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This is a list of characters who appear in Jet Force Gemini. Beware of unmarked spoilers.

Playable characters

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    Juno 
https://static.tvtropes.org/pmwiki/pub/images/jet_force_gemini_juno18.jpg
A fireproof soldier.
The leader of the Jet Force team. During the start of the game he, along with Vela and Lupus, patrol the seemingly-peaceful corners of space in their mothership; but then they suffer an ambush by a fleet of Drones commanded by Mizar. When they realize they're outnumbered, they escape from the mothership to different destinations on their personal ships, with Juno aiming to the nearby planet Goldwood.
  • Dance Party Ending: Played for laughs. At the end of the game, after completing their mission and being honored, the twins and Lupus go to the disco nightclub of Ichor to celebrate.... but Juno isn't exactly a dancing expert. He is hilariously badly getting down with his bad self in the nightclub as the credits roll. Vela and Lupus are too embarrassed of him to join.
  • Dressing as the Enemy: He can use the Transformation Pads to turn into a Drone, and indeed he can infiltrate into their nightclub without them suspecting anything.
  • Drives Like Crazy: Crashes the ancient Tribal ship onto Mizar's asteroid, much to the complaints of his sister.
  • Gatling Good: Official art and cutscenes often depict him using the machine gun. When he switches over to the Tri-Rocket launcher in the final battle you know that things just got real.
  • The Hero: He's the leader of the Jet Force team and the leading opposition against Mizar and his tyranny. He is capable of obliterating large Drone armies by himself.
  • Jet Pack: After the first encounter with Mizar, Juno and Vela gain jetpack powerups, though they can only be used in presence of a Jet Pad.
  • No-Sell: He not only resists fire and extreme heat, but can also walk over lava without receiving any harm. This proves useful for some fiery areas where only he can pass safely.
  • Orphan's Ordeal: He and Vela joined the military after their parents were killed by space pirates.
  • Red Oni, Blue Oni: The blue cool-tempered oni to his sister's red.
  • Suddenly Voiced: He doesn't speak for the entire game until the final level.
  • Tranquil Fury: Juno's profile states that he has a much cooler temper than his sister. However once Mizar hurts his family he quietly pulls out a Tri-Rocket launcher to show he means business.
  • The Rest Shall Pass: In the opening sequence he stays behind to hold off the enemy boarding party to allow Vela and Lupus to get to their ships and get away. Once they're safe he also abandons ship.
  • The Worf Effect: Gets taken out immediately by Mizar when the two first meet face to face in order to establish that the bug king is bad news. Things go very differently in their next encounter.

