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Characters denoted with an asterisk appear in both LEGO: The Lord of the Rings and LEGO: The Hobbit.

Major Story Characters

The Fellowship of the Ring

    Frodo* 

Frodo Baggins


  • And Your Reward Is Clothes: His "Shire" version representing him before the adventure is completely devoid of items no matter how far you go in the story, while his "Orc Disguise" and "Weary" variants are just alternate costumes for his regular self.
  • Continuity Nod: When free-playing through the first scene of the "The Troll Hoard" level in The Hobbit, Frodo is the only character besides Bilbo who can open the chest containing Sting.
  • Got Volunteered: Like in the movie, Gandalf put forward the idea of Frodo leading the Fellowship.
  • Hammerspace: If you use Frodo to open the chest containing Sting in "The Troll Hoard" from The Hobbit, he jimmies it open with a walking stick, like Bilbo. However, while Bilbo is carrying a walking stick, Frodo isn't, and the stick is never seen again.
  • Injured Player Character Stage: Once he reaches Mount Doom, Frodo has went through so much physical and mental exhaustion that for most of the final level, he can only stumble slowly while being utterly incapable of jumping. It's only after the Gollum boss battle, the end of which sees the One Ring destroyed, that Sam's efforts to save him push Frodo to regain his ability to run and jump, just in time for their need to escape the now-erupting volcano.
  • Invisibility Cloak: Obtains one in Lothlórien. (In contrast to the books and films, Frodo is the only character in the game with this cloak.) It isn't true invisibility as much as disguise: he generally takes on the appearance of a shrub or a crate.
  • So Much for Stealth: The Amon Hen mission begins with Frodo (with the Ring on) attempting to evade Boromir, and thanks to the invisibility conferred by the Ring, the ploy works quite well unless you step in the grassy patch that Boromir is standing in. Completing this area without being caught by Boromir unlocks an achievement.
  • Visible Invisibility: When Frodo is wearing the Ring and the player is not playing as Frodo, a faint outline of him is visible. This is for the player's benefit only; as far as all the other characters are concerned, he's completely invisible.
  • With Catlike Tread: During the Amon Hen mission segment, Frodo evades Boromir using such surreptitious techniques as felling a tree and using its pieces to assemble a giant, boulder-hurling catapult. Oh, and then he operates said catapult. Astonishingly, despite Boromir looking in Frodo's general direction the whole time, he never seems to notice what's going on.

    Sam* 

Samwise "Sam" Gamgee


  • And Your Reward Is Clothes: His "Orc Disguise" and "Weary" variants are just alternate costumes for his regular self.
  • Badass Normal: Throughout the game, Sam is only ever equipped with mundane items: he's initially armed with a spade and a tinderbox, he ditches his Barrow-blade for a frying pan on Weathertop (and never gets the blade back), and his gift from Galadriel is a rope (per the movie). Every single one of these items is used in a game mechanic, making Sam arguably the most useful single character in the game. Even when he appears in The Hobbit at a time before he joined the quest, he retains his versatile item repertoire (though lacking the rope since he has not yet been to Lothlórien) that make him a very handy character for free-play.
  • Frying Pan of Doom: Sam is the only one of the main Hobbits who does not carry a sword, electing to use a frying pan instead.

    Merry 

Meriadoc "Merry" Brandybuck


    Pippin 

Pergegrin "Pippin" Took


  • And Your Reward Is Clothes: His "Gondor Armor" variant just puts his normal self in spiffy new armor to represent his resolve as a fighter against Sauron.
  • Color-Coded Characters: Among him and the nearly identical Merry, he has a blue shirt and unique blue icon background (for both variants) to make it clear to players he's the one (eventually) with the water bucket.
  • Making a Splash: A variant, where acquiring a bucket in Moria grants him the ability to scoop up water for extinguishing fires.

    Gandalf* 

Gandalf


  • And Your Reward Is Clothes: In the first game he starts as Gandalf "the Grey" before later becoming Gandalf "the White", and unlike the movies he definitely didn't Came Back Strong.
  • Barrier Warrior: In the first game his tap special move is to generate a magical barrier to block projectiles, and the "Mines of Moria" level has a segment where he creates a bigger barrier to protect the Fellowship from orcs, albeit for gameplay purposes some get through to provide a challenge. He loses the ability to do so on command in the second game, but the finale of the level "The Necromancer" makes it where holding down the special button generates a constant barrier that blocks all attacks.
  • Dual Wielding: In the first game he could only use one of either his staff or Glamdring at once, but in the second once he acquires the sword he'll always wield both at the same time.
  • Magic Knight: This guy is equally skilled at both casting spells through his Magic Staff and slaughtering foes with Glamdring. It wasn't well-demonstrated in the first game due to the "only one weapon-type at a time" system, but special coding for the second game lets him engage in Dual Wielding, meaning at all times he can shoot magic blasts from a distance and slash things apart up close.

    Aragorn 

Aragorn


  • And Your Reward Is Clothes: His "Gondor Armor" variant simply adds to his regular version by representing his new resolve to join Gondor in facing Sauron, while his "Royal Armor" variant actually adds something new to his kit through a tall shield that can block attacks.
  • Cool Sword: While his original sword is already pretty neat, his eventual sword Andúril, representing his kingly birthright, is leagues more awesome, not just being incredibly shiny but glowing an awe-inspiring orange when faced with Morgul objects.
  • Luckily, My Shield Will Protect Me: His "Royal Armor" variant takes cues from his fallen friend Boromir by possessing a tall and sturdy shield that negates attacks when held in front.
  • Scarily Competent Tracker: Per the book and movie, tracking down objects (and Frodo, in Amon Hen) is a game mechanic. All of Aragorn's incarnations are equally capable, and it's quite something to watch the Royal Armor variant, crown and all, go crawling on his breastplate to dig up whatever it is he's looking for.
  • This Looks Like a Job for Aquaman: His Scarily Competent Tracking ability is unique to his various incarnations, as none of the Treasure Trove items confer the ability.

