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Nightmare Fuel / Grabbed by the Ghoulies

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  • Some of the enemies, particularly Jessie & Clyde (two separate beings sewn together into one enemy).
  • Looking at some scenes in the house leads to some pretty disturbing mental images of what might have happened shortly before Cooper got there. Of note is a side hallway in the Infirmary area, which is mostly obstructed by a cabinet and is filled with overturned hospital beds and ultimately dead-ends at a hastily boarded-up door ...
  • Those poor other kids trapped by the Baron! If you don't rescue them from their Bound and Gagged situations (which are already pretty gruesome, with them being stuffed in freezers, strung up by their ankles, set on top of a bed of hot coals, and served for dinner, among other things) before the 13-minute timer in the final challenge is up, they'll be trapped in the house FOREVER!
  • Close examination of Zombie Pirates reveals that they are missing large chunks of flesh and muscle, as well as the right half of their mouths, permanently exposing their rotting teeth and gums. The holes in their skin appear to be dark and rotting around the edges... granted they're obviously supposed to be decomposing since they're dead, but still, for an E-rated game, they're pretty darn hideous.
  • The first corridor features the stuffed and mounted heads of Banjo AND Kazooie. They look really wrong here, not to mention how they got stuffed and mounted in the first place.

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