    Vela 
https://static.tvtropes.org/pmwiki/pub/images/jet_force_gemini_vela.png
Always the feisty one.
Juno's twin sister, and good at making infiltrations. During the first half of the game, Vela focuses on making her way into the primary space vessels of the Drones: Anubis during the start, then Sekhmet when she's freed from an imprisonment, the Spawnship right after finishing her errands in Ichor (though she's unable to get there, sending Lupus instead), and later in the game the Spacestation.
  • Action Girl: She might look less equipped than Juno (she doesn't have a helmet, and her legs are exposed), but she's not the one to be underestimated. Especially because (as revealed in the game's instruction manual) she's on the reckless side and will not hesitate attacking armies en masse having at hand lethal weapons.
  • Boobs-and-Butt Pose: One piece of promotional art has her like this. It was apparently memorable enough for that same pose to return in the Rare Replay version in an art piece made for it.
  • Damsel in Distress: In the Depository area of S.S. Anubis, after freeing a Tribal from some Drones that were bullying it, she pursues the offenders but gets ambushed by a larger enemy hiding in a corner, knocking her down. When Juno arrives to the vessel, he's told by Magnus that Vela is imprisoned in an electromagnetic jail, and his mission is to free her.
  • Dressing as the Enemy: Like Juno, she can use Transformation Pads to turn into a Drone, though the average player often gets into the pertinent places with Juno. So instead she turns into Tribal when she finds a pad in the mines of Rith Essa.
  • Girlish Pigtails: Notably, they're not the typical bending pigtails but short, spade-shaped ones.
  • Hair-Trigger Temper: According to her profile Vela is much quicker to resort to violence than her brother. The fact that her preferred weapon is a gun that shoots triple rockets should speak for itself.
  • Impersonation Gambit: When she is looking for the ship parts and gets into the mines of Rith Essa, she is greeted and welcomed by the owner (Farmer) ... who is actually in the side of Mizar and plans to get rid of the ship parts he has in hands. So when Vela turns into a Tribal, she manages to convince him to give her the piece with the false promise that she'll bury it somewhere for him.
  • Jet Pack: After the first encounter with Mizar, Juno and Vela gain jetpack powerups, though they can only be used in presence of a Jet Pad.
  • Jiggle Physics: Vela demonstrates an early, low-poly version of this, and her pigtails also exhibit a very noticeable bounce.
  • Ms. Fanservice: Being the only female cast member, Vela was likely designed with a certain audience in mind. She wears no helmet so her blue hair is shown, has a neckline along with the usual assets and of course a tiny skirt with easy panty shots.
  • Red Oni, Blue Oni: The fiesty red oni to Juno's blue.
  • The Smurfette Principle: It's not like the playable squad is very large to begin with (it's only three members at first and then one more when Floyd joins them), but Vela is the only playable female in the game, and one of the few overall female characters when counting the female Tribals and the lady bear from Water Ruin.
  • Super Not-Drowning Skills: Vela is the only character who can swim underwater, and the only one who can do so indefinitely. This allows her to enter sewer/aquatic areas the other two characters can't access.
  • Water Is Womanly: Vela, the female member of the playable trio of protagonists, has a close affinity to water. She's the only character who can swim underwater, and do so indefinitely thanks to her technologically enhanced lungs. And the last major level she plays before heading to Mizar's Palace for the first time (and the place where she confronts her designated boss, Lurg) is a rainy military base.

    Lupus 
https://static.tvtropes.org/pmwiki/pub/images/jet_force_gemini_lupus.png
Man's (and Tribals') best friend
The trusty, loyal longtime pet of Juno and Vela, enhanced cybernetically to further maximize his skills during combat. After escaping the Jet Force Gemini mothership, Lupus is next seen wandering into the dangerous terrains of Ichor. It's also there where he reunites with Vela and manages to enter the Spawnship for his ordeal to begin, allowing Vela to finish hers and travel directly to Mizar's Palace.
  • Action Pet: They say dogs are man's best friend, and Lupus is in no way the exception. Much like Juno and Vela, Lupus manages to survive through his route to Mizar's Palace and in his case explore, and conquer, a space vessel full of drones (Spawnship), a beautiful-but-militarized planet (Rith Essa) and a very hostile volcanic destination inhabited by a gigantic worm (Eschebone). Badass enough to take down two formidable mechanical praying mantises and humiliate Mizar in a Final Boss Preview, certainly. And the planet whose population almost borders on extinction due to Mizar's attempt to reroute meteors for an apocalyptic impact (Gem Quarry)? He saves it. The only thing the poor animal can't do is find a blue key.
  • Cartoon Dog Breed: He's a small yellow dog who has classic cartoon-style "noodle ears" despite being in 3D. He looks and sounds a bit like a puppy despite being an Action Pet, too. He's officially a "space dog," which may explain his differences from a normal Earth dog.
  • Cutscene Power to the Max: In the pre-boss cutscene on Eschebone, Lupus uses his hovering ability about 8 times longer than he can in gameplay. In several other cutscenes, he hovers a good deal higher than he can jump, and can gain altitude while doing so.
  • Cyborg: The game's manual reveals that all Jet Force soldiers in the galaxy provide their pets a cybernetic modification to make them stronger.
  • Tank Goodness: Since Lupus is already equipped with jet shoes to temporarily float in air, whereas Juno and Vela need an upgrade from King Jeff, he instead receives a tank attire that not only preserves his hovering ability despite the extra weight, but also allows him to fly vertically with the Jet Pads.

