Warlords of New York
Keener's Rogues
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In General
- A Dog Named "Dog": The randomly-generated rogue Agents are always Named enemies that are simply named "Rogue Agent".
- Antepiece: Keener's rogue cell acts as one to Seasonal Manhunts comprised of a larger rogue network, courtesy of Keener's ANNA system. The difference between the two is that Seasonal Manhunts have a three-week waiting period between lieutenants and have more varied objectives than simply wandering into a side mission and completing it.
- Leitmotif: This arrangement of the Liberty Island mission's "Ferry Siege" theme plays when random Rogue Agents are present.
- Metal Slime: Rogues have better loot than usual to compensate for their difficulty, with a substantial chance to drop Named High-Ends and, as of Title Update 12, rare optimization materials. However, if the whole party wipes while fighting them or triggers their No Fair Cheating mechanic, they don't show up again after respawning.
- Musical Spoiler: Other than ISAC announcing their presence, their Leitmotif continues playing for as long as they remain a possible threat. This is especially helpful for open world Rogues, as their theme stops playing if the player wanders too far from their spawn location.
- No Fair Cheating: Random Rogue encounters abruptly end with them collectively disappearing in smoke if the session host tries to invite more players as reinforcements.
- Random Event: Much like Hunters in the first game's Underground DLC, a group of them can and will spawn just about anywhere in the game, including inside random rooms in main missions.
- Well-Intentioned Extremist: The Rogue Agents largely believe that the Division and JTF are unsuited for rebuilding society, as they have too much blood on their hands. The Rogue Agents are violent themselves, they at least acknowledge they believe their harsh methods are necessary while pointing out the Division tried to hide its past mistakes.
- Wolf Pack Boss: Like the Underground DLC in the first game, Rogues always spawn in groups with one extra person in their ranks compared to the party (e.g. in a full team of four, five Rogues will spawn).
Vivian Conley
Vivian Conley
One of Aaron Keener's lieutenants. The demolition specialist of the group, fittingly allying herself with the Cleaners.- Taking You with Me: When defeated, she kneels on the ground and starts screaming before detonating a bomb planted on her person. And yes, the explosion can cause damage if the player stands next to her.
James Dragov
James Dragov
One of Aaron Keener's lieutenants. Defense specialist siding with the Rikers.- Benevolent Boss: He views the Rikers as his family, and gradually begins flying off the handle once Duchess is killed.
- Damage-Sponge Boss: He's a Tank class enemy, so yeah. He's the only one out of all five major boss battles in Warlords to have miniguns in his boss arena.
- Foil: To the Rikers' previous leader, Larae Barrett. As noted in Benevolent Boss above, James stands in stark contrast to Larae's general lack of care for her fellow convicts. The last mission in his storyline even has a random Rikers mook say that he was "the best thing to happen to the Rikers" after Larae's death.
- Luckily, My Shield Will Protect Me: He's a Rioter Tank, so he carries a massive, indestructible shield.
- Start of Darkness: His profile and a audio log reveal that his father ran a branch of The Mafiya, which led him to join the NYPD. He just found, to him, corrupt cops, and the events of the initial outbreak and decisions made by his superiors did not help.
- Teeth-Clenched Teamwork: Most of Keener's rogues are working for their own personal reasons, but Dragov is by far the most vocal about it, seeing as Keener threatened him and the Rikers with his bioweapon.
Javier Kajika
Javier Kajika
One of Aaron Keener's lieutenants. An expert with traps and CQB and an ally to the Cleaners.- Machete Mayhem: His weapon of choice. He tries to immobilize you with a shock trap before he attacks you at close range with it.
- Roaring Rampage of Revenge: Whatever happened during the initial days of the outbreak has led to him targeting the JTF and the Peacekeepers, alongside a bunch of other names, and he doesn't care who he has to step on to strike those names off.
Theo Parnell
Theo Parnell
One of Aaron Keener's lieutenants. The electronics specialist, allying himself with the Rikers.- Conspiracy Theorist: Theo is an avid conspiracy buff. Audio logs reveal that after his father died (ostensibly of a heart attack), Theo believed that his father was assassinated by a group of politicians on whom his father had dirt. Theo also believed that The Division was in the pocket of a group of wealthy individuals who were working to establish a new world order.
- Internal Homage: To another Ubisoft franchise, WATCH_DOGS. Specifically, he has the same ethnicity, style of dress, and Playful Hacker tendencies as Marcus, but holds the same cynical worldview Aiden does.
- The Load: The youngest and least competent of Keener's lieutenants. Keener even leaves him for dead near the end of Parnell's mission when he calls for an evac, having grown tired of cleaning up after his mistakes.
- Playful Hacker: Messes with the Division a lot during his mission.
ANNA
ANNA
Keener's version of ISAC, connected to the Rogue network.- Effective Knockoff: Obtaining the watch containing ANNA allows you to access SHD levels, something that already makes her leagues above her Division predecessor.
- Distaff Counterpart: To none other than ISAC.