    Gimli 

Gimli


  • Bruiser with a Soft Center: In the movies he's already a tough guy with a penchant for Manly Tears, but the game takes that to another level, breaking out into sobbing fits at the slightest bit of sadness, especially when somebody either dies or appears to have died.
  • Butt-Monkey: He tends to fall victim to most of the comic injuries and pratfalls.
  • Fastball Special: That one scene of Aragorn tossing him is elevated to a gameplay mechanic, where any regular mini-fig can pick him up and throw him at cracked walls too high for him to reach normally.
  • Pint-Sized Powerhouse: He's around the same size as the hobbits, but he can swing that axe of his with enough force to break walls.

    Legolas* 

Legolas Greenleaf


    Boromir 

Boromir


  • And Your Reward Is Clothes: Not only is his "Captain" variant just a reskin of his regular version, it's the only main character variant that you actually have to buy.
  • Ascended Meme: When you set foot into Mordor, you get the achievement "One does not simply...: Walk into Mordor". The accompanying icon even has Boromir in the infamous pose. (See the icon here.)
  • Get A Hold Of Yourself Man: Over the course of the Amon Hen mission, Frodo brings down a portion of a rock pillar directly onto Boromir's head. Not only is Boromir completely unharmed, he breaks out of his Ring-induced madness.
  • Heel–Face Turn: The Amon Hen mission opens with Frodo attempting to evade a Ring-crazed Boromir. By the end, Boromir has recovered (see Get A Hold Of Yourself Man above) and fights valiantly against the marauding Uruk-hai.
  • Injured Player Character Stage: During the Lurtz boss fight, each hit dealt to the uruk-hai also results in another "arrow" being shot into Boromir, which causes Maximum HP Reduction and gradual loss of motor functions. As such, by the final fight alongside Aragorn, Boromir is a One-Hit-Point Wonder that can't jump and only moves slinkingly.
  • Instrument of Murder: Boromir's Horn of Gondor not only can Make Some Noise to temporarily stun enemies for easy beating, but can also be used as a crude blunt weapon.
  • Luckily, My Shield Will Protect Me: Carries a roundshield that when held in front of him will completely negate damage.
  • One-Hit-Point Wonder: Becomes this by the end of the "Amon Hen" level, due to having been shot by an arrow, a broom, and a banana (and having narrowly avoided being shot by a live chicken) in rapid succession. Despite his injuries making it where a single hit will instantly kill him and force a respawn, he's still capable of dealing the final blow to Lurtz.
  • Posthumous Character: During the 100% Completion cutscene, Boromir's non-canonical ghost appears at the Grey Havens to see Frodo and company off.

The Company of Thorin Oakenshield

    Bilbo* 

Bilbo Baggins


  • And Your Reward Is Clothes: He gets this twice over due to being in both games:
    • In the first game his regular old self is buyable immediately after the prologue, while his extremely "Old" version is buyable after completing the whole story.
    • The second game has his "Old" self buyable after the prologue, his regular and itemless "Hobbiton" variant after the second, and his "Laketown" alternate costume later.
  • Ascended Extra: In the first game he holds the same Small Role, Big Impact as in the movies, while the second game elevates him to the main character.
  • Badass Normal: Before he finds Sting and picks up the One Ring, he's equipped with only a walking stick and a fishing rod, both of which can be used in Spin Attacks.
  • Cool Sword: His personal shortsword named Sting, the same one he gifts to Frodo eventually, is a shiny Elven-forged sort with the nifty bonus of glowing blue when orcs and goblins are close.
  • Crazy-Prepared: Ran out of Bag End with a walking stick and a fishing rod. Nothing about pocket-handkerchiefs, though.
  • Epic Fail: Runs out of Bag End yelling his famous "I'm going on an adventure!" line…and then promptly trips on a carrot at the bottom of the steps and falls flat on his face. Right at Gandalf's feet.
  • Spin Attack: He can perform a spinning charge attack in The Hobbit using every one of his "weapons", including Sting, his fishing rod, and his walking stick.

    Thorin 

Thorin Oakenshield


  • And Your Reward Is Clothes: His "Young" variant wields a regular sword no matter how far you go in the game and lacks the branch shield, then you soon after get his regular variant and later the "Laketown" alternate outfit.
  • Continuity Nod: Thorin (Young) doesn't have his Oaken Shield or Orcrist, as he hasn't obtained them in the story yet. Curiously, Thorin (Lake-town) has both items, although he's shown to have at least lost Orcrist to Legolas.
  • Cool Sword: Orcrist, the sword he finds in the troll hoard, is an impressively intricate Elven-made sword which just like Sting glows blue when goblins and orcs are near.
  • Deuteragonist: While Bilbo is the overall main character of the game, Thorin is the first character you play as, a prominent party member in the majority of levels, and the main plot revolves around his goal to reclaim Erebor.
  • Luckily, My Shield Will Protect Me: That branch shield he uses isn't just protective plot-wise, as holding it in front of himself lets him negate incoming damage.

    Balin 

Balin


    Dwalin 

Dwalin


  • And Your Reward Is Clothes: His "Young" and "Laketwon" variants are just alternate costumes for his regular self.
  • Brutish Character, Brutish Weapon Dwalin is the most straightforwardly fierce dwarf among the company, and his primary weapon is a warhammer that can both bludgeon enemies and smash heavy objects to slide across smooth floors.

    Fíli 

Fíli


  • And Your Reward Is Clothes: His "Laketwon" variant is just an alternate costume for his regular self.
  • Mythology Gag: Fíli has a shovel which can be used to dig up soil and grow plants, an item he doesn't have in the movies. In the book however, him along with his brother Kíli both carry a spade, although the game gives this ability only to Fíli.
  • Shovel Strike: Alongside digging up dirt piles, his shovel can be used to whack enemies.