    Floyd 
https://static.tvtropes.org/pmwiki/pub/images/jet_force_gemini_floyd.png
Floyd showing how it's drone
While the majority of airborne drones are considered enemies, Floyd switches sides when he sees a group of Drones about to execute Tribals in Tawfret, killing the Drones before any of them shoots. When another Drone attempts to shoot one of the recently-released Tribals, Floyd catches the bullet and gets torn in pieces. After being repaired by Juno, Floyd not only joins his team, but also becomes playable via the second controller.
  • A.I. Is a Crapshoot: Inverted, as he defects from Mizar for this reason.
  • Attack Drone: Unique in that he's controlled by player 2.
  • Heel–Face Turn: In Tawfret, he betrays the Drone army when he sees them wanting to kill Tribals in an execution protocol.
  • Heroic Sacrifice: This is the price of wanting to help the Tribals instead of the Drones, and also the ultimate price for taking a bomb to Mizar's asteroid to prevent it from impacting Earth.
  • Hover Bot: A propeller and eyes take up the majority of his small body.
  • Non-Human Sidekick: To Juno and Vela, just like Lupus, after he's repaired in Tawfret.
  • Taking the Bullet: He takes a bullet for a Tribal and scatters into four pieces as a result.

Supporting Characters

    King Jeff 
The interplanetary patriarch of the Tribal race, King Jeff does everything he has at hand, including magical powers, to oppose to the Drone invasion. However, he won't be able to do it all alone, so Juno, Vela, Lupus and (eventually) Floyd assist him in the cause.
  • Big Good: He's the most important ally for the protagonists, and is in his hands to strive for the peace in numerous planets.
  • Cain and Abel: The Abel to his brother Barry's Cain. The reason is because Barry is in fact Mizar, making him responsible for the Drone invasion, Tribal genocide and the chaos he's created.
  • My God, What Have I Done?: In an attempt to obliterate the Drones with his magical powers, Jeff accidentally casts a curse on all of Tawfret, turning it into a murky, eerie marshland full of zombified creatures. He gives Juno a Tri-Rocket Launcher to help him take down the remaining enemy forces, but he's still bitter over his mistake.
  • No Hero Discount: Don't expect Jeff to give the protagonists the final ship part until all tribals in the galaxy are rescued, even if that means Mizar succeeds at having his asteroid impact planet Earth.
  • Shout-Out: He and his long-lost brother Barry are named collectively after pop artist Jeff Barry.

    Magnus and Midge 
Two Yoda-like characters who make sure the Jet Force Gemini squadron catches wind of the latest news and events occuring in the game. Magnus is the ambassador of Goldwood, whereas Midge serves as his most trustworthy assistant.
  • Ambadassador: They may not fight the Drones directly (they're supposed to do peaceful meddlings, after all), but they have no problem entering enemy territory just to inform about important matters the Jet Force Gemini squadron (and do so casting upon them magical vision of recorded events). Also, as Magnus himself notes, they can somehow move faster (albeit offscreen) from one part to another.
  • Expy: Their overall looks, magical attributes and preference to pacific resolutions over violence give them a similarity to Master Yoda of Star Wars fame. There isn't much else that likens them to him, though, since they're not too powerful (Midge tells Vela that he's allergic to violence), can't fight, and speak normally.
  • He Knows About Timed Hits: Magnus. During his stance in Goldwood, he makes sure Juno gets used to the game's progression style (life-force doors, gate markups, even a small target practice).
  • It May Help You on Your Quest: Magnus gives Juno a red key to help him progress further in the Drone-occupied parts of Goldwood. Much later in the game, Midge offers the team the ship part he's guarding to help them reassemble it.

