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Characters / Magical Drop

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This is the character page for the Magical Drop series, sorted by introductory game.


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    In General 
  • Age Lift:
    • Magical Drop F tinkers with the characters' ages. Most notable with the young children: Devil, Lovers, and Daughter Strength go from 4-7 years old to 10-12, and while Sun is still only a year old normally, her transformed state induces a physical age increase.
    • Fortune goes from looking like she's in her late twenties or early thirties in III and F to preteenagehood in V; it's justified by the fact that she was turned into a baby.
    • Although VI mostly uses the characters' designs from III, Lovers appears a lot older than she was in that game, looking more like an early teenager than the young child she was in III.
  • Gratuitous English: Starting with Magical Drop III, battles begin with one or both of the characters saying "Yoi, START!"
  • Henshin Villain: More like, "Henshin Hero/Villain". In Magical Drop F, most of the cast transforms into an alternate costume when they use an items in battle.
  • Palette Swap: Each character has a second set of colors for Player 2.
  • Tarot Motifs: Most of the characters are named and modeled after a Major Arcanum. Exactly how close they are to the actual card depends on the character.

    Magical Drop 

Fool

https://static.tvtropes.org/pmwiki/pub/images/foolcardmdiii.png

One of two simple, free-willed brothers. The taller Fool carries around a flower, while their shorter, more notable sibling owns a cat companion.

  • Black Bead Eyes: Both Fools sport them, being the only characters from the series to do so.
  • Demoted to Extra: The taller Fool is only playable in the first game; beyond that, he only appear in the shorter Fool's endings and III victory animation.
  • Empathy Pet: Carries a cat around that shares his likeness and reactions, down to the snot.
  • Joke Character: Fool is consistently the weakest character in the series. In particular, his Magical Drop III attack pattern brings in perfectly even rows of balloons, meaning that it does absolutely nothing to disrupt the opponent's field.
  • Leitmotif: Fool's Dream
  • Series Mascot: The second Fool and his cat eventually serve this role. Especially notable with the PSX ports of Magical Drop III; the cover of the first release very prominently features Fool in the cast shot, and the second release's cover art (which includes Magical Drop Plus 1!) consists solely of both Fools.
  • Snot Bubble: One of the traits that separate the shorter Fool from their sibling is a prominent snot bubble, which his cat often mimics.
  • Strong Family Resemblance: The two Fool siblings are very similar looking, the only difference being that the first Fool is lanky while the second Fool is smaller and pudgier.
  • The Unintelligible: All they ever say is stuff like "anyo~?", though occasionally the games will include translations for the audience's sake.
  • Warmup Boss: Fool is the first boss in most Magical Drop games. The few exceptions include the Standard/Difficult 1P vs CPU modes in the arcade version of III (where Devil is the first opponent) and the final version of V (where the order is semi-random).

Magician

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A narcissistic playboy who, true to his name, is a brilliant Magician.

High Priestess

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A slightly snobby clergywoman. She loves reading books, especially those that cover astronomy.

Chariot

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A Hot-Blooded, spear-wielding warrior always seeking a new challenge.

  • Battle Boomerang: For some reason, he can pull the crest off the top of his helmet and throw it like a boomerang, not unlike Kirby. It ends up knocking out Magician in both Chariot and Magician's ending in II
  • Expressive Accessory: You'll need to pay close attention, but the lion emblem on his helmet follows Chariot's expressions.
  • Friendly Rivalry: With Justice.
  • Hot-Blooded: He is known for his fiery personality and copious amount of yelling.
  • Leitmotif: Hero of Legend
  • "Shaggy Dog" Story: His story in the PSX version of III ends with Hermit losing the Magical Drops.

Devil

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A bratty kid with a giant mischievous streak. One of Empress's minions alongside Father Strength.

Star

https://static.tvtropes.org/pmwiki/pub/images/starcard.png

A cute girl with a bright smile. Unfortunately, her singing voice is absolutely terrible.