    Kíli 

Kíli


    Bifur 

Bifur


    Bofur 

Bofur


  • And Your Reward Is Clothes: His "Laketwon" variant is just an alternate costume for his regular self.
  • Powerful Pick: His main weapon is a mattock that is used early on to dig for ore and jewels.

    Bombur 

Bombur


  • And Your Reward Is Clothes: His purchasable "Young" and story-unlocked "Laketwon" variants are just alternate costumes for his regular self, while his "Barrel" variant lets him Dual Wield axes.
  • Big Eater: His massive appetite is in full force here, where in a single sitting he can down nearly twice the average amount of food a hobbit could stomach while still wanting more, and in fact feeding him extra-large amounts of food is used for gameplay to give him a temporary Trampoline Tummy.
  • Extreme Omnivore: In addition to the sheer amount of food this Big Eater can consume in one sitting, after each successful use of his Trampoline Tummy he'll proceed to eat the picnic blanket he layed on for the mechanic.
  • Trampoline Tummy: His Big Eater and Big Fun status are turned into a gameplay mechanic, where sitting him on a picnic blanket and feeding him certain extra amounts of food will turn his belly into a springboard for reaching higher places.

    Dori 

Dori


  • And Your Reward Is Clothes: His purchasable "Young" and story-unlocked "Laketwon" variants are just alternate costumes for his regular self.

    Nori 

Nori


    Ori 

Ori


    Óin 

Óin


    Glóin* 

Glóin


  • And Your Reward Is Clothes: His "Laketwon" variant in the second game is just an alternate costume for his regular self.
  • Ascended Extra: In the first game he's just an unlockable, while the second game has him take part in several of the story levels.

Race of Men

    Elendil 

Elendil


    Isildur 

Isildur


  • Cool Sword: After his father dies, he takes up Narsil for himself, and despite Sauron stepping on it before getting his ring cut off, causing damage that nullifies its ability to generate a deadly Area of Effect on slamming it down, the blade still possesses potent evil-slaying power.
  • Posthumous Character: Isildur only appears in a Flash Back three thousand years before the events of the game (and gets Killed Off for Real at the end of said flashback, as he was Doomed by Canon).
  • Small Role, Big Impact: He's only directly story-relevant for the prologue, but his status as The Corruptible that caused him to defy tossing the Ring into Mount Doom is the entire reason the current conflict against Sauron exists.

    Faramir 

Faramir


  • And Your Reward Is Clothes: One first-game DLC has a "Gondor Armor" variant of him, and while it provides an impressive look similar to his brother Boromir, it plays exactly the same as his regular version.
  • Bow and Sword in Accord: He's a highly skilled archer who also carries a sword for close combat.
  • Fire-Forged Friends: After facing against orcs and Nazgul together, he gains enough respect for Frodo to trust him with destroying the Ring.
  • Well-Intentioned Extremist: He desires to take the Ring for himself out of the mistaken belief, aided by being The Corruptible influencing his mind, that it can help Gondor fight against its master Sauron. Thankfully after fighting alongside Frodo and co. against some of Mordor's forces drawn to them by the Ring, he comes to his senses about how Evil Is Not a Toy.

    King Théoden 

King Théoden


  • And Your Reward Is Clothes: His "Armor" variant is unlocked first before later getting his regular version as an alternate skin. Amusingly, his "Cursed" version can be bought before unlocking either, and is such a Joke Character you're better off waiting.
  • Cool Sword: Herugrim is an impressively designed sword bordering on a BFS in size with an equally impressive ornate sheathe.
  • Joke Character: King Theoden (Cursed) is not a character you would ever want to use, since he has no sword and moves at the speed of a dead turtle. You really only need him for 100% Completion.
  • Mind-Control Eyes: King Theoden (Cursed) possesses completely white and blank eyes, making him one of only two characters who don't have the default Pie Eyes of Lego minifigs.

    Éowyn 

Éowyn


  • Action Girl: Despite Théoden's belief that she is too fragile for combat, she can very much hold her own in a fight, even against the Witch King.
  • And Your Reward Is Clothes: Interestingly, her "Dernhelm" variant is the only story-unlocked one, while her regular version is a purchasable alternate skin.
  • No Man of Woman Born: Like in the movie and book, she gets around the Witch King's "no man can kill me" clause by being not a "man" but a woman.
  • Paper-Thin Disguise: The only thing she does to really disguise herself for joining her father in battle is slapping on a fake mustache.

Race of Elves

    Elrond* 

Elrond


  • And Your Reward Is Clothes: Every version of Elrond, whether "Second Age" and "Third Age" in the first or "Gown" and "Armoured" in the second, plays exactly the same with his sword Hadhafang and his Elven agility, so the only reason to buy both in each game is for completion.
  • Big Good: In the first game he's the primary force of good aiding the Fellowship in thwarting Sauron, while the second game has him take a still-relevant backseat to Galadriel.
  • Recurring Extra: He's playable in the first game prologue (though not story-unlocked, needing to be bought afterwards) and has prominent roles in many cutscenes throughout both games, but just like the movies he has no direct part in either major conflict, and thus at no point is his modern-day self playable in the story.

    Arwen Evenstar 

Arwen Evenstar


  • Ancestral Weapon: Her chosen weapon is Hadhafang, the sword formerly wielded by her father Elrond when fighting Sauron's forces in the Second Age.
  • And Your Reward Is Clothes: Notably averted, as Arwen's Ranger outfit is her only purchasable incarnation.
  • Demoted to Extra: In the movies she makes sporadic appearances here and there through her relationship with Aragorn, while the game has most of them Adapted Out, so her only seen appearance story-wise and gameplay-wise is when she transports a poisoned Frodo to Rivendell.

