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This the the character page for the Last Window visual novel. The character page for the first game in the series, Hotel Dusk: Room 215, is here. Note that the main and recurring character entries are duplicated; trope entries should go on the page of the game in which they appear.

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Main and Recurring Characters

    Kyle Hyde 
https://static.tvtropes.org/pmwiki/pub/images/kyle_hyde_2_7063.jpg
Kyle as he appears in Last Window

Fired from Red Crown and facing eviction in two weeks due to Cape West Apartments' sale, the ex-detective's fortunes look particularly dim when a mysterious order sheet arrives requesting him to search for the "Scarlet Star", which disappeared in the building 25 years ago. Lives in room 202.


    Mila Evans 
The young mute woman whom Kyle met in Hotel Dusk, Mila has now returned to normal life and is currently attending art school out of state.
  • Demoted to Extra: She only arrives to spend some time with Kyle on Christmas Eve before she has to go back to art school, and doesn't have much plot significance otherwise.
  • Nice Girl: She's willing to keep Kyle's sketch of her regardless of his terrible skills at it.
  • Teen Genius: Managed to get into an art school even though she went into a coma at the age of nine for a decade and has only been out of it for one year.
  • Took a Level in Cheerfulness: She's quite optimistic, cheerful, innocent and outgoing compared to herself last year.

    Ed Vincent 
Finally tired of Kyle's attitude, Ed fires him from Red Crown at the beginning of the game, but still keeps contact from time to time.
  • The Faceless: His eyes are never shown ingame, though you can see what his looks like in the character directory.
  • Guilt-Induced Nightmare: He ends up having a dream of Kyle lying dead on the road a few days after firing him. It's enough to convince Ed to give Kyle a second chance.
  • Took a Level in Jerkass: He's a bit more irritable and grumpy towards Kyle this time, though it's justified due to being annoyed at him for skiving off work one too many times.
  • Voice with an Internet Connection: Albeit with a phone instead of the internet, it is 1980.

    Rachel 
Ed's secretary and a friend of Kyle's.
  • Love Interest: She may or may not be this to Kyle. Kyle doesn't seem to mind her constant flirting and they do mention having a dinner together on Christmas Eve in the New Game Plus.

Last Window Characters

    Margaret Patrice 
The owner of the Cape West apartments and Kyle's landlady. She thinks highly of herself and is always dressed to impress. She has her own highly opulent living quarters in the apartments. Less likely to toss you out of the apartments than Dunning would the hotel, but it's still not a good idea to make her mad.
  • All Girls Want Bad Boys: She knew from the start George Patrice was a horrible man, but fell for him regardless. Their marriage didn't work out in the end.
  • Anti-Villain: The one crime she committed in the past was not snitching her husband's shady activities, because she couldn't bring herself to do that to the love of her life. It's been haunting her ever since.
  • Big Bad: In the sense that she's the game's main antagonist, but she's far from being villainous. Her husband was definitely a bastard though, but he's long dead, and Margaret doesn't want his secrets to come to light.
  • Don't You Dare Pity Me!: "I've stood on my own this far, Mr. Hyde. I don't intend to stop now."
  • Game-Over Man: Most game overs culminate in you being evicted by Margaret.
  • In-Universe Nickname: She's indirectly referred to by her tenants as "Mags".

    Marie Rivet 
A woman who lives by herself at Cape West after her husband and brother died in separate car accidents. Lives in room 206.
  • Chekhov's Gunman: She's the mysterious black hat lady that keeps showing up throughout the game. This revelation comes much after the first time Kyle confronts her, and there was no reason to believe she would stay relevant.
  • Contrived Coincidence: Her brother and husband both died in near-identical car accidents that left her as the sole beneficiary of their insurance policies, which is what drove the insurance company to hire Rex Foster to investigate her.
  • Driven to Suicide: Although you save her in the game's most frustrating puzzle.

