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Headscratchers / Terra Invicta

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  • What exactly are your counselors doing with the "Control Nation" action? With other actions such as "Purge" it's pretty heavily implied there's violence involved, but as Control Nation is based on persuasion, I'm having a hard time trying to figure out what would convince, say, Vladimir Putin to hand over control of the country to the point of letting someone else decide to declare war or unilaterally disarm his nuclear weapons.
    • Given the consistent theme of power being held not in rulers, but their advisors and their subordinates, it presumably means swaying members of a nation's bureaucracy, legislative, and military structures so they both interpret orders in the way most favorable to your faction and feed information to the higher-ups in such a way to make them think your faction's interests were their own idea in the first place.

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