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Literature / Goosebumps Haunted Library

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Goosebumps Haunted Library is a collection of three mini-books made available as a mail-away order through assorted merchandise from Hershey Foods Corporation, PepsiCo., Inc, Frito-Lay, Inc and other products in 1996, along with a special cardboard carrying case to store all three stories. The books were only ever released individually.

The stories consisted of the following:

  • "Bad Dog": Cathy and her brother Sean love going to school, but there's one problem — a dog starts following them one day, and it isn't friendly.
  • "Don't Make Me Laugh!": Luke and Josh like to catch kids and tickle them. Then one day, a group of aliens show up, having forgotten how to laugh, and ask the boys to tickle them so they'll learn how to laugh again.
  • "The Halloween Game": Robbie and his friends Krista and Carl are celebrating Halloween with a scavenger hunt at a creepy old house, only for things to turn strange on them.


"Bad Dog" includes examples of:

  • Evil-Detecting Dog: Subverted. The dog in question is bothering two harmless ghost children who go to school in order to act like they're still alive and are afraid of being exposed by the dog's antics.
  • Dead All Along: The story ends with the reveal that the kids are ghosts.
  • Summon Bigger Fish: Cathy and Sean finally scare the dog away by siccing their cat, which is also a ghost, on it.

"Don't Make Me Laugh!" includes examples of:

  • The Bully: Luke and Josh, who think it's funny to catch kids and tickle them until they cry.
  • Cruel Twist Ending: The two bullies learn why the aliens have forgotten to laugh: it hurts. The two are promptly ordered to be disintegrated.
  • Disintegration Chamber: The bullies are threatened with being sent to a "disintegration room" if they can't succeed in making the aliens laugh.
  • Humorless Aliens: The aliens have not laughed in years and this turns out to be justified as laughing hurts for them.
  • Tickle Torture: Luke and Josh have a reputation for using this on kids to make them laugh until they cry. And somehow that reputation has reached outer space.

"The Halloween Game" includes examples of:

  • Exactly What It Says on the Tin: "The Halloween Game" is literally a Halloween game. It's a pitch for a Halloween-themed video game.
  • Halloween Episode: "The Halloween Game" is about kids doing a scavenger hunt on Halloween.
  • Scavenger Hunt: Robbie, Krista and Carl go on one for Halloween at the home of their classmate Miles' Aunt Freeda, with the winner being whomever finds the most candy and brings it back to Miles' house within half an hour.
  • Show Within a Show: The story ends with the reveals that the main characters are the protagonists for a Halloween-themed video game.
  • Skewed Priorities: After Robbie loses two of his friends to a panther and a dragon, rather than try to alert someone that his friends are dead at the hands of killer animals, he decides it's more important to go on and complete the scavenger hunt. This eventually turns out to be due to Robbie being a video game character, who was programmed to think like this and is being controlled by the player.

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