    Galadriel* 

Galadriel


  • Ascended Extra: More like a reversion of her former Demoted to Extra status, but she goes from a Greater-Scope Paragon in the first game to the de-facto Big Good of the second.
  • Big Good: In the second game she's much more directly involved with Gandalf's side of the story trying to stop Sauron from returning, unlike the first game where she was more a Greater-Scope Paragon who supplies the Fellowship with special items while otherwise keeping to herself in Lothlórien.
  • Demoted to Extra: A good majority of her movie scenes were Adapted Out of the first game, leaving only her direct confrontation in Lothlórien, meaning a character that movie-wise was the Big Good got turned into a Greater-Scope Paragon instead.
  • Mission Control: Her icon shows up next to all the hints that appear when the game is loading.

    Celeborn 

Celeborn


  • Demoted to Extra: He actually has it worse than his wife. At least she gets to be involved in the plot for The Hobbit, but him only being involved in scenes with his wife during the first trilogy means that when most of those scenes were Adapted Out, that relegated him to only appearing at all story-wise in the Lothlórien cutscene.
  • The Ditz: Pins a brooch (that was meant for Frodo's Elven Cloak) on Frodo's chin. Frodo looks distinctly annoyed as he moves it to its correct place.
  • Henpecked Husband: Mostly involving sweeping the floor.

    Tauriel 

Tauriel


Forces of Sauron

    Sauron* 

Sauron


  • And Your Reward Is Clothes: One DLC for the first game is his Annatar disguise from the Second Age, and while a case of Angelic Beauty that really exemplifies Light Is Not Good, he still plays exactly the same as the regular Tin Tyrant version, giant mace and all.
  • Attack of the 50-Foot Whatever: The Prologue mission boss is way bigger than he's supposed to be (where author notes state that Sauron looked like a man of more than human stature, but not gigantic), probably so he can wear the Ring as an actual ring.
  • Carry a Big Stick: Sauron's mace, which can send an enemy flying in a single blow. Taken to the extreme in the "Prologue" mission, where he uses the headless stump of his mace to kill Elendil.
  • Dark Is Evil: His "Necromancer" version from The Hobbit is him when he's still quite weak and power-deficient eons after his "death" during the Second Age, and the fact this form is mostly black with a little gray fully exemplifies how underneath all the threatening spectacle and glamour, he's very much Made of Evil.
  • Evil Laugh: Lets out a deep cackle every so often during his first game boss fight. Becomes somewhat jarring when he's flashing red and still laughing.
  • Greater-Scope Villain: He only directly appears in one level each for both games, the middle of the first-game prologue and the end of "The Necromancer" level for the second, but almost every single bit of conflict in those stories happens either directly or indirectly because of him, with the only thing he doesn't have a hand in being Smaug claiming Erebor.
  • Light Is Not Good: His first-game DLC "Second Age" version is an angelic white, based on his Annatar identity from before he experienced Evil Makes You Ugly, while his regular version from The Hobbit is Wreathed in Flames, making him look like a humanoid sun. Even in those brightly-glowing and somewhat beautiful appearances, he's just as malevolent as ever.
  • Mini-Boss: Interestingly, Sauron serves as this during the "Prologue" level, which doesn't feature a proper end-boss.
  • Non-Standard Character Design: His boss version is a BIONICLE figure rather than a minifigure.
  • Super-Strength: One of Sauron's innate abilities in the first game is immense strength. Interestingly, Sauron's mace also confers this ability, so equipping a custom character with the mace grants them super strength as well.
  • Villain Episode: The first game's bonus level has him and his "Mouth" traveling from Mordor to the Shire while destroying everything along the way, even getting the opportunity for some Video Game Cruelty Potential through all the wandering civilians just waiting to be murdered.
  • Weaksauce Weakness: His Tin Tyrant and Angelic Beauty variants in the first game and Necromancer variant in the second are both as afraid of the dark as any other character, despite being the mightily powerful Dark Lord. Only his regular version in the second game can enter dark areas, and that's because he's a light-providing case of Wreathed in Flames in that form.

    Ringwraith 

Ringwraith


  • Beast of Battle: Once they acquire their Fell Beasts, every following "fight" against them involves facing those beasts, mainly through shooting their vulnerable undersides with arrows.
  • Calling Your Bathroom Breaks: Or, rather, charging into The Prancing Pony and demanding the location of the bathroom at sword-point.
  • Implacable Man: When fought against, you can smack them, slash them, stab them, and shoot them, but while they may stagger, you can never actually kill them like Mooks and other boss characters, because for as long as the Ring still exists, they are Barred from the Afterlife and thus functionally immortal.
  • Light Is Not Good: Their "Twilight" variants are ethereally white in color to represent their ghostly status, but they became undead by falling to The Corruption of their rings, and continue to do Sauron's bidding.
  • Recurring Boss: The Ringwraiths are faced multiple times throughout the first game, just like in the movies, since as long as the Ring exists, they will never die and will keep tracking it down.
  • Vile Villain, Saccharine Show: Unlike their master Sauron who has a few direct comedic moments, the Ringwraiths are played quite seriously and scarily for a LEGO game, with them not only having a whole sneaking level dedicated to emphasizing their terror, but the introduction of the Fell Beasts boosts this to into being genuinely intimidating, especially the retaining of their Hell Is That Noise roar. While there is some comedy relating to them, it's more a case of The Comically Serious, having the goofy scenarios contrast their grim image.

    Saruman* 

Saruman the White


  • Barrier Warrior: Tapping [Special] when Saruman is holding his staff causes him to deploy a shield bubble. Also, during the Wizard Duel with Gandalf, Saruman automatically pushes back Gandalf if he gets too close. Gandalf's strategy is to avoid Saruman's attacks until he gets exhausted and drops the barrier.
  • Call-Forward: The fact his staff blasts in the second game destroy silver objects is an Anachronic Order reference to how he "later" develops explosives for the Uruk-hai Berserker to breach Helm's Deep with.
  • Ground-Shattering Landing: One of Saruman's standard attacks during his Wizard Duel with Gandalf. Don't worry, the ground gets better.
  • Having a Blast: The second game has it where his staff blasts have explosive properties for destroying silver objects
  • Playing with Fire: During his Wizard Duel with Gandalf, Saruman throws fireballs at him.

