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Godfrey's Lineage

Marika's first husband Godfrey, as well as their children and descendants. Also known as the Golden Lineage.

    Godfrey, First Elden Lord (UNMARKED SPOILERS) 

Godfrey, First Elden Lord (formerly Hoarah Loux, Warrior)

https://static.tvtropes.org/pmwiki/pub/images/godfrey_4.jpg
"Alas, I am returned! To be granted audience once more. Upon my name as Godfrey, the First Elden Lord!"
Click here to see him as Hoarah Loux, Warrior

Voiced by: Edward Rowe

"Long and hard didst thou fight, Tarnished warrior, spurned by the grace of gold. Be assured, the Elden Ring resteth close at hand."

Also known as the Lord of the Battlefield and Chieftain of the Badlands. Originally known as Hoarah Loux, Godfrey was Queen Marika's first king consort who fathered several demigods with her and fought the empire's ancient wars against the Giants, Dragons, and Storm King during the earliest days of the Age of the Erdtree. He lost the Erdtree's Grace at some point before Radagon rose as his successor, becoming the very first Tarnished.

Given the important revelations which come with the character's introduction during the game, Godfrey is a Walking Spoiler, so all spoilers are unmarked.


  • The Ace: Widely regarded as one of the greatest warriors to ever live, to the point Radahn desires to be like him instead of his own father, Radagon. And unlike the other few candidates for that title in the setting, Godfrey was not born a god; he became that strong on his own.
  • Action Dad: Godfrey has three sons with Queen Marika (that we know of) and is one of the most powerful characters in the series, as his reputation, influence, and his boss battle demonstrate.
  • Affably Evil: Godfrey is a brutal, bloodthirsty warmonger responsible for a truckload of suffering, but when you finally meet the guy he's shown giving his son a tender farewell, and following that he treats the Tarnished with impeccable politeness. Not even death can break his composure, as he commends the player for besting him in his final breaths.
  • Allegorical Character: Godfrey represents the inherent savagery of humanity and the "survival of the fittest" power structures of many premodern civilizations that were transformed as said civilizations became more complex. He's a battle-hungry barbarian warlord who is merciless to his enemies and has no higher goals other than slaughter and glory. His bloodlust was so unbridled that he had to physically transform himself by grafting a supernatural lion to his body to rein it in. He values personal strength above all else and believes it to be the only relevant factor to who should rule, a fact reiterated on the description of his gear.note  When civilization advanced into the current era, he lost favor and was eventually replaced by Radagon, who while also a great warrior is as notable for being a scholar and who achieved his greatest "conquest" with diplomacy rather than violence. Adding to this is that his companion Serosh is the king of beasts, once-wild creatures granted intelligence by the Greater Will, and he has to kill his companion to revert to his natural state of viciousness.
  • Ambiguously Related:
    • To you, the Tarnished. Godfrey was the first Tarnished alongside his army, and a few times in the game (most notably in Margit/Morgott complimenting the Tarnished that 'warrior blood must truly run in [their] veins.") it's indicated that the player Tarnished is a descendant of Godfrey or a descendant of one of his warriors. If Godfrey himself knows the answer to this, he doesn't particularly care to mention it when meeting the Tarnished.
    • To Nepheli Loux. They both have the same last names and both obviously hail from the same tribe of the Badlands, though whether Nepheli is a descendant of his or even a direct (estranged) daughter, or 'Loux' is simply an identification of the whole tribe, is unknown. Interestingly if her questline has been followed to completion Nepheli can join the Tarnished for the fight with Godfrey, the only NPC Summon that can unless you follow the Frenzied Flame ending.
  • Ambiguous Situation: When the Player Tarnished encounters Godfrey at the end of the game, it's revealed that he can still see the light of Grace and it's pointing towards the Player. Does this imply that he and Marika were simply using the Tarnished to clear a path to the Erdtree and then discard them so that Godfrey can become Elden Lord once again? Or does it imply the opposite; that the light of Grace isn't actually pointing at the Tarnished and is merely pointing away from the Erdtree, implying that Godfrey is not meant to become Elden Lord? The fact that he can still see the light of Grace yet doesn't revive after death muddles this issue even further.
  • Animal Motifs: Lions. His animal companion is a huge and old-looking white lion, and his hair resembles a lion's mane. Lions are associated with power and regality, and were also a symbol of warrior heroism, fitting for a barbarian king. Also, the social hierarchy in a pride of lions is matriarchal, which perfectly reflects Godfrey's status as Elden Lord; while he ruled over the Lands Between, he did so with Marika being his direct superior since she is a god.
  • Anti-Villain: Godfrey was one of the key individuals who began the Age of the Erdtree, directly responsible for the extermination of Fire Giants and the bloody conquest of the Storm Lord's domain (even personally slaying "the lone hero fighting for vengeance" against him at the Siege of Castle Morne). However, he was also said to be an honorable and fair ruler, going as far as to suppress his own bloodlust to carry himself as a proper Lord. Furthermore, while he allowed his sons Morgott and Mohg to be raised in a sewer, he also apparently ensured they had decent education (judging by their competence in various fields) and in his sole on-screen interaction with one of them, treats Morgott with immense tenderness. He is also very honorable and even courteous in his interactions with the player Tarnished, being one of the very few foes who treats them as an equal and fellow warrior. In fact, the only antagonistic trait he displays once he shows up is his goal: reclaim his throne as the First Elden Lord, which goes against the Tarnished's. Even then should he be defeated, Godfrey takes his defeat with grace and merriment at the Tarnished's success.
  • Asskicking Leads to Leadership: As the First Elden Lord and the tribal warlord of the Badlands, Godfrey commands immense authority, and is quite possibility the greatest warrior to have walked the earth. This also applies to his beliefs regarding people in power, as he states to the Tarnished should he kill them in his second phase: "a crown is warranted by strength." Godfrey sees personal prowess in combat as the only relevant factor in deciding who should rule the Lands Between, though downplayed as he does have certain values regarding how a Lord should conduct themselves, to the point of suppressing his own bloodlust for his kingship. He's also not a hypocrite about it, complimenting the Tarnished if they manage to kill him.
  • Ax-Crazy: There's a reason he has a Restraining Bolt - without it, his bloodlust is downright nightmarish, and the fight becomes more like battling a wild animal than a human being. He's not completely mindless, as his Graceful Loser quote after his defeat illustrates, but he's a long way from conventional sanity, to the point where it's implied to have played a role in getting him and the Tarnished exiled in the first place.
  • Back from the Dead: Hoarah Loux met his end long before the Shattering, with the game's very opening scene showing his corpse and Serosh hung up on display somewhere. He was brought back to life like the rest of the Tarnished's kind after the Shattering, but he technically gained that title long before his death, during his exile; see The Reveal below.
  • Baritone of Strength: Speaks in a deep, rich voice with dignified, authoritative cadence befitting his station as First Elden Lord. When he Turns Red he adopts a much gruffer, snarling tone.
  • Barbarian Longhair: He kept his blonde hair long and unkempt, almost like a lion's mane.
  • Barbarian Hero: He fits the archetype very well; a powerful Chieftain from the badlands who is covered in kingly, but still Barbarian-esque armor and armed with a powerful magical axe. He is also an honorable but absolutely brutal Might Makes Right Lord.
  • Barbaric Battleaxe: He wields a massive double-headed axe that had one head broken off during a battle. As his ideology states that the strongest rule, it is pretty telling that he uses this massive war-torn weapon. And that's just in Phase 1. In Phase 2, he discards his axe and most of his armour to fight you with only his bare hands. It doesn't get much more barbaric than that.
  • Bare-Fisted Monk: As Hoarah Loux, he'll fight barehanded, with nothing but kicks, swipes, stomps, and flying powerbombs.
  • The Berserker: In the first phase, he seems to be channeling Tranquil Fury by attacking the player with vicious, but controlled brute force via his greataxe swings. However, it's not until he shatters his weapon he really starts channeling this trope, becoming a raging fury of death, with erratic swings of his limbs, screams which might as well be a beast's roar, and being so angry to the point one of his kill animations is to rip apart the player with his bare hands.
  • BFS: His personal weapon is a golden greataxe that is about as large as him, with its right side shattered, which is said to have happened during a massive battle during the "Long March" of the Tarnished outside of Lands Between.
  • Blood Knight: So much so Serosh was actually there to keep his bloodlust in check when he became lord. Once Godfrey slays him, he lets his blood boil rampantly. His lion insignia is also notably on the murals and floors in all of the colosseums, which were retained in the fiefs of Godrick and Radahn even as the practice of ritual combat was supposed to have died out under his successor, Radagon.
  • Blood-Splattered Warrior: After killing Serosh, Hoarah Loux spends the remainder of the fight absolutely drenched in the lion spirit's blood.
  • Bling of War: Wears a set of ornate golden armor and a blue cape while splitting his enemies with a fancy golden axe.
  • Boss Tease: You fight a golden phantom of him long, long before you encounter him in the flesh, and the phantom's moveset is lifted from his first phase in its entirey.
  • Chekhov's Gunman: Twofold.
    • Regarding his identity as Godfrey, various items and spells mention the First Elden Lord, his exploits during the War against the Giants and the mystery of his exile. Then he shows up barring the path to the Elden Throne, wishing to reclaim his Lordship.
    • Regarding his identity as Hoarah Loux, by the time the player has reached Ashen Capital, Hoarah is the only important Tarnished mentioned in the opening who remains unaccounted for. It's when the First Elden Lord himself sheds his armor and Serosh he reveals he is Hoarah Loux.
  • Clipped-Wing Angel: Played with. His second phase is in certain ways actually weaker than his first: many of his attacks have less range, his resistance to physical damage decreases due to him shedding his armor, and his grabs don't do quite as much damage as his first phase's four to six hit combos, as each grab requires a certain amount of wind-up (usually more than the combo would take) to do about the same amount of damage as two or three hits from his axe. He also triggers this phase once his health reaches below 45%, so a skilled player may actually beat the second phase faster than they did the first. However, he trades defense and consistent damage for a massive increase in speed, being able to easily dart across the entire arena and thus apply constant pressure on the player, greater single burst damage, as his ground slams do more damage in this phase and can be chained to kill players in seconds, and unpredictability, as he has many variations to his grabs, each requiring different dodge windows, that can chain from his ferocious swipe combos. Couple this with the fact that all his grabs are impossible to block, and the result is something brutally brief—either you end up victorious, or you're taking a trip back to your last site of grace.
  • Commonality Connection: His super move where he sticks his fists into the ground, "charges", and then pulls them out accompanied by an explosion and tons of rock shooting into the air in a localized area is highly similar to one of Beast Clergyman Gurranq's attacks, except more powerful. Unsurprising, since his regent and counselor Serosh has the title of Lord of Beasts, and some of his other moves (like the one where he makes spiky rocks shoot into the air by stomping) resemble the stone-manipulating Beast Incantations.
  • Crucified Hero Shot: When he (and Serosh) died as Hoarah Loux, his strung-up corpse in the opening cinematic is a dead ringer to Jesus. Ironically, his wife (who was the person behind his banishment) is also currently tortured and imprisoned in the exact same pose.
  • David vs. Goliath: Though Godfrey himself is massive compared to the player Tarnished, the first Elden Lord is still minuscule compared to his foes in the War against the Giants. Judging by the size of the Fire Giant and the colossal humanoid skeletons sitting around the world, Godfrey had his work cut out for him.
  • Deity of Human Origin: He was once the mortal chieftain of a barbarian tribe before ascending to demigod status as the First Elden Lord. Even after becoming Tarnished and cast-out from his throne, he appears to retain all of the power granted to him by his ascension.
  • Discard and Draw: Slaying Serosh and unleashing his repressed savagery results in him trading his battle axe and armor for Super-Speed and super powered wrestling moves; his attacks do less damage overall with less reach, and his defense also decreases, but he becomes unpredictable due to his awkward grab timings and is capable of quickly killing you in turn with his high burst damage, and his shockwave moves have longer reach.
  • Due to the Dead: His boss cutscene shows him cradling Morgott's corpse as it fades into wisps of light, and lamenting it's been too long.
  • Dull Eyes of Unhappiness: After felling the Stormlord and killing all the Fire Giants, the "sparkles in his eyes" were said to dim, due to having slaughtered his Worthy Opponent. This was likely also the sign that marked him becoming Tarnished.
  • Early-Bird Cameo: Twice. Hoarah Loux, his second phase, appears in the intro cutscene as one of the famed Tarnished (as a corpse for that matter). A golden phantom of him also appears as a mid-area boss during the player's first visit to Leyndell; presumably, it is him watching over the capital.
