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The Golden Helmet is a Donald Duck story written and drawn by Carl Barks, first published in Four Color #408 in July, 1952.

We start once again in the Duckberg Museum, where Donald has a job as a security guard. Donald is bored with the droll of modern civilization, yearning for adventure like those of the Vikings. He then notices a shifty character trying to pull up the boards of a Viking ship on display. After shooing the guy away, Donald recalls the character is usually around, and wonders what’s so interesting about the ship. Deciding to investigate, he finds an old deerskin map inside one of the peg holes, and presents it to the curator. Unaware that the shifty guy is listening outside the door, the curator translates the deerskin and reveals it to be the log of one Viking, Olaf the Blue. In the year 901 AD, Olaf landed on Labrador in North America and claimed the continent for him and his kin, burying a golden helmet as proof of his discovery.

The excitement at discovering who first found America is cut short when the shifty man appears, accompanied by an equally shifty lawyer, Sharkey. The man claims to be Azure Blue, a descendant of Olaf's, and both the map and Golden Helmet are his inheritance. Worse, due to the un-repealed "Code of Discovery" drafted by Charlemagne in 792, this means all of North America belongs to Blue as well! There’s no way to prove Blue is descended from Olaf, but there’s also no way to prove that he isn't.

Blue and Sharkey set out to Labrador to claim the Helmet that would be the proof of his ownership, as does Donald and the curator. Donald takes his nephews by sea, while the curator goes by land, hoping that one of them will beat Blue to the Helmet.

Along the way, both expeditions run into trouble, as Blue's eagerness to get the Helmet first means his ship run into trouble and become damaged, forcing Blue and Sharkey to steal Donald's and force the Ducks onto a dinghy. The Ducks fashion a makeshift sail and continue on their way, while the curator’s helicopter lands early due to engine trouble, forcing the curator to make the remaining hundred miles on foot.

Eventually, the Ducks and Blue reach the coastline where the Helmet is supposed to be hidden. The spot is reportedly marked by a cross-shaped rock formation, but no such landmark can be seen. But, the nephews realize that after being struck the waves for a thousand years, the formation must have been carved away. They find the Helmet under a bird's nest, but Blue and Sharkey show up to take it from them. The villains are stopped by the convenient arrival of the curator, exhausted from his hike but still with enough strength to help.

The group takes the ship out to sea, planning to throw the Helmet out where no one can misuse it. But the prospect of owning America is too tempting, especially with Sharkey’s prodding. First, the curator decides to claim American himself, planning to make a museum-based culture, but his 100-mile hike takes him down easily enough. Then Donald gets ahold of the Helmet and plans to become the Viking king of America. He won't make any changes... he'll just charge people to breathe the air!

Leaving everyone but Sharkey on an iceberg with enough supplies to last until he gets back to civilization, Donald goes off to make his claim. However, due to his nephews taking away the ship's compass, they have no way of reaching America. When they get too close to an iceberg holding a polar bear, Donald and Sharkey lose their food supplies to the hungry beast. Meanwhile, the nephews carve their iceberg into a ship, planning to drift back to land. They reach Donald, who recants his earlier mistakes and decides that, after what he's been through, he longer wants to be owner of America. Sharkey decides to claim America for himself, but Huey, Dewey and Louie have had enough of these would-be emperors and attack Sharkey, knocking the Helmet into the ocean.

And so, Donald returns to his post as guard of the Duckburg Museum. After the journey he's been on, he has a better appreciation for the softer parts of modern life, and even goes off to take in the more peaceful exhibits.

Don Rosa would eventually write a sequel, The Lost Charts of Columbus, where Blue and Sharkey try their scheme again with different, older claims.


This story has examples of

  • Ambiguous Situation: Is Azure Blue actually related to Olaf? He and Sharkey claim so, but the Curator object that there is no proof that he is. Ultimately it's impossible to prove, and anyone who can claim ownership of the helmet can theoretically also claim descendance from Olaf.
  • Amoral Attorney: Sharkey, who eagerly kisses up to whomever might become owner of America.
  • Artifact of Doom: The titular Golden Helmet seems to cause any who hold it eager at the possibility of becoming ruler of America.
  • Artistic License – History: Loads. Historical accuracy was never Barks' forte.
    • The helmet is the most blatant example, as it looks nothing like a real viking helmet. Whereas real viking helmets were form-fitting and made to be pragmatic, the golden helmet is far taller than Olaf's head could be, has decorative writing and even two massive wings at either side, and is made of gold. Even assuming that it's an alloy, norsemen would not waste precious metals on wargear, and most likely were not proficient enough in working precious metals to do so.
    • Norsemen did not arrive in North-America until the 980s, starting with Greenland and then moving westward. Barks did get it right that there was a norse settlement in Labrador, however, as the norse colony of Markland is believed to have been somewhere in Labrador.
  • Artistic License – Law: Obviously a law established by Charlemagne in 792 would not fly in modern courts, and even if it did, Azure might be able to claim ownership of a few square miles around the site of Olaf's landing, but definitely not the entire continent.
  • Bears Are Bad News: After ditching the rest, Donald and Sharkey sail too close to an iceberg that has a fullgrown polar bear riding it. The bear proceeds to chase them up their mast and eat their rations.
  • Be Careful What You Wish For: Donald starts the story wanting an adventurous lifestyle like the vikings. He got it, all right.
  • Big Damn Heroes: The Curator arrives just in time to knock out Azure and take the helmet.
  • Book Ends: The story starts and ends at the Duckberg Museum.
  • Canis Latinicus: Sharkey is constantly dropping psuedo-Latin phrases.
  • Cool Helmet: The golden helmet, seen on the cover, is pretty sweet looking, despite not looking like a viking helmet at all.
  • Cool Old Guy: The Curator. As soon as he realizes the threat Azure Blue poses, he gets to work foiling him, correctly concluding that they should keep the knowledge to as few people as possible since many would be interested in ownership of North-America. He then personally trecks across miles of wilderness, arriving just in time to aid Donald in a Big Damn Heroes moment.
  • Drunk with Power: Anyone who gets their hands on the helmet are tempted with the chance to become sole ruler of north-america, starting with Blue, then the Curator, then Donald and even the triplets get the glint in their eyes at the end. It's left deliberately vague if this is an inherently corruptive power of the helmet, or if it's just the darker impulses that show.
  • Maybe Magic, Maybe Mundane: Is the Golden Helmet cursed, like the narration suggests? Or is it just the darker ambitions of its holders coming to the forefront?
  • No Man Should Have This Power: Ultimately, the Golden Helmet is thrown into the ocean to keep anyone from using it to claim ownership of America.
  • No Name Given: The curator of the Duckberg Museum is never named.
  • Police Are Useless: Donald suggests siccing the police on Blue and Sharkey, but the Curator points out that the villains have technically broken no laws.
  • Shamu Fu: Huey, Dewey, and Louie throw a bunch of fish at Sharkey to get him to drop the Golden Helmet.
  • Vikings In America: The titular MacGuffin is a Viking artifact left in North America.

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