- Take a drink if you are put in a no-win situation.
- Take two if Casey disapproves of your choice when they read your journal.
- Take a drink whenever Sam takes or tries to take something of yours.
- Take a drink every time Larry lies about something.
- Take two if he tries to gaslight you at the same time.
- Take a drink every time Larry complains about his marriage.
- Take a drink every time Markansas says “baby boy/girl”.
- Take a drink every time the game tries to deliver a heavy-handed moral lesson.
- Take two drinks if this is done in the form of a character giving a long-winded lecture.
- Take three if it seems out of character for the character in question.
- Take a drink every time you encounter a tedious minigame.
- Down the bottle if you need to play it to progress through the game. You’ll need it.
- Take a drink every time something breaks the fourth wall.
- Take two drinks every time the creators show up in their own game.
- Take a drink for every choice you make that didn’t end up affect the ending of the game.
- Take two drinks if you reloaded your save file, tried another choice, and it didn’t change anything.
http://tvtropes.org/pmwiki/pmwiki.php/DrinkingGame/AlwaysSometimesMonsters
FollowingDrinking Game / Always Sometimes Monsters
Go To