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Nightmare Fuel / Calling

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  • The oldest character in the game has a mostly peaceful level, despite it being in the hospital, but she can get attacked, particularly by the doctor and that cruel nurse. Considering she's an old lady it's harder for her to escape, and there is no run option for her.
  • The first level in the game is a room full of Japanese dolls. Wonderful. And they don't even do anything until the end of that chapter, when they suddenly appear right up close through a crack in the door, shaking and giggling. A chase begins and the player is chased by yards and yards of stringy black hair snaking along and covering everything.
  • The scares don't stop at gameplay. When on the home screen, which changes to an even creepier and dilapidated one after the "Fake" ending, odd things happen. Items drop onto the desk, a red eye appears through the blinds, shadows flit across your vision and ghostly moans can come through the Wii controller's speaker.
  • As if it weren't obvious, a haunted hospital is a place no one would want to be. Reiko died there, so it makes sense it'd be a horrible place. In the hospital basement there is a large metal door. When the player walks past, it's suddenly struck from the other side, leaving huge dents. The basement is also the site of an encounter with The Girl in Red.
  • The Girl in Red's encounters are usually the most surprising. It's never explained who she is, but she follows the player for some unknown reason. After her encounters, she sends messages to the player's Wii mailbox. Her encounters are preceded by red eyes flashing on screen, which then darkens with static as a ringing noise is heard. When the player spots her she just stares, then walks or fades away. One of her more startling and unsettling encounters is in the hospital. You're walking down a hall when a ghost doctor and nurse appear pushing an empty wheelchair. After they vanish, approaching the elevator makes it ding. It can only open partly. There is an option to look closer. When you do, the Girl in Red dangles upside-down from the ceiling right in front of you, her eyes wide and mouth gaping black. The elevator then shuts on its own. After getting all the encounters, there's a red envelope on the home screen desk. You shine your flashlight on it...and a dark head starts to rise from the bottom of the screen with a deep rasping noise. Then the ghost's hands grip the black barrier at the bottom of the screen and she rises up and puts her face right up to the camera, her mouth agape and one red eye visible before she disappears in a flash of red.
  • In the salon there is an insane ghost who can kill you on the spot. Nothing tells you this, and this is the only ghost who reacts in this way, but if the quick turn option is used to try and quickly run from her she teleports in front of the player and gives a fatal stab with the scissors. The screen turns blood-red as the ghost laughs.
  • Besides the lady with scissors, there is one other ghost who Insta-Kills the player if she catches them: Reiko. It's assumed all the sorrow and anger she feels makes her that powerful. She's also the one who created The Black Page and trapped all the players.
  • Suzutani Shin was just an easily-scared high schooler. While he's exploring, he's chased by black doll hair, a scene that would be right at home in Grudge and The Ring. He's killed early on in a terrible way: caught by a multitude of ghostly arms summoned by Reiko. He appears to the player when they have to look under a bed. His ghost cries and constantly pleads "Help me..."
  • The game's ghost arms. They simply frighten the player or take items, usually phones, away that the player isn't supposed to have yet. In the hospital cafeteria during a second playthrough, the player may hear a clinking noise coming from a vending machine. If the player investigates the vending machine, a ghostly hand reaches out and grabs them.
  • In one of the high school's bathrooms there is a face on the wall, and when walking out into the hall a ghostly, ashen face falls from the top of the screen to the bottom. It somewhat resembles the face sometimes glimpsed when doing a quick turn.
  • The three high school ghost girls in the game. They checked out The Black Page out of morbid curiosity and they all died. They're the most prevalent enemies in the school level, and serve as its final boss. The tallest girl is the most aggressive and attacks from the ceiling if the player gets too close.
    • The heavier girl has an unsettling introduction. The player, on the top floor of the school, finds a phone and then starts to get calls that announce a ghost is coming to get her phone. She calls and tells the player that she's gradually getting closer.
      • The youngest girl was bullied constantly and stuck with the two older girls for protection. You find her desk which bullies have etched with horrible messages. She is sitting at her desk at a point in the game, and if approached, she attacks. During the final battle before escaping the school, she grabs the player's leg and has to be quickly shaken off.
  • Makoto is a journalist looking for his friend in The Mnemonic Abyss. He researched it with friend and co-worker, Amano. He went to The Black Page to find what happened to his friend, who is a ghost in the Abyss and helps Makoto. Because of Makoto's knowledge he seems the most likely candidate to survive the Abyss, and he's helpful to Rin in explaining why the Abyss exists. Makoto's friend Amano kills him so that he'll able to join him as a ghost. Amano thought there was no way to escape the Abyss and thus never wanted to help his friend.
  • One of the locations in the game is an isolated shack that Reiko's mother ran away to when she couldn't pay her daughter's medical bills. After Reiko died, her ghost found and killed her. The mother's ghost appears behind the player and covers their eyes before attacking.
  • The black cat that appears in the game sometimes helps the player, despite scaring the tar out of them when their yellow eyes flash on the screen, but it can also lead the player to their death. This is because the black cat is likely a manifestation of Reiko, who doesn't want to be alone. One instance is the cat walking through a door with a void beyond it. It's a game over if the player walks through the door.
    • The player can glimpse a pair of disembodied boots before the boots walk through a door into the void.
  • In the hospital the player is in a room with a curtain drawn around a bed. There is a ghost in there, but just the feet are walking around.
  • While walking down a certain hallway in the school, Rin will suddenly gasp and stop short without the player's input. If the player runs, a shadow will shoot past Rin and fly down the hall.
  • The hotel is all kinds of bad. A woman died there after visiting The Black Page. She appears in the shower, but when the bathroom is checked, she's gone and the shower turns off. She attacks as the player leaves the bathroom, laughing crazily all the while.
    • The hotel room clocks are stopped at 4:44, possibly the time the woman died. "Four" (shi) is a homophone for "death" in Japanese.
      • The female ghost isn't the only one haunting. If the player opens one of the cabinets in the room, there will be a little boy ghost there, lying upside-down with his mouth open. After he disappears there is writing that says "I fell". When looking through the peephole a girl ghost in a bowler hat will sometimes be there, just staring back before vanishing. Checking the closet makes a white ghost silently fall to the floor. Many of the scares in the game happen without a Scare Chord, or any noise at all, and a handful of them don't happen on the first playthrough. A player would think they've seen everything in a chapter when BAM!
  • After finishing the game once, the school's second floor girls' bathroom includes an encounter with famous Hanako-san of the Toilet. When approaching the last stall, the door opens on its own. Going in, the door shuts and locks. The screen darkens with static and there is a ringing noise. Looking up, a ghost, her face covered in black hair, is staring down with red eyes. She stays for a moment before fading away. Then the stall door unlocks. The encounter doesn't happen again; she's either gone or is still waiting behind her stall door after you leave.
  • In the old house, there is a ghost in the bathtub that slowly sinks away....and you see her again when you try to go up the stairs. She crawls slowly down, her hands and feet making wet slaps. She sees you and speeds towards you before disappearing.
  • Also in the old house, there is a ghost lying in a futon in one of the bedrooms. When approached, he vanishes and the futon covers gently collapse. This is one of the kinder ghosts of the Abyss, but still.

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