Follow TV Tropes

Following

Franchise / Magi-Nation

Go To

Magi-Nation is a franchise by Interactive Imagination (aka 2i). The setting is a world called the Moonlands, located on the moon of a large planet. The inhabitants are called Magi and they use their energy and the power of a stone called Animite to cast spells, forge powerful relics, and summon various monsters known as Dream Creatures for both labor and battle.

Works include:

Magi-Nation: Battle for the Moonlands was a 2008 MMORPG that never made it past beta development stage.


Tropes common to the franchise:

  • Amazing Technicolor Population: Paradans tend to be green, the people of Nar are frequently blue, and Bograthians come in a whole range of sort of sickly-looking hues. And Core Magi just get weirder...
  • Anachronism Stew: Being that it's a fantasy world, probably justified—but why are these people from a fantastic realm eating jellybeans and quoting The Princess Bride?
  • Cast from Hit Points: Both the card game and video game merge HP and MP into one resource; casting a 5-point spell or summoning a 5-point monster means 5 points less damage that you can take. But both Magi and monsters generate some energy every turn.
  • The Dark Side: Shadow Magi are "normal" magi who have started using Core power.
  • Fungus Humongous: Underneath. The Ormagon. There's a reason a quote from this game is on that page.
  • Hobbits: The Eliwan as a whole. Although they do possess magic, they are small, non-threatening, unambitious, and perpetually look like young children until they get really old. The Naroom and Weave people are the closest to the trope.


Top