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"Trololol!"
— Internet troll's war cry

What would it be if the internet troll was a playable tabletop role-playing game class?

    open/close all folders 

    Class Features 

Role: Controller-Leader
Power Source: Internet. You can use the benefits of internet surfing to give yourself a significant advantage against other combatants.
Key Abilities: Charisma, Intelligence, Dexterity

Armour Proficiency: E-mail
Weapon Proficiency: Dagger, Microstaff
Implement: Browser
Bonus to Defence:

Hit Points at 1st Level: 8 + Constitution modifier
Hit Points per Level Gained: 4
Healing Surges per Day: 6 + Constitution modifier

Trained Skills:Technology. From the class skills list below, choose four trained skills at 1st level.
Class Skills: Bluff (Cha), Diplomacy (Cha), Endurance (Con), Insight (Wis), Perception (Wis), Stealth (Dex), Thievery (Dex)

Build Options: Flame war troll, hacker
Class Features: Alt account, troller's laugh, merciless

    Class Description 

Internet trolls are the subspecies of the notorious troll race, except the fact internet trolls are even more notorious. Internet trolls break the battle with one word, or perhaps a little bit of editing.

Internet trolls are never lawful, even if they are doing good, they do it in a chaotic way, whether through hacking or causing evil fighting each other.

    Class Skills 

Alt account

If an internet troll dies, he can roll a d20. If a 10 or higher comes up, he can come back, but has to beat a DC of 15 every day to remain undetected by moderators. If he gets a 20, he can come back and does not need to beat any DC. If it is lower than 10, the mods instantly find the alt account and ban it. Create a new character from scratch.

Troll's laugh

As an encounter power, an internet troll can unleash troll's laugh.

Troll's Laugh
When you score victory, you are more powerful due to your laugh.
Encounter ♦ Internet, Implement
Immediate Action ♦ Personal
Trigger: You destroy an enemy.
Effect: Add 1d6 damage to all atacks. This effect lasts for one encounter or five minutes.
Special: Increase damage to 2d6 at 11th level, and to 3d6 at 21st level.

Merciless

All opponents have to roll a harder DC to charm an internet troll. If an opponent charms you, and the opponent is a Moderator, Administrator or any such technology being, you have died and have to roll a harder Alt account DC.

    Build Options 

Flame war troll

You focus on being silent in the woods, coming in only to make a small comment, that begins a fully-fledged flame war. When all has been finished and the administrators have done a ban rampage, you risk yourself by coming back and starting another, while also giving a silent troll's laugh. In the majority of the time, you keep risk at bay, but in the minority, high risk is what gives high rewards.

Suggested Feat: That Annoying Troll (Human Feat: Webmster)
Suggested Skills: Bluff, Diplomacy, Insight, Endurance
Suggested At-Will Power: At-wills to be made.
Suggested Encounter Power: Encounter powers to be made.
Suggested Daily Power: Daily powers to be made.

Hacker

You are more of an active troll: You sneak around websites, destroying codebugs, internet security kobolds, and perhaps even the Administrators themselves. You are the adventurous mind: putting yourself at risk every time of the day, and getting rewards every time of the day.

Suggested Feat: Hacker's Dream (Human Feat: Webmster)
Suggested Skills: Thievery, Stealth, Insight, Perception
Suggested At-Will Power: At-wills to be made.
Suggested Encounter Power: Encounter powers to be made.
Suggested Daily Power: Daily powers to be made.

Powers

Heroic

    Level 1 At-Will Powers 

Personal Attack
Hurting a noob is what most trolls like.
At-Will ♦ Internet
Immediate Attack ♦ Multiple target
Trigger: Somebody enters the battle.
Effect: Deal 1d8 + Strength modifier to the target or targets.
Special: Increase damage to 2d8 at 21st level.

Private Message
You send a little punch privately.
At-Will ♦ Internet
Minor Action ♦ Melee
Target: One adjacent creature
Attack: Charisma vs. Will
Hit: 5 + Charisma modifier damage, push creature away from you
Miss: All creatures move away from you.

Add some of your own!

    Level 1 Encounter Powers 

Battlefield Hacker
You bring your hacking powers to the battlefield.
Encounter ♦ Internet, Implement, Hack
Standard Action ♦ Battlefield
Effect: Delete six squares from the battlefield. These squares must be vacant.

Small Chat
You make some small talk to increase your trolling ability.
Encounter ♦ Internet
Minor Action ♦ Personal
Effect: Temporarily increase your charisma modifier by 1d6 for one encounter or five minutes.

Add your own!

    Level 1 Daily Powers 

Flame Bomb
You have not lost the ability to use fire from your kin.
Daily ♦ Fire
Standard Action ♦ Battlefield
Effect: Choose three squares. If any combatant enters one of the squares, they are dealt 2d8 fire damage.

Add your own!

    Level 2 Utility Powers 

Black Mail
You know their secrets. Use them.
Utility ♦ Personal
Effect: Roll a d20. If 16 or higher, you can see another player's info, like their stats, items, or other things. Your target can play a chosen sum of money to not allow you to disclose the information.

    Level 3 Encounter Powers 
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    Level 5 Daily Powers 
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    Level 6 Utility Powers 
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    Level 7 Encounter Powers 
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    Level 9 Daily Powers 
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    Level 10 Utility Powers 
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Paragon

    Level 13 Encounter Powers 
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    Level 15 Daily Powers 
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    Level 16 Utility Powers 
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    Level 17 Encounter Powers 
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Epic

    Level 22 Utility Powers 
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    Level 23 Encounter Powers 
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    Level 25 Daily Powers 
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    Level 27 Encounter Powers 
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    Level 29 Utility Powers 
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    Level 29 Daily Powers 
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Extra

    Feats 

Webmaster

Prerequisite: Trained in Technology.
Benefit: Instantly recognise a technology being.

That Annoying Troll [Internet Troll]

Prerequisite: Internet troll, Chr 15
Benefit: Whenever you act in a surprise round, all surprised creature receive 1d8 + charisma modifier damage.

Hacker's Dream

Prerequisite: Internet troll, hacker, Dex 15
Benefit: When you use an ability with the hack keyword, shift as a free action and enter stealth until the end of your turn.

    Browser 

A browser is a piece of software that opens the access to internet powers. If you are member of a class that can use internet powers, you can choose from Internet Explorer or Safari freely and can use internet powers and browser benefits. Other classes need to buy a browser at full price, and cannot use any internet powers but can receive browser benefits.


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