    Lurtz 

Lurtz


  • Bragging Rights Reward: His "Newborn" variant is unlocked to fulfill 100% Completion, and the fact he plays exactly the same as regular Lurtz, alongside only unlocking after you've collected everything else, means he only exists to confirm you did indeed get everything.
  • Bow and Sword in Accord: Lurtz's arsenal involves carrying a scimitar and bow.
  • Disc-One Final Boss: The final threat in the Fellowship of the Ring portion of the game.
  • Hero Killer: Even in a Lighter and Softer game, he still causes Boromir's death, even if Boromir makes sure he's Taking You with Me.
  • Super-Strength: As an Uruk-hai, he inherently possesses immense strength for pulling orange handles.
  • Throwing Your Sword Always Works: His normal method of attacking during his boss level is to throw his sword at the players. When you get close, he throws his shield, and can be attacked once he's on the ground.

    Gríma Wormtongue  

Gríma Wormtongue


  • Creepy Blue Eyes: His signature pale blue eyes that highlighted his freaky appearance are maintained in the game, which really sets him apart from the other characters who all possess Black Bead Eyes that don't show individual colors.
  • Dirty Coward: The moment Théoden is healed of Saruman's influence, he wastes no time going Screw This, I'm Outta Here, showing he only "fought" the heroes because he had back-up, and once that support is gone he's not risking his life for Sauron's cause.
  • "Get Back Here!" Boss: His "boss fight" (if you could truly call it that) involves trying to keep him from interrupting Gandalf's healing of Théoden, but each time you stop to perform healing he runs up and punches the wizard, forcing you to trap him in cages each time.

    Shagrat 

Shagrat


  • Ascended Extra: His co-op enabling Enemy Mine with Sam gives him a much higher story relevance than he ever got in both the movie and book.
  • Enemy Mine: To allow for co-op play, the beginning of the Cirith Ungol mission features Shagrat fighting Shelob alongside Sam.
  • Villain Ball: After Shelob's defeat, Shagrat promptly rejoins his fellow orcs over Frodo's body, apparently forgetting that Sam even exists.

    The Witch-king* 

The Witch-king


  • Beast of Battle: The first phase of his boss fight has you fighting his Fell Beast, where you avoid its attacks while slashing it until its head is cut off and the king is forced to fight you himself.
  • Color-Coded for Your Convenience: Played with. The Witch-king's Epic Flail features the distinctive black-and-orange Morgul LEGO color scheme, but the player never directly attacks the flail.
  • Cool Helmet: His crown-helmet combines the aesthetics of a Cool Crown and a helmet with added Spikes of Villainy, and just like the films it adds a genuinely intimidating feel to his image.
  • Epic Flail: He wields his signature mace-and-chain from the movie, which when slammed down causes both a shockwave and a damaging Ground Wave. Unfortunately, the nature of it being something big enough he has to drag it behind him when not swinging means his playable version can't use it.
  • Ground Pound: In his fight with Eowyn and Merry, he attacks by pounding the ground with his flail.
  • Light Is Not Good: His form in The Hobbit takes cues from the "Twilight" form of the regular Ringwraiths in the first game by being ghostly white in appearance, and while he doesn't attack on sight like in that game, he's still a loyal servant of Sauron.

    Azog the Defiler 

Azog the Defiler


  • Curb-Stomp Battle: Delivers a crushingly easy beating to Thrór throughout the Flash Back sequence of the "Azog the Defiler" level. Also, his battle against Thorin starts out one-sided in his favor before the dwarf finds his oaken shield.
  • Gameplay and Story Segregation: Azog (with both hands) is not a playable character, despite appearing throughout (and serving as the end-boss of) the "Azog the Defiler" Flash Back level.
  • Kick the Dog: Mockingly waves goodbye to Thrór after literally kicking him out of the story. This comes back to bite him hard when Thorin cuts off his hand and it proceeds to Troll him by waving at him.
  • Mini-Boss: Serves as a lesser mid-level boss during the "The Necromancer" level.
  • Mythology Gag: During the Weathertop cutscene, Azog is choosing a replacement for his missing hand from a tray of implements. One of the rejected appendages is a hook, like those worn by various LEGO characters in their Pirates and other product lines.
  • Running Gag: Is a victim of a recurring joke involving his own severed hand, which Trolls him by waving at him.
    • From the moment it gets cut off and lands on a nearby cliff in "Azog the Defiler", after a Delayed Reaction from Azog, he gives chase while it runs away.
    • In a cutscene during the "Out of the Frying Pan..." level, the hand jumps on the nose of his warg…while he's riding it!
    • The hand's absence during Azog's appearance in the "The Necromancer" level could be interpreted as an example of O.O.C. Is Serious Business.

Independent Characters

    Treebeard (& Rowan Ent) 

Treebeard (& Rowan Ent)