  • Equal-Opportunity Evil: While a brutal conqueror who ruthlessly slew whatever foe Marika sent him after, Godfrey judges others on strength of arms rather then their "purity" in the Golden Order's eyes. The Crucible Knights, despite their use and worship of heretical magic, were his personal troop, he eventually came to regret wiping out the Fire Giants after they proved to be such Worthy Opponents, and right before his own boss fight he pays due respect to Morgott (who defended Leyndell to his last breath) in spite of his Omenhood.
  • Even Evil Has Loved Ones: While he didn't appear to oppose Marika's awful treatment of him, Godfrey is shown to have genuinely loved Morgott, attempting to protect him from the player in Leyndell, and gently cradling him in his arms as he dies.
  • The Exile: The very first Tarnished, who apparently lost the blessing of Erdtree's grace after felling his last Worthy Opponent. After being exiled, it was said he took his kinsfolk and founded a powerful Barbarian Tribe across the sea, in the "badlands". He returns near the end of the game, when a clear path into the Erdtree is made.
  • Fantasy Counterpart Myth: A famed Barbarian Hero warrior who possesses great strength, wit and agility, an affiliation with lions in the form of his (in this case living) cloak, familiar and general appearance, is a Deity of Human Origin who was elevated into godhood after a series of brutal trials, famously slew the greatest of the Giants, and goes into a berserker state during his boss fight complete with classic wrestling moves that allowed him to take down every monster in his path to uniting the Lands Between? He's Hercules in all but name. He also shares traits with the Norse god Frey: he takes his name (which literally means "God (of) Peace"), and surprisingly, Frey's aspects as a god of peace and prosperity, as after the constant wars Godfrey was expected to rule over an age of prosperity and peace (at least, before he got exiled). Frey was also the god destined to fight and die against Surtr, king of the Fire Giants, while Godfrey took the lead against the Fire Giants and slaughtered them all.
  • Fatal Flaw: His love of battle. Godfrey was a brutal warrior, to the point that he had to basically graft a beast to himself in order to control the desire for battle, and act in a manner befitting a proper Lord. Exactly why Marika took away his Grace is unknown, but there are implications it was because he was too obsessed with battles to fit into the society created after Marika asserted control over the Lands Between. Regardless of why he was exiled, his military campaigns were characterized by brutality and mercilessness.
  • Fights Like a Normal: The only supernatural ability he displays is creating glowing shockwaves by striking the ground; he otherwise relies solely on skill at arms and his vast Super-Strength.
  • Five-Second Foreshadowing: Of the fact Godfrey and Hoarah Loux are one and the same; in the introductory cutscene the first time you challenge him there is a wide shot showing the two of you at the same time, and there is a tether of Grace originating from Godfrey and pointing towards the player, showing Godfrey is Tarnished just like you.
  • Flowery Elizabethan English: He speaks like this, a trait shared only by a few other characters in the game. It seems to be an indication of how old he is, being the first Elden Lord, and a deliberate affect as part of his act as a proper Lord. He still uses it even as Hourah Loux, Warrior.
  • Foil: To his descendant Godrick. Both are Lords, but while Godrick was born sickly and had to use power which wasn't his own to become a threat via grafting, Godfrey was already immensely powerful on his own and Serosh was only there to hold him back from going all out. This becomes apparent in their second phases, where Godrick has to graft a dragon's head to his arm for a power boost but Godfrey simply kills Serosh to unleash his true power.
  • Four-Star Badass: He lead Marika's armies during the empire's brutal period of expansion early in the Age of the Erdtree, and as far as we see his martial accomplishments are pretty much unrivalled. He conquered more or less the entire continent for his queen, wiping the dreaded Fire Giants out almost to a man and breaking the power of the dragons. Godfrey was at the forefront of all these fights, earning the title "Lord of the Battlefield". He was such a god-tier badass that Radahn spent his whole life trying to follow in Godfrey's footsteps rather than his own birth father's. His achievements apparently didn't end when he left his throne behind; the Long March of the Tarnished he led is implied to be a saga in its own right, with him leading his exiled army to victory in countless brutal battles.
    "He led the War against the Giants. Faced the Storm Lord, alone. And then, there came a moment. When his last worthy enemy fell. And it was then, as the story is told, that the hue of Lord Godfrey's eyes faded."
  • Frontline General: Godfrey was the strongest fighter in his army and valued personal combat above all else, so it's no surprise he invariably led from the front. He killed the mysterious Storm Lord in single combat, deciding the conquest of Limgrave, and at the Siege of Castle Morne he slew the vengeful hero who wielded the Grafted Greatsword in a duel.
  • Gameplay and Story Segregation: Like all Tarnished who can still see the guidance of Grace; Godfrey is supposed to possess Resurrective Immortality, yet he appears to die permanently at the end of his boss fight.
  • The Good King: While his wife was clearly the one calling the shots, Godfrey's rule was said have been just and fair. His successor, Radagon, is quite consistently always in his shadow, with his every action typically compared negatively with the beloved warrior-king by various characters.
  • Godzilla Threshold: Killing Serosh and unleashing his inner savagery is a last resort he does not undertake lightly; not only does he not do so until you've already depleted 1/2 of his health, the opening cinematic shows that he didn't do it even when he was killed the first time.
  • Graceful Loser: He takes his defeat rather well.
    Godfrey: Brave Tarnished. Thy strength befits a crown.
  • The Grappler: Unlike other bosses, who tend to only have one, highly telegraphed grab, Hoarah Loux has four grabs, each of which requires different timings to dodge, and he'll use these moves very frequently. Additionally, two of these grabs have very similar telegraphing, meaning he can switch between them to bait you into dodging at the wrong time.
  • Guardian Entity: Godfrey is accompanied by a spectral leonine entity called Serosh. At the beginning of the second phase, Serosh assumes a physical form to fight the Tarnished in Godfrey's stead, only for him to kill it and "transform" into Hoarah Loux.
  • Have a Nice Death:
    As Godfrey: Tarnished Warrior. 'Twas nobly fought.
    As Hoarah Loux: A crown is warranted with strength!
  • Hero of Another Story: Like his wife, he is a living legend with likely countless tales of his own. How he began as a chief of a tribe, how he became the First Elden Lord, the wars he waged in Marika's name, the Long March of the Tarnished he led outside of Lands Between, the wars he waged out there, up until his death under completely unknown circumstances. After his revival some time after the Shattering began, even his return trip to the Lands Between might have been a legendary journey of its own.
  • Hidden Depths: While he's a Barbarian Hero with a Might Makes Right mentality, Godfrey was knowledgable in statecraft and his rule was said to be honorable.
  • Huge Guy, Tiny Girl: He absolutely dwarfs the already inhumanly-tall Marika, being nearly four feet taller and thrice as wide.
  • Humble Hero: Implied with Godrey's true persona Hoarah Loux. He introduces himself simply as "warrior." No lofty titles like Warrior King or Strongest Man, not even Chieftan of the Badlands. Just a very brief job description.
  • Inexplicably Awesome: Just why Godfrey is so ludicrously strong is never elaborated on. One might be tempted to write it off as a product of the Super-Empowering he received upon claiming the title of Elden Lord, but lore details imply that this impossible strength was the entire reason Hoarah Loux caught Marika's eye in the first place. It also appears to be a trait unique to him, as another member of the same clan, Nepheli Loux, never displays anything close to Godfrey's level of physical ability (although she is at least tough enough to serve as a useful NPC summon in the battle against him).
  • Large and in Charge: Even by demigod standards, Godfrey stands out for being 13 feet tall (the third tallest after Radahn and Mohg, and he'd be a little taller than Mohg without the latter's horns) and his incredibly broad build, only surpassed by Radahn's implicitly unnatural one. It's not clear how he got so huge, as he was born a normal man (and Nepheli shows the Loux clan aren't just all giants), but it's to be an effect of the Super-Empowering he was given upon becoming Lord.
  • Late to the Tragedy: He returns to the Lands Between too late to stop the war, protect his wife, or save his children. The throne of Elden Lord is all that remains.
  • Lightning Bruiser: Exaggerated. Not only he is by far one of the strongest people in the Lands Between, he's also blisteringly fast for someone his size due to moving with the relative speed of a human-sized athlete. And that's even before he returns to his old identity as Hoarah Loux, Warrior...
  • Like Father, Unlike Son: Of his known demigod children and descendants, only three of them became genuinely wicked.
    • Mohg is a powerful blood mage and Evil Overlord whose evil matches his grotesque appearance. Unlike Godfrey, who loved his wife despite his exile and believed in earning power through strength, Mohg made a deal with an Outer God to help him gain dominion over the Lands Between. Mohg also lusted after his half-brother Miquella, whose Empyrean status gave him a legitimate right to the throne, and tried turning him into a god so he can get the power and authority that comes with being a divine consort.
    • Godrick, one of Godfrey's descendants, is a despicable weakling of a demigod who is infamous In-Universe for being a Dirty Coward, and is the tyrant of Stormveil who earned his title as "the Grafted" by grafting as many body parts he could onto himself to gain power. Ironically, Godrick idolized him and wanted to live up to his ancestor's great legacy... he just used extremely horrific means to try do so.
    • Godefroy is also another descendant of Godfrey. Like Godrick, he also turned to grafting, but was imprisoned for it after his capture by Dragon Knight Kristoff's hands.
  • Manly Man: Easily the manliest of the demigods, and likely one of the manliest characters in Fromsoft's entire history, rivalled only by General Radahn and Lord Isshin. Not only is he a barbarian king and mighty warrior who attained demigodhood through strength alone, he was also a wise and fair ruler and loving father to his children. Also, that spirit lion you were expecting to join him in battle? That was put there to hold him back, and when he gets serious he rips it apart with his bare hands and starts attacking you unarmed, shirtless, and drenched in its blood. And he is more dangerous like that than he was fully armored and wielding a gigantic axe. And despite being an utterly merciless adversary, he's a genuinely honorable fighter who views you as a Worthy Opponent.
  • Meaningful Name:
    • And a rather ironic one too: Godfrey in Germanic means "God (of) Peace", and the 'Frey' part in particular comes from the Norse god of fertility, prosperity, and peace. While this may seem contradictory to his barbaric, Blood Knight personality, it's important to remember that 'Godfrey' is a persona that he created so he could rule over an age of peace and prosperity of the Golden Order, thus forcing himself to be a 'god of peace'. Deepening the connection: Frey is the god who is destined to fight (and die at the hand of) Surtr, King of the Fire Giants, during Ragnarok, and in-lore Godfrey was the one to lead the war against the Fire Giants, whom he and his army would decimate to the last. Then again, technically the best way to make lasting peace with another race is to exterminate them.
    • His real name. The first syllable starts with an h, the third starts with an l. The same applies to the names Heracles and Hercules, whom Hoarah Loux is obviously based on.
  • Might Makes Right: Godfrey believes strength is the fundamental factor that determines a ruler. If the player Tarnished can defeat him, then they are truly worthy to become Elden Lord. Notably, Godfrey treats the Tarnished with respect and relinquishes the crown in his passing moments even if the Tarnished desires to rule over a horrifying land where everyone suffers (if they side with the Dung Eater) or destroy everything and let chaos take the world (if they become the Lord of Frenzied Flame).
  • Mirror Character: To the player Tarnished. He is a determined warrior, seeking ever stronger foes. Dead at the start of the game, resurrected by the same grace which had once spurned and rejected him. While he is a former Elden Lord and the very first Tarnished, and you are just a Tarnished of no renown (and likely one of the last to be revived), your grace given quest is the same. While most Tarnished eventually lose sight of the guidance of grace pointing you towards the next boss on your journey, you can see the very same rays emanating from Godfrey's body towards you. All Tarnished in the game except Gideon, you, and Godfrey had lost the drive to seriously become Elden Lord, and even Gideon loses it at the very last steps. In the end the only two Tarnished who could bring their given quest to the conclusion are Godfrey and you, and you must battle to see which one will be truly worthy of the crown.
  • Monster Progenitor: In addition to having being the first Demigod as Elden Lord, Godfrey was the first person to lose the grace of gold and become Tarnished, also making him one to you.
  • Muscles Are Meaningful: Godfrey is inhumanly muscular and so veiny that he looks like he began hitting the gym in his crib, and is strong enough to rip craters out of the ground with his bare hands.
  • Never Got to Say Goodbye: Heavily implied by his intro cutscene. You stumble upon him after he's evidently just reached the Elden Throne and discovered Morgott's body. Before he acknowledges you, he takes a moment to mourn how long it's been since he's seen his son, in a tone that implies some degree of pride in him despite his being born an Omen.
    "It's been a long while, Morgott."