    Rex Foster 
A mysterious man who shows up at Cape West after Kyle begins investigating. Seems to know Marie and Kyle, though Kyle doesn't know him.
  • Determinator: Self-admitted as one.
  • Intrepid Reporter: Used to work in a magazine, but left once his best friend was killed by Nile. He now investigates insurance claims.
  • Jerkass: Let's see. Being rude and hostile to Kyle, stalking Marie non-stop by placing wiring bugs inside the apartment and pretending to love Betty so that he can find out more about Marie.
  • Jerk with a Heart of Gold: He's definitely a good guy by the end of the game who's willing to help Marie escape from Nile's string so he could sabotage Nile for good.
  • The Rival: He is one for Kyle, but mostly at the start of the game.

    Tony Wolf 
A down-on-his-luck musician who lives at Cape West. Since nobody buys his albums, he's always short of cash and tends to bug people to let him borrow money.
  • Clear Their Name: Marie accuses him of stealing a ring from her due to his past criminal record, though it turns out she merely misplaced it. Fortunately, Kyle finds the ring and manages to smooth things out between them.
  • Dreadful Musician: Subverted. One could imagine he's this due to his constant problems with money, but Tony is actually pretty good when he puts his mind into it. He just has the tendency of self-sabotaging due to his past criminal record.
  • Dub Name Change: Was Steve in the Japanese version.
  • Expy: Of Louis from the previous game.
  • Hair-Trigger Temper: He's fairly quick to anger; several of the Game Overs gotten by angering him end with him punching out Kyle. This is also the reason for his criminal record, as he attacked a manager that screwed him over and someone that assaulted a fan of his.
  • Will They or Won't They?: It's implied that he gets together with Betty in the end, but it's never outright stated.

    Jeanie Hyde 
Kyle's mother, who lives on her own in New Jersey.

    Sidney Reagan 
The owner of Lucky's Cafe at Cape West, a kind man in his fifties who takes pride in his work.
  • The Bartender: For Lucky's Cafe, and a pretty friendly one, too. He even shares a few drinks with Kyle on Christmas Eve.
  • Cool Old Guy: Kyle tells Sidney he's this, word-to-word.
  • It's All My Fault: Blames himself for his wife leaving him.

    Claire Reagan 
Sidney's daughter who helps him out at the cafe.
  • Dub Name Change: Was Nicole in the Japanese version.
  • Supreme Chef: Kyle can't help but love her food. Should he beat her in a game of break-shot billiards on Christmas Eve, she'll even prepare an entire roast chicken for him!

    Betty Meyer 
One of Kyle's neighbors at Cape West, an energetic and kind woman who tends to complain when her neighbors get too noisy. Lives in room 203.

    Dylan Fitchar 
Cape West's resident handyman. Lives in room 304.
  • Climax Boss: Dylan starts off as a somewhat quirky, but handy person to have around, but as the game progresses, his character becomes far creepier and more suspicious, culminating into the second confrontation against him. Also manages to point a gun at Kyle, doing the same as the game's other Climax Boss.
  • Karma Houdini: Sorta. He does manage to escape from any sort of in-game punishment, but is now on the run from Nile with his fate unknown.
  • The Mole: He was sent by Condor to keep an eye on Cape West Apartments since its re-opening, due to it previously being the location of Condor's headquarters. This is the reason why he's always asking questions.
  • Nosy Neighbor: To stalkerish levels. The other residents find it creepy.
  • Obfuscating Stupidity: He may act like an eccentric (if nosy) handyman obsessed with crystals and detective shows, but he's actually a spy for Condor.
  • Screw This, I'm Outta Here: Ultimately decides to make a run for it once his cover is blown.
  • Walking Spoiler: Dylan's true identity and allegiance is one of the game's bigger Plot Twists.
  • You Have Outlived Your Usefulness: Implied by Kyle in regards to what Nile would do to an exposed underling. Dylan is briefly unconvinced, but quickly realizes that Kyle has a point, despite working for Nile itself.