  • Ascended Extra: The Rowan Ent strongly implied to be Quickbeam from the books has their Demoted to Extra status during the Destruction of Isengard reversed, acting as the second playable Ent during the battle.
  • Attack of the 50-Foot Whatever: The Ents are around 20 times bigger than the regular mini-figs, and as such Treebeard and the Rowan Ent are only playable as "mounts" during specific levels.
  • Heroic Neutral: Treebeard only gets involved with Merry and Pippin because Saruman sent orcs to capture them and demolish the forest for his purposes, enraging Treebeard into acting against him. He otherwise cares nothing for the "destroy the Ring" quest.
  • Mighty Glacier: Treebeard and the Rowan Ent aren't very fast at either walking or attacking, with one arm-swing taking a few seconds to perform compared to mini-fig punches, but their huge size allows them to cross major ground with each stride, each arm-swing is a Herd-Hitting Attack that can One-Hit Kill multiple orcs at once and demolish multiple structures with ease, the simple act of walking causes a Giant Foot of Stomping effect to crush anything, and they are Nigh-Invulnerable in the face of anything but their fear of fire.
  • No Name Given: Despite becoming an Ascended Extra, the Rowan Ent still doesn't get any mention of their name, and as such whether or not they're Quickbeam from the novel is still uncertain.
  • Treants: Like in the movies, Treebeard and his fellow Ents looks like large, humanoid trees.
  • When Trees Attack: Treebeard and the other Ents normally tend to Fangorn Forest, but when orcs decide to trespass on their land, followed by learning of their nature-destroying industrial efforts, Treebeard is very open to slaughtering them down to the last head.
  • Why Did It Have to Be Snakes?: In spite of them being Nigh-Invulnerable, Ents still have the Logical Weakness of being Weak to Fire, and as such they will refuse to get near any source of flame, requiring either Pippin extinguishing the fires throughout Treebeard's introduction level or picking up throwable water tower reservoirs in Isengard.

    Radagast* 

Radagast


  • Adaptational Badass: In the movie he can decently hold his own against the Witch-king but is othwerise a kooky and cowardly sort. This game rectifies that to exemplify him as equal to Gandalf, by way of performing a Curb-Stomp Battle on the Witch-King, shortly afterwards getting into a chase with warg riders where he jumps and grabs onto the side of the wargs before punching the orc riders to death, and later aids Gandalf in searching both the High Fells and Dol Guldur, even facing Azog together.
  • Ascended Extra: While in the first game he did become a Canon Immigrant from the book after being Adapted Out of the first trilogy, just like the movies for The Hobbit he gets a massively expanded plot-relevant role in the second game.
  • Barrier Warrior: In the first game, him being a Moveset Clone of Gandalf means he too can generate a projectile-blocking barrier by tapping the special button, and during the finale of the level "The Necromancer" he shares the same ability to hold a damage-blocking barrier by holding the special button.
  • Crutch Character: Under normal circumstances he's the only character possessing the "magic heal" ability, and is otherwise a Moveset Clone to Gandalf. While crafting the Mithril Candle Staff will let anybody use the ability, unless you engage in a little Sequence Breaking, you won't be getting the Blacksmith Design for that until near the end of the game, so you'll still mostly need Radagast for that stuff.
  • Divergent Character Evolution: In the first game he was a Moveset Clone for Gandalf, lacking a sword but otherwise playing the same, while the second game makes them different by having Gandald engage in Dual Wielding while Radagast becomes the only natural user of magic healing.
  • Friend to All Living Things: He'll magically heal any sick creature he comes across: birds, bats, moles, large beetles...
  • Heroic Neutral: He normally sits out any kind of conflict, tending to his forest and the wild-life within, but the threat of Sauron at Dol Guldur during The Hobbit endangers his home, and as such he aids Gandalf in trying to stop the Dark Lord's return.
  • The Hilarity of Hats: During the outro cutscene for the "Looking for Proof" level: a bird being chased by a bat seeks sanctuary in the nest in Radagast's hair, and he obligingly lifts his hat to grant it entrance. He then claps the hat back over his head; the pursuing bat collides with it, and there's a very solid bang as the bat bounces off and drops out of sight.

    Gollum* 

Gollum


  • Adaptational Badass: In the games, Gollum is perfectly capable of taking down fully armed and armored warriors with nothing more than his bare hands and teeth.
  • Crutch Character: In the first game, he's the only character who can inherently climb LEGO walls, and given the fact he can't access the Treasure Trove, he's pretty much useless outside that, meaning in Free-Play you'll only use him to climb before switching to more capable characters. Once you get the Mithril Climbing Boots design, which is found in the last story level to prevent Sequence Breaking, you'll no longer have reason to use him at all.
  • Demoted to Extra: Following off from how things are in the actual movies, after having a major part in the plot of the first game from the moment he's introduced in "Taming Gollum", in the second game he just has a Small Role, Big Impact in the "Goblin-Town" level, where a chance meeting Bilbo has with him results in the Ring coming into Bilbo's possession, with Gollum vanishing from the plot afterwards, albeit swearing revenge against "Baggins" for stealing his "Precious" as a Call-Forward to the first game.
  • Gameplay and Story Segregation: Gollum has both lived in the dark so long he has Innate Night Vision and is skilled enough at swimming to wade through deadly swamp water, but as a playable character he's both just as scared of the dark as anybody else without a light source and possesses the same Super Drowning Skills as them.
  • Heel–Face Revolving Door: During his scene in The Hobbit and when first met in The Lord of the Rings he antagonizes the heroes, his meeting with Frodo has him join the hobbit on his quest helping him how he can, then when his obsession for the Ring grows too fierce and he realizes a way to reclaim it he permanently reverts to a villain.
  • Weaksauce Weakness: Gollum in both games afraid of the dark during gameplay, despite the fact that he spends most of his NPC appearances traveling through dark areas.

    Beorn 

Beorn


  • Animal Motifs: Befitting his skin-changing form being a bear, he exemplifies Bears Are Bad News, being surly, temperamental, and territorial, meaning whether he's a friend or foe isn't always certain.
  • Heroic Neutral: He only cares for tending to and protecting his homestead, not helped by his general disliking of dwarves, but when faced with the threat of orcs he's willing to lend some aid and advice, but only a little since Thorin's overall goal means nothing to him.
  • Our Werebeasts Are Different: As a skin-changer, he's a man that can turn into a specific animal, in his case a bear.

