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A list of characters appearing in Phantasy Star Online

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Player Classes & Iconic NPCs

    Hunters 
Specialists in melee combat, Hunters mix it up and can take and deal out the most raw damage. Hunter is also the title used for all the classes as a whole, as well as the specific melee-focused subclasses. They have the highest ATP stats in the game as well as the widest selection of weapons.

HUmar

https://static.tvtropes.org/pmwiki/pub/images/pso-humar_9909.jpg
Ash
Hunter - Human - Male

Sporting a balanced stat growth and simplicity of use, HUmar's are the game's newbie class. At higher levels they act more like defensive tanks thanks to good defenses and support skills.

Iconic NPC: Ash Canaan


  • Expy: His default form bears a striking resemblence to Edge from Panzer Dragoon Saga. Appropriately, they're both hunters.
  • Future Spandex: An odd example. Some parts aren't skintight, but flow into parts that are.
  • Heroes Prefer Swords: The face of the game, and they have the fastest saber animation. Not to mention Ash's art shows him holding a sword.
  • Jack of All Stats: As noted by the ingame description, HUmars have the most balanced growth potential...
    • Master of None: ...which means by the lategame, they contribute little to a party that another character class couldn't handle better.
  • Solo Class: Being human means they have a decent HP count, while having access to techniques, which while never very powerful, grant access to near-limitless healing.
  • Stone Wall: Arguably the best tanking class in the game (though the RAcast and RAcaseal are also contenders) thanks to high HP, decent defensive stats, and the ability to heal themselves without relying on a special weapon.
  • We Will Not Have Pockets in the Future

Tropes that apply to Ash

  • Distressed Dude: The first time you meet him in the "Battle Training" quest, you and Kireek have to rescue him from the terrifying threats of... Forest 1. Apparently Rappies were too tough for the guy.
  • Double Weapon: When you meet him again in the Ruins, Ash has traded out his common saber for a unique Double Saber.
  • New Meat: He's a rookie Hunter who has to be bailed out of his first assignment by his rich uncle.
  • Recurring Character: Appears in the original PSO quests "Battle Training and "From the Depths". He also makes a cameo in the DLC quest "Soul of Steel".
  • Red Is Heroic: Face of the game, wears an orangish-red outfit.
  • Took a Level in Badass: Shows up in a later quest wielding a Double Saber. This is a guy who got beaten by some Savage Wolves in the Forest.

HUnewearl

https://static.tvtropes.org/pmwiki/pub/images/pso-hunewearl_2323.jpg
Sue
Hunter - Newman - Female Magic Knight of the Hunters, HUnewearl's are unique in that they have have excellent magical capabilities and great close combat skills. While they have low health and can be outclasses by Forces, HUnewearl's can still hold their own as backup.

Iconic NPC: Sue


  • Combat Stilettos: All their outfits.
  • Fashionable Asymmetry: Often have one pant leg or stocking higher than the other.
  • Jack of All Stats / Master of None: Suffers this even worse than the HUmar. Her buffing spells make her excellent in solo play, but in a multiplayer match she's outclassed by every other hunter as long as there's at least one Force in the party.
  • Magic Knight: They have low health and attack power for a Hunter, but their Newman heritage lets them learn decently powerful attack techniques for some extra reach. Later iterations would make her the sole hunter capable of Shifta and Deband, granting her utility when Forces are absent.
  • Solo Class: The best hunter for soloing thanks to being the only hunter with access to buff spells. Unfortunately, this also generally makes them the worst hunter class in multiplayer if a Force is present to handle buffs and heals.
  • We Are as Mayflies: According to in-game lore, Newmans have very uncertain lifespans, some ridiculously short, some longer.

Tropes that apply to Sue

  • Ascended Extra: She gets a larger role in Episode 2 depending on your conversations with her in Episode 1. She also gets an expanded role in Episode 4.
  • Dark Action Girl: She's actually an assassin working for the criminal syndicate Black Paper.
  • The Ending Changes Everything: What you learn about Sue in subsequent quests leaves the player with the very strong impression that she was being a Manipulative Bitch in her debut quest, feigning inexperience to trick the player character into allowing her to copy Osto's report.
  • The Fatalist: Unlike other Newmen characters such as Montague and Rupika she is grimly self-aware of the reality that she could die at any time.
  • For Want Of A Nail: The "Dr. Osto's Research" quest gives the player the option of whether or not to tell Sue their name. This seemingly innocuous choice leads to a multi-quest subplot that can either end with a climatic showdown with Kireek or the unceremonious death of Bernie.
  • Locked Door: Like Bernie, she apparently has "the knack" for opening otherwise sealed doors.
  • Only One Name: Interestingly enough, given that Newmen do apparently have full names just like regular humans. Whether Sue is just an alias or her actual name is never revealed.
  • Recurring Character: One of the more recurring NPCs, she appears in the "Dr. Osto's Research", "Waterfall Tears", "Black Paper", and "Unsealed Door" quests.
  • We Are as Mayflies: One conversation you have with her on Pioneer 2 reveals that Newmans have short lifespans. She could die tomorrow and not know it's coming.
  • Wolverine Claws: Sue's unique weapon is a Photon Claw.