  • Noble Demon: Godfrey is a bloodthirsty Warlord and Marika's first and primary tool of conquest, waging countless brutal wars that took no quarter, and having such an insatiable bloodlust that he needed to graft a spectral being to himself to contain it. However, he is still among the most honorable characters in the game, being one of the very few to compliment the Tarnished should Godfrey kill them and even taking his defeat with grace.
  • Noodle Incident:
    • The circumstances behind Godfrey's banishment are vague at best, with only spoken echoes of Queen Marika providing any context to the matter.
    • Like all Tarnished, Hoarah Loux was dead before being revived by a shard of Grace and called back to the Lands Between. Yet who and/or what managed to slay him is never elaborated on.
  • Not So Stoic: The one time you see him display an emotion other than honorable stoicism or berserker rage is when he tenderly cradles Morgott's body as it dissolves into grace, lamenting the time that's passed since they've seen each other.
  • Nothing Personal: Assuming he knew that the Tarnished killed his son, his philosophy regarding strength allows him to compartmentalize his sorrow over Morgott’s death separately from his battle with the player who slew him. In the battle to rule the Lands Between, the protagonist proved mightier than his son, that’s all there was to it, so there’s no room for grudges regarding such fair competition.
  • Outliving One's Offspring: Godfrey is shown cradling his son Morgott when you meet him. With Godwyn dead before the game starts and you potentially killing Mohg, Godfrey potentially outlives all his known children.
  • Papa Wolf: A hidden condition reveals Godfrey's first boss battle is triggered by attacking Margit in Stormveil, indicating he is projecting him in an attempt to protect his son.
  • The Paragon: Is viewed as such by warriors, Godfrey is worshiped as the apex warrior of apex warriors.
  • Recurring Boss: You fight him as a golden shade spirit before confronting him in person. The shade only has about half of his first phase's move set (lacking the largest Shockwave Stomp moves and the fissure explosion combo) and none of his second phase moves, and only has about 30% of his true form's health, making it a pretty disposable mid-level boss. Though the final phase of his second fight as Hoarah Loux arguably counts as a separate boss altogether since it shares zero moves with the shade or his own first phase.
  • Red Baron: The description for Radahn's armor calls him the Lord of the Battlefield, while as Hoarah Loux he was known as the Chieftain of the Badlands. It is however intentionally subverted in his fight: rather than attaching a grandiose title for his second phase like the other demigod bosses, he is only "Hoarah Loux, Warrior."
  • Restraining Bolt: The description for the Godfrey Icon states Serosh suppresses his bloodlust, as he vowed to conduct himself as a lord rather than a mere barbarian. Once the Tarnished gets him down to half health, he slays Serosh with his bare hands in order to unleash his bloodlust once again and fight as the raging barbarian Hoarah Loux, fighting barehanded with no shirt but putting up much more of a fight than before.
  • The Reveal: According to spoken echoes of Queen Marika, Godfrey and his fellow warriors were divested of the Erdtree's Grace and became Tarnished by Queen Marika's decree, because she wanted them to wage wars in a land far away from the Lands Between. Furthermore, Marika's intentions with Godfrey and his warriors seem to involve returning their Grace after their deaths, so they can return and rise back in the Lands Between, wage war again, brandish the Elden Ring, and "grow strong in the face of death".
  • Sacrificial Lion: A very literal version. Serosh, as revealed in item descriptions, is not merely an extension of Godfrey but in fact an entirely sapient and independent being in his own right, the king of the beasts, Godfrey's regent, and counselor to his children. Godfrey gorily kills him with his bare hands to prevent him from holding back his base savagery, representing his reversion back to the bloodthirsty Hoarah Loux.
  • Shared Signature Move: He shares a similar move to his descendants, Godefroy and Godrick, in the form of winding up a massive, earth-shattering overhead slam with his axe (and in his second phase, just doing a massive Shockwave Stomp) which requires lifting up one leg in the air, sumo-style. Notably, both he and his descendants share this move with the Fire Giant, last of a race Godfrey and his armies drove to near extinction.
  • Shockwave Stomp: Godfrey possesses several varieties of the move. One consists in him stomping the ground with his feet to create a shockwave in a triangle in front of him. He can also do it with an axe, charging the ground with energy in a line both in front and behind him. He can also follow a Ground Pound with several shockwaves, charging the ground with energy in a circle around him before unleashing it.
  • Shoot the Dog: He mangles Serosh to death so he can fight as himself. The lion offered assistance but Godfrey gambled on his unleashed brutality instead.
  • Skyward Scream:
    • Upon transitioning into the second phase of his boss fight, Godfrey throws his head back and lets out a terrifying roar. He can do it again when fighting and the scream is powerful enough to knock the Tarnished down should they stand too close.
    • Godfrey's companion Serosh, meanwhile roars to the sky as he is witness to Morgott's final moments in Godfrey's arms. Given that the beast and the Elden Lord have been effectively the same individual for ages, even experiencing their first deaths as one, it's likely Serosh was also present throughout Morgott's life as an extension of his loving father, and is expressing the full anguish Godfrey must be enduring behind his stoic demeanor.
  • Sleeves Are for Wimps: Godfrey wears an ornate armor and clothes underneath, but he leaves his muscles exposed and unprotected, which showcases his great physical strength.
  • Simple, yet Awesome: In contrast to all the earthshaking mystical powers wielded by the other Demigods, Godfrey's specialty is just being really, really, really strong.
  • Strong and Skilled: Alongside his inhuman physical strength, Godfrey is shown to be highly skilled with his Axe, and was known as the greatest warrior to ever set foot on the Lands Between.
  • Super-Scream: He lets out a mighty, booming roar after killing Serosh. He can use this roar as an attack in his second phase, not harming the player but still notably strong enough to knock them back even if they're blocking, allowing Hoarah Loux a chance to follow-up with his more devastating attacks.
  • Super-Strength: To such a level the rest of the demigods look like weaklings by comparison, Godfrey can do more damage to the Tarnished with his bare hands then most bosses can with high-level magic. He rips out huge chunks of the arena as part of his fight, sending dozens of stones flying, and several of his grabs involve punting the Tarnished far into the air as if he was throwing a baseball.
  • Took a Level in Badass: The entire point of him becoming a Tarnished was to further cultivate his already massive strength. In Marika's words: "wage war and grow strong in the face of death."
  • Transformation Is a Free Action: It takes him a decent amount of time to rip Serosh off of himself in order to power himself up as Hoarah Loux, and the player can only stand there and watch as he does it.
  • Turns Red: Almost literally. Like most late-game bosses, Godfrey becomes more powerful and aggressive at half-health, but in his case, rather than pulling out new powers or undergoing some transformation, he decides to just stop fucking around and give you a real fight. Thus, he kills his Restraining Bolt Serosh and totally stops holding back, proceeding to show you how he became "Lord of the Battlefield" while drenched in Serosh's gore and blood.
  • Undying Loyalty: Remains devoted to Marika even after she stripped him of everything he had and exiled him to die. When she revives him and his warriors and calls them back to the Lands Between, he does so without hesitation.
  • The Unfought: Not him, but his familiar Serosh. After completing the first phase, Serosh begins to turn corporeal, implying he will join the fight, but Godfrey proceeds to kill him. It turns out Serosh was something of a limiter for Godfrey, and his death means Godfrey can unleash his full brutality, changing his fighting style.
  • Universally Beloved Leader: Godfrey was a brutal warlord who honestly didn't care for the Golden Order's tenants regarding "purity", instead having a Might Makes Right mentality. But his rule was said to be a just one. Even when he became Tarnished, many look upon his time as Elden Lord fondly, with few, if any, saying anything remotely negative about it.
  • Unknown Rival: While plenty of information about Godfrey has come to light for the Tarnished before he shows up he was always framed as a historical figure, no longer directly relevant. Until the fight there was no reason for the Tarnished to think he was actively pursuing the same goal.
  • Villain Respect: How much of a villain he is is rather up in the air but he is certainly an antagonist. Despite this he treats the Tarnished with the deep respect they deserve having defeated everything else in their way to the Elden Ring.
  • Virtuous Character Copy: Of Lord Gwyn, for a given definition of "virtuous" as Godfrey is no saint. Gwyn and Godfrey are the first Lords of their kingdoms. But while Gwyn is an authoritarian patriarch who commands solely as the top God-Emperor, Godfrey was subservient to his wife and eventually had his authority taken away. Both of them killed a primeval species to make way for their own civilizations; but Gwyn was consumed by his hatred of dragons and never regretted his choice, compared to Godfrey, who saw the Fire Giants and their king as Worthy Opponent of the highest caliber, and fell into despair after helping Marika with their genocide. Gwyn was terrified of humanity and took many steps to limit their power, whilst Godfrey is a Deity of Human Origin who has nothing but respect for the human player character. Finally, whilst Gwyn was an Abusive Parent who mistreated his son Gwyndolin for being born with a scandalous deformity, Godfrey was a Good Parent who sincerely loved and cherished his own despite being born an Omen.
  • Walking Shirtless Scene: He sheds his armor and shirt on the second phase. This doesn't make him any easier to harm, or defeat. He was also shirtless during his first death before being revived by a Sign of Grace, as depicted in the intro cinematic.
  • Walking Spoiler: His second reappearance as a boss gives away who he originally was — a figure closely tied to the history of the Tarnished kind as well as Lands Between as a whole — further compounded by how he is the only notable roadblock after the burning of the Erdtree, the game's Point of No Return.
  • The Worf Effect: Widely considered the best warrior to ever live and by far the most powerful (former) mortal in the Lands Between... and it's implied that, when cast out of the Lands Between, he and his army of Tarnished fought an unknown opponent in the Long March that managed to put enough of a fight to break his signature axe. Later, he would die and get hung up and crucified onto a tree by, yet again, an unknown enemy, before being revived by Grace and returned to the Lands Between. Of course, he was still restrained by Serosh at that point, but the fact that this enemy managed to be trouble for an ex-Elden Lord and his army of veteran Giant-slayers that had never known defeat speaks volumes of how harsh the Badlands are.
  • World's Best Warrior: Widely regarded as the greatest warrior of his age, and still has a strong claim to the title after his return, rivaled only by Radahn, Malenia, and Maliketh. Beginning as a mere mortal chieftain, he rose to the status of Elden Lord through his overwhelming strength and military competence. As Elden Lord, he dueled countless fire giants, dragons, and the Stormlord, coming out the victor in all these conflicts, to the point where the lack of worthy opponents left to sate his lust for battle partially contributed to his loss of grace. While he lacks Malenia's completely unrivalled sword skill and speed, Radahn's prodigious talent as a battlemage and enchanted equipment, or Maliketh's insane agility and possession of the Rune of Death, his simple raw strength stands out from the rest of the Demigods and is all the more notable for lacking any other supernatural qualities.
  • World's Strongest Man: While Godfrey is an incredibly skilled warrior as his Axe Combos show, his greatest attribute is by far his sheer overwhelming strength, his every blow cratering the ground, creating shockwaves and eruptions. Notably, unlike other powerhouses, Godfrey does not appear to make use sorcery or incantations; his feats are the result of simple strength. His floor-pulling lava shockwave attack in his second phase is quite possibly the most destructive attack in the game that's not done by a Kaiju, creating a massive explosion and sending up tons of boulders within an area of dozens of meters. However, he takes quite a while to do it.
  • Worthy Opponent:
    • He and Malenia are the only bosses who show genuine respect towards the Tarnished Player Character. It's not unwarranted, given at this point, he's the only thing standing between the Tarnished and the Elden Ring.
    (Defeating the player, phase 1)': Tarnished warrior. 'Twas nobly fought.
    (Defeated): Brave Tarnished... thy strength befits a crown.
    • More tragically, his items outright spell out that Godfrey lost his Grace and became the first Tarnished the moment his conquests were over — Once there was nothing left in the known world to throw his greatest efforts at anymore, the light faded from his eyes and he became melancholic — and pliable to Marika's plans.
  • Wrecked Weapon: One good look at Godfrey's axe will tell an astute Tarnished that it used to be double-headed, but one head broke partially off at some point and he seemingly just kept using it or had what was left of the blade either reforged or shapen into a thick curved back spike. Given the amount of punishment he puts the axe through by splitting the earth, it must have taken a titanic effort to ever actually break it. Its original form isn't even available in the shop, which gives you the axe in its current state as well, though his golden shade counterpart depicting him prior to his exile does have (a projection of) the complete version.
  • Wrestler in All of Us: Once the player gets Godfrey to his second phase, he'll ditch his axe and start fighting barehanded with a particular fondness for elbow drops, clothelines, flying powerbombs, axe kicks that cause Shockwaves and rounding out his Bloodborne-like flurry combo with a chokeslam.