    Gimlet 
A lonely hermit found in Tawfret who is uninterested in the war between Drones and Tribals, as well as the "freaky technofear magic stuff" about them. The only reason why he lives in a chapel that is for worships is because it's the only place the Tribals could find for him to live in peace... or so he would if his pants weren't stolen.
  • Fetch Quest: Gimlet is missing his pants. Juno has to find them (in the dead branches of the sacred tree Jeff accidentally hit when he was trying to kill the incoming Drones) to get in exchange a Crowbar that will help him unlock new areas.
  • The Hermit: One that has no option but live in an area that used to be relatively public, due to the ongoing war. Much later in the game, he's appropriately found in a dark cave only accessible underwater, where only Vela can enter
    One minute everything's groove. The next Mizar's goons come piling in. Then Jeff appears, goes freaky and turns everything fear-shaped... I'm staying here nursing my karma until things are cool again.
  • It May Help You on Your Quest: When Vela finds him, he gives her one of the ship parts as a reward for repelling Mizar out of the galaxy.
  • Parental Bonus: After having his pants back, talk to him again and he'll comment that his "yin and yang" are "warming up nicely". At least he doesn't make any dirty jokes when he gives Juno the Crowbar as a reward for the help.

    The Amazing Mining Brothers 
These morally-nebulous characters are willing to help the Jet Force Gemini team, but only as long as certain trades are made, in true mercenary fashion. One of the brothers, Fishface, fears that his mining business will go bankrupt if the Tribal genocide continues, which is why he doubts about serving Mizar at all. Another brother, Fernando, really feels stressed and down over the responsibility of working within the mine in Rith Essa, and needs something to clean up his mind. The remaining brother, Farmer, leads the slavery of Tribals in the mine, and indeed there's the suspicion that his morality might lean a bit further to the dark side...
  • Abhorrent Admirer: Fishface clearly has a crush on Vela, despite her being human, him being a Drone, and him always expecting something in exchange when offering something to her.
  • Aerith and Bob: One has a Spanish name (Fernando), and another has a name that is more like a nickname (Fishface). The third brother is unnamed, known simply as Farmer.
  • Anti-Hero: Fishface actually dislikes Mizar, if only because he wants all remaining Tribals for himself and his brother. In Cerulean, for the price of three gold bars, he gives Vela a Tri-Rocket Launcher so she can overthrow Mizar more easily. In the case of Fernando, while his morality is left ambiguous, he does give Vela the access to the Mine in exchange of the Specialist Magazine, which he wouldn't do if he was truly evil, no matter how... desperate he was.
  • Evil All Along: It turns out that Farmer, the brother found in the mine, is indeed serving Mizar and plans to betray the Jet Force Gemini team by permanently throwing away one of the parts of the ancient Tribal spaceship (which he likely found within the mine). Fortunately, Vela manages to thwart his plan by transforming as a Tribal and receiving the ship part under the false promise that she'll bury it somewhere for him.
  • It May Help You on Your Quest: Fishface gives Vela a red key upon their first .... uh, "romantic" encounter in Sekhmet.
  • Naughty by Night: Running a mine in Rith Essa with his brothers isn't the only job Fishface has, it's only the one he has publicly. Later in the game, he can be found working as an emcee in Ichor's exclusive Big Bug Fun Club, where Juno and Vela can talk to him to request a song from a selected list.
  • Masturbation Means Sexual Frustration: Fernando begins feeling sexually frustrated due to his loneliness, derived from having to guard the entrance to the mines in Rith Essa. He asks Vela to give him something that can ease his mind (he doesn't directly tell her about the true nature of his "boredom", to avoid incommoding her); as a Fetch Quest, she can find an adult-oriented magazine in Eschebone and give it to him. As a reward, he gives her the key to open the entrance to the aforementioned mines.

    Ivana the Bear 
One of the last characters introduced in the game, Ivana Bear is a quiet, peaceful bear who resides in a destroyed castle in Water Ruin. There's only one thing she wants, and is to sleep. But the noises of the scared Tribals are preventing that.
  • Beary Friendly: Despite being a bear, she's very gentle. The only bad thing regarding her is the difficulty of finding a single pair of earplugs to help her sleep.
  • Fetch Quest: She happens to have one of the parts of the ancient Tribal ship, and she'll gladly give them to you... after you find a pair of earplugs in S.S. Anubis.
  • Species Surname: Apparently, Bear IS her surname.