  • The Ditz: At least in the Super Famicom version of Magical Drop II, she is very airheaded. She confuses Devil for a cat similar to Fool's and thinks the safest thing to do with Chariot's spear is to toss it away.
  • Dreadful Musician: Save for II, her individual endings show that her singing voice is absolutely terrible.
  • Driven to Suicide: In the Yonkoma Let's Brush Teeth, Star gets her teeth ruined by Lovers' "decayed tooth beam". Chariot asks where Star is, to which Lovers bluntly states that she killed herself.
  • Iconic Item: Two jars that constantly spill water onto the ground.
  • Leitmotif: Star's Holiday
  • Only the Chosen May Wield: Implied in the Yonkoma I'm Powerless. Justice tries to lift Star's jars, but they are somehow too heavy for her. Justice is left wondering what is up with them.
  • "Shaggy Dog" Story: She uses her Magical Drop II wish to have a boyfriend. She finds Fool and Devil too childish, Magician too narcissistic, and flat-out gives up on the wish when Father Strength shows up.
  • Valley Girl: The Aeon Genesis translation of II interprets her personality as this; she is The Ditz and her speech patterns include heavy usage of "like" and "totally".
  • Verbal Tic: She ends every single sentence with "desu."

World

https://static.tvtropes.org/pmwiki/pub/images/worldmdiiicard.png

The final boss of the first Magical Drop. With her Third Eye and logic-defying Stripperific clothing, she oversees Magical Land.

  • Berserk Button: Do not treat her like an old lady. Amusingly, this is one trait she shares with her unofficial rival Empress.
  • Call-Back: Her item in Magical Drop F functions identically to her Special Balloon in the first Magical Drop.
  • Eye Beams: She fires a laser from her Third Eye in some panels in the Magical Drop III 4-koma book.
  • Final Boss: She is the last opponent of the first Magical Drop.
  • Hand-or-Object Underwear: In her V panic animation, her ribbon falls off and she is forced to use her arm to cover her chest.
  • Leitmotif: Goddess's Whisper. Notable for being the only one present from the very first game.
  • Marilyn Maneuver: Her victim animation in III causes a gust of wind to threaten to blow away her ribbon similar to the famous Marilyn Monroe scene.
  • Ms. Fanservice: She's a beatiful flying woman wearing nothing but a ribbon who frequently threatens to fall out of said ribbon and is front-and-center on any advertising not taken by Fool or the equally-sexy Empress. Her ingame animations include a lot of bounciness to her, as the ribbon doesn't offer much support for her bust.
  • My Rules Are Not Your Rules: Her Special Balloon in the first Magical Drop is pink (instead of corresponding to red/yellow/blue/green like everyone else's) and clears out the most numerous color of balloon in her field.
  • Power Perversion Potential: One 4-koma has her using her Third Eye to peek in on a men's-only hot spring. Cue nosebleed.
  • Really 700 Years Old: She is 450 years old.
  • Stripperific: She flies around wearing nothing but a ribbon. In F her dress is transparent, shiny in the right places to obscure the important parts.
  • Third Eye: Has one in her forehead that allows her to watch over Magical Land.
  • Verbal Tic: Uses "desu wa" at the end of most sentences.
  • Wardrobe Malfunction: In World's III ending, Fool accidentally pulls down her ribbon, baring her breasts, much to the delight of Chariot and Hermit.

    Magical Drop II 

Justice

https://static.tvtropes.org/pmwiki/pub/images/justicecardmdiii.png

A heroic young girl who dedicates her life to eradicating evil.