HUcast

https://static.tvtropes.org/pmwiki/pub/images/pso-hucast_4677.jpg
Kireek
Hunter - Android - Male

The most physically strongest class in the game, bar none, as well as getting the best trap loadout out of all of the Androids. This might seem nice, but with no techs and very bad ATA and EVP, they are a one trick pony. A really good trick, though.

Iconic NPC: Kireek


  • Chainsaw Good: The Chainsawd is inexorably tied to this class, due to its Gush ability helping to compensate for their lack of healing skills.
  • Glass Cannon: An odd example, as the HUcast actually has decent defensive stats and high HP that regenerates if he stands still. However, a low EVP and an inability to heal without items or a special weapon mean that even hunters with worse defensive stats generally work better as tanks. HUcasts typically need a Force (or at least a HUnewearl or RAmarl) to support them in multiplayer, at least until they hit the higher levels.
  • Glowing Mechanical Eyes: Though there is a different head option with non-glowing eyes that resembles a samurai helmet.
  • Heroic Build: Basically impossible to not make a HUcast with one.
  • Lightning Bruiser: With the highest ATP in the game by far, and above average other physical stats, HUcasts can use weaker, faster weapons and still rip monsters apart in melee.
  • Mechanical Muscles: He's a robot but has the sculpted physique of a weightlifter.
  • No-Sell: As an Android, he's totally immune to certain status effects.
  • Trap Master: Like all androids, he can lay traps.
  • Trick Bomb: He gains the most Freeze and Confuse traps, locking enemies in place or distracting them so he can cut them to pieces more easily.

Tropes that apply to Kireek

  • Accent Upon The Wrong Syllable: In your second fight with him on Bernie's subplot, his speech patterns appear to be malfunctioning. This may be a result of damage he sustained when you beat him the first time. Its completely gone by the third though.
  • Blood Knight: "Become much stronger to impress me. Ha ha ha."
  • Crutch Character / Guest-Star Party Member: In the first quest, "Battle Training", he's level 36 at a point when the player character is probably in the first five or so levels, making him unmistakably this.
  • DemonicPossession: If you take Bernie's subplot it's heavily implied that the Dark Falz possessed him and tried to make him kill you.
  • The Dreaded: Bernie knows who he is, and upon his reunion with the PC in "Waterfall Tears" he expresses surprise that you're still alive with Kireek after you. Sue also warns the PC to be careful of him if they give her their name in "Dr. Osto's Research".
  • Evil Mentor: If you do Bernie's subplot, he tries to murder you several times before becoming possessed.
  • Evil Weapon: Flavor text indicates Soul Eater might be one. Certainly looks the part.
  • Giggling Villain: In "Waterfall Tears".
  • Recurring Character: He appears in the "Battle Training", "Waterfall Tears", "Black Paper", and "From the Depths" quests.
  • Red Baron: The Black Hound.
  • Sanity Slippage: Taking Bernie's subplot path means that he attacks Ash, and tries to kill you as well. It's implied that Dark Falz corrupted him, since in the other branch of the path he helps you out.
  • Sinister Scythe: Kireek's unique weapon, Soul Eater, is a purplish-red scythe with a glowing pale green blade. Take the right subplot path, and he tries to kill you. Coming out on top means you can take his scythe as a trophy.
  • Spared by the Adaptation: The Blue Burst update reveals that he is still alive, meaning his Episode I path is no longer canon.
  • Walking Spoiler: As you might notice by all the tags, it's a little hard to talk about Kireek's true nature and subplot without spoilers.

HUcaseal

https://static.tvtropes.org/pmwiki/pub/images/pso-hucaseal_7582.jpg
Hunter - Android - Female

A unique class that's the opposite of the HUcast, that has excellent ATA and EVP and can use quite a few weapons faster than other classes. However, they have the worst ATP out of all Androids, making the technique limitation difficult to work around. Still, if you can capitalize on their strengths, HUcaseal's are pretty unique.


  • Close-Range Combatant: Has a unique and effective Dagger and Fist animation, which are the two most extremely melee-focused weapon classes.
  • Combat Stilettos: Well, they are her feet.
  • Fembot <-> Robot Girl: Most of her colors and head options are unmistakably robotic. Only a few look human.
  • Improbable Aiming Skills: Has the highest accuracy rating outside of the rangers. This combined with her excellent melee skills makes her very good at Challenge Mode.
  • Ninja Pirate Zombie Robot: The default HUcaseal looks very much like a ninja, not unlike Taki or Mileena.
  • No-Sell: As an Android, immune to certain status effects.
  • Trap Master: Like all androids, she can lay traps. Her trap progression is balanced across the board.

