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"Man, I wish I had swishy lines behind me when I did stuff."
Narrator, a Cartoon Network Teen Titans (2003) spot

In animated shows, characters moving at high speed often appear in front of a set of moving colored lines — usually blue background with yellow stripes, although depending on the impact, any color combination may be used. This is usually done because drawing a proper background moving behind the character would require drawing a large background from a camera angle which would only be seen for a split-second. The direction of the lines indicates the direction; if the lines seem to be moving towards or coming from a central point, then it is because the character is moving toward or away from the screen.

A variation of this is the Moving Punchout, where two characters are fighting and obviously moving (usually in the same direction, although sometimes towards each other), with speed stripes as the background.

This is a Manga Effect, and is indicative of a stylistic difference between the West and Japan in the depiction of movement. Whereas speed lines in the West are traditionally drawn on the character and leave the background in focus, the Japanese artist traditionally speed-lines the background, leaving the character in focus. In the Western version, the observer is a stationary bystander being passed or approached by the character, but in the Japanese version the reader is moving with the character.

Incidentally, it's useful for reducing the budget by avoiding having to draw a background, so you can reuse the footage to your heart's content. Because of this, speed lines are often used in Stock Footage with a bit of an animation bump, such as transformations in Transformers: Armada or Ash catching a Pokémon/giving orders in Pokémon: The Series.

A slight variation which can appear in both Western and Japanese works is the practice of using Speed Echoes and/or Colorful Contrails in the same way.

Not to be confused with racing stripes or motion blur.


Examples:

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    Anime & Manga 
  • Dragon Ball Z is infamous for this, with characters flying in every direction in speed stripe backgrounds. Considering that the show's battles are strong enough to level cities and mountains and happen in nearly ever single episode (with some fights lasting for several episodes), it's easy to either mistake speed stripe backgrounds as the planet being destroyed or lose track of which episode you're watching.
  • The Future GPX Cyber Formula series uses these, especially with the Nitro Boost in the later OVAs and when the cars go fast.
  • Pokémon: The Series: For a long time, the anime used this for stock footage animation, be it a trainer giving a command or a Pokémon use a move. This was to save time on the various backgrounds these battles typically take place, as well as giving animation more of dynamic punch. With the rise of digital programs overtime, however, this became less frequent as it became easier to insert backgrounds. Most notably, Pokémon the Series: XY dropped speedlines altogether in favor of a 3D camera for more dynamic battle movements. But speedlines haven't fully disappeared in the overall series. Pokémon the Series: Sun & Moon and Pokémon Journeys: The Series brought them back to the battles, albeit for the artistic flair rather than being used to save budget.
  • In the later episodes of the first season of Weiß Kreuz, the animation budget was so low that sometimes even fast camera pans would make everything devolve into speed stripes for a second. As an example of Tropes Are Not Bad, it actually looked pretty awesome.
  • The Warrior Cats manga illustrated by James Barry tend to do this: for instance, when cats chase prey, run from danger, or leap into battle.

    Comic Books 

    Films — Animation 
  • In Turning Red, this is seen just before Mei rams into her mother during the climax.

    Video Games 
  • The Viewtiful Joe series, whenever you activate the Mach Speed VFX.
  • Persona 5: White lines appear around the edges of the screen when your main character uses the dash command or launches at high speeds past an environmental hazard.
  • Pokémon: While the move animations vary from game to game, this effect is often used for high-speed attacks like Extreme Speed and Quick Attack.

    Visual Novels 

    Web Animation 

    Web Comics 

    Western Animation 

Alternative Title(s): Speed Lines

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