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For someone who torments anyone and everyone in his games, Josh certainly has a lot of fun doing so.

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    Running Gags 
  • If Josh can fish in a game, expect him to spend an ungodly amount of time doing so to make tons of money.
  • If there's a Butt-Monkey or annoying character, he will invariably name them Grace.

    Satisfactory 
  • Just the entire conveyor belt Tornado, which utterly destroyed the framerate of the game just by looking at it. Especially since a picture of it is featured on the game's official Steam page.
  • Josh designs his factory to only produce nuclear waste and produces so much that if he dies and has to respawn he just dies automatically.
  • While bringing his coal to the factory, Josh designs the Weave, a gigantic array of conveyor belts that takes five real-life hours to get through.
  • Josh fools around by throwing explosives at the animals, and the first one dies just from the damage of being hit with the objects. He then captures a much larger beast and spends a while attaching more than 400 explosives to it, only stopping because the drop in framerate has made it impossible for him to aim. He then decides to put the framerate out of its misery and detonate — and as the explosives take five whole minutes to go off, he pauses and admits he's completely forgotten why he did this in the first place.
  • After discovering he can stick explosives to the side of his ridiculously tiny factory car, the first thing Josh does with this knowledge is give the car giant arms made out of explosives and dub it the HugMaster 9000. It doesn't take him long to crash due to the arms unbalancing something that even to begin with will fall over against any terrain that isn't completely flat.
  • While Josh fools around with hyper tubes, he discovers that having successive opening causes large speed increases. At one point he creates a long series of openings leading just over a dune to the Awesome Shop.
    Josh: I can taste the savings already!
    His character collides and dies on impact, ragdolling to the ground.
    Josh: Or maybe that's just all the blood in my mouth!
  • At the end of the video, Josh builds an enormous cannon, which he calls the FaceRipper 9000. At full power it ends reality, so he builds a more reasonable one aimed at his old base... but still vastly overshoots and gets launched out of the map's border.
    Josh: Must sip coffee before I die!
  • The next episode has Josh struggling to get rid of all the toxic waste in his base. His solution is to befriend a bunch of lizard doggos as pets, use them to carry stacks of toxic waste, and then make jump pads to launch them off a cliff. He even makes a giant basketball hoop to launch them into.
    • Imkibitz, who prizes his own Satisfactory series on over-the-top order, posting a reaction video, and being horrified, especially when the lizard doggos are sent to their deaths.
      Imkibitz, on seeing Josh's horrifying water pipe setup: Who hurt you?
  • In "I Used Trains to Create Absolute Mayhem in Satisfactory "Josh has opted to leave the drones as is, to keep a massive memorial to them.
  • Josh creates a massive network of jump pads to try to get tractors to a new base location, only to realize that due to a glitch the tractors will just hang in midair if he isn't close enough to them, meaning he can't automate it even if he could get it to work consistently.
  • Josh uses a cattle prod to chase a lizard doggo onto a bounce pad For Science! and discovers that no, a forced ten-story vertical toss followed by an equivalent drop is not the sort of environmental hazard these creatures evolved to face. The Black Comedy cherry is the poor thing's distant, pitiful whine and a very unhealthy-sounding impact when it hits the ground.
    Josh: "Yes, run straight to the bounce pads... ah, there we go. Fly free little guy, it's for science." (SPLAT) "...Ohhh. It's probably fine. Right?"
  • Josh finally puts trains to use for moving materials and puts a ton of freight cars on one train, only for it to go off after only one because he forgot to change the settings.
  • After the first train gets stuck, Josh uses multiple trains to try to push the first one along only to keep derailing himself and freight cards.

    Raft 
  • When the shark eats part of his raft, he decides the shark is Grace.
  • His second raft is actually an entire fleet that ends up entirely crisscrossed with ziplines. He lampshades that if the lines were actually solid, his character would end up decapitated a hundred times over.
  • In the future city, rather than go through the entire section of finding key cards, he just uses his raft to build inside the dome and to the tower. Finally, when he comes across the pin pad, Josh opts to try every combination in order to get it rather than go find the numbers in the puzzle.
  • In the Final Chapter, Josh builds a very tall stack of storage chests on a single tile of the raft... which the shark eats the second he finishes.
  • When playing the Final Chapter update, as soon as Josh gets his hands on the radio he goes to the tradepost to discover the detail plank, a decoration of variable length that allows him to avoid and sequence break pretty much every actual challenge. He is able to use it to:
    • Avoid bears on the bear island.
    • Climb up to high places without going through them.
    • Push himself through solid walls.
    • And sequence break the confrontations with Olof and avoid the Alpha Hyena and still win.