    Godwyn the Golden (UNMARKED SPOILERS) 

The Prince of Death (formerly Godwyn the Golden)

https://static.tvtropes.org/pmwiki/pub/images/1640013212_180_spoilers_de_elden_ring_que_ya_se_han_filtrado.jpg
Godwyn's final moments during the Shattering
Click here to see the Prince of Death

"O brother, lord brother, please die a true death."
— Miquella the Unalloyed

Also known as the first of the demigods. Once the most beloved of Marika's children, famous for having convinced his mother to show mercy on the Ancient Dragons, Godwyn would tragically become the first demigod to die on the Night of the Black Knives, kicking off the Shattering... except it didn't take all the way.

When the Black Knive Assassins took his life, they in truth only succeeded in killing his soul. And after his hero’s burial in the roots of the Erdtree, this unnatural state of half-death gradually transfigured Godwyn’s corpse into a monstrous cancer polluting the great tree’s roots with Deathblight, causing other dead to return to life and begin worshiping him as their Prince of Death.


  • The Ace: At the very least, he was not the most beloved of Marika's children just for his virtue and strength of character — during the ancient war between Queen Marika's empire and the ancient dragons, Godwyn played a pivotal role in their eventual victory by facing down Fortissax, said to be one of the greatest dragons at the time, and not only defeating him in combat but sparing his life and negotiating the dragons' honorable surrender and incorporation into the Golden Order.
  • Ambiguous Situation: Is the Prince of Death truly the mindless cancer it appears to be, or is there actually something left of Godwyn’s mind left? If Fia (one of its worshipers) is attacked by its throne in the Deeproot Depths, a gaggle of spirits will emerge to attack the Tarnished, which she attributes to Godwyn trying to defend her, something of an unlikely willful action for an Almighty Idiot to take.
  • Almighty Idiot: As the Prince of Death. Even locked in a state of half-death, Godwyn is still terrifyingly powerful, with his influence spreading all along the root network of the Erdtree and creating replicas of his eyes and face in unlikely spots across the Lands Between. But being killed in soul left Godwyn effectively braindead, with said influence being an inadvertent side effect of his half-death and Erdtree burial having a bad reaction. The Prince of Death functions essentially as a metastatic tumor that alters the Erdtree's behavior; it's only a god in the same sense that Chernobyl Reactor #4 is a grim reaper.
  • Astonishingly Appropriate Appearance: The Prince of Death resembles the Ningyo, a mermaid-like Youkai that is said to bring ill fortune to its captors, which aligns with Godwyn's murder leading to the Shattering.
  • Beauty Is Never Tarnished: An absolutely catastrophic aversion. In life he was renowned for his beauty, but in death his body has transformed into something so grotesque and bizarre that it's hard to capture in words what it even is anymore.
  • Big Brother Instinct: The statues in the Haligtree depict Godwyn embracing/protecting Malenia and Miquella, despite them being "only" half-siblings and the Haligtree being an affront to the Golden Order he represented.
  • Body Horror: Look closely at his corpse in the story trailer. Something is rippling under his skin, probably the Rune of Death itself. Then there's what happened to his body postmortem. His skin is blackened and rotting, his limbs have become stretched and merged with the roots of the Erdtree so it's hard to tell where he ends and it begins, his face has become flattened as if it has melted, and his head seems to have twisted itself 180° (compared to its position in the story trailer). Furthermore, his legs have been replaced by a giant fish tail, giving him the appearance of a grotesque merman, and the roots radiating out from his body have enormous eyes growing on them like pustules.
  • Body Motifs: His face, and more specifically his eyes, are a recurring symbol throughout the game. Due to some nature of his death, copies of his face are appearing everywhere that's been tainted by Deathroot, to the point where even living creatures like crabs in the Altus Plateau have copies of his abominable visage growing on their backs. Meanwhile, roots bearing his lifeless eyes can be found growing in places as far flung as Farum Azula.
  • Botanical Abomination: Although the Prince of Death stretches the limits of the word botanical — being a gigantic part-corpse, part-tumor, part-squid, part-fish... thing — it acts much like a parasitic plant does. From Godwyn's corpse, the Deathroot spreads along the roots of the Erdtree all across the Lands Between, causing Those Who Live in Death to rise from their graves and all other sorts of nasty business.
  • The Corruption: Whatever he's become is metastasizing all throughout the Lands Between. The roots radiating from his body can be seen all throughout the land, and you know they are coming from him as they tend to appear around the undead and if you look carefully, you can see his eyes growing on the roots. And the roots aren't even restricted by physical reality; you can find the roots growing in Farum Azula, which is floating off the coast with tornadoes circling around it, so there is no physical way the roots could reach it. The place is also teeming with undead. Aside from the undead, his presence also affects the living; the basilisks' appearance have been modified from previous games to have "eyes" that look like his, and certain crabs can be seen with his face on their backs.
  • Death of Personality: Going through Fia's questline would eventually reveal Godwyn is still technically alive... having his soul ravaged by the curse mark of one-half of the Rune of Death, then having his body left to bloat and rot in the Deeproot Depths. Due to this, his corpse was eventually given the epitaph "Prince of Death" by Those Who Live in Death.
  • Defeat Means Friendship: He essentially managed to apply this trope to the entire dragon race. Once he defeated Fortissax in combat, he spared the dragon's life and went on to convince his mother it's much better to have the dragons be on their side than as enemies. This act earned Godwyn Fortissax's friendship, and the rest of the dragons would follow to become part of Marika's empire.
  • Dies Wide Open: His "face" in his resting place in the Deeproot Depths has its eyes completely opened.
  • Facial Horror: His face is the most heavily mutated part of him, having deformed into a bizarre clam shape and twisted around 180 degrees so that it's upside down on his neck. To make things worse, replicas of it are starting to appear throughout the Lands Between, almost like a tumor metastasizing, to the point where it can even be found on living beings like some of the crabs. You can also find a talisman called the Prince of Death's Pustule, which is quite literally a pustule that was ripped from his face by one of his followers and turned into a sacred object.
  • Fantasy Counterpart Myth: He's described as being the most beloved demigod, and his death causes what is essentially the setting's equivalent of the Götterdämmerung, making him the setting's version of Baldr. Given the setting's use of Norse themes and imagery, this was almost certainly intended. To make it even more explicit; an old finger reader can be found in a secret area weeping about Godwyn's fate as "one who lives amongst the dead" (essentially in a state of not being truly dead, but not alive either) and the tragedy of him being denied a proper warrior's death, which is very reminiscent of the tragedy of Baldr and the Norse Pantheon's reaction to his fate, and is almost taken straight out of the Poetic Edda. After death, he becomes a deeply disturbing one of Hel/Hela. God of the dead (for a very loose definition of "god") with a half-human-half-corpse body (the living bits are mixed at random with the dead bits). Like Hela, Godwyn's current status is not something any sane person would envy; unlike Hela, who was merely a prisoner in Niflheim, Godwyn's situation is a bit more extreme. The Tibia Mariners also mildly invoke Naglfar.
  • Generation Xerox: To both of his parents in different ways
    • Physically Godwyn looked like a gender-swapped version of his mother, with long golden hair and a lean, muscular physique along with seemingly only wearing a long grey skirt and his arm bands for clothing much like Marika's halter-top dress. The similarity in his build and dress to Radagon's own could be some Foreshadowing about Marika's unique relationship with her second husband.
    • In personality he shared quite a lot with his father, both of them being renowned warriors who waged long and bloody wars against older powers in the Lands Between and were honored and praised for their exploits. Where Godwyn differs from Godfrey is that he ended the war with the Ancient Dragons through diplomacy and folding them into the Golden Order, whereas Godfrey settled for nothing less than the utter extermination of both the Stormlord's forces as well as the Fire Giants.
  • God of the Dead: Fits the Undead varient as The Prince of Death, with his corpse's infection of the Erdtree being responsible for the undead in the Lands Between while being worshipped by them.
  • Hair of Gold, Heart of Gold: Godwyn shared his mother's blonde hair and was said to be a compassionate person before his death. Even though the rest of his body became warped and bloated to the point of being unrecognizable after becoming the Prince of Death, his golden locks remain as the only things indicating the abomination he became was once Godwyn.
  • Hunk: Judging from the story trailer and the statue of him, Miquella and Malenia, it is evident that prior to his death, Godwyn had model good looks and an attractive athletic physique, as befitting of his prowess as a warrior. After his death left his body rotted and emaciated, arm cuffs he was wearing around the time of his murder now look more like loose bracelets, as he no longer has muscular biceps to hold them in place correctly.
  • The Heart: He was implied to have been this for his family while alive. Statues in the Haligtree seem to depict him as a kind older brother to his younger half-sibilings, Miquella and Malenia, and tensions between the siblings (and Godrick) only escalated to direct war after and because of his death during the Night of the Black Knives. He also ended the Ancient Dragon threat through befriending them, bringing about an age when mortal enemies separated by the Golden Order could thrive together. Sadly, even his corpse possesses a fragment of his charisma and uniting aura, as Those Who Live in Death are pacified and given an ounce of peace near the presence of the Prince of Death.
  • Hellfire: The Eclipse Shotel's Ash of War suggests he is somehow capable of imparting certain weaponry with the yellow-and-black flames of Death, which blight anything they touch with the curse of Death. Considering his current state, it remains unknown whether or not he can use these flames in a more direct manner.
  • How the Mighty Have Fallen: In his former life, he was one of the most powerful and most beloved demigod scions of Queen Marika. Then he was murdered in such a way that his soul was destroyed, but his body was not, denying him a true death. After he was buried underneath the Erdtree, his corpse transformed into a grotesque squid... merman... thing that seemed to have merged itself with the Erdtree, corrupting it and giving rise to Those Who Live In Death, while mindlessly spreading Death-based corruption in the form of eyes and/or his decaying visage.
  • Irony: One of the Golden Order's most famous and beloved champions (as well as the only one of Godfrey's sons to have not been born a cursed Omen) has in death become the source of a blight the Order reviles even more than Omenhood.
  • Light Is Good: Famous for his golden locks, angelic good looks, and his ability to summon golden lighting; Godwyn the Golden was known for his association with light, and was said to be an upstanding protector of humanity.
  • Like Father, Unlike Son: His descendant Godrick is his polar opposite — an arrogant, cruel, bigoted coward.
    • Godwyn himself seemed to have quite a different temperament from his father, Godfrey. While he no doubt inherited the first Elden Lord's might and combat prowess, Godwyn was famed for his merciful and friendly behavior towards outcasts and enemies; Godfrey, meanwhile, gave no quarter, and slaughtered every opposing force to the last. Godfrey was also so hungry for battle he was initially inadequate for statesmanship, while his son only occupied himself with war when his kingdom was put on the defensive.
  • Long-Haired Pretty Boy: As seen in illustrations and the CG trailers, Godwyn was quite handsome, with a soft, clean-shaven face topped by golden locks that streched down to his waist—evidently, he took after his mother more than his brawny father. He still has his long blond hair in-game, but the last word you would use to describe his present appearence is 'handsome'.
  • Meaningful Name: Godwyn's title is "The Golden" and he is the only child of Marika who was not born cursed. Morgott and Mohg were born Omens, Malenia was cursed by the Scarlet Rot in the womb, and Miquella was cursed with eternal childhood.
  • Nice Guy: Godwyn was terribly kind, best illustrated by his mercy and friendship towards the defeated Dragons.
  • Oxymoronic Being: Godwyn's mind is dead, but his body is technically alive despite being the host of the power of death. From the reaction of characters who knew him in life, his body can no longer be killed in the traditional sense, making him a dead immortal.
  • Plot-Triggering Death: His death kicked off the civil war known as the Shattering, causing the other demigods to feud amongst each other for runes. Most of the game's plot is the direct aftermath of the Shattering.
  • Posthumous Character: Godwyn dies before the main story.
  • Reasonable Authority Figure: Oh yes - as The Paragon, an All-Loving Hero, and the Ace even among the Demigods, Godwyn had managed to stop a genocidal war against the dragons in the past through the Power of Friendship alone. This, sadly, is also probably why he was killed - if the goal of the Shattering was a Forever War and/or to permanently end the Golden Order through civil war, an incorruptible peacemaker would be a serious obstacle alive and far more useful as a martyr.
  • Recurring Element: He seems to be Elden Ring's equivalent of Kos/Kosm, as characters whose actions and ultimate fates reveal disturbing lore about the general setting of their worlds. Kos was a Great One who was the benevolent patron goddess of the Fishing Hamlet, and was a beloved figure despite her worshippers transforming into Fish People from the eldritch parasites living on her. Godwyn was the widely beloved demigod Prince of his mother's empire, his notable achievement being the forging of an alliance with the Dragons by earning Fortissax's friendship. In Bloodborne, the cruelty visited upon Kos, her worshippers, and her newborn child is the darkest secret of the Healing Church and the original sin of both it and the Hunters, and the discovery of her corpse confirms that the horrors that have descended on Yharnam aren't due to the Great Ones themselves, but are the collateral damage of greedy, short sighted humans trying to use the Great Ones' power for selfish reasons. In Elden Ring, Godwyn's murder provides information on what caused the Shattering between his half-siblings and their descendants, and his ultimate fate is a sign of otherworldly influence on the Lands Between. While they're both The Unfought (due to being dead and spiritually braindead, respectively), it's their companions who can be interacted with — for Kos, it's her abandoned offspring, the violent and feral Orphan of Kos who lashes out in grief, while for Godwyn, it's his Deathbed Companion, Fia, a Well-Intentioned Extremist who wants to help Those Who Live In Death who can be friendly to the player.
    • He also shares many similarities with the Nameless King from Dark Souls III. They're both the (implied in Godwyn's case) firstborn of the setting's Top God, who were renowned for their martial prowess and were adored by those they ruled over. They both loved the dragons whom their empires fought a devastating war against; however, while the Nameless King betrayed his family to ally with the dragons, which led to the dragons being wiped out and the Nameless King being erased from history, Godwyn fought and subdued the dragons and brought them into the empire, ensuring their survival. Godwyn was the first Demigod to die, while the Nameless King outlasted all of the Gods of Anor Lando. Godwyn had his soul but not his body ravaged by the Rune of Death, becoming the Prince of Death, while the Nameless King was eventually affected by the Undead Curse. They are both associated with dragons and lightning, and have a particular dragon with whom they are very close (Fortissax/King of the Storm). Fortissax fought against Godwyn in battle and later sacrificed himself by entering Godwyn's dream to try and save his soul but failed and was killed by the Tarnished, while the King of the Storm fought alongside the Nameless King in battle but was killed by him instead of the Unkindled.
  • Shock and Awe: He's associated with golden lightning, and several incantations of his can be found, showing his mastery of the element. After becoming the Prince of Death, his lightning became what is now called death lightningsickly yellow and black lightning which releases clouds of Death-inducing miasma upon impact. His friend Fortissax is capable of using said lightning as well, due to having spent an unknowably long amount of time within the half-dead Godwyn's dreams.
  • Strong Family Resemblance: From what little we see of him prior to his death, Godwyn looks a great deal like a male version of his mother, having her golden hair and sculpted physique, but not to the beefcake-levels of his father.
  • Stuffed in the Fridge: A Rare Male Example; the player learns far more about the consequences of his death than they ever do about the circumstances of his life. Subverted in that while he's dead, he's far from gone.
  • Surreal Horror: The Prince of Death stands out as one of the most bizarre and disturbing things in the whole game. Many players have reported not even being able to tell what they're looking at the first time they lay eyes on him, as he's such a mismatched pile of different body parts that it's somewhat difficult to process that you're even seeing a single being. The fact that replicas of his dead, deformed face appear in other places in the Lands Between as a result of his curse spreading through the Erdtree's roots only adds to the horror.
  • Technically-Living Zombie: Despite being twisted into a rotting abomination, Godwyn's body is still considered alive. Albeit it in a way that strains the definition of the word to its limits.
  • Too Good for This Sinful Earth: He was described as the most beloved demigod, was a kind older brother to his half-siblings, and was responsible for integrating the Dragons into his mother's empire. Sadly, he was dead before the game even starts.
  • Total Eclipse of the Plot: As a reversal of Godwyn's Light Is Good symbolism in life, the Prince of Death became associated with the solar eclipse.
  • Undead Abomination: The Night of Black Knives resulted in the destruction of his soul instead of his body using a fragment of the Rune of Death, his spiritually braindead body branded with half of the Cursemark of Death. This permanently altered the cycle of life and death Marika had carefully established with the Elden Ring and the Erdtree, becoming a tumor within the Erdtree and spawning an entire race of undead that now plague the Lands Between. By the time the player finds Godwyn, his body has been mutated beyond recognition, its likeness finding its way all over the Lands Between and the only way to make it stop is to unleash Destined Death completely, undoing the Golden Order's concept of immortality in its entirety.
  • The Unfought: Even after discovering it, the Prince of Death can't be fought or destroyed. It's not even known if it can be destroyed, and the possibility of this is never brought up in-game. Hitting its tail gives the same visual effect as when your sword bounces off a stone wall, so it's a good bet it can't even be damaged through ordinary means.
  • Walking Spoiler: While he was introduced in the cinematic intro, he can be actually encountered in-game — his grotesquely mutated corpse can be found in the Deeproot Depths, while a huge replica of his flattened, rotting face can be found underneath Stormveil. He is not only the reason why Those Who Live In Death exist in the Lands Between, but his death also provides information on why the Shattering happened, and his ultimate fate is a disturbing sign of various otherworldly influences at work.

