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Fanfic / Shemeshka's Planescape Storyhour

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Shemeshka's Planescape Storyhour is the story of a Planescape campaign Gamemastered and written by Todd Stewart. It can be found here and here.

When six strangers are summoned to an abandoned inn in the City of Doors, none of them realize that they are being thrown into a journey that will change the Planes themselves. For moving around them are Wheels within Wheels of plotting, manipulation, and vengeance spanning from the heights of the Upper Planes to the depths of the Lower. One thing is for certain, none of them will come out of this experience unchanged.

  • All There in the Manual: There are numerous supplementary stories that add to the campaign's background, many of which focus on the activities of the villains before the campaign begins properly.
  • Arc Words: Wheels within Wheels
    • What do you want?
  • Chaotic Stupid: Averted with Nisha. She's random and crazy, but is still helpful and productive. Most of the time.
  • Dark Is Not Evil: At least two examples of risen fiends have been encountered in the story thus far, and Word of God is that at least one of them will show up again before the story is over.
  • Evil Is Petty: Shemeshka the Marauder can be this, especially when visiting the Portal Jammer, but she and every other fiend in the story have proven that they can horrifically avert this trope.
  • Light Is Not Good: Similar to the Dark Is Not Evil example above, fallen celestials have been encountered as well, although some have fallen further than others. Fyrehowl becomes one eventually, although she only falls into neutrality instead of evil. Its explicitly stated in later stories that this is not about her rejecting Goodness and the desire to help people, but to take harsher measures to defend good against evil.

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