    Hydroneer 
  • Josh always crashes the car into something whenever he starts driving.
  • Just the sheer effort he goes to in his attempts to cheat at making money in the game. With later playthroughs, it would have been easier and faster for him to make money by playing the game properly or even just selling the excess amount of fish he fishes up instead of blowing them up and selling the cubes for .01 cents per one.
    • Josh even describes Hydroneer as their favorite mining game where they spent the last several not doing any of that.
  • He has a long history of stealing from the furniture store, prompting the dev to put a wanted poster of him up near the shop.
  • Upon seeing the bounty of a billion coins, Josh immediately decides to collect the bounty on himself and kills himself with a mini-nuke. Once he respawns, he grabs the cube that ostensibly contains his soul and goes to sell it at the Jeweler, with the number somehow in the negatives.
  • After the update that adds NPCs and farming to the game, Josh spends the entire session creating a massive tomato farm, and of course struggling with the framerate from all the plants and his sprinkler system. And thus Josh has spent more time farming in Hydroneer than he did in Farming Simulator.
  • In the king update, Josh gets legitimately frustrated when trying to see the king when he realizes that he has to do both fetch quests despite there being two staircases. And once he does both he's annoyed to realize he has yet a third fetch quest to complete to see the king and responds by setting up a conveyor belt to drop dirt in the throne room.

    Planet Zoo 
  • Just his sadism towards giraffes is always a riot.
  • The one where his park is overrun by Terminator bears is a mix of both terrifying and hilarious.
  • In one episode, in front of a giraffe enclosure, John places a button labeled, "Salvation." Someone presses it, and all the giraffes die at once.
  • Just the absurdity of all his zoos. He's made a Zoo prison, a Pac-Man arena, a Zoo city, and accompanying suburbs, and even a moon base zoo where all the giraffes died instantly from lacking oxygen.
  • Right before building the Pac-Man arena, he builds a giant tornado made out of bear statues.

    Planet Coaster 
  • Josh starts his first episode by setting down fireworks across his park's entire lot. And then he sets them off.
    Josh: I think this is all we're going to get; the game appears to be taking up about 78% of my CPU and almost 38 gigs of RAM, in fact I'm surprised it's still going at all.
    An error message saying Planet Coaster has stopped responding appears.
    Josh: Oh, wait, there it goes.
  • Taken even further in the next episode, where Josh deliberately tries to up his previous record and compares the result to the birth of a new galaxy.
  • Just the entirety of his first park, where he creates an endless loop where guests are launched all across the map, culminating in them being fired out of a giant double-barreled shotgun. And if they're really unlucky, they'll get launched back before they can leave the park and have to do the whole thing over again.
  • His second park isn't much better, as he ends up using the guests as ammo for a giant skeeball machine.
  • His third park has him create a giant version of Donkey Kong where the roller coasters serve as the barrel. He also made a Let's Game It Out arcade game, which is basically just a marathon of watching every single one of his videos at 0.25 playback speed (which clocks in at 630 hours, or twenty-six days and six hours).

    Cooking Simulator 
  • Every single episode has Josh start by turning on every single cooking appliance before starting. Inevitably, he ends up wrecking all of the ovens and stoves because he left them on for too long.
  • Also, every meal he makes is totally inedible. Oftentimes, he will also include things like broken glass in the meal as well.
  • His first couple of episodes have him try to chuck the phone out the window, only for it to immediately bounce and fly right back in. The second time, he tosses it in the microwave and leaves it there as punishment for its 'sorcery.'
  • There's one episode where he cooks primarily using explosives. All that happens is that he ends up setting the kitchen on fire several times, and at the end, he somehow makes an appliance burn eternally.
  • Another episode ends with him creating a Domino/Rube Goldberg machine out of cutting boards.
  • Josh constantly breaks the very fragile plates to his frustration.
  • In the Pizza DLC, after making several completely wrong orders, he creates a monster pizza absolutely stacked with melted cheese and baked to the point of looking burnt. It's so immense that it causes the game to lag horribly and wouldn't even fit through the serving window.
  • Josh playing in VR, and being disappointed he can't break the TVs.
    • In the same episode, he somehow causes a nuclear explosion by putting all the knives in a microwave. The episode ends with him in his bomb shelter kitchen.

    Tech Support Error Unknown 
  • Josh names his character MMMMMM (with dozens of M's) Lunch Time, and the game struggles every time it needs to talk to him with a noticeable lag.
  • Josh struggling with the game's message speed and trying to force him to multitask by talking to his brother, Spence, and a random client.
  • Josh uses an option that replaces everyone's image with that of a Cute Kitten, only to troll himself because he struggles to identify who is who based on the cats, and gets distracted when he notices two people are the same cat from a different angle.