    Rangers 
Gun-users, Rangers can fight either from all the way across the room, or just out of arm's reach. They have the highest ATA and defenses, allowing them to play quite defensively.

RAmar

https://static.tvtropes.org/pmwiki/pub/images/pso-ramar_3410.jpg
Bernie
Ranger - Human - Male

The basic Ranger, so much so that they have a high ATP and the best ATA possible, allowing them to use power and status attacks more often than any other class. Seems nice, but their magical skills are the worst out of all non-androids, meaning that their magical skills are a last resort at best in a group.

Iconic NPC: Bernie


  • Cool Helmet: The only class that even has them as an option.
  • Future Spandex: His standard outfit is a futuristic suit of blue spandex with various gear and body armor worn over it.
  • Improbable Aiming Skills: Has the highest accuracy cap in the game, to the point that normal attacks are unnecessary, as the heavy shots and most special shots will hit every time. Combined with the range and accuracy of rifles, a RAmar can drain a target of XP, replenish their mana, or insta-gib reliably, while remaining outside the aggro range of their target.
  • Long-Range Fighter: He has the highest ATA among Rangers but the lowest DFP. Accordingly, close range is the last place a RAmar player wants to find himself in.
  • Status Effects: His more advanced weapons can inflict them, and in fact the best way to play him online against normal enemies is to spam status effects with your weapons and use basic attacks. You won't be doing much damage this way, but your allies will love how easy things become when enemies can't attack.

Tropes that apply to Bernie

  • Aloof Ally: He'll pop up in a number of quests to help the PC, and while he is friendly and encouraging he keeps his own motives and agenda a secret from the player until the very end.
  • Death by Adaptation: The Blue Burst update reveals that Kireek is still alive, meaning his Episode I path that tragically ended in his death is probably the canon path.
  • Failure Hero: In the end, all he wanted was to help his best friend Zoke, but he just wasn't strong enough.
  • Heterosexual Life-Partners: With Zoke Miyama, a legendary swordsman so powerful he was monitored by the government.
  • Killed Off for Real: He tragically dies in Ruins 2 in the "Seek My Master" quest.
  • Kill It with Fire: Bernie's unique weapon is the Flame Visit, a gun that shoots balls of flame. He also uses the Foie and Gifoie techniques.
  • Locked Door: Was memetic at one point for his ability to open them. "See? I have the knack."
  • Mr. Exposition: He knows more about what's going on than most of the NPCs you'll meet and will let the player know about classified things like the Gran Squall and Black Paper when he shows up.
  • Properly Paranoid: He's suspicious of the Pioneer 2 government and suspects them of foul play, something he is more correct about than even he knows.
  • Recurring Character: One of the more recurring NPCs, he appears in the "Gran Squall", "Waterfall Tears", "Black Paper", "Secret Delivery", "Knowing One's Heart", "Unsealed Door", and "Seek My Master" quests.
  • Secret Identity: In "Black Paper" he reveals that Bernie is not his real name. What exactly his real name is is never revealed.
  • Undying Loyalty: Tells the PC he never betrays those he fights alongside and while he teases them right after about being forgetful, he proves his loyalty to his friends in "Seek My Master".

RAmarl

https://static.tvtropes.org/pmwiki/pub/images/pso-ramarl_6733.jpg
Karen
Ranger - Human - Female

The game's Jack-Of-All-Trades, having good physical, magical, support and defensive skills all in one class, even having the best EVP to boot. Unfortunately, RAmarl's aren't the best in any of those fields. They can still operate in any party, but they'll still be outclassed by specialists.

Iconic NPC: Karen


  • Gangsta Style: She shoots Handguns like this, which actually makes her the best class to use them with.
  • Magic Knight: The most adept non-FOrce technique-user. While her attack techniques will never beat out the power and range of a good gunshot, she still has powerful heals, buffs, and debuffs, and can substitute for a Force when one isn't available.
  • Solo Class: Probably the best solo class in the game, with decent attack and defense (buffable to very good), ability to use most ranged or melee weapons, and magic just short of a full Force. Sadly, this also means RAmarls are considered one of the worst multiplayer classes in the game, as they do not excel in any particular area.
  • The Medic: Her ATA is the lowest out of all the Rangers but she has higher TP and MST than the RAmar, making her better suited for spellcasting. Sadly, she still can't measure up to any of the Forces.

