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The Protagonists

    DeMille 

DeMille

https://static.tvtropes.org/pmwiki/pub/images/tademiru_2.png
A boy who is forced to live in Cobore Village because of his dislike of tomatoes. When he and Pasaran get permitted to leave the village, Pasaran is kidnapped by Brikky and Grikky when trying to find her Gimmick Robo, and DeMille goes on an adventure to save her.
  • Kid Hero: As an eight-year-old boy, he is the hero of the story.
    Alesa 

Alesa

https://static.tvtropes.org/pmwiki/pub/images/taaresa.png
A seven-year-old girl who joins DeMille in his adventure because she wants to get to King Abira, who is interested in Pasaran instead. She is originally found in Mayo Hole trying to dye the hot spring red in her Tomato Robot so King Abira will like her, and fights DeMille as a result of Tomato Robot identifying the former as an intruder, but after finding that DeMille is also going to meet King Abira, she joins him.
  • Anti-Hero: She originally joins DeMille only because she wants to become King Abira's true loved one. She does care about DeMille and want to save the Ketchup Kingdom from the impeding doom, though.
  • Defeat Means Friendship: She joins DeMille after battling him in her Tomato Robot.
  • Heel–Face Turn: She originally works to try to get King Abira's attention. Right after being defeated, she finds that she and DeMille has a common interest and joins in his party. This is actually because DeMille only tells Alesa that he has to find Abira, without telling her that he is going to confront him. She likely wouldn't have done this if she finds out that DeMille is actually viewing Abira as an enemy. Still, near the end of the game, she would stop Abira from destroying Ketchup Kingdom.
  • Jerk with a Heart of Gold: Despite the fact that her primary motivation is to get King Abira and that she can be snooty at times, she becomes a good friend of DeMille and cares about him.
  • Status Infliction Attack: Comparing to other teammates, her gimmicks have a focus on status effect, as some of them can inflict some on enemies, like Poison, Sleep and Instant KO. Also, her first AWE attack, Mecha-mecha Panic, puts DeMille to sleep upon use in exchange for dealing damage to all enemies.
    Sofubi 

Sofubi

A ten-year-old plump frog who owns a villa that is has a workout facility. He joins DeMille after being rescued from being stuck inside the body of a Bananaconda when using it.


https://static.tvtropes.org/pmwiki/pub/images/tasofubi.png
  • Big Fun: He is a chubby and cute frog.
  • Stone Wall: He is the slowest and tankiest party member, with a low speed and high and HP.
  • Weight Woe: He wishes to lose his weight.
    Rellek 

Rellek/Rereku

https://static.tvtropes.org/pmwiki/pub/images/tarereku.png
A nine-year-old mole that is the spy of Mole Newspaper. He offers DeMille help and useful information multiple times, before finally joining him in Soy City after he passes the test in Mole Newspaper. He spies on how Brikky and Grikky extracts Heart Energy from Pasaran and informs DeMille about this.

The Antagonists

    Brikky and Grikky 

Brikky and Grikky

https://static.tvtropes.org/pmwiki/pub/images/tagrikbrik.png
King Abira's two loyal henchmen. They help him capture Pasaran, as well as extracting Heart Energy from her.
  • Recurring Boss: They are fought multiple times throughout the story.
  • Verbal Tic: Grikky tends to end his sentences with "Gori".
    Berri 

Phantom Thief Berri

https://static.tvtropes.org/pmwiki/pub/images/taberry.png
A 10-year-old thief who likes stealing things. DeMille and his friends encounter her in their adventures. She aims to defeat Rereku and become a real Phantom Thief and be popular.
  • Affably Evil: She is mostly polite to DeMille and his friends. She also gives up the items stolen from the team with grace upon defeat.
  • History Repeats: After drugging DeMille and his friends with tomato juice once at Soy City, she successfully does it again to the team as DeMille is unable to resist the tomato juice she gives to him.
  • Phantom Thief: As she claims herself to be one. She also successfully steals things from the team after drugging them twice.
    Oops 

Oops

https://static.tvtropes.org/pmwiki/pub/images/taoops.png
The first Super Kid. She appears to be constantly bathing in a tub that resembles a tea cup, and she holds a mirror that she often looks into.
    Ouch 

Ouch

https://static.tvtropes.org/pmwiki/pub/images/taouch.png
The second Super Kid. He is a pop-star themed character who wears a donut around him, and he cares a lot about his quiff.
    What 