    Godefroy the Grafted 
https://static.tvtropes.org/pmwiki/pub/images/godefroy_the_grafted.png

A minor demigod of the Golden Lineage who, like many others of his line, took to Grafting in a desperate attempt to reclaim his ancestral power. During the First Defense of Leyndell, the Leyndell Knight Kristoff captured him. Following this, he was imprisoned in an Evergaol in the Altus Plateau.


  • Ambiguously Related: He's related to Godrick, but we don't know how. Given that they have literally the same character model, he's possibly a father or twin brother.
  • Body Horror: Just like his descendants, he's a giant ball of stolen limbs.
  • Dramatically Missing the Point: In the same way as Godrick. Godefroy is implied to have gotten the idea for grafting from Godfrey's grafting of Serosh, but failed to realize that Serosh wasn't there to enhance his strength- Godfrey was already as strong as he'd ever need- but to restrain it so that he could rule properly.
  • Hero-Worshipper: Implied to be one to Godfrey due to his name and dropping the Godfrey Icon talisman. He presumably started Grafting so he could be like his hero... not realizing that this was basically the exact opposite of what Godfrey did.
  • Named After Somebody Famous: In-Universe example. Godefroy is the French version of the name Godfrey.
  • Optional Boss: Like all Evergaol bosses.
  • Riddle for the Ages: Who exactly was Godefroy? What is his relationship with Godrick? How did he discover grafting? Was he apart of the Shattering, and if so, what role did he play? None of these questions are answered, as he was apparently so vile, that records of him were erased after his imprisonment.
  • Sealed Evil in a Can: After his defeat by Dragon Knight Kristoff, he was imprisoned in the Golden Lineage Evergaol with all records of him being erased. As indicated by his title, "the Grafted", he likely did some pretty nasty things to warrant his imprisonment. His crimes were so bad Kristoff was given the honor of an Erdtree burial for capturing him, which is pretty much the highest honor the Golden Order can bestow barring consortship.
  • Super Prototype: He presumably started grafting before Godrick and is much stronger than Godrick due to being an Atlus Plateau fight.
  • Uncanny Family Resemblance: Inexplicably looks more or less identical to his relative, Godrick.
  • Unperson: Almost no records exist of him, presumably due to whatever landed him inside an Evergaol. It likely had to do with the Grafting. The most we have to go on is that Kristoff’s ashes refer to Godefroy being captured after the First Defense of Leyndell (when it seems Godrick besieged the capital and was crushingly defeated), but his exact role in that is unknown.

    Godrick the Grafted 
https://static.tvtropes.org/pmwiki/pub/images/godrick_the_grafted_concept_art.png
"Forefathers, one and all! BEAR WITNESS!"
Voiced by: Ramon Tikaram

"Well... A lowly Tarnished... playing as a lord? I command thee, KNEEL! I am the lord of all that is golden!"

Formerly known as Godrick the Golden. The cruel ruler of Stormveil Castle and one of Marika's descendants through Godfrey. During the Shattering Godrick was humiliated countless times, and in the current era, has found himself trapped in Limgrave.