RAcast

https://static.tvtropes.org/pmwiki/pub/images/pso-racast_1073.jpg
Gilliam
Ranger - Android - Male

The heavy hitter of the Rangers, RAcast's have the highest ATP of all Rangers (and a few Hunters to boot). Of course they lack magical anything like other Androids, but is the easiest Android to use thanks to having a good all around stats.

Iconic NPC: Gilliam


  • The Blank: Several of his heads.
  • The Big Guy: Notable for having the largest build of any of the character classes. In a party they will always play this role.
  • Expy: Modelled to be this to the Wren androids from the original quadrilogy.
  • Healing Factor: Like the other android classes and the PSIV androids, he regenerates HP with each step he takes. How much health regenerated per step varies by level.
  • Mighty Glacier: Has the highest HP in the game, the 2nd highest DFP and the 3rd highest ATP (outstripping half of the Hunters). Combined with his naturally nice accuracy, he can switch to a melee weapon for a spike in damage when needed.
  • Noisy Robots: Most other characters have either the stomp of boots, the clicking of heels, or the patter of shoes as their footstep sound. The RAcast, on the other hand, sounds like a large metal box rolling downhill.
  • No-Sell: As an android, he's immune to the paralysis, sleep, and poison status effects, and by extension attacks which induce these effects.
  • Real Robot: Designed to look like one.
  • Trap Master: Like all androids, he can lay traps. He gains the most damage traps of all the classes, tied with the RAcaseal.

Tropes that apply to Gilliam

  • Ascended Extra: He's a bit-part NPC in Episode I who only appears in the "Addicting Food" quest. In Episode II he reappears but is still a one-shot quest character of little importance. Episode IV elevates him to a larger role as Karen's partner and protector.
  • Huge Guy, Tiny Girl: The Huge Guy to Karen's Tiny Girl.
  • Humanity Is Insane: Expresses these sentiments in regards to the Naura sisters, who left Pioneer 2 to set up a cake shop in an area teeming with deadly walking shark monsters. Is he wrong?
  • Private Military Contractors: Used to be a mercenary before joining up with Karen.
  • Unknown Rival: Hinted at being one to Kireek, but they never meet and Kireek never gives any indication he even knows this guy exists.

RAcaseal

https://static.tvtropes.org/pmwiki/pub/images/pso-racaseal_8448.jpg
Elenor
Ranger - Android - Female

The most defensive class in the game, giving even the RAcast a run for it's money in that regard. This gives them good flexibility, even if they have the worst DPS in the game. They'll survive a lot though.

Iconic NPC: Elenor Camuel


  • Giant Poofy Sleeves: Made of metal, but the overall effect is the same.
  • Healing Factor: Like the other android classes and the PSIV androids, she regenerates HP with each step she takes. How much health regenerated per step varies by level.
  • Mini Dress Of Power: Has one built into her.
  • No-Sell: As an android, she's immune to the paralysis, sleep, and poison status effects, and by extension attacks which induce these effects.
  • Robot Girl <-> Fembot: A number of colors and head options make her look like a girl with robotic joints. The others are far more obviously robotic.
  • Robot Maid: Her default appearance looks like one, and her in-game counterpart serves this role in story.
  • Showgirl Skirt: Made of metal and permanently attached, but the aesthetic is there.
  • Stone Wall: She surprisingly has the highest defense in the game, second highest HP, and a fairly good evasion stat. Couple that to Android immunity to a number of status effects, and Android trap vision, and she can make a good tank.
  • Support Party Member: Since her capacity to deal damage is so low, she is best used as a supporting attacker. Trying to play a solo RAcaseal is a real chore.
  • Trap Master: Like all androids, she can lay traps. She gains the most damage traps of all the classes, tied with the RAcast.

Tropes that apply to Elenor

  • Early-Bird Cameo: She first appears in the starter-tier quest "Magnitude of Metal" and there's no indication given that she will return or be important later.
  • Evil Twin: She has one in the NPC Ult, another RAcaseal also built by Dr. Montague.
  • I Just Want to Be Normal: Her dialogue pretty heavily implies she's not too keen about her present life and would much rather live a normal one.
  • Machine Empathy: Has the ability to communicate with MAGs.
  • Meido: Young, female, frilled hairband and dresses like a maid. Unsurprisingly she's one of the more popular Fanservice PSO characters, despite being an android.
  • Recurring Character: She appears in the standard "Magnitude of Metal", "The Fake in Yellow", "Secret Delivery", and "Doc's Secret Plan" quests as well as the DLC-only quest "Soul of Steel".
  • Robot Maid: She's Dr. Montague's personal assistant.

    Forces 
Technique users, Forces support the party with buffs, healing, and revives, though they can also handle crowd control as well. They can learn all of the techs to their maximum level as well as getting good passive boosts to tech power.