  • BFS: Her signature Justice Sword.
  • Calling Your Attacks: She calls "Justice Blade!" during a large chain in II and "Justice Sword!" during a large chain in III.
  • Expy: Justice is one of many Arle Nadja clones within the competitive Falling Blocks subgenre, being a spunky Bokukko teenage hero. The primary twist is that Justice is a knight instead of a Magical Girl.
  • Friendly Rivalry: She and Chariot both train under Hermit and thus have a healthy rivalry.
  • The Hero: She is styled as such and is the main character of F. Downplayed elsewhere, where she receives some billing but not quite central protagonist status.
  • Iconic Item: Her sword and weighing scale.
  • Iconic Sequel Character: She debuted in the second game but quickly became one of the most notable characters in the series, culminating in Magical Drop Touch and Magical Drop V omitting High Priestess in favor of her.
  • Leitmotif: Exuding Courage
  • Tomboyish Ponytail: She ties her hair into a ponytail, matching her personality as a Bokukko who wields a massive sword.

(Father) Strength

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A muscle-bound brute who serves Empress alongside Devil.

  • The Brute: He is the muscle of Empress's group.
  • Calling Your Attacks: "Muscle Bomber!"
  • Demoted to Extra: He is playable in III, but his daughter is the "default" Strength for character select purposes and he is the only character that is not fought in the standard 1P vs CPU mode in the arcade version
  • In Name Only: Strength is a muscle-bound brute, which might be what comes to mind when one thinks of the concept of "strength" but has nothing to do with the traditional depiction of the Strength tarot card. Data East implicity acknowledged their mistake by creating Daughter Strength, who is a much more faithful representation of the card.
  • Leitmotif: Wild Beast
  • Papa Wolf: The Saturn/PSX version of III almost always follows up a battle against Daughter Strength with a battle against her adopted father.
  • Secret Character: In III, where he can be selected by holding an alternate button whilst selecting his daughter.
  • Terrible Trio: He is a member of a villainous trio with Devil and Empress.

Empress

https://static.tvtropes.org/pmwiki/pub/images/empresscardmdiii.png

A comically-sadistic Dominatrix who serves as the final boss of the second Magical Drop. Her original personality is that of a kind priestess.

  • And Now You Must Marry Me: In V, she wishes for a man who will take care of her. The Drops summon Magician, who she forcefully drags off to get married.
  • Cleavage Window: Her outfit is cut to expose her ample cleavage.
  • Dominatrix: Wears dark leather and wields a whip.
  • Evil Is Petty: Her evil antics in III's Magical Journey include sucker-punching Justice, giving Star prank gifts, and writing in High Priestess' secret book.
  • Facial Markings: Purple stripes on her cheeks.
  • Final Boss: Of II and the adventure mode in III.
  • Leitmotif: I'm the Best!
  • Old Maid: One of the 28-year-old villainess's defining traits is being single at her age. She makes an offhand comment about it in III, being called an old hag is her Berserk Button, and her wish in V is to get married.
  • Split Personality: Her original appearance is of a gentle woman wearing white robes. Black Pierrot turned her into the dark, sexy Empress we all know and love.
  • Terrible Trio: Is a part of one with Devil and Father Strength.
  • Whip of Dominance: To be expected from her depiction as a sadistic Dominatrix, she wields a whip as her weapon. One of her attack animations even has her flailing her whip wildly.

Black Pierrot

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A bizarre clown who corrupted Empress. Later picks up a harem of singing Peanut Girls.

    Magical Drop III 

Emperor

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An emotive man with an unhealthy obsession with fashion and a crush on Hierophant. Has an explosive temper.

  • Camp Gay: Is very effeminate, his profile on the Japanese Virtual Console website states that he likes "playing with good looking boys," and he has a crush on Hierophant.
  • The Fashionista: Is obsessed with fashion.
  • Hide Your Gays: The English Wii Virtual Console port's manual attempts to downplay his genderqueerness as much as it possibly can while still being an honest description of the character. Inverted in the European PSX version, where several characters (including Emperor himself) flat-out use homophobic slurs to describe him.
  • Jerkass Ball: Passes it off to at least half of the people that he meets in III.
  • Leitmotif: I'm Mysterious
  • Murder the Hypotenuse: Downplayed. He plans to wish for Hierophant's love in his arcade III ending, but gets tossed into a river by Moon and High Priestess.
  • Palm on Cheek Pose: During his victory animation (one hand) and victim animation (two hands plus Eye Take).
  • Too Kinky to Torture: Empress takes her whip to him, and he actually likes it.
  • Trans Equals Gay: Subverted; he does actually make a distinction between being trans and being gay.
  • Unstoppable Rage: He's prone to this, according to his Magical Drop III profile.

