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Nightmare Fuel / Rune

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The boundaries of Hel's domain.
  • The opening sequence after the tutorial level. Jarl and the Vikings set sail for Kopperud only to run into Conrack, who allied himself with Loki, along with Sigurd as his right hand. Conrack's response to Jarl's threat is calling upon the powers of the mad trickster god himself to strike down their ship with lightning and setting it ablaze. Ragnar was horrified as he saw his father and fellow Vikings being killed off just before his death, then the game cuts to a credits sequence as players see the Vikings sinking in the abyss below until the following level where Odin revives Ragnar.
  • In various underwater areas in the underworld caverns and dwarven forge, Ragnar is pursued by a gigantic angler fish that wants to devour him, and it will try anything it can to eat you. Your only option is to run away from it and find a surface to escape it. If it does catches you, it's a One-Hit Kill that messily splatters the waters with gore and Ragnar's strewn body parts, it's very unsettling to some with Thalassophobia.
  • The descent into Hel levels. Players are first greeted with sweeping views of Hel's fortress, bodies bound to torture racks, and an undead locked in a cage only for it to be submerged in the molten lava blow during Odin's monologue. Throughout these levels, players must contend with the hordes of the undead (as well as Skeletons and Hellhounds in the PlayStation 2 and Rune Classic versions), all while operating some torture devices in order to advance, avoiding deadly traps that can end Ragnar's life in an instant, screams and agonizing wails echoing around every corner, and being taunted by Hel herself for intruding into her dark and fiery domain.
    • The loading screen for the Hel levels from the the PlayStation 2 version features a close-up of a zombie snarling at the player, with its rotted, emaciated flesh and soulless eyes staring down, which can be a startling sight if players had no idea this image would greet them as the game is loading. The PlayStation 2 version also has a unique level called Into Madness taking place before the decent into Hel that isn't better that what follows. Highlights of this short level includes activating a torture device that lowers a pair of Vikings who are still alive into a pit of lava, floating ghost skulls loaming about, hellish red skies, and haunting laughter from who know where it is coming from.
  • The Zombie enemies themselves are seemingly immortal as they cannot die through conventional means, instead they can only be killed unless you either set them on fire, decapitate them, or luring them into fatal deathtraps.
  • The Crab Beasts, they're bizarre crabs encased in stone or metal, and come in two sizes: smaller ones that are no bigger than Ragnar, and giant ones the size of a boulder. The manner in killing the latter ones is grizzly as the player must chop off or bludgeon their pincers to stop them from fighting back, and they can even be knocked them on their back where the player can chop off their legs until they die or pulverize them into oblivion with the dwarven hammers.
  • Ragnar getting ambushed by goblins at near end of the Goblin's Lair levels just before the Hel portion of the game closes. He falls into a cage followed by a mob of goblins surrounding him and break down the ground below into a pit of mushrooms releasing sleeping spores to knock him out and carried off elsewhere. The following scene in the next level (The Lair of Torfar-Kolla) has Ragnar stripped of his weapons as the goblins set him into a pit and feed him to a Trial Pit Beast, a ferocious and hulking beast that can pulverize many things standing in their way. Thankfully Ragnar escapes from their trap and takes the Trial Pit Beast down along with the vengeful goblins.
  • The introduction of the Sarks in the entrance of Loki's Castle. Early into the level after fighting off some dwarves and zombies, players encounter a zombie immediately that dives into a pool of Loki's blood, only for it to jump back out as a towering pissed off monster that is out for Ragnar's blood. Unlike regular zombies, these monsters are also capable of jumping incredibly high, can wear heavy armor, and wield deadly gigantic dwarven weapons that are bigger than you. On the brightside, they can be killed like any other common enemy, but don't expect these bastards to go down so easily.
  • In the Tyrdall Mountain Range: Wendols' Lair first underwater area, there's an iceberg where a Trial Pit Beast and some Vikings are frozen to death inside of it. There's another Viking on the surface who is also frozen to death inside the thin ice and icy waters as if he was being buried in a grave.
  • Loki's cackling laughter and his erratic mood swings echoing throughout his prison can be unnerving to listen to, as his laughter is hinting how anxious he is to overthrow Asgard with his army of immortal Sarks while sounding very pissed off at Odin for imprisoning him in Midgard.
  • Failing to stop Conrack from destroying the last runestone in Woltenkeld during the final battle (or breaking it yourself) presents players with a unique Game Over screen: the game cuts to Loki now freed from his imprisonment while Ragnar is bound in his place, followed by text stating that your failure to stop Loki has brought Ragnarok upon the world.
  • The game's bonus tracks can be very creepy to listen, especially this one

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