FOmar

https://static.tvtropes.org/pmwiki/pub/images/pso-fomar_2002.jpg
Force - Human - Male

The melee focused mage. With good physical power tied with strong magical power, they're incredibly powerful. However, they have some of the worst defenses in the game. As such, they're a live-fast-or-die-hard class that's really difficult to use well.


  • Bare-Fisted Monk: Has an unusually fast casting animation with Fist weapons and unarmed.
  • Glass Cannon: Only the FOneweral has worse defenses and he's the most effective on the front lines, so someone playing a FOmar badly tends to die a lot. Of course, his ATP is the highest of the Forces, so not only can he support the party, but he can also use said support too.
  • Magic Knight: Though he has the worst technique power for mages, his respectable physical attack means he is the most suited of the Forces to being built as this.
  • Robe and Wizard Hat: His default character model sports this wardrobe combination.
  • The Unfavorite: A meta example, as he is the only class not to be represented by any NPC character, making it seem like he was just added for the sake of balance.

FOmarl

https://static.tvtropes.org/pmwiki/pub/images/pso-fomarl_9291.jpg
Alicia
Force - Human - Female

A well balanced class with excellent attack animations, great support passives and the best bulk out of the forces. Unfortunately, she has the lowest MST out of the Forces, meaning she has to fall back on support to stand out.

Iconic NPC: Alicia Baz


  • Jack of All Stats: She has the worst magical capabilities of the Forces, but she gets bulk and good physical capabilities, allowing her to be a much safer option than the FOmar as well as allowing her to keep the party alive too.
  • Kicking Ass in All Her Finery: Floor-length gown? Long tailed coat? Giant Poofy Sleeves? Did we mention she's rather good with melee combat?
  • Light 'em Up: Her sole offensive spell boost is the extremely-high-damage dealing Grants light technique, and by 50% to boot.
  • The Medic: She receives an innate range boost to all her healing and support techniques. Combined with some range boosting items, well played FOmarl can be the best support class in the game.
  • Robe and Wizard Hat
  • Solo Class: Decent defenses and ATP on top of being a Force means she's probably the best choice for players that wanna give a Force a go without being pigeonholed into a Squishy Wizard or a Glass Cannon, things that cause quite a few problems for solo players.
  • Support Party Member: Her support techniques all have increased range compared to other classes, making her a good support choice for teams on a boss run.

Tropes that apply to Alicia

  • An Ice Person: In battle she uses the Barta and Gibarta techniques.
  • But Thou Must!: In "Forest of Sorrow" she'll ask the player character about bringing a weak baby Hildebear back to Pioneer 2, but no matter what answer she gets she decides against it, making the player wonder why she even bothered asking at all.
  • Butt-Monkey: Which is gradually revealed through DLC quests and All There Inthe Manual. She lost both her parents in a war on Coral, then was adopted by Flowen only to lose him, was then taken under the protection of Flowen's friend Donoph, only to lose him too, and then teamed up with Bernie, only to lose him too. Associating with this lady is basically the kiss of death for PSO NPCs.
  • Character Development: She gets some development in Episode II, as it is revealed there that that she is Heathcliff Flowen's adopted daughter.
  • The Load: Not as much of a load as the infamous Nol and Mome, but she's one of the lower leveled NPC allies and keeping her alive can be a chore.
  • Hero with Bad Publicity: She has trouble getting other Hunters to accept her quest because of her evasive explanations leading her to be perceived as untrustworthy.
  • Quest Giver: She's the client for the "Native Research" and "Forest of Sorrow" quests.
  • Recurring Character: In addition to the above two quests, she also appears in the DLC-only quest "The Retired Hunter".

FOnewm

https://static.tvtropes.org/pmwiki/pub/images/pso-fonewm_1275.jpg
Dr. Montague
Force - Newman - Male

The game's nuker. With very high AoE DPS, they can clean rooms and bosses rather quickly, with decent bulk too. However, they have problems with single target DPS and ATP, meaning they're good in parties that need AoE.

Iconic NPC: Dr. Jean Carlo Montague


  • Black Mage: Not that he's any slouch as a White Mage either, but his mid and top-tier attack techniques all have increased range and power compared to other classes.
  • Combat Stilettos: He's got platform shoes on.
  • Glass Cannon: Has the highest damage dealing potential of all the Forces but his DFS is almost as low as that of his Distaff Counterpart.
  • Goggles Do Nothing: His default appearance wears a pair of goggles that have no practical purpose.
  • Happy Harlequin Hat: Like his Distaff Counterpart he wears one, though in his case it's less of a stereotypical jester hat and more a poofy beanie kind of thing.
  • Glass Cannon: Low Defenses and HP make survival tough, but boosts to Normal and Advanced elemental spells makes clearing out room a cinch.
  • Squishy Wizard: Not as squishy as a FOnewearl but his defense is still horrible and while he can use melee weapons, unless he's very highly leveled trading hits will usually kill him.
  • We Are as Mayflies: According to in-game lore, Newmans have very short lifespans.

