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Characters / Mitraka

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     Systlin 

Systlin

"You acknowledge me as your new chieftain and acknowledge my word as the new law. You remove the collars from every slave in this camp. You renounce your crimes, and abase yourself for forgiveness before those you have wronged. You pay recompense and escort every newly freed woman wherever she wishes to be taken, and leave her there with funds and supplies enough to piece a life back together."

The badass warrior queen main character with powerful magical abilities, and an absolute hatred of all things slavery.
  • Action Girl: Systlin embodies this completely as a master of war along with her infamous power of breaking that can break even the mightiest of walls.
  • Deity of Human Origin: She slew The Fallen One in battle and inherited his domains: war, justice, protection, night, death, endings, and rebirth. Part of the reason why The Lady keeps throwing Systlin into other worlds is to get her to accept her new role.
  • Playing with Fire: Systlin can summon and manipulate fire with just a thought and cannot be burned. On the flip side, she's more susceptible to icy environments.
     Foicatch 
  • The Blacksmith: His previous career before joining the Bloodguard. He hasn't bothered to advance beyond journeyman status, but he still enjoys working in the forge from time to time as a hobby. And yes, he is fully capable of using the tools of the trade in combat.
  • Deity of Human Origin: The Lady grants him some of her divinity, making him a minor love god and averting the tragedy of Systlin eventually outliving her husband.
  • Making a Splash: As a water witch, Foicatch can draw water out of the ground or air as well as pull the very blood out of someone's body. He's also incapable of drowning.
     Sura 

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