    Diamond Geezer 
The game's resident shopkeeper. Despite looking like a flying drone, he's willing to lend his services (namely restore health and ammo for all weapons) to the Jet Force Gemini team in exchange of a few Tokens. He can be called by activating a monitor that operates with the power of a red diamond.
  • Intrepid Merchant: He can be found in several worlds in the game, including hostile ones like Ichor and Eschebone.

Villains and Bosses

    Fet-Bubb 
The first boss in the game, and the resident monstrosity of the Tawfret Castle. After Juno repairs Floyd in a prior area (namely the one where he met and helped Gimlet), the two venture into the ruins of a castle, now filled with Drones of all types. At the end, they reach an altar within the castle where a giant, fanged beetle-like insect approaches them.
  • Attack Its Weak Point: First the fangs, then the antennae and finally its face.
  • Big Creepy-Crawlies: It's an enormous dark-brown insect with shining fangs and yellow eyes.
  • Flunky Boss: During the start of the battle, it releases bats from its mouth by shaking its fangs.
  • Energy Weapon: It can shoot a large, thick blue laser beam (identical to those shot by the larger Drone units) when it shakes one of its antennae.
  • Shock and Awe: When its HP is low and both its fangs and antennae are destroyed, it releases a large electric attack towards Juno.
  • Shockwave Stomp: By merely pounding the floor with its legs, it releases thick, orange-colored energy waves that spread through the floor. They're easy to dodge by jumping, though.
  • Shout-Out: Its name is a distorted variation of Boba Fett of Star Wars fame.

    Lurg 
The second boss in the game, Lurg is a high-tier lieutenant that lurks through the foundry network of Ichor. After Vela defeats the majority of the Drone army located in the military base, she arrives the foundry and is greeted by the gargantuan, slug-shaped monster. The Drones, knowing that they have Vela right where they wanted, give Lurg the proper salute and wish it luck in the battle.
  • Attack Its Weak Point: The upper antennae, then the background belly, then the arms, and finally the head.
  • Convection, Schmonvection: Like Juno, Lurg is completely unaffected by lava. It's how it manages to live within the foundry, after all.
  • Insect Queen: In addition to its slug-shaped body, its face and front arms give it the looks of an ant queen, though it's never explained whether it's a Drone queen, or even if it's female at all.
  • Multi-Armed and Dangerous: All of its arms are, in a literal sense, firearms.
  • Stationary Boss: Since both Lurg and Vela move at a constant speed around the foundry, the relative position of each remains the same, save for Vela moving sideways around the platform that sustains her. Averted after Vela destroys the boss's background belly, however, since the latter will now move freely through the air and Vela will have to aim more precisely.
  • Weaponized Offspring: During the first phase of the battle, it throws onto Vela larvae that explode after a couple seconds, forcing her to move sideways to dodge them.

    Mechantids 
A pair of giant praying mantises that serve the collective role of the third boss in the game. After Lupus finishes exploring the digestive system of the giant worm where he entered in Eschebone (and that means exiting back to the overworld by the worm's rectum), he reaches a large volcanic wasteland where he witnesses a Tribal being pursued by the Mechantids, and approaches them to distract them and allow the Tribal to escape. Knowing that he's the new target of the big insects, he prepares for a battle that is much more intense than those of Juno and Vela.
  • Attack Its Weak Point: For both Mechantids: The arms, the tails and finally the heads.
  • Attack of the 50-Foot Whatever: It's the attack of two 50-Foot praying mantises.
  • Battle in the Rain: Although the atmosphere of Eschebone is already cloudy and rapid-changing to begin with, as soon as the battle starts it darkens further and lighting bolts are added.
  • Didn't Need Those Anyway!: Unlike the other bosses, the Mechantids aren't affected negatively when they lose their parts, as they actually increase the power of their projectiles.
  • Dishing Out Dirt: The Mechantids shoot meteor-shaped rocks from their arms, and from their heads when they lost all other breakable parts.
  • Dual Boss: The Mechantids attack by turns, switching positions whenever Lupus manages to rip apart one of their body parts.
  • Missile Lock-On: The Mechantid that isn't attacking Lupus directly will launch a pair of missiles from its tail, aiming directly to where the canine soldier is. They're launched to opposite directions, but move towards Lupus with an oscillating trajectory.
  • Shockwave Stomp: During the battle's intro cutscene, one of the Mechantids attack Lupus with a shockwave by pounding the floor, but this attack is never used during the battle.
  • Slow Laser: Ring-shaped ones, they are shot from the tail of the Mechantid that is attacking Lupus directly.