Minor Extra Characters

Both Games

    Tom Bombadil* 

Tom Bombadil


  • Beware the Silly Ones: He's a jolly fellow with a bright blue feathered hat, an equally bright blue jacket, and strikingly yellow boots who is quite whimsical in his actions, but all the same he's an incredibly powerful being immune to the Ring's corruption and capable of solving any conflict easily... if he could ever be convinced to do so due to the aforementioned whimsical mindset.
  • Canon Immigrant: He was left out of the movies, but while his book scenes still aren't shown, he's made playable not only in the first game but the second too, despite never appearing in neither the book nor the movie for The Hobbit.
  • Magic Music: Despite having a spade for digging and planting, he instead sings a little ditty to make plants grow, referencing the power his singing possesses in the books.
  • Super-Strength: One of Tom's innate abilities is incredible strength, which is represented well in The Lord of the Rings. Tom notably lacks this ability in The Hobbit, as it is an exclusive trait of bigfigs.

    Rosie* 

Rosie Cotton


  • Adaptational Badass: She's a rather extreme version, as her Satellite Love Interest status means she never displayed any form of combat ability, but her playable nature means she's as capable as everybody else at clobbering baddies.
  • Ascended Extra: While her story scenes and mentions are Adapted Out, her playable nature means she can get much more involvement in gameplay than she ever got story-wise in the books and movies.
  • Badass Normal: Just like her future husband Sam, she's no member of a superhuman race, has no special destiny, and isn't part of a notable bloodline. She's just a humble barmaid living in the peaceful Shire, but as a playable character she's just as capable in a fight as her hubbie, whether punching with her fists or whacking with her Frying Pan of Doom.
  • Canon Immigrant: Alongside her playability in The Lord of the Rings, she's also playable in The Hobbit, despite never appearing anywhere in either the books or movies for that story, not even a background appearance in the first movie's Framing Device.
  • Frying Pan of Doom: Like her beloved Sam, her choice of weaponry is a solid and sturdy frying pan that can whack enemies quite well.

    Jimli the Blacksmith* 

Jimli the Blacksmith


  • The Blacksmith: His job in both games is taking Blacksmith Designs and Mithril Bricks and forging various items, armor, and weapons that provide their inherent abilities to anybody that wears/wields them. He also edges into Ultimate Blacksmith territory, as quite a few of those Mithril items possess abilities that not only can't be found in normally collected items, but are actually somewhat unique to specific characters, meaning his forging skills are good enough to replicate character-specific powers.
  • Bragging Rights Reward: He's only unlocked in both games by forging all of the Mithril items, and given the fact you need Mithril Bricks gained from completing regular quests, gathering them throughout Middle-Earth, and earning them by fully completing levels, you pretty much need to nearly fully complete the games before you can get him.
  • Canon Foreigner: While it's all but certain there are at least a few dwarven blacksmiths living in Middle-Earth during both The Hobbit and The Lord of the Rings, it's highly doubtful that one would have set up shop in Bree.
  • Given Name Reveal: In the first game he was only known as the Blacksmith, while the second game gives him the fitting name Jimli.
  • Our Dwarves Are All the Same: Possesses exactly the same attributes and abilities (beard, stoutness, boisterous personality, incredible strength for his small size, affinity for metal, wielding a sturdy object that can smash both enemies and walls, etc.) as quintessential and iconic dwarves Gimli and Gloin.
  • Weapons of Their Trade: In both games, he wields his smithing hammer when played as, and the sturdiness of the hammer makes it just as capable of breaking cracked walls as any other dwarf's axe.

    Barliman Butterbur* 

Barliman Butterbur


  • Adaptational Badass: In both the books and movies he's just the owner of the Prancing Pony tavern in Bree, a place where Men needed no major reason to develop much fighting skills. In these games, he's a playable character, meaning he can beat up foes as well as the best of them.
  • Ascended Extra: In the books and movies he's just an extra that pops up whenever the Prancing Pony is involved as a meeting place, while these games make him playable, giving him more potential gameplay relevance than the story ever gave him.
  • Badass Normal: He's just an average Bree-man with no skills or powers to his name, but as a player character he's able to put up a good fight.
  • Improbable Weapon User: As just a humble bar-master, his weapon is a sturdy beer mug, with which he can bonk any foe quite capably.

    Barrow-wight* 

Barrow-wight


  • Ascended Extra: In the first game it was a Dummied Outinvoked character re-enabled by DLC, while the second makes it readily unlockable in the base-game without any extra steps necessary to get it.
  • Cool Sword: The second game grants it a glowing spectral Morgul blade, with which it can demolish Morgul brick objects.
  • Canon Immigrant: Since the barrow-wights only appeared in Tom Bombadil's scenario, when he was Adapted Out of the movies so were they. The games not only added one in the first game as DLC, but also had another be a base-game unlock in the second, despite there being no references about nor appearances from its kind in The Hobbit, whether from the books or the movies.
  • The Undead: Unlike their fellow wraiths in the Ringwraiths, barrow-wights are only described in the books as "undead spirits", and being Adapted Out of the movies means there was no official design for them. As such, each game has a very different design for the playable one, with the first game having it be a mummified walking corpse while the second makes it an animated skeleton.

    Peter Jackson* 

Peter Jackson

The director of every movie based on J. R. R. Tolkien's works, who likes inserting himself as various extras in his films.


  • Abnormal Ammo: His cameo in Helm's Deep where he throws a spear is changed into him instead tossing his Academy Award at an orc, which still works well to take out the foe.
  • Ascended Extra: In the first game, his Bree Peasant version hangs out in the middle of town constantly nibbling his carrot, but otherwise he's still just a recurring Creator Cameo with his Corsair variant as DLC. The second game meanwhile not only makes the Bree Peasant a base-game unlock, but gives him a minor unlock sidequest of sating his Big Eater tendencies by offering 500 carrots, alongside some idle NPC chatter noting his constant carrot eating.
  • Big Eater: In the first game his Bree Peasant version is constantly nomming on his carrot and surrounded by cases of more, while in the second his minor unlock sidequest involves offering 500 carrots to make him come out for buying.
  • Creator Cameo: Taking cues from the movies themselves, Peter pops up here and there in both games, and in fact has playable versions of one role in each, a Corsair Pirate as first-game DLC and the iconic carrot-eating Bree Peasant in the second.
  • Trademark Favorite Food: That gag of his Bree Peasant self aggressively eating a carrot was turned into him being utterly obsessed with them, with even his Corsair Pirate cameo waving one around, and the peasant being made into a Big Eater of them.