Tropes that apply to Dr. Montague

  • The Ace: When he accompanies the PC in "Soul of Steel" he demonstrates excellent skill as both a Black Mage and White Mage.
  • The Atoner: He expresses regret for helping the corrupt Pioneer 2 government in "Soul of Steel" and enigmatically is said to be talking about atonement and vengeance by Elenor at the quest's end.
  • Celibate Eccentric Genius: He's a brilliant young scientist who never once expresses any kind of interest in romance or sex. His name is almost certainly a pun on that fact.
  • Mad Scientist: He'll cheerfully reprocess the severed limbs of animals, mutant animals, and corrupted... somethings into weapons for you. He doesn't even charge a fee, he just likes examining and working with the materials. For Science!!
  • No Hero to His Valet: His military bodyguard has nothing but contempt for him for being a foppish pain the butt.
  • Quest Giver: He's the client for the "Doc's Secret Plan" and "Soul of Steel" quests.
  • Shout-Out: His name is of course a shout-out to the Montague family from Romeo and Juliet.
  • Verbal Tic: He's a genius, you know, ha ha ha!

FOnewearl

https://static.tvtropes.org/pmwiki/pub/images/pso-fonewearl_4451.jpg
Rupika
Force - Newman - Female

With the worst physical and the best magical capabilities, FOnewearl's are the magical version of the HUcasts. With the highest DPS and some great support, but absolutely no defenses or physical attack capabilities.

Iconic NPC: Rupika


  • Casting a Shadow: The Megid One-Hit Kill technique penetrates when cast by a FOnewearl, meaning it'll actually hit your target and roll for the insta-kill. On top of that, it's 30% more successful to boot.
  • Difficult, but Awesome: The hardest class to use, bar none, but has the highest DPS is the game when used properly.
  • Happy Harlequin Hat: Like the FOnewm she wears one as her default, in her case its the stereotypical jester cap.
  • Squishy Wizard: FOnewearls have the worst HP, DFP and ATP of all the classes by far and are barred from using many weapons that even FOnewm's can use, forcing this class to stick with magic. However, they receive more and more varied innate class boosts than any other Force, as well as the highest MTS and TP by a wide margin.
  • Support Party Member: Because of her rock-bottom HP and defense she works best as a team's dedicated mage. Trying to run a solo FOnewm is a nightmare.
  • We Are as Mayflies: According to in-game lore, Newmans have very short lifespans.
  • White Mage: Not that she's any slouch as a Black Mage either, but her Resta has the strongest healing power and her healing techniques all have increased range compared to other classes.

Tropes that apply to Rupika

  • Ascended Extra: Like Gilliam, she's a bit-part NPC in Episode I who only appears in one quest (as a stock Damsel in Distress no less) and unlike Gilliam, didn't even get to appear in Episode II. Episode IV elevates her to a much larger role, to the point that she basically drives the entire plot of that game.
  • I Am Not a Gun: Because of her history, most of the people around her see her exclusively as a tool, a fact that she's really not all that happy about.
  • Super-Soldier: She is a Newman specially engineered with the ability to control the D-Factor, the nebulous force that is apparently used by Dark Falz and its minions.
  • Tracking Chip: Has one implanted in her, which is how you are able to find her in Episode I.

Important NPCs

    Introduced in Episode I 

"Red Ring" Rico Tyrell

https://static.tvtropes.org/pmwiki/pub/images/pso-rico_5488.jpg
Red Ring Rico
A renowned Pioneer 1 hunter, nicknamed "Red Ring Rico" because of the iconic red armlet she wears. She sets off on her own expedition before you, and you follow the breadcrumbs of her audio logs for the majority of the game. She later makes a cameo appearance in Phantasy Star Portable 2, where she is voiced by Nana Mizuki.
  • Action Girl: She was one of Pioneer 1's best hunters, and she managed to fight her way all the way down into the depths of Ragol all by herself.
  • Apocalyptic Log: Her logs slowly become less cheery as she delves deeper into the depths of Ragol and closer to its dark secret.
  • Demonic Possession: Her ultimate fate is to have her body possessed by Dark Falz and mutated into a horrific form.
  • Late to the Party: You follow in her footsteps for the majority of the game. But are too late to stop her from being possessed by Dark Falz.
  • Living Legend: She is one to the Pioneer fleets and the Hunters as a whole. She admits in an early audio log that she is not as skilled as the tales suggest; it's just that people need someone to idolise, and she happens to fit the archetype.
  • The President's Daughter: She's the daughter of the Principal who is the chief authority of Pioneer 2. Unofficially, your job in Episode 1 is to find out what happened to her.
  • Red Is Heroic: Rico was one of the top scientists and hunters on Pioneer 1, being seen as a hero to all. Also her favorite color is red.
  • The Unseen: Your only real contact with her is through her audio logs. You can see a vision of her as an Easter Egg.