  • Acrofatic: He's more bulky than fat, but despite this, he can move around in a startling show of agility. Some of his combos in particular have him leaping around Slave Knight Gael style.
  • Adaptational Nice Guy: Fitting with its sillier nature, Road to the Erdtree makes Godrick more likable. While still a villain, he values his subjects and, when defeated in his goofy grafting contest, willingly surrenders his Great Rune to Aseo with no ill will. He's still a mass-murdering lunatic, but he's much more pleasant about it.
  • Affably Evil: While Road to the Erdtree still depicts Godrick as a butcher obsessed with assimilating limbs, he's notably a lot nicer and commending in the manga adaptation, acknowledging Aseo as a worthy challenger and treating his subjects with decency and respect.
  • Alas, Poor Villain: For such a vile, unpleasant man, his death quote is rather solemn, as in his dying moments he sees the homeland of the Gods again and reassures himself that he truly belongs there.
    Godrick: I am the Lord of all that is golden, and one day, we'll return together, to our home, bathed in rays of gold.
  • Ambiguously Related: The term "Demigod" is generally only used by characters who are the direct offspring or stepchildren of Marika. Several characters, however, call Godrick a "distant relation" with "diluted blood", as the last of the Golden Lineage. He might be one of the children or even grandchildren of Godwyn, which would make him several generations removed from Marika, as well as explaining why his official title of "The Golden" is shared with Godwyn.
  • Appendage Assimilation: How Godrick's grafting works. By dismembering someone and attaching/grafting their body parts to his own form or one of his creations, they gain the resulting limb's properties. Godrick's rampant grafting especially on himself has turned him into a shambling mass of limbs. This is best seen when Godrick chops off his left arm and replaces it with a deceased dragon head attached at the severed neck, upon which it comes back to "life" and starts roaring and spewing fire like an organic Arm Cannon.
  • An Arm and a Leg: Deliberately chops off his oversized left arm in his second phase to replace it with a dragon head.
  • Arm Cannon: In his second phase, he replaces his left arm with the head of the nearby dragon corpse, which then functions as a fire-breathing arm cannon. After you kill him, you can even get your own dragon head arm cannon from his memory.
  • Army of Thieves and Whores: After losing a majority of his Lordsworn Soldiers and Knights, and seeing many of the remainder desert and turn to banditry, Godrick barely managed to hold onto Limgrave by bolstering his army resulting in this; most of the men in his service are explicitly Kaiden Sellswords (mercenary Northmen who spend their off days raiding), Exile Soldiers (troops press-ganged from penal colonies), and Banished Knights (landless and disgraced knights). Godrick also has explicit civilians (Commoners and Nobles) pressed into direct military roles in his forts, a low we see no other lord sink to.
  • Artifact Title: Zig-zagged, in and out of universe: in the earlier promotional material, he was generally called "Godrick the Golden" and, in-universe, still claims to be "the lord of all that is golden" before he fights the Tarnished. In the game as printed, though, he's become more known for grafting body parts onto himself and is generally called "Godrick the Grafted" when a title is given for him at all. Later, when you meet Morgott, he explains the title shift did indeed occur in-universe, and his "Golden" title should be the correct one, but his behavior (which all of his more divine ancestors considered contemptible) doomed him to be known as "the Grafted".
  • Advertised Extra: Downplayed, but for a Starter Villain of little plot relevance it's still notable that Godrick was the very first character ever shown for the game, in the June 2019 announcement trailer. Marika, Malenia, Radagon, and Radahn show up in the same trailer in the following seconds.
  • Age Without Youth: He clearly inherited Immortality from his divine heritage but he’s the oldest looking demigod despite being the youngest of them all. His more distant heritage is presumably the reason for this.
  • Ax-Crazy: Godrick is not afflicted with a supernatural influence or brainwashing, but he is nonetheless completely off his rocker due to a combination of inherent instability/sadism and frustration at all his ambitions failing. He has slaughtered thousands of people and literally grafted their limbs to his horrible, malformed body, has torture chambers full of bags of human remains in his castle, chops off his own arm and sticks the bare bloody nub into a nearby corpse at the start of his second phase, and cackles like a maniac all throughout his fight with the Tarnished. Bonus points for actually wielding an axe, and for his battle taking place in a cemetery.
  • Bad Boss: If the Gatekeeper is any indication, Godrick is rather abusive to his subordinates.
    • Especially obvious when contrasted with Radahn. After the player kills Radahn, all the warriors who helped kill him reminisce about the great general and that this death in battle was all they could give him, but less than he deserved. After Godrick is killed, the Gatekeeper kicks his corpse and laughs.
  • Big Bad Wannabe: Styles himself as "the Lord of all that is Golden" and the true successor of Godfrey, but nobody else takes him very seriously, least of all the other demigods, and he only rules over a small, mostly destroyed region with an army of marauders and sellswords he had to cobble together after being crushed on the battlefield. He absolutely pales in comparison to the likes of Mohg and Rykard in terms of both power and malevolence, and ultimately comes across as a rather pitiful and contemptible character.
  • Blow You Away: Like Nepheli and the Banished Knights, he can "summon the storm winds" to generate powerful gusts of wind around him and even send them flying as projectiles. It gets even more lethal in his second phase when he adds fire to it with his dragon arm.
  • Body Horror: Godrick's forte. Through the crude art of grafting (kidnapping and dismembering people before affixing their limbs to himself or one of his creations) Godrick has managed to increase his rather meager power to the point where he's a credible threat to the Tarnished, at the cost of turning himself into a hulking abomination covered in writhing arms and legs. In addition to having at least six fingers on what are presumably his natural arms, Godrick has grafted dozens of arms onto his back and dozens of legs onto his legs. If that wasn't bad enough, in his second phase, he cuts off his own left arm and fuses a dragon's head to it. It's for this reason his epithet was changed from "the Golden" to "the Grafted".
  • Body of Bodies: Has increased his strength greatly by literally dismembering thousands of people and grafting their limbs onto himself. After he's killed, his original body can be found in his boss arena being desecrated by Gostoc, and he's revealed to be a small, shriveled thing underneath all the grafting.
  • Boring, but Practical: Godrick's Great Rune just gives +5 to all stats upon activation. Very simple compared to some of the other Great Runes, but 40 free levels is nothing to sneeze at, and the extra Vigor, Mind, and Endurance will actually provide a larger boost to HP, FP, and Stamina than Radahn's rune (which boosts them directly) until you start getting close to the softcaps.
  • Bullying a Dragon: For some reason, Godrick once made the extremely ill-advised decision to challenge Malenia in combat. The only reason he survived is because he begged her to spare him.
  • Butt-Monkey: According to Kenneth Haight, Godrick is something of a laughingstock despite his divine, rune-bearing status, with a reputation for being a coward.
  • The Caligula: On top of being utterly useless as a leader and having an Army of Thieves and Whores as his primary military force after getting all of his actual army killed in an ill-thought out attack on Leyndell, he’s completely nuts and spends most of his time kidnapping people, killing them, and harvesting their limbs for himself. Then it’s implied that he and his goons eats what isn’t grafted onto his body.
  • Dirty Coward: Sir Kenneth Haight disparages him as one, claiming he escaped an attack on the capital by hiding among the fleeing women (and the Mimic’s Veil item description describes him stealing Leyndell’s treasures as he went), then hid from Radahn in Stormveil Castle, then begged for his life after Malenia beat his ass in combat. Haight is the nominal ruler of the area Godrick is occupying with his army so he's hardly unbiased, but Godrick doesn't seem to command much respect from anyone he doesn't have power over anyway.
  • Disguised in Drag: According to Kenneth, he escaped an attack on the capital city by hiding himself among the fleeing women. Presumably this involved disguising himself as one, possibly through the Mimic’s Veil, though that only works with inanimate objects when used by the player.
  • Dramatically Missing the Point: An implied example. Godrick idolizes his ancestor Godfrey, who's known for having grafted Serosh to himself, so it seems likely that Godrick grafted himself in an attempt to be like Godfrey. What he didn't realize was that Serosh wasn't there to increase his power, but to hold it back so he could be a better ruler. By neglecting his subjects and using grafting purely to make himself stronger, Godrick has essentially become Godfrey's opposite.
  • Dual Wielding: An odd example, since the hands wielding his two great axes branch off the same arm.
  • Evil Counterpart: To the Tarnished. Just like them, Godrick is a relative nobody in the eyes of the Demigods who nevertheless refuses to abandon their ambitions of lordship; Even his art of Grafting (which tears out useful attributes of fallen foes and physically integrates them into Godrick's own body) can be seen as a much more grotesque version of the player's ability to claim the equipment of Bosses through their Remembrances. But while the Tarnished constantly braves impossible odds to make their goal a reality, Godrick is too cowardly to face the other Demigods on his own strength, instead futilely searching for a shortcut to power by stealing it from people who can't fight back.
  • Evil Is Hammy: Godrick may be a despicable demigod tyrant who is responsible for numerous atrocities, but his stage presence is off the charts, dominating both of his cutscenes with his boisterous, larger-than-life demeanor. Ramon Tikaram wasted no breath doing so.
    Godrick: [after grafting the dragon head to his arm] Forefathers, one and all... BEAR WITNESS!! [sprays the dragon's fire breath into the sky]
  • Evil Laugh: He sometimes lets out deranged cackles during his fight, acting as tells for his strongest move.
  • Fantastic Racism: Godrick has his followers conduct hunts for the Tarnished so they may be sacrificed and be grafted onto the Grafted Scions.
  • Fire-Breathing Weapon: Grafts a dragon head on his left arm when he hits his second phase which serves as a living flamethrower.
  • Fisher King: His seat of power, Stormveil Castle, is being torn apart by thorny vines. Note that thorns tend to represent sin in the game (for example, criminals like wearers of the Guilty Set, the Thorn Sorcerers, and Elemer of the Briar have thorns as part of their attire), so it's entirely likely (and indeed, the Marred Leather Shield floats this proposition) that the thorns are a physical manifestation of Godrick's cruelty tearing his lands apart.
  • Foil:
    • To Morgott. Godrick boasts about being the ruler of all that is golden and rules over decaying ruins with treasures and trash randomly piled around, guarded by an Army of Thieves and Whores who don't even respect him. Morgott rules over Leyndell, an actual City of Gold and one of the last bastions of civilization. Godrick dresses in elaborate robes and jewelry, while Morgott is said to hide all traces of his appearance under a concealing robe. Godrick turned himself into a monstrous abomination in a selfish attempt to get stronger, while Morgott was born one of the deformed Omen, yet is one of the noblest of the Demigods and far outclasses Godrick as a warrior with nothing but pure skill.
    • To Godwyn. Both have/had the official title of "the Golden", and both took on a new title after becoming hideous monstrosities. Godwyn was benevolent and heroic, a powerful warrior, and Loved by All. Godrick by contrast is one of the more outright villainous demigods, a scrawny weakling (underneath all the stolen limbs), and Hated by All. His grafting of the dragon head can be seen as his own twisted version of "befriending" the dragon he defeated (assuming he and/or his soldiers actually did defeat it and it wasn't already dead when he moved in), like Godwyn with Fortissax.
    • To Malenia. They're both among the youngest demigods who both split off from the Golden Order. Other than that, they're complete opposites in almost every way. Godrick is a pathetic wealking who has to steal strength from others through Grafting to pose any semblance of a threat, and even with that, he's still by far the weakest of the Demigods. Malenia is reliant solely on her own innate strength and skill, which is continuously being chipped away by the Scarlet Rot, yet is one of the, if not the, mightiest of the Demigods, to the point of being a contender for World's Strongest Man, along with World's Best Warrior. Godrick's grafting has left him with dozens of additional limbs and appendages that leave him a lumbering, ungainly, brute while Malenia has lost all but one of her original limbs yet still fights with extreme poise and finesse. Where Godrick is shown to be a hideous man even underneath his grafted body parts, Malenia, even after being ravaged by the Scarlet Rot, is still very beautful despite her deformities. Godrick is a General Failure who's military ventures end in abject failure, while Malenia is an extremely successful commander, who led an undefeated campaign against all multitude of foes even while under a number of disadvantages. Godrick is The Caligula and Hatedby All, with even his own followers despising him and lacking any sort of respect for him, as evidenced by Gostoc repeatedly insulting him and stomping on his corpse. Malenia is a Magnetic Hero who commands Undying Loyalty from her followers, to the point they're willing to fight alongside and support her even knowing it will inevitably lead to them to suffer agonizingly painful deaths. Godrick leads an Army of Thieves and Whores who are by far the weakest and most ineffectual of all the major factions in the Shattering, whereas Malenia's troops are among the best of them all, with her Cleanrot Knights in particular, explicitly being described as "the strongest in the Shattering". Lastly, whereas Godrick broke off from the Golden Order purely for the sake of glory, power, and the desire to prove himself "worthy" of his legacy, Malenia does so in order to support her brother Miquella, to the point of explicitly describing herself as his blade, and willingly gives up her chance at attaining the Elden Throne for herself in order to advance her brother's agenda, which is among the most selfless of all the Demigods.