    Mizar 
https://static.tvtropes.org/pmwiki/pub/images/jet_force_gemini_mizar_art.jpg
Concept art of a not-so-artsy villain.
The antagonist of the game, and the fourth and last boss to be introduced. Mizar is a giant insect who plans to govern the galaxy with fists of steel, taking down opposing groups with lethal force and conquering the vicine planets. The Jet Force Gemini team does their best to thwart his plans, unaware of how far he will reach to attempt his goals, what kind of things he will do when things don't go as he plans... and who catalyzed his abilities and thoughts since the beginning.
  • Attack Its Weak Point: Only his face in the first battle, the jetpack on his back in the first three phases of the second, and again the face in the final phase.
  • Big Bad: He's the primary force behind the Bug War.
  • Breath Weapon: He can release an icy breath during the two battles.
  • Dishing Out Dirt: During the start of every phase except the last in the final battle, Mizar uses his powers to lure multiple meteorites towards Juno.
  • Establishing Character Moment: How Mizar arrives his palace. He lands onto the central outdoor area with a gigantic ship that is Futuristic Pyramid. The cutscene is very long, but also very effective.
  • Eye Beam: In both battles, he can shoot purple spheric beams from his eyes.
  • Final Boss Preview: When Juno meets Mizar the first time, the latter easily defeats the former with an energy shot. But when Lupus confronts him, he manages to succeed against him. But this is only the first fight.
  • Final-Exam Boss: During the final battle, Mizar borrows several attacks and patterns from previous bosses in the game. He launches meteoric rocks and places himself from a distance like the Mechantids, uses electric attacks and red-colored Shockwave Stomps like Fet Bubb, hovers from one side to another to attack Juno more closely like Lurg in its second phase and, during the final phase, resumes the stationary sequence of attacks like he did in the Final Boss Preview in his fight against Lupus.
  • For the Evulz: In his way to luring an asteroid to planet Earth, and knowing that he lost interest in messing with the Tribals' planets, he programs the impact of several meteorites towards Gem Quarry from a computer, for no reason except show them his evil capacities for one last time.
  • It's Personal: After losing to Lupus, Mizar stops caring about invading the galaxy and escapes away from it by flying towards an asteroid... and then proceeds to reroute it towards planet Earth.
  • The Man Behind the Man: After Mizar's defeated in the final battle and all of his body except his head is shattered in pieces, the head falls and opens. It's revealed that Mizar himself is the disguise of Barry, King Jeff's brother. Knowing that it was Jeff and not him who inherited the role of Tribal King, he decided to forcefully take the helm of the galaxy's political system as a tyrant.
  • My God, What Have I Done?: It turns out that Barry only wanted to intimidate the Jet Force Gemini team after Lupus defeated him in his alter ego's palace, so he didn't actually intend to make his asteroid crash against Earth. Unfortunately for him, by the time he is defeated in the final battle, Mizar's body is destroyed and he is unable to make use of it to set the explosives that will detonate the asteroid. It required Floyd's Heroic Sacrifice to put the explosive in the right place and prevent the doomsday for Earth.
  • Shock and Awe: One of his most powerful attacks, it's a long electric laser beam he continuously shoots during the first three phases of the final battle, and it hurts a lot.
  • Shockwave Stomp: Like Fet-Bubb, he can create it by merely punching the floor; only he does it with his claw fists instead of his feet. In the first three phases of the final battle, he does it once and tries to return to his farther position (it's during that moment that Juno can shoot his jetpack to damage it).

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