Elly Person

https://static.tvtropes.org/pmwiki/pub/images/pso-elly_74.jpg
Elly
A newman first encountered in Episode 1's sidequests. The player helps her track down a pen pal that she had been communicating with from Pioneer 1 named Calus. Upon losing contact after the explosion and venturing down to the surface to find Calus herself, Elly discovers that Calus is actually an AI and not a human like she had once thought. Elly rescues Calus by creating a backup of him and her story in Episode 1 is concluded.

Elly and Calus return in Episode 2, acting as your Mission Control and giving you information on the enemies you fight and environments you venture through. Elly also receives an expanded series of missions dealing with her and Calus in some online only Hunter's Guild missions which serve to wrap up her story.


  • Ascended Extra: In Episode 1 she was in a single Hunter's Guild mission and never appears in the main story. By Episode 2 she is the player's partner.
  • Brainy Brunette: She's this in Episode 2, whereas previously she had been a redhead.
  • Costume Evolution: In Episode 1 her character model is based off of a FOnewearl, using the ingame customization options for her design just like every other NPC sidekick for the Hunter's Guild missions, since it was easier to do it this way rather than create unique character models for the field. In Episode 2, Elly gets a completely unique design since she is now a NPC that doesn't go on missions. At least until her online missions were released and she kept her Episode 2 appearance in the field.
  • Downloadable Content: The Seat of the Heart Episode 2 missions are this. They are a continuation and conclusion to Elly and Calus' story from Episode 1. You must have access to the online section to download them and play them or one of Updated Re-release versions to play it. If not then you're out of luck.
  • Early-Bird Cameo: Her appearance in Episode 1 is a companion NPC in a single mission. She returns, and plays a much larger role, in Episode II.
  • Escort Mission: Ultimately what her missions in both Episodes amount to. Elly is a FOnewearl, which is already a frail class, but doesn't use any techniques which is what the FOnewearls are known for. Instead she opts to use a measly pistol which does pitiful damage, meaning that you're going to be pulling all the weight. Have fun fighting the Gol Dragon with her.
  • Genki Girl: She's very energetic and her Motor Mouth tendencies in Episode 2 almost get her in trouble during the VR training segments.
  • Fashionable Asymmetry: Her outfit in Episode 2, where one of her pant legs is significantly longer than the other.
  • Locked Out of the Loop: Elly has information on all the monsters you face in Episode 2 except the bosses. In the VR training especially her superiors have specifically locked her out of accessing the boss data so that the player will have to defeat them of their own merit.
  • Mission Control: Serves as this to the player in Episode 2. She communicates with them through her CAL-II robot, allowing them to gather information on enemies and listen to Apocalyptic Logs from Heathcliff Flowen.
  • Robosexual: When talking about her new CAL-II she asks the player if they think the design is "sexy". There's also how her interactions in her online quests with Calus as he's trying to become human could be construed as romantic.
  • Saying Too Much: During the VR training sessions she gives away a few too many hints to the player and almost gets reprimanded by her superiors. The VR training is supposed to be a qualifying test, so they don't want her giving you all the answers to win.
  • Ship Tease: She has a little bit of this with the player in her Episode 2 online missions. The finale involves the two of you standing together on a beach under the stars and vowing to go on more adventures together. She has a lot more with Calus after he gains sentience.
  • Temporary Online Content: The online only missions that give her more screen time and continue her story with Calus. Now that Sega has shut down PSO's servers, they're impossible to access on games that don't have access to private servers or the Updated Re-release versions.
  • Voice with an Internet Connection: She's got access to all the information you could possibly need from Pioneer 2's databanks and the info you find on the planet.

Mome

A fat scientist RAmar who tags along in the "Unsealed Door" quest and is by far the most deserving of the NPCs for The Load trope.
  • A-Team Firing: He uses a mechgun and his performance with it illustrates nicely why mechguns were originally some of the game's weakest and least-wanted weapons.
  • Anti-Frustration Features: "Episode I and II Plus" altered the quest slightly so that Mome drops to the ground and plays dead upon reaching De Rol Le, making the quest much less of a hassle.
  • Escort Mission: Not only do you have to keep Mome alive through the Mines, you have to keep alive fighting De Rol Le in the initial release of the game (the post-Dreamcast versions of the game are kind enough to have him automatically survive the boss fight by "playing dead" during it).
  • The Load: He's level 12 but you'd swear he was level 1 by how easily he dies. Even the likes of Nol and Alicia pull their weight more than he does.
  • One-Shot Character: He only appears in "Unsealed Door" but depending on which of the Kireek subplots the player picks they may need to babysit him twice.