    Charles Jeunet 
An aspiring student filmmaker who lives at Cape West. Lives in room 305.
  • Camp Straight: He wears some real frilly clothes, but he also shows an interest on Betty and Mila.
  • Red Herring: He is suspected to be sending the mysterious orders Kyle keeps receiving, but that's quickly discarded.

    Frank Raver 
A somewhat grumpy old man who spends his days wandering the halls of Cape West. Lives in room 302.
  • Jerkass: More so at the beginning than later in the game though.

    Will White 
A gentlemanly salesman whose behavior is the opposite of Kyle's. Lives in room 306. His real name is Will McGrath.
  • Climax Boss: He is the one responsible for kickstarting the game's main plot, with his phone calls and letters being major driving forces for the story until his confrontation, where he even gets to hold Kyle at gunpoint.
  • Foil: Will White is in many ways an antithesis of Kyle, which he lampshades with a "Not So Different" Remark. Both are salesmen, but Will is much better at charming people (the official website describes him as a "gentlemanly smooth-talker"). Also, like Kyle, Will asks a lot of questions, he pries around in other people's private business and has a dead parent. The main difference between them, however, is that while Kyle let his father's murder go until the anonymous order letter arrived, Will is motivated by his burning desire for revenge on Margaret for her late husband's role in his mother's murder.
  • Know When to Fold 'Em: After Kyle confronts him, he decides to let go of his revenge for the time being due to the danger of Nile's influence, and leaves to never be seen again.
  • Missing Mom: His mother is Kathy McGrath, who was killed 13 years ago.
  • Revenge by Proxy: As his mother's murderer had already died by the time he found out who was responsible from his dying father, Will decided to refocus his efforts towards George's widow, Margaret.
  • Walking Spoiler: His real identity directly connects him to some of the game's major background figures.

    Chris Hyde 
Kyle's father. A master thief who decided to give up his life of crime for his family, he was killed during his final job when Kyle was nine.
  • Disappeared Dad: He's the late father of Kyle Hyde.
  • One Last Job: He was going to turn straight after one last diamond theft, but unfortunately, he was killed.
  • Posthumous Character: By the time of the game's events, he's been dead for 25 years.
  • Retirony: He was going to retire after doing One Last Job to spend more time with his family, but was murdered before he could do so.

    George Patrice 
Margaret's late husband, a jazz-musician-turned-restaurant-entrepreneur.
  • Asshole Victim: He's a complete asshole behind his friendly face in the photo with Mags. Not only did he fatally poison his former friend Michael's wife, Kathy, because Michael had enough of selling stolen jewelry for himself and hiding the Scarlet Star, but he was also indirectly responsible for Chris Hyde's death by asking Michael to kill him as the burglar cracked the safe to get the Scarlet Star. Michael then gunned him down in revenge for his wife's death while Mags looked on.
  • Karmic Death: Ended up being shot dead by the man whose wife he had fatally poisoned.
  • Start of Darkness: Subverted. Margaret initially says that he changed after losing his ability to play the saxophone, but later admits he was a sleazebag from the beginning.

    Michael McGrath 
The original owner of Hotel Cape West.

    Kathy McGrath 
Michael's late wife, who was found dead in the hotel thirteen years ago.

    Hugh Speck 
An ex-cop who is being elected for mayor.
  • Arch-Enemy: To Frank Raver, being the Nile/Condor insider that relegated him from field duty. He could also be considered this to Kyle Hyde himself, as Speck had a direct hand in Chris Hyde's death.
  • Chekhov's Gunman: Speck and the election only get mentioned here and there throughout the game, but he gains a lot more importance once Condor and Frank Raver become more prominent in the story. Speck was also the main culprit behind the death of Kyle's father, even if he wasn't his direct killer.
  • Greater-Scope Villain: He's a Nile associate that wants to become the state's mayor and is a major figure in Cape West's past, but has no direct involvement in Cape West's present story.
  • The Mole: A mayor candidate and former high-ranking policeman who works as an insider for Nile.
  • Walking Spoiler: What appears to be just a random politician is actually a vital figure for some of the game's past events.

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