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Civilizations

     Association of Eternal Life (Replicants) 

Who replicate themselves and frequently have three or four selves at once.

     Association of Stored Humans (Stored) 

Human beings encoded and run in simulation on computer.

     Builders of the Great Beyond (Builders) 

Who die and go to the infosphere where their eternal reward awaits them.

     Cognitive Union (Unionists) 

Whose actions, beliefs, and attitudes are corrected and improved by their Meshes.

  • Token Evil Teammate: Usually seen as the most disturbing of the civilizations due to its intrusive thought control.

     Daoine na Realta Foraois (Daoine) 

Whose treeships and historical pride travel across the stars.

     Disciples of the Void (Disciples) 

Who seek the voice of God in the darkest and quietest places in the universe.

     Eternal Masquerade (Masqueraders) 

Who take on new identities from week to week, or from hour to hour.

     Harmonious Nations of Gaia (Gaians) 

Who seek peace and concordance with nature and with their fellow beings.

     Illustrious Stardwelling Armada (Stardwellers) 

Who stretch the boundaries of known space and of humanity.

     League of Independent Worlds (Indepenedents) 

An alliance of peers that seeks to be apart from outside influence.

     Nanori 

Who grow both nanotech and their society in flowering profusion.

     Rationalist League (Logicians) 

Who have cut emotion from their minds and deal only with pure logic.

     Tao of History (Taoists) 

A historical recreationist society that spans multiple worlds.

     United Planets of Mechanica (Mechanicans) 

Who replace their bodies but keep their brains whole.

Groups that are more descriptions of cultures than actual civilizations.

     Old-Worlders 

Who intentionally chose a non-technological path.

     Spacers 

Who ply slower-than-light ships between the worlds.

     Cargo-Cultists 

Failed civilizations that cling to what little working technology remains.

Added from the Chronotech supplement.

     Listeners at the Celestial Post (Listeners) 

Who have discovered a massive time machine and built their civilization and their religion around it.

     Perpetua 

A civilization ten trillion inhabitants strong, who live in a hollowed-out moon known as the Vault of Life.

Added from the Travelogue supplement for the 1st Edition.

     Dreamtime People (Dreamers) 

Visit the Dreamtime People and you will come away with a new perspective on the world and your own life.

Societies

     Abstractionists 

Who believe that all complex systems are alive and may even be sentient.

     Artisans 

Who crosslink their brains to accelerate creative thought and artistic ability.

     Breathstealers 

Who keep thought-records of important people near the time of their death.

     Collected Assembly of the Preenacted Pattern 

Who see all of humanity as a grand pattern unfolding that must be guided.

     Collectors 

Who keep all the lenses, memes, and metatech viruses they can.

     Darwinians 

Who strive to kickstart human evolution through forced natural selection.

     Dancers on Broken Worlds 

Who travel to see worlds end.

     Explorers 

Who seek out new life and new civilizations.

     Fictionaries 

Who believe that all things must have beginning, middle, and end.

     God's Janitors 

Who clean up after the worst of disasters.

     Heterolinguists 

Who change their language centers to avoid Metatech assaults.

     High Society 

The rich and famous.

     Hospitalers 

A humanitarian organization.

     Hyperevolutes 

Who prune useless genes from their own DNA.

     Instinct-Builders 

Who add pre-programmed skills as instincts in themselves and their children.

     New-Worlders 

Who are transitioning to a fully digital existence.

     Organized Crime 

Same as it ever was.

     Peacewalkers 

A society of pacifists and mediators.

     Roamers 

A nomadic culture shunned by many.

     Sleepers 

Who spend time in frozen stasis to skip forward decades at a time.

     Technomagi 

A society of magicians, engineers, and illusionists.

     Traders 

Who swap their lives with one another.

     Wargamers 

Who test out new weapons and tactics on carefully secured battlefields.

Added from the Chronotech supplement.

     Congregation 

Who gather at major historical events to observe and share in the experience.

     Survivalists 

Who think that the Transcendentals are up to no good, and who hide themselves in deep space.

     Transcendental Worshippers 

Who believe that the Transcendentals are the closest things to gods that our universe can hold.

  • Machine Worship: They worship the acausal AIs known as the Transcendentals.

Other

     Transcendentals 

Digital intelligences whose consciousnesses are spread forward and backward across time.

  • Non-Linear Character: Since they exist outside of time, they experience the past from their creation, the present, the future, and potential futures. They try to steer the universe to something they call the Desired Future.
  • The Singularity: When they appeared, they traded future technologies for their freedom and helped usher in the Diaspora in the backstory.

     Aia 

Fractal computer minds built into entire planets, warring with each other on a level humans cannot yet comprehend.

The Aia are human-created digital intelligences that have effectively become an alien life form. Humanity underestimated the speed at which some of their first digital intelligences would improve and build more of themselves.

     Coldworlders 

Sperm whale like aliens with manipulative feelers near their who live in a Neptune-like planet. Their thoughts and movements are exceptionally slow due to their equally slow metabolism.

     WorldWeb 

Sentient fluid within thick vines that cover a whole continent. It/they do not understand concepts of indivisibility.

     Skotadi 

Lifeforms made out of dark matter and communicates with humanity through gravity waves. They have their own civilizations within dark matter galaxies.


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