Naura Sisters

Three sisters that run a cake shop.

Nol Rinale

A Newman journalist who enlists the Player Character to be her bodyguard. Infamous for a Game-Breaking Bug that allowed God Modders to permanently rewrite another player's character into Nol.
  • A-Team Firing: She uses a handgun but her accuracy with it is crap.
  • Be Careful What You Wish For: In "Journalistic Pursuit". She hires the PC to illegally take her to Ragol but gradually becomes frightened by what she sees there and calls the quest off before even getting past Forest 2.
  • Captain Obvious: She goes full Shakespeare on the PC if killed, exclaiming "I'm dead!" as if the player couldn't figure that one out.
  • Faux Action Girl: Inverted, as a Newman one would expect her to be combat capable but she's really not.
  • The Load: She's second only to Mome as burdensome PSO NPCs go.
  • Quest Giver: She's the client for the "Journalistic Pursuit" and "Reach for the Dream" quests.
  • Player Killing: One of the very first examples, owing to the infamous practice of Nol'ing that ran rampant on Dreamcast-era PSO.
  • True Blue Femininity: Her wardrobe is exclusively composed of different shades of blue and she's very much a classical female video game character.

    Introduced in Episode II 

Heathcliff Flowen

https://static.tvtropes.org/pmwiki/pub/images/9f3847f4abb8255fe9d2aff8a73da50e.jpg
The commander of the Pioneer I Hunters, and mentor to Red Ring Rico. He disappeared under suspicious circumstances while investigating abnormalities in the native wildlife of Ragol. The plot of Episode 2 is kicked off when Pioneer 2 starts to receive some strange transmissions from Ragol that appear to be from Flowen, who had been presumed dead. The second half of Episode 2 deals with the player venturing down to Ragol themselves to unravel the mystery behind the old warrior.

The truth is that his team encountered the Dark Falz on an expedition and were wiped out save for Flowen. Flowen was injured and infected by the D-cells, at which point he was convinced by Dr. Osto to donate his body to science to find a cure/defense aginst the Falz. In the end the experiment backfired and Flowen mutated into the Olga Flow.


  • Apocalyptic Logs: Just like Rico, he leaves these for the player to find and listen to through CAL-II.And just like Rico this is the only sort of contact that the player has with Flowen. Until the Seabed where you get a garbled message and Elly confirms that the message came from the Seabed in real time.
  • BFS: If the replicas you can get of his sword are any indication, Flowen preferred these. He also uses one as the Olga Flow.
  • Cool Old Guy: Everyone on Pioneer 1 and 2 looked up to Flowen. It only makes it more tragic finding out what happene to him later.
  • Early-Bird Cameo: Replicas of his sword make an appearance as a rare special weapon in Episode 1. There's also a late game Hunter's Guild quest in Episode 1 where you go on a monster hunt with an old buddy of his to fufill his life mission, and if you talk to a NPC on the Pioneer 2 after you finish it you find out that he and Flowen were going to meet up on Ragol.
  • Heroic Sacrifice: He decides to donate his body to science after it is infected with D-cells, hoping that it will be used by Dr. Osto to help find a cure for the infection and save lives. What ends up happening couldn't be farther from what he intended.
  • Horrible Judge of Character: He entrusted his infected body to the scientists of Pioneer I for research purposes. Not only would the scientists exploit his condition for bioweapon research, they would not even honour his final requests.
  • Late to the Party: Like Red Ring Rico, you follow in his footsteps by retrieving his audio logs. Except in this case, the logs are not recordings but real-time communications.
  • The Unseen: Like Rico, your own contact with him is through his audio logs. You eventually meet him in person, but as the horribly-mutated Olga Flow.
  • The Virus: He is infected by D-Cells during a fight with Dark-type creatures, an infection that eventually overcomes him.
  • Wetware CPU: What he is eventually transformed into.

Characters from Episode III: C.A.R.D. Revolution

    Hunters (Hero Side) 

Sil'fer (HUnewearl)

Kranz (RAmar)

Ino'lis (FOmarl)

Kylria (RAmarl)

Viviana (FOnewearl)

Teifu (HUcast)

Relmitos (FOmar)

Orland (HUmar)

Guykild (RAcast)

Saligun (HUcaseal)

Stella (RAcaseal)

Glustar (FOnewm)

    Arkz (Dark Side) 

Break (FOmar)

Lura (RAcaseal)

Endu (HUmar)

K.C. (RAmar)

Memoru (FOnewearl)

Rufina (HUnewearl)

Rio (RAmarl)

Peko (FOnewm)

Hyze (HUcast)

Reiz (HUcaseal)

Creinu (FOmarl)

Ohgun (RAcast)

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