players move too quickly, which is about anything faster than the slightest tiptoe.
  • There are also Tetra's telepathic cries for help, popping up at random intervals when loading a saved file. Complete with a nightmarish version of Zelda's Lullaby.
  • Bellum himself. A giant yellow jellyfish-looking thing with eyes on his tentacles and either an eye in his mouth or teeth on his eyelids. And then there's his tendency to pop up out of nowhere.

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