The Lord of the Rings

    Forces of Good 

Éomer

  • Demoted to Extra: Surprisingly, despite featuring prominently in several cutscenes, Éomer is never a playable character and is only purchasable in the open world.

Háma

Gamling

Rohirrim Soldier

Madril

Denethor

  • Demoted to Extra: Denethor gets cut out of the story entirely due to the exclusion of the Minas Tirith subplot, but he's at least still purchasable character.

Citadel Guard

Gondor Ranger

Gondor Soldier

Gil-galad

  • Ascended Extra: Slightly, where he only appears in a single scene in the Prologue mission intro cutscene, but is at least a purchasable character.

Haldir

Lothlórien Elf

King of the Dead

  • Elvis Impersonator: For whatever reason, activating the "Boss Disguises" cheat gives him a slick pompadour and sunglasses that make him look like Elvis if he was a green skeletal ghost.

Soldier of the Dead

  • Defeat Means Friendship: The purchasable character attacks good characters and needs to be subdued before he can be purchased.

    Forces of Sauron 

Mouth of Sauron

  • Demoted to Extra: Relative to the extended edition of the Return of the King film, at least. He didn't show up in the theatrical cut.

Gothmog

  • Demoted to Extra: He only shows up in the Battle of Pelennor Fields intro cutscene. Relative to the movie. In the book he is also essentially an extra.

Grishnákh

  • Adaptational Badass: Leads an entire troop of orcs into Fangorn in an effort to capture Merry and Pippin. While Grishnákh gets killed by Treebeard shortly afterwards (per The Movie), the orcs continue to make mischief in the forest.
  • Edible Ammunition: During the Fangorn level, he throws apples to injure Merry and Pippin.

Mordor Orc

Easterling

  • Elite Mooks: Easterlings require more than one hit to kill, and two of them are nearly always present to harass the player during the battle with the mûmakil at the end of the Battle of Pelennor Fields mission.

Haradrim

Corsair

Uruk-hai

Berserker

  • Mad Bomber: His purpose is to throw bombs at the Shiny Silver LEGO Objects that can't be destroyed any other way. In the cutscene, he blows himself up doing this, but in gameplay his bombs don't hurt him.
  • Super-Strength: Like Lurtz, he has the ability to pull orange handles.

Moria Orc

    DLC 

Prince Imrahil

Sméagol

Beregond

Théodred

Mini-Balrog

  • Super-Strength: One of Mini-Balrog's innate abilities. As it can't access the Treasure Trove, this is also one of its only abilities.

Glorfindel

Farmer Maggot

The Hobbit

    Elves of Mirkwood 

Thranduil

  • Jerkass: Wouldn't help Thorin's people in Erebor when Smaug came. And imprisoned the dwarves saying "A hundred years is a mere blink to the life of an Elf. I can wait."

Mirkwood Elf (Archer)

Mirkwood Elf (Guard)

Mirkwood Elf (Chief Guard)

Elros

Elf (Sentry)

Elf (Worker)

    Men of Lake-town 

Bard

Tilda

  • Adaptational Badass: In The Movie, Tilda's older sister Sigrid was awaiting Bard's return outside their house, and upon being ambushed by an orc, she screamed and fled into the house. In a midtro cutscene for the "A Warm Welcome" level, it's Tilda who's ambushed instead, and she clocks her assailant over the balcony before retreating.

Sigrid

Bain

Master Of Lake-town

Alfrid

Braga

Percy

Lake-town Man (Guard)

Lake-town Man (Archer)

    Gundabad / Dol Guldur 

Bolg

Yazneg

Narzug

Fimbul

Gundabad Orc

  • Butt-Monkey: Per the LEGO Adaptation Game tradition, their sole purpose in-game is to give the good guys (and the player) something to beat up.
    • During the river escape sequence in the "Barrels Out of Bond" level, the Orcs are positioned at strategic intervals so that Bombur's barrel will hit them during each bounce.
    • When Legolas arrives at Bard's house during a midtro cutscene in the "A Warm Welcome" level, he can't even get in due to all the Orcs fleeing (or being physically thrown out of) the Curb-Stomp Battle going on inside.

Orc Berserker

    Goblin-town 

Goblin (Confused)

  • Canon Foreigner: Unsurprisingly, there were absolutely no friendly goblins (confused or otherwise) in either the book or The Movie.
  • Enemy Mine: Falling on his head, followed by getting knocked on the head by Sting, causes him to hallucinate that Bilbo is a fellow goblin. He then politely returns Sting to Bilbo and assists him throughout the riddle-game with Gollum.
  • Tap on the Head: Takes one from Sting, resulting in the "(Confused)" part of his name. Sometimes, while playing through the level, he snaps out of his confusion and begins attacking Bilbo, necessitating another tap on the head to pacify him.

The Great Goblin

Goblin (Scribe)

Grinnah

Goblin Brute

    Other Characters 

Thrór [Thrór (Armoured)]

Thráin

  • What Happened to the Mouse?: While he's seen escaping the fall of Erebor, he's noticeably absent from the Battle of Azanulbizar and is never seen or heard from again.

Armoured Dwarf Guard

Lindir

Bert (Troll)

Tom (Troll)

William (Troll)

Dale Soldier

Mrs Troll

Troll Bouncer

    DLC 

Snow-troll

Spider

Baby Smaug

Bandobras Took (The Bullroarer)

Stone Dwarf

Gimli (Baby)*

River-troll

Elk

Dwarf Soldier

Saruman (Day Off)

Lady Dwarf

Girion

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