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Fridge pages are Spoilers Off by default, so the entries have been folderized. Proceed with caution if you haven't finished the game. You Have Been Warned

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    Fridge Brilliance 
  • Mirror's Edge. The first one is simple and pretty obvious; the game features a parkour expert who constantly leaps off buildings to almost certain death. Her name? Faith. Leap of Faith, geddit? The second and more insidious reason was that Electronic Arts, up until that point was known for rehashing sports games every year. They took a leap of faith by marketing a >$10 million new IP as a AAA game. Unfortunately, that didn't work out quite as well as they hoped.
  • Lisa Miskovsky's "Still Alive" is actually the City's Leitmotif. Faith's opening lines are (paraphrased) "Once, the City alive and wonderful but not anymore." But whenever she looks over the city (such as the first cutscene after the tutorial and during the ending), "Still Alive" starts to play. Let's not forget the lyrics that speak of the "concrete heart", "no shadows", "red lights", etc.—all attributes of the City. It's as if either the City tries to tell Faith that it is still alive (cf. the interpretation that it's actually Post-Cyberpunk, although Faith thinks it's straight-up Cyberpunk), or Faith misguidedly seeing false qualities in the City.
    • The city has been covered in a veneer of antiseptic artificiality by a fascist government, hence the lines: "But inside my head so loud and clear / You're screaming, you're screaming / Covered up with a smile I've learned to fear."
  • Despite the title (and the game's page image on This Very Wiki), there are no actual fully reflective surfaces in the entire game. That's because Faith's movement animations are so glaringly crude that the devs didn't dare to show them other than in first-person.
  • Yahtzee wonders why we're supposed to think this is a dystopia. It's Runner Vision. We're looking through Faith's eyes, and all she sees are surfaces she can use, which is why the important ones are red. No one painted them red, that's just how we see it. In the official "Still Alive" music video, we see what the city actually looks like. Hell, the ending shows the real city; there's no Runner Vision save the red that pops up on the helicopter's bar.
  • Easy to miss, the very last scene of the game, when the helicopter is spinning out of control and Faith has to pull her sister up and hugs her at the end, the game is not in Runner Vision.
  • All the elevators have just one or two buttons. Once again, Runner's Vision. Of course there are more buttons in the elevators, but Faith (and the player) only sees what she needs to see: that the elevator will bring her to the floor she needs to be.

    Fridge Logic 
  • When kicking the Parkour Killer in the groin doesn't have any noticeable effect, it's a subtle hint that the Killer is female. This falls apart, unfortunately, when you consider that not only are kicks to female groins just as potentially painful as their male counterparts, but are considerably more likely to be lethal if certain things cave in.
    • The Parkour Killer Celeste is wearing a padded prototype Pursuit Cop outfit, though, so it's probably mostly as protective against groin-kicks as the riot cops' armored codpieces are. Remember, Faith isn't kicking with a steel-toed boot, but with a soft tabi.
  • Are the runners the ones that believe that they live in a cyberpunk world while the ones that 'betray' them realize that this is a post-cyberpunk world and that they are tired of running?

    Fridge Horror 
  • A news report in the last level mentions that Pirandello Kruger has been authorized to draft in more units from the city's populace until Faith and her sister are caught. All of those Faceless Mooks you go through? There's a good chance they didn't have a choice.

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