    World Box 

    One-Shots 
  • Josh playing DIY Simulator and struggling to get anything done because the game included survival mechanics for an unknown reason, and his character keeps starving to death.
  • Josh playing Valheim realizes that he can spam campfires to defeat enemies, including bosses. Cheesing commences.
    • He repeats this strategy to defeat a boss in Palworld. And also surrounds his Pals' only feeding basket with campfires.
  • Upon finding out that the point of Hobo: Tough Life is to become King of the Homeless, he asks if the point should really be to not be homeless anymore.
  • Sim Airport has this line:
    Josh: (PA Speaker) Hey, whatcha doing- and why did your pants change color?
  • Josh's playthrough of Parkasaurus where he spends the first 14 minutes of a 20-minute video playing with the terrain, tranquilizing guests, and setting up concession stands before remembering that dinosaurs were the point of the game.
  • Internet Cafe Simulator 2:
    • Josh while messing around with the elevator gets trapped due to his own shenanigans and is forced to restart.
    • Josh struggling with the random bomber in a Squid Game costume, and at one point catching and punching them out before they can do it again.
  • You know you're in for a treat when Josh can play "Is There A Limit?" in Mon Bazou without even pressing play. Here, he discovers that there isn't a limit to the screws falling from the sky in the title screen.
  • Project Zomboid: Josh creates ridiculous avatars with jean-shorts, neon socks, bare chests, a mustache, and Picard bald hairstyle, only differentiated by the socks. When he finds one of them again in the world, he opts to lock them in a room, and when his current guy dies he decides to see how many he can get in a room. He ends up filling up the entire house and then leading around his zombie army while they are on fire, burning everything and causing his own apocalypse.
  • When Josh played Farming Simulator '22, the developer commented that they were going to post something sarcastic but they were instead left speechless.
  • Josh collaborates with Dan of RTGame and Lauren of Lolipopgi in Skyrim Multiplayer. They proceed to break the game once Dan realizes that console commands still work.
  • Junkyard Truck:
    • Josh leaves his mic on while eating (captioned "sounds of shoveling marshmallows" on screen) and in the middle of his snack break, a mini-fridge mysteriously flies on-screen for no reason. Josh is genuinely caught off guard.
      Josh: (with his mouth full) What the hell? What the hell was that? Where did this come from? Does junk just fall outta the sky here? I mean, I'm not gonna question it... This belongs to me now.
    • Josh discovers a horrendously wonderful glitch which allows him to clip inside his junker pickup truck and send it flying. There is also no fall damage in the game. And he has a higher terminal velocity than the truck. Cue Josh repeatedly flying his truck all over the map and leaping out from 40,000 feet up to land with an awkward crack...followed several seconds later by the truck hitting the ground with an almighty crash.
    • Everything in the game has collision physics...so Josh bids a running chainsaw into a poker game.
  • Josh plays Prison Simulator.
    • Josh discovers fire extinguishers. He sprays other guards with them and is immediately beaten up. This does nothing to stop him from spraying other guards.
    • During shop call, another guard beats up an inmate so hard that the inmate is concussed and needs medical attention. His solution to the problem is profoundly and hilariously unhelpful.
      Josh: "Uh Oh. John? You okay there, buddy? John?"
      Beat
      *sprays the unconscious inmate with a fire extinguisher*
    • Josh spends several days antagonizing the guards and shooting them with rubber bullets, only to be unceremoniously fired after the respect of the other guards falls too low. The last straw? He bought a Sith lightsaber baton to hit them with.
    • He then spends an entire day convincing several gangs of prisoners to chase him into solitary confinement... whereupon he locks over a dozen of them in a single tiny room. This is enough to provoke two back-to-back Prison Riots.
    • Josh somehow manages to clip a urinating prisoner to freedom, followed immediately by locking an innocent civilian into solitary confinement. For no apparent reason, this provokes a third riot.
    • To quote from a YouTube comment that sums up the playthrough: "It took me an embarrassingly long time to realize Josh was playing as a guard, not an inmate."
  • In Crossroads Inn, Josh traps an employee in a 1x1 room, then fires him. Turns out, firing an employee has a chance to increase your fame. And since the employee can't leave, Josh can keep firing him. Naturally, he decides to raise his fame by repeatedly firing the poor guy who knows how many times.
  • In The Coin Game, Josh gets distracted from his antics due to the random pet goose the player has, along with all the NPCs being creepy robots while his guy is clearly still a human.
  • While messing with the landscape in Cities: Skylines II, he noticed the water levels were askew...before noticing he had flooded the suburbs.


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