What

https://static.tvtropes.org/pmwiki/pub/images/tawhat.png
The third Super Kid. A kid that not only is very fat, but also hates people who aren't fat, and forces an entire town to be fat like him.
  • Fat Bastard: He constantly drinks "lard juice", and forces the residents of Oystown to wear fat suits because he hates anyone who isn't fat like him. He's even stated to be 100% lard at one point.
  • Turns Red: After breaking his two bags of lard juices, he would become enraged and become more powerful in battle. His face actually turns red when this happens.
    Lilby 

Lilby

https://static.tvtropes.org/pmwiki/pub/images/talilby.png
Death Lilby
The fourth Super Kid. Originally a girl with some features from an eagle, she turns into a dragon-like monster after being revived by her minions.
  • Affably Evil: As Lilby, she is calm and polite comparing to other Super Kids. Averted as Death Lilby, as she's reduced to a monster full of rage in that form.
  • Came Back Strong: As Death Lilby, she is much stronger than her previous form.
  • Came Back Wrong: Lilby is defeated fairly early into her section of the Toy Part hunt. This forces one of her fans to steal the Toy Part from DeMille in order to revive her. Unfortunately, the revived Lilby is completely monstrous in body and mind, ends up killing the very fan who brought her back to life, and has to be vanquished again to get the Toy Part back.
  • Fate Worse than Death: A fan of Lilby's condemns her to this by bringing her back to life, which results in her becoming a hideous monster (that ends up killing the fan). DeMille and company put her out of her misery, however, to get back her Toy Part.
    Shadap 

Shadap

https://static.tvtropes.org/pmwiki/pub/images/tashadap.png
The fifth Super Kid. He is a robot-like creature with a laser-gun like tail (which is his weakness), a droplet-shaped head and torsos that can transform into either plus or minus shapes. He owns a shrink machine and can shrink anything with it, even the moon.
  • Puzzle Boss: He will only be vulnerable to damage if the shapes on his hands matches his hints, which he will change.
    Chekkit 

Chekkit

https://static.tvtropes.org/pmwiki/pub/images/tachekit.png
The sixth Super Kid. He is an artistic individual and seems to care more about arts than to fight the heroes.
  • Art Attacker: He mainly uses paints and artworks to attack his opponents.
  • Puzzle Boss: Similar to the last Super Kid you've fought a while ago, his body is immune to damage unless the paints' colors on his arms matches his hints. This is discarded during the second phase of his battle.
  • Verbal Tic: He likes to repeat parts of his sentences when speaking.

    King Abira 

King Abira

https://static.tvtropes.org/pmwiki/pub/images/taabira.png
The infant king of the Ketchup Kingdom, who wishes to use his Super Caracooker to transform all its inhabitants into toys.
  • Big Bad: The main antagonist of the game.
  • Brainy Baby: King Abira sucks on a pacifier, suggesting that he is still a baby. Despite that, he's smart enough to speak coherently, invent a ray that turns people into toys, and seek to extract the Heart Energy from Pasaran.
  • Improbably High I.Q.: He has an IQ of over 5000, because he's actually the head of a robot.
  • Love Makes You Evil: The story revolves around him holding Pasaran captive while using her Heart Energy to power up the cooker that would turn people into toys because he loves Pasaran.

    Abiwrath (SPOILERS) 

Abiwrath

https://static.tvtropes.org/pmwiki/pub/images/taabiwrath.png
Second Phase
A robotic abomination that came into existence after the Gimmick Robo fused with King Abira before the latter could transform back into the former's head. He now seeks revenge on DeMille and his friends, and wants to marry Pasaran and turn all the kingdom into toys more than ever.
  • Final Boss: Of the game itself.
  • Laughing Mad: During his second phase, when he is about to use his Limit Break, he'll let out a laughter.
  • One-Winged Angel: He is a more powerful form of King Abira and the final boss of the game. He is also much tougher than King Abira.
  • Villainous Breakdown: When he is about to be defeated, his face changes to a disturbing toothy grin with manic bloodshot eyes, and his speech devolves into incoherent babbles as his attacks become fiercer.

Others

    Pasaran 

Pasaran

DeMille's girlfriend. When finding her missing Gimmick Robo, she is kidnapped by King Abira, who is actually the said Gimmick Robo's head and has already fallen in love with her. Like DeMille, she doesn't like tomatoes.
    Tomatrio 

Tomatrio

A trio of anthropomorphic tomatoes.
    Selemo 

Selemo

https://static.tvtropes.org/pmwiki/pub/images/taseremo.png
DeMille's friend. He is an eight-year-old inventor who helps DeMille a lot when they live together in Cobore Village.
  • He Knows About Timed Hits: He explains how to use Gimmicks in battles to DeMille with a tutorial battle, serving as the tutorial character of the game.

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