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Characters / Vambrace: Cold Soul

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The Living

    Evelia Lyric 
https://static.tvtropes.org/pmwiki/pub/images/lyric.png
An upstart adventuress seeking answers concerning the circumstances of her father's death. She inherits a mysterious vambrace that is more than it seems. Her search leads her to the cursed city of Icenaire, where she becomes embroiled in a conflict of epic proportions.
  • Can't Drop the Hero: Is the only party member that is required in every composition.
  • Disappeared Dad: Evelia's father is already dead by the time the game begins.
  • Heroes Prefer Swords: Averted with Lyric, who uses a crossbow.
  • Last-Name Basis: Most characters refer to her by her last name.
  • Magikarp Power: Evelia is the only party member who levels up, starting off as the weakest character, and eventually becomes the strongest one.
  • Virtual Paper Doll: She has a variety of different costumes available for unlock.

    Zaquard Ventrue 
https://static.tvtropes.org/pmwiki/pub/images/zaquard.jpg
The fearless leader of the Guardians heads an underground resistance against the Green Flame. While his situation may seem dire, Evelia's sudden arrival has given the survivors new hope. He now seeks to rally his comrades with renewed focus to retake the city.
  • Defector from Decadence: Zaquard used to work with the Green Flame's leader Septhis. However, he eventually turned against him and cut off the arm wielding the Aetherbrace before joining the underground resistance.

    Isabel Salazar 
https://static.tvtropes.org/pmwiki/pub/images/isabel_salazar.jpg
A powerful sorceress with a mysterious past. Some say she is responsible for the Frostfell surrounding Icenaire - an eldritch barrier that spells instant death for anyone who tries to pass it. The Guardians now hold her prisoner, but will she relinquish the secrets to dispelling her magic?

Wraiths

    The King of Shades 
An ancient wraith that has taken control of Icenaire with an army of wraiths, brought under his control by his Green Flame.
  • A God Am I: The King has a severe case of this.
  • BFS: The second stage of the King of Shades carries a red sword that's taller than he is, and which he carries one-handed. Not that he has a second hand, anyway.
  • Cutscene Power to the Max: The King of Shades manages to instantly kill all three of Lyric's companions and convert them to loyal shades after they defeat his first stage - the kind of power he didn't display either during the preceding stage of the battle, nor the following one, when his attacks are actually fairly weak and not even close to One-Hit Kill of any kind.
  • Evil Is Deathly Cold: King of Shades' frost curse is certainly an example.
  • An Ice Person: As expected, The King of Shades. One of his moves is to produce icy spikes from the ground to hit the entire party.

    Gerrard 
https://static.tvtropes.org/pmwiki/pub/images/gerrard.jpg
A merchant in life, and a merchant in death. Retaining his sanity, he is willing to do business with those that are willing to explore the haunted streets of Icenaire, though the feeling is not always mutual; as such, he also looks for the seal that would grant him official ownership of the North Venture Company.
  • Dungeon Shop: Gerrard functions as this, as players will encounter him regularly. Nonetheless, he is a friendly merchant who offers goods to purchase.

    Manduk 
https://static.tvtropes.org/pmwiki/pub/images/manduk.png
The Guardian of the Entertainment District. Though she has been driven insane by the Green Flame, it is possible for Evelia to cure her madness.

    The Warden 
The Guardian of the Residential District.

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