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Drinking Game / Always Sometimes Monsters

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  • Take a drink if you are put in a no-win situation.
    • Take two if Casey disapproves of your choice when they read your journal.

  • Take a drink whenever Sam takes or tries to take something of yours.
  • Take a drink every time Larry lies about something.
  • Take two if he tries to gaslight you at the same time.
  • Take a drink every time Larry complains about his marriage.
  • Take a drink every time Markansas says “baby boy/girl”.

  • Take a drink every time the game tries to deliver a heavy-handed moral lesson.
    • Take two drinks if this is done in the form of a character giving a long-winded lecture.
    • Take three if it seems out of character for the character in question.

  • Take a drink every time you encounter a tedious minigame.
    • Down the bottle if you need to play it to progress through the game. You’ll need it.

  • Take a drink every time something breaks the fourth wall.
    • Take two drinks every time the creators show up in their own game.

  • Take a drink for every choice you make that didn’t end up affect the ending of the game.
    • Take two drinks if you reloaded your save file, tried another choice, and it didn’t change anything.

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