  • From Nobody to Nightmare: Downplayed. Since the start of the Shattering Godrick has gone from an unimportant noble to a violent, power-hungry Serial Killer who's butchered hundreds and turned himself into a lumbering monstrosity. But even now he pales in comparison to the other Shardbearers and even his own servants hold little respect for him.
  • Generation Xerox: Surprisingly, he's not the first to have the title of 'Grafted'. The other holder is Godefroy, who appears to be a relative trapped in the Golden Lineage Evergaol, though the exact relation between the two is unknown.
  • General Failure: His attempted Siege of Leyndell (which is shown in detail in the story trailer) ended in complete disaster due to his poor leadership and lack of logistics; he was completely crushed by Morgott's forces, and most of his army was annihilated. And then Malenia showed up and dunked on him even harder at the outer gates of his own castle! This is all pretty clearly feeding into his obsessive desire to "prove himself" to his ancestors by the time the player meets him. By the time the Tarnished awakes his rule of Limgrave is visibly falling apart despite his last major defeat having been decades ago and none of his demigod relatives having taken action against him since then. His troops are barely containing the flood of Demi-Humans and Misbegotten pouring into Limgrave (while also being picked off by the local wildlife), much less taking any sort of offensive action.
  • Gonk: Even underneath his grafted body parts, Godrick is a hideous man.
  • Hated by All: He's feared and hated in Stormveil, but almost nobody, not even the abused commoners in his own keep, respects him. Gideon Ofnir also finds him very contemptuous and has nothing complimentary to say about him. After he's killed the gatekeeper of Stormveil can be found stomping on what's left of him and insulting him as "a pathetic excuse for a lord" and "craven to the bone". The only person in the entire game who treats Godrick with any respect is Edgar, Castellan of Castle Morne, who takes his lord's appointment as a mark of pride, though Castle Morne is far from Godrick's depravities.
  • Have a Nice Death:
    Phase 1: "Lowly Tarnished...thou'rt unfit even to graft..."
  • Hero-Worshipper: He has a huge painting of his ancestor Godfrey in the main hall of his castle, and should he kill the Tarnished in his second phase, he asks if Godfrey saw him do it. His anger at the Tarnished "playing as a Lord" is also probably because he sees it as an insult to the great Godfrey.
  • Hypocritical Humor: In some cut dialogue, Godrick insults "the Omen King" and the "rank, malformed twins" as unworthy successors to Queen Marika's throne compared to himself, implicitly because of their physical deformities. He clearly doesn't own a mirror.
  • Hypocrite: He disparages all of the Tarnished as his inferiors, yet what little threat Godrick does pose stems entirely from having stolen their strength for himself through Grafting.
  • I'm a Humanitarian: Judging by the contents of the kitchen and dining hall at Stormveil, Godrick and the other Grafted regularly eat the leftovers of their victims once they've taken all the valuable limbs.
  • Inferiority Superiority Complex: Despite being the ruler of his own kingdom, his subjects don't respect him at all (and quite understandably, considering he uses them as fodder for Grafting). Even before the Shattering, he was only distantly related to the godly lineage and thus never commanded as much respect as his more powerful and/or capable relatives, whether they were children of Marika or Radagon. Combined with being a descendant/grandson of Godfrey, the first Elden Lord, and Godwyn, the most well-regarded son of Godfrey and a powerful but noble demigod in his own right, he naturally would develop quite the raging inferiority complex that would drive him to depravity in an attempt to "prove" himself. Fittingly, his boss form is a massive, hulking amalgam of grafted body parts, while his true form is a pathetic, shriveled thing as big as a normal human, unlike some of his larger family members.
  • Informed Flaw: He's said to be a Dirty Coward (enough so to grovel for his life after challenging Malenia to a duel) yet he never begs for his life or shows any fear in his actual boss fight, even when he's losing.
  • Insult to Rocks: Disparages you as "unfit even to graft" in one of his victory lines.
  • Irony:
    • He clearly has a very low opinion of Tarnished, presumably unaware that the ancestor he practically worships and whose legacy he is obsessed with living up to is their Monster Progenitor.
    • Godrick is trying to use Grafting as a shortcut to reach Godfrey's legendary level of strength. While Godfrey's only use of Grafting (fusing Serosh to his back) was actually an attempt to make himself weaker.
  • King Mook:
    • Judging by his facial features and skin tone, Godrick seems to be of the same race as the Commoners encountered throughout his castle, though far healthier. This is most noticeable after he is defeated and if Gostoc is still alive, as the similarities between Godrick's severed head and Gostoc are obvious when compared side by side.
    • He's also one to the Grafted Scions; his internal label is GraftKing to their GraftSpider and they are essentially reduced versions of what he is (a very mildly-divine descendant of the Golden Lineage using grafting to reclaim their ancestral strength), though they might not count as 'mooks' given they're essentially minibosses.
  • Kneel Before Zod: He demands the Tarnished kneel to him both before and during the battle when he does his five-hit axe combo. Even the weapon skill of his greataxe is named "I Command Thee, Kneel!".
  • Leitmotif: Godrick the Grafted.
  • Last of His Kind: He's implied to be the only member of the "lesser" Demigods (nobles who can trace their lineage to one of Marika's offspring but are much weaker due to not being her direct children) to have survived the Shattering.
  • Lightning Bruiser: The mismatched array of limbs covering his body may be awkward and ungainly, but they give him surprising mobility for such an enormous monstrosity. His dash attacks in particular are fast and far-reaching, with peculiar trajectories that can throw off unprepared players (and give even prepared players limited room to dodge).
  • Like Is, Like, a Comma: He speaks in this manner in the Road to the Erdtree manga. Or course, it isn't meant to be taken all that seriously to begin with.
  • Living Weapon: The cutscene showing Godrick's transition to his second phase emphasizes the dragon head grafted on his left arm is somehow still alive.
  • Loser Deity: He's considered the weakest of the demigods in-universe, and between that and how he's feared and hated by damn near everyone, no one truely respects him, including his minions.
  • Lost in Translation:
    • There's a minor but important nuance that gets lost in Kenneth Haight's exposition about him; rather than calling Godrick an "up-jumped country bumpkin", he calls him よそ者 - basically, a foreigner. The former almost makes it sound like Godrick is native to rural Limgrave, while the latter makes it clear this isn't the case and recontextualizes the "bumpkin" localization as just a generalized insult on Haight's part. This adds further context to why Commander O'Neil and his Stormveil Exile Soldiers happily join Malenia after she and her army beat up Godrick and his, and why the Exile Soldiers and Banished Knights use the signature spells of Stormveil but Godrick's regular Lordsworn never do: he and his troops are foreign occupiers. This also contextualizes his death speech: when he's talking about returning "to our home, bathed in rays of gold", he's speaking literally, as Leyndell actually is the home of him and his troops, not Stormveil. Finally, it gives more meaning to why Haight is looking for a lord of "right and proper lineage" to take over Limgrave/Stormveil, and why he settles on Nepheli after she takes on the Stormhawk King's spirit ashes - he wants someone with actual ties to the place rather than another Godrick, and Nepheli being able to interact with the Stormhawk King proves this fact to him, increasing her Foil relationship with Godrick who never belonged there and had the Stormhawk King's ashes locked up after stealing the castle from its native inhabitants.
    • On that note, the Japanese version of the Veteran's Prosthesis says that Niall offered his leg in exchange for the lives of some defeated knights held prisoner, while English makes it sound like he offered the prosthetic itself. Niall's knights are all Banished Knights who use Stormveil spells, Niall himself is a clone of O'Neil, and he currently serves the Haligtree faction. This then explains the otherwise inexplicable detail of Godrick's grafted foot looking a lot like Niall and O'Neil's own missing feet. Note that he always stomps with that foot specifically when performing storm spells.
  • The Magnificent: Godrick's proper title, as elucidated by Morgott, is "Godrick the Golden", but due to his habit of splicing the limbs of Tarnished onto himself, he's become known as "Godrick the Grafted" instead.
  • Monstrosity Equals Weakness: The most monstrous-looking demigod after Rykard, and by far the weakest.
  • Multi-Armed and Dangerous: He has multiple arms grafted to his back as a show of just how power-hungry he's become.
  • The Neidermeyer: After squandering most of his troops on a failed siege of Leyndell, he was forced to resort to bolstering his forces with criminals, exiled or disgraced knights, and even commoners. None of them have any respect for him and what modicum of loyalty he can inspire in his subjects comes mainly from fear.
  • Noodle Incident: Kenneth notes he once insulted his relative, Malenia, who soundly beat him in combat and had him cravenly beg for his life. In the same breath, Kenneth mentions an incident where Godrick fled to Stormveil to hide from Radahn, which gets even less context.
  • Normal Fish in a Tiny Pond: He leads his own diverse and dangerous army and is physically strong enough to shatter stone and create shockwaves with his blows as well as leap superhuman distances despite likely massing several tons. All of this makes him a terrifying juggernaut compared to the residents of Limgrave. He slew enough Tarnished and other foesnote  that their limbs decorate his castle and is easily the strongest enemy you'll encounter in the first fifth or so of the game (Limgrave, Weeping Peninsula, Siofra River, and southern Liurnia), to the point that beating him is enough to get even Gideon to take you seriously. But compared to the rest of the demigods? He's regarded as third-rate competitor and weakling.
  • One-Winged Angel: Once you bring his life down to half, he'll deliberately chop off his own left arm, shove the bleeding stump into the nearby dragon corpse, and rip the head off it to use as a fire-breathing Arm Cannon.
  • Pummeling the Corpse: After you kill him, the gatekeeper who helped you enter the castle will be found repeatedly stomping on the head of his corpse as payback for all the crap Godrick put him through.
  • Reassigned to Antarctica: It's implied that this is at least partially the reason that he rules Limgrave; it's far away from Leyndell and there's nothing really important there, so he could be safely sent there to get him out of Morgott's hair. He and his men show a strong desire to return to their "home, bathed in rays of gold" in several lines, and Kenneth Haight says that Godrick doesn't really belong to Limgrave, unlike Nepheli.
  • Recurring Boss: He has a "second fight" in the form of his identical ancestor Godefroy above.
  • Scary Teeth: It's hard to see in-game, but on closer examination it's clear Godrick is missing several teeth and what he has are decayed. Likely another show of how wretched he is compared to his other Demigod kin.
  • Serial Killer: Of Tarnished, whom he specifically targets and kills in order to dismember them and graft their body parts onto himself. The sheer number of his victims is made eerily clear by Stormeveil's dining hall; hundreds of severed arms hang from the ceiling, and a nearby courtyard is filled with dozens of body bags.
  • Shockwave Stomp: He can do this by slamming the ground with the very top of his greataxe (which is flat like a hammer), and if you make his greataxe for yourself, you can do the same thing.
  • Signature Move: I Command Thee, Kneel!, where Godrick slams the flat-shaped part of his greataxe on the ground multiple times, creating massive shockwaves. The player can also use it should they obtain his axe.
  • Starter Villain: Godrick is the primary villain of the game's first explorable regions (East and West Limgrave, Stormhill, the Weeping Peninsula, and Stormveil Castle), and as such he is likely the first shardbearer you will fight and kill. It makes sense, as the game heavily spells out how much weaker he is than the rest of his family, so it only makes sense to target him first — and he'll still give you a rough time. Enia tells you not to get too cocky for beating him, as in her words he was "the runt of the litter."
  • Sketchy Successor: Godrick's lust for power stems primarily from a desperate desire to to live up to Godfrey's monumental legacy as first Elden Lord. Comparing their appearances (a giant warrior wielding a golden greataxe with a beast attached to their body) makes it obvious that Godrick is trying turn himself into a copy of his ancestor through Grafting.
  • Tiny-Headed Behemoth: He's practically giant, but his head is comically tiny. it's one of the first hints of how frail and puny all his grafting has left his actual body.
  • Transformation Is a Free Action: After you get his health down to 50%, he takes a full minute to cut his arm off and replace it with a dragon's head in a cutscene, during which the Tarnished is off-camera and politely waiting for him to finish, along with any summoned allies.
  • Uncommon Time: His first phase's theme is played on a 3/4 scale. It helps emphasize his unbalanced and chaotic nature as well as the desperate need to complete himself by adding on things to himself. His second phase adds on the dragon's signature 4/4 theme showing that it has made him more complete he is still very much off.
  • Unskilled, but Strong: Strong enough to shatter thick stone, but all the rampant grafting has left his body so lop-sided and malformed that Godrick can barely keep his balance. He even stumbles in some of his animations. On the other hand, he's at least skilled enough to use various storm spells (Storm Blade, Storm Assault, Stormcaller), and his axe actually has a pretty hefty minimum Dexterity requirement.
  • Valley Girl: For whatever reason, he's depicted as having this kind of dialect in the manga, along with constantly trying to follow trends in the capital (part of the reason he has grafted so many arms to himself is that palm reading is totes in right now).
  • Younger Than He Looks: He looks decrepit and Gostoc describes him as an 'old fool', and is by far the oldest-looking Demigod excluding Morgott, which makes it all the more surprising that he's actually the youngest of the demigods encountered in-game. While all the others are direct descendants of Marika, Godrick is at the very least three generations separated from Godfrey, if not more. His Age Without Youth could be justified due to his diluted divine blood.