Hierophant

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A kind priest who attracts an inexplicable amount of female attention. However, he's a bit of a pushover.

Lovers

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A cute young girl who is never seen without her pet Piggy. Unfortunately, like many kids her age, she's not one for personal hygiene.

(Daughter) Strength

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A girl raised in the jungle with a pet lion named Gao Gao. She doesn't take kindly to her father being part of Empress's antics.

Death

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An immortal grim reaper with a past too sad to mention. She enjoys drinking blood and claiming heads.

Sun

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An adorable flying baby that just so happens to be able to spit fire.

Judgement

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A spunky tomboy who carries a bugle and values fairness above all else. She loves telling jokes, but isn't very good at it.

Hermit

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An old master who mentors Chariot.

Hanged Man

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A man who constantly hangs upside down. Has a bit of a perverted streak.

  • Artistic License – Physics: Hanged Man is always upside-down (referencing the tarot card). He achieves this by standing on thin air.
  • Country Mouse: What his III design invokes.
  • Leitmotif: Shadow
  • Opposite Day: He wishes to be normal for a day. He gets his wish...at the cost of everyone else standing upside down.
  • Optional Boss: Encountered by taking longer than 300 seconds to clear the first six stages in III.
  • Secret Character: Has to be unlocked via cheat code in III.
  • Took a Level in Jerkass: Hanged Man was always depicted as a shady figure, but Magical Drop VI turns him into an outright antagonist who conspires with Death to overthrow World.
  • Too Many Belts: He wears a belt over his eye in F, and his transformed state adds even more.

Temperance

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A kind-hearted sleepyhead.

Moon

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A beautiful woman who partakes in activities typical of trendy young adults.

  • Facial Markings: A half-moon on her forehead.
  • The Fashionista: She is obsessed with looking good and trashes Chariot's outfit.
  • Leitmotif: KI.MA.GU.RE
  • Optional Boss: Encountered by defeating everyone up to Hermit within 90 seconds in III.
  • Race Lift: She is given a vaguely Middle Eastern redesign in F, especially in her transformed state. Though this could also be based on the Japanese "ganguro" fad.
  • Secret Character: Has to be unlocked via cheat code in III.

Tower

A massive sentient tower.

Wheel of Fortune

https://static.tvtropes.org/pmwiki/pub/images/fortunecardmdiii.png

The final boss of Magical Drop III and beyond. A woman who seeks to wreak havoc on Magical Land.

  • Be Careful What You Wish For: Her ending in Pocket still has her turn into a baby like in III, but from a botched wish to go back to the past.
  • Dub Name Change: Becomes "Luck" in the English PSX version of III.
  • Evil Redhead: Except in F.
  • Final Boss: Of III, F, and V.
  • Heel–Face Turn: The Hero route of VI has Sun or Moon convince her to work alongside World to bring peace to Magical Land. Though her idea of doing good is turning the villains into cute chibis and forcing them to dance, all while she has a Noblewoman's Laugh.
  • Leitmotif: Final Battle
  • Raise Her Right This Time: Played with; she gets turned into a baby in the ending of III, but comes back in V every bit as evil.
  • Really 700 Years Old: Easily the oldest character in the series at 10,000 years old.
  • You Don't Look Like You: She looks different in almost every game she appears in. In her debut she has floating red hair and looks to be in her late twenties, in F she has long green hair and looks slightly older, and in V she regains her red hair but looks like a preteen. VI has Fortune resemble her III design, though even then her hairdo is slightly modified.

    Magical Drop F 

Burnz

    Magical Drop V (Ghostlop) 

In General

Bruce

McCoy

Mushman

  • Demoted to Extra: As of the final patch, he is no longer a mandatory opponent for Magical Drop characters.

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