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Nightmare Fuel / Green Hell

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The dreaded Black Caiman. Believe it or not, it's not even the most dangerous enemy in this game.

A game about surviving in the harsh, forbidden, and desolate jungle where Everything Is Trying to Kill You wouldn't even be complete without it's fair share of Nightmare Fuel.


  • Unlike most survival games, you don't just have to worry about food, water, and physical health. You also have to keep your sanity meter in check, which can decrease if you eat disgusting foods or suffer traumatic events. If this sanity meter reaches 50% or lower, then you'll start to hear demented whispers insulting and demotivating you. If the sanity meter reaches zero, then the screen will turn a dark, reddish hue, and you'll be attacked by imaginary enemies.
    • If you're carrying arrows in your pack, get attacked by a hallucinatory archer, and check your inventory again, you might notice that one or more of your arrows is missing. This implies that at least some of these imaginary attacks are less Your Mind Makes It Real, and more a case of crazed self-harm.
  • You're not actually alone in the jungle, but instead share it with extremely hostile and territorial natives who wear skull body paint. Once they see you, they'll attack you without hesitation. You can sense their presence by hearing their ritual chanting, which can be rather creepy in a normally quiet jungle.
  • You can actually cannibalize the tribal warriors in this game. Doing so will also cost you a huge amount of sanity points.
  • The jaguar and puma can appear completely out of nowhere and attack you without provocation. If you hear their growls, be prepared to have your bow-and-arrow ready, or run.
  • Black caimans are more slow and bumbling than the aggressive mammals (at least on land) and give you plenty of time to run away, but they are still equally as dangerous and will kill you in one snap.
  • Many of the Body Horror moments in the game count, such as worms burrowing into your skin.
  • Jake's Nightmare Sequences upon drinking ayahuasca the last two times in Story Mode are frightening enough, but what happens during the Bad Ending is downright terrifying. If Jake doesn't find the cure, or if he finds the cure yet hesitates if it was worth it or not, then the door in the hospital room will lead him out into the Yabahuaca village to tribesmen just...standing there, still as a statue and perpetually facing him, gradually multiplying as Jake frantically searches for Mia in the crowd. After that, we are then treated to a scene of Jake falling into water and drowning, and that's the ending. Thankfully the game allows you to go back to your save point and fix things and get the good ending (or in this case, Bittersweet Ending), but sheesh.

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