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Game Breaker / The World of Darkness

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    Vampire: The Masquerade 
In Vampire: The Masquerade, a minor example is available even at character creation. A new character can put a maximum of five dots into the generation background trait, bringing their vampire from 13th generation all the way to 8th; in other words, from one step above a rank Caitiff all the way to the lower rungs of the old blood, letting them have a blood pool 50% greater than a normal starting character. Such a character can also spend up to three blood points per round, rather than just one. All in all, a higher generation rating gives a character the capacity and capability to perform actions and disciplines far beyond other vampires of greater "experience".
  • But perhaps the biggest game breaker, is the Tremere's Path of Conjuring Discipline. At first glance, you might only think it's good for creating personal weapons out of thin air. However, since you can summon anything you know the construction of, a generous helping of points in Science will give you the power to make (among other things): Napalm, Gauss Weaponry, Plastic Explosives, or even Antimatter! Worse still, if you take the time to conjure the building supplies, this can be used to make larger scale weaponry like Tanks, Battleships, Fighter Jets, Mech Suits, or ICBMS. And to top it all off: You can have this build at character gen.
    • Not to mention that it does not take exceptional skill in biology to create blood with the upper limit being the body mass of the conjurer. Also all sorts of chemicals and compounds were available to a master of the Path of Conjuring for fun and profit.

    Werewolf: The Apocalypse 
In Werewolf: The Apocalypse it was possible, with mere hedging of the rules rather than outright cheating, to make a starting character that rolled in excess of 40 damage dice per hand, and went first in every combat round.
  • Even without any cheating at all, werewolves in the Old World of Darkness could spend Rage to have an extra action in a combat round. Rage replenished every time they got angry—so basically all the time.

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