The Perhapanauts is a comic series published by Image Comics (though first by Dark Horse Comics) and follows the exploits of a team of cryptids, supernaturals and other otherworldlies within a super-secret intergovernmental agency known as BEDLAM investigating other cryptids, supernaturals and otherworldlies. The core team consists of the following members:
- Big, a sasquatch who was exposed to an evolutionary ray making him incredibly powerful and smart
- Arisa, a human with strong telepathic and telekinetic abiltiies, often a team leader alongside Big
- MG, a mysterious figure with trans-dimensional skills
- Molly, a ghost who is somehow locked to this world and who is visible to others
- Choopie, a super-evolved (much like Big) chupacabra with pretty much the personality of a kid
The series started off at Dark Horse Comics in 2005 with two mini-series released through to 2008 when they jumped ship to Image and published two more series:
- The Perhapanauts (2005-2006)
- The Perhapanauts: Second Chances (2007-2008)
- The Perhapanauts (2008-2009)
- Perhapanauts Halloween Spooktacular (2009)
- The Perhapanauts: Molly's Story (2010)
- The Perhapanauts: Danger Down Under! (2012-2013)
- The Perhapanauts: Into The Hollow Earth (2016) - A Graphic Novel that was funded through Kickstarter
Tropes:
- Bigfoot, Sasquatch, and Yeti: Big is an uplifted Sasquatch, who is also the scientist of the team.
- Chupacabra: The team's comic relief and somewhat Team Pet is Choopie, a intellectually enhanced chupacabra (though not that enhanced).
- Cute Ghost Girl: Molly, a cute ghost girl who works with a team of paranormal investigators. She died under unfortunate circumstances and is very uncomfortable discussing her condition.
- The Jersey Devil: One appears in the first annual.
- Monster Mash: The secret agency deals with otherworldly things, and includes on the team we follow a super-intelligent sasquatch, a ghost, a mothman and a chupacabra.
- The Mothman: Karl is a hunched purple mothman who was encountered by the Government Agency of Fiction BEDLAM in an early issue and went on to become a reserve teammate and eventual Sixth Ranger for Blue Group. In the setting, mothmen live in hidden tribes, and Karl was banished from the Par-Ha tribe and later put on trial by an extradimensional Mothman Tribunal after his contact with outsiders.
- Our Cryptids Are More Mysterious: The comic follows the exploits of a team of cryptids and other otherworldlies within a super-secret intergovernmental agency known as BEDLAM investigating other cryptids and other otherworldlies.