    Morgott the Veiled Monarch (UNMARKED SPOILERS) 

Morgott the Omen King

https://static.tvtropes.org/pmwiki/pub/images/elden_ring_morgott__the_omenking.jpg
"Put these foolish ambitions to rest."
Voiced by: Anthony Howell

"Thy kind are all of a piece. Pillagers. Emboldened by the flame of ambition. Have it writ upon thy meagre grave: Felled by King Morgott! Last of all kings."

Also known as Morgott the Grace-Given, the Veiled Monarch, Lord of Omen, Prince of the Omen and Margit the Fell Omen. An Omen born of Marika and Godfrey who became the ruler of the royal capital Leyndell during the Shattering. As the protector of the Erdtree, he relentlessly hunts the Tarnished so they may not become Elden Lord.


  • Actually a Doombot: His Margit form is him possessing commoners from a distance.
  • Actually, I Am Him: Turns out "Margit the Fell Omen" is just a cover. Morgott is his true name.
  • Alas, Poor Villain: His death is treated very somberly, with him receiving a despairing Final Speech where he castigates himself as a failure despite all his efforts to hold the Golden Order together, as well as an emotional sendoff later in the game where his body dissolves into grace in his long lost father's arms. For added poignancy, the Omen mutations that saw him shunned and despised from birth disappear after his defeat, leaving his collapsed body gaunt and withered but entirely human (or, at least, as human as any of Marika's children are).
  • Alien Blood: Morgott's blood is a sort of sickly golden brown color, as seen when he vomits a torrent of it out during his boss fight. As it's a sign of his Omen status, Morgott is sickened by the mere sight of it.
  • All for Nothing:
    • Played with. Morgott knows that the Erdtree is barring all from entering and clearly harbors ill will towards all other contenders for the throne, yet he continues to defend the capital in the name of Golden Order regardless.
    • The Sentry's Torch reveals that Morgott took measures to prevent a second Night of the Black Knives, hinting at his initial care and protection towards the rest of his siblings. His actions both before and during the events of the game are hollow as the rest of his family still became corrupted by some measure and ended up tearing the Lands Between asunder with chaos.
  • Almost Dead Guy: After the Tarnished beats him, he will remain alive long enough for him to tell the Tarnished their mission is futile, before expiring. His body remains at the Elden Throne until Godfrey shows up and he dissolves into golden light in the First Elden Lord's arms.
  • Ambiguous Situation:
    • Why does Morgott leave his brother Mohg out of the list of people who were "willful traitors" when he clearly has intentions to become Lord? Is it because he was specifically focusing on those who had thrones prior to the Shattering? Is it because Morgott is too ashamed to speak of Mohg (or still feels affection for him)? Does he not regard Mohg as a traitor at all because Mohg never owed loyalty to the Order which spurned Omens? Does he even know of Mohg's activities, especially concerning Miquella? Does he even know that Mohg isn't still in the sewers, instead thinking the projection he left down there is really him?
    • There's no clear reason why his horns and tail disappear upon his death, something which isn't observed to happen with any other Omen. It's possible dying at the foot of the Erdtree in its defense "redeemed" him in the eyes of the Greater Will, as he is later seen dissolving into Grace when Godfrey reaches him, but this is only a guess. At the least it seems to be unrelated to his status as an Omen Demigod, as his twin Mohg vanishes in a cloud of grey mist when he is defeated like most other bosses, leaving no corpse behind to examine.
    • His entire childhood is at once rather vague and clearer than the other demigods; It's known that Morgott was never loved and that he is the son of Marika and Godfrey. However, these are also seemingly contradicted at a few points, namely the familiar and gentle way Godfrey cradles his body and refers to him by name, which seems remarkably tender for someone who supposedly never showed his son any love. He spent his childhood "kept underground" and "imprisoned", but whether that means the subterranean shunning grounds or a specially made-dungeon in the castle is up in the air. There is also the question of why he was in that situation: if it was by order of the Greater Will, if Marika ordered it herself, or if it was a rule that not even the Eternal Queen could circumvent (or wanted to).
    • Speaking of his backstory, how long Morgott was in the Subterranean Shunning-Grounds is also unclear. While it's clear he and Mohg were sent down there during infancy, it's important to note that not only is he very articulate, but Morgott excels in both statecraft and incantations — something he couldn't possibly learn while in the sewers. At what point did he leave and learn these skills?
  • Ambition Is Evil: Discussed. Morgott, who acts not on any personal desires but an inexhaustible sense of duty, speaks scornfully of the "flame of ambition" spurring on the Tarnished and his kin.
  • Anti-Villain: Morgott is partially responsible for the continued decay of the Lands Between due to his fanatical loyalty to the Golden Order and continues the brutal persecution groups not favored by the Erdtree. However he is sympathetic due to the extreme abuse he was subjected to due to being an Omen and he genuinely cares about keeping order in the Lands Between, unlike his siblings who used the Shattering as an opportunistic grab for power.
  • Badass Bureaucrat: His true forte among his siblings; Morgott's incredible skill in statecraft has left Leyndell one of the few remaining pockets of civilization in all the Lands Between, with the fiefdoms of the other Demigods having been near universally been reduced to Vestigial Empires.
  • Badass Cape: When the player encounters him, he emerges wearing what looks like a ratty-looking royal mantle which had become worn over time. He also calls himself "the last of all Kings", and proceeds to show the player why he should be taken seriously.
  • Barbie Doll Anatomy: Morgott isn't wearing anything under that tattered cloak, but no genitalia was modeled for him.
  • Better the Devil You Know: While the present state of The Lands Between is obviously far from ideal, Morgott continues to defend the Erdtree and opposes the Tarnished in their quest to become Elden Lord because he fears that this would make matters even worse. Should the Tarnished inherit the Frenzied Flame, or side with the Dung Eater, his fears turn out to be justified.
  • Beware My Stinger Tail: Morgott has a large tail with horns sticking out. He sometimes uses it in battle, particularly when it's being attacked.
  • BFS: One of the many weapons in Morgott's arsenal is a large sword of golden light.
  • Blood Magic: In his final phase, he can enchant his sword with bloodflame, making his next hits do much more bleed damage along with making it explode. It's rather out-of-place next to all his other light-based, golden abilities, and likely something he learned from his twin brother Mohg.
  • Body Horror: The right half of Morgott's face is covered in gnarled horns and tusks, and he has a warped tail. Furthermore, he has has stumps of horns above his left eye, implying that at some point someone, very possibly himself, cut them off (always an extremely painful and near fatal procedure for Omens).
  • Boomerang Bigot: Under his rule, Leyndell has continued to discriminate against "impure" people: Misbegotten are still mostly slaves, Albinaurics are often tortured (e.g. the Black Dumpling description), and Omens are either mutilated or imprisoned in the sewers. This all becomes really ironic when you learn that King Morgott is an Omen himself, even called the Omen King. His self-hatred is intense enough that wounding him during his last boss fight causes him to get mad not because you hurt him, but because you spilled his impure blood in the presence of the Elden Throne, disgracing it.
  • Boss-Altering Consequence: If you obtain Margit's Shackle before fighting him, you can use it to stun him up to two times.
  • Broken-System Dogmatist: Morgott remains loyal to the Golden Order and is willing to die defending it. This despite the fact that he knows the Erdtree has forsaken them all and that preventing anyone from becoming Elden Lord means nothing will improve, and despite being a member of a race the Golden Order openly enslaves and abuses.
  • Climax Boss: Morgott, befitting his status as one of the only mandatory bosses in the game, is effectively this for the late game. He is fought in Leyndell after traveling through at least two other bosses, and he serves as an obstacle to trying to reach the Erdtree. He's also a fairly tough fight, to the point you can summon Melina to aid you. From his fight onward, the player has a new task, the various endings begin forming, and the major twist in the plot is revealed; the Erdtree is denying anyone, be they Tarnished or Demigod, the right to become the next Elden Lord, and Morgott has no idea why but stubbornly maintains the status quo because the slow decline of the Lands Between must be better than defying the Greater Will.
  • Color Motif:
    • Gold. He's in charge of a golden city guarded by gold-armoured soldiers, his boss area is covered in gold, and his moveset features lots of unique, gold-colored Spontaneous Weapon Creation. This symbolically makes him the closest to the Erdtree of any of Marika's children, despite it rejecting him as a candidate for Elden Lord due to his status as an Omen.
    • Earth Tones. Despite being the Lord of Leyndell, a city swathed in gold and marble, Morgott wears a simple sackcloth robe, wields a wooden walking cane as a weapon, and his skin is a light slate grey with ashen white hair. The only part of his body that is golden are his irises, befitting his demigod status, but his overall color palette speaks to his relatively humble origins and shunned status as an Omen in spite of being one of Marika's children.
  • Contrasting Sequel Antagonist: Presents an interesting contrast to Prince Lothric; both are the sons of the ruling royal family born with a debilitating condition at birth, an implied mundane but still deforming one for Lothric, and an explicitly supernatural one for Morgott, and both have golden holy powers that they utilize during their respective fights. While Lothric became cynical and apathetic after being groomed since birth to become Human Sacrifice to the First Flame, Morgott was never expected to rule alongside his non-Omen siblings and yet took it upon himself to govern Leyndell while they warred with each other; Lothric's goal is to do nothing and wait for the First Flame to fade, so that the status quo of constantly linking the fire will end and all will be darkness, meanwhile not only is Morgott very active, hunting the Tarnished directly two different times and indirectly through the Night's Cavalry a dozen more, his motivation is to maintain the status quo at all costs even if he knows the world has been forsaken. They also both wear ragged robes that are unfit for royalty, but while Lothric was forced to always wear those clothes and had known none other, Morgott is implied to willingly dress the way he does despite being the de-facto ruler of the golden city of Leyndell.
  • Cool Sword:
    • His Cursed Blade, which is a dark sword covered in a mirror-like edge. It was said to be formed by his own blood, after he recanted his cursed existence.
    • The golden light sword that he can conjure appears to be based on a Carian Knight's Sword, if one were to look closely.
  • Crazy-Prepared: Aside from personally hounding any ambitious Tarnished in order to keep the Golden Order status quo, Morgott also ordered the creation of the Sentry's Torches so that a second Night of the Black Knives would never occur.
  • Crown-Shaped Head: Unlike the twisted horns of the other Omens, Morgott's horns protrude outward in a much more crown shape. While still asymmetrical, the motif does give him a regal, if primal bearing.
  • Dark and Troubled Past: Morgott, along with his twin brother Mohg, was cast into the Subterranean Shunning Grounds at birth and evidently spent a good part of his childhood chained to the floor by magic. Morgott internalized this abuse and came to believe it was deserved for his "curse", such that even after he was freed from the sewers and took the throne during the Shattering, he continued the official policy of throwing Omens into the sewers to die.
  • Degraded Boss: Not when he finally appears as Morgott, when he is far upgraded from the earlier Margit boss fight. However he can appear as Margit again without even a boss health bar in the battlefield outside Leyndall and while he is stronger there than his first appearance the improvements are not nearly enough to keep pace with the player's advancements since Stormveil Castle plus as it's outside Torrent can be used to negate his speed.
  • Despair Speech: His last words after his defeat at the hands of the Tarnished, lamenting both of their actions are All for Nothing.
    "Tarnished, thou'rt but a fool. The Erdtree wards off all who deign approach. We are... we are all forsaken."
    "None may claim the title of Elden Lord. Thy deeds shall be met with failure, just as I."
  • Determinator: He alone guards the Erdtree from those seeking the Elden Ring, and resorts to all means necessary to keep Tarnished away from the capital. As his boss fight progresses, he gets more and more desperate to finish you off.
  • The Dragon: To the Erdtree/Elden Beast, as the King of the Lands Between, guardian of the Elden Throne, and commander of its armies.
  • The Dreaded: During the Shattering and his time as the Fell Omen, he was feared gravely by many across the Lands Between, and even to this day his Night's Cavalry still stalk the land carrying on that legacy, let alone Morgott himself — who is all too willing to hunt after Tarnished of his own initiative.
  • Dual Wielding: Will start to wield his Cursed Blade in unison with his spectral weapons, mixing in strong strikes with lighter off hand hits.
  • The Dutiful Son: In contrast to his siblings and step-siblings, Morgott took his Great Rune and carried on ruling Leyndell, trying his hardest to help the empire weather The Shattering. Though he effectively failed by the events of the game (it was an impossible task, regardless) the description of his Great Rune says through his honorable actions, he had rightfully become Lord of Leyndell and was king even if the Erdtree would not recognize him (or anyone else for that matter) as Elden Lord. He also holds a contemptuous view of his other siblings, calling them all traitors and pillagers who destroyed everything in their power-lust and ambition.
  • Dying as Yourself: An ambiguous case, but his cursemarks seem to disappear when he dies, leaving him looking perfectly human, albeit tall and emaciated.
  • Everything Fades: Initially averted, as Morgott's body will remain lying in the Elden Throne after you kill him. After Godfrey arrives however, Morgott's body dissolves into grace in the exiled Lord's arms.
  • Fatal Flaw: Stubbornness and fatalism. He's spent so long trying to prove his loyalty to the Erdtree he refuses to defy it now, even though its rejection of all candidates for Elden Lord has already doomed his empire and will potentially doom the world. He was also so beaten down by the Golden Order's xenophobia that he internalized his abuse and refuses to see that the Golden Order he serves could be entirely wrong.
  • Fantasy Counterpart Myth: He shares a very similar story to Hephaestus, a baby of divine heritage who is cast down for a birth defect but later emerges from exile to serve the family that had rejected him. And even when their skills and loyalty should have given them respect, they were still denied it.
  • Field of Blades: His most dangerous attack; Morgott will summon from the sky a torrent of luminous longswords, and send them crashing into the earth, cutting the arena into four portions, in which crossing over them will deal large damage.
  • Final Speech: One of the few characters in the game to receive more than a couple lines upon his death. As he lays dying in the Elden Throne, his horns and tail disappear and he ruefully mocks your intention to become Elden Lord, saying you're doomed to failure the same as him.
  • Foolish Sibling, Responsible Sibling: Seeing how he denounced his siblings as "traitors", Morgott definitely sees himself as the Responsible to his siblings' Foolish. This is more self-delusion than fact though — Morgott is in fact ensuring the Lands Between will slowly die with his actions, and fully aware of it, he just justifies it with the assumption that doing anything else is obviously worse because the Erdtree knows all. His siblings are all warlords, but so is he, and unlike him, Miquella/Malenia and Ranni at least had end goals for the Lands Between that involved living.
  • Four-Star Badass: He absolutely annihilated Godrick's forces during the Siege of Leyndell, forcing the arrogant bastard to retreat all the way to Limgrave where he's still licking his wounds several decades later. The intro cutscene also implies he defeated General Radahn, possibly in personal combat! Overall he has the most known major victories of any belligerent in the Shattering (decisively defeating Radahn at the First Defense of Leyndell, Godrick at the Second Defense of Leyndell, arguably Rykard at the Gelmir battles and Siege of Volcano Manor,note  and many minor threats like the Tarnished running around, the dragons that attacked Leyndell, and the monsters and raiders who prowl the Altus countryside) though surely much of that is down to him inheriting the largest and wealthiest fiefdom and focusing almost entirely on defending it.
  • The Friend Nobody Likes: Despite his position, Morgott was one of the least-liked of the demigods, as he was born an Omen which the Golden Order shuns. It's shown Godfrey, at least, genuinely loved him.
  • Frontline General: Fought on the front lines of many of his battles under his alias Margit the Fell Omen. The intro movie shows him personally dueling General Radahn at the gates of Leyndell, and it's stated he went out under this guise many times with the Night's Cavalry to personally hunt and kill particularly troublesome Tarnished.
  • Fragile Speedster: In his last fight, he's this. While tremendously powerful compared to 99.9% of fighters in the Lands Between, he actually has relatively low durability and damage output for such a late-game boss and you can melt him in short order if you can chain together a consistent offense.note  In fact he has less health and resistance than the generic Draconic Tree Sentinel you killed to get in to Leyndell in the first place. He is, however, probably the second-fastest major boss after Malenia, and his long and swift combos often have little delay or wind-up.
  • Friendly Enemy: Implied with Malenia and Miquella. He labels them as "willful traitors" and has a different vision for the Lands Between that he fights for. Despite this, he seems to be on better terms with the Haligtree faction than any others.
    • The twins led the only major faction never confirmed to have gotten into conflict with him.note  That alone is notable, considering their fiefs are fairly close. On that same note, they coincidentally seem to share all of the same enemies.note 
    • Two Night's Cavalry, stated to be Morgott's men, can be found in the Consecrated Snowfield escorting a funeral hearse towards the Haligtree, which is heavily implied to be holding the body of Malenia's respected former mentor. Notably, the only way they could have gotten to the Consecrated Snowfield in the first place is by possessing a Haligtree Medallion.
    • Millicent states in her quest that she's retracing the path Malenia (or rather, Finlay with Malenia in tow) took back to the Haligtree after the Battle of Aeonia. Said path takes her directly through Morgott's territory and even requires going through Leyndell itself to reach the Forbidden Lands. Despite being extremely vulnerable, Finlay and Malenia were apparently allowed through without incident.
    • Morgott pays Malenia and Miquella a brief compliment with a wistful tone before his death match with the Tarnished. He also offers personal praise (calling them the "twin prodigies") while everyone else just gets their official titles. He doesn't bother doing so for anyone else.
    • A statue of Malenia and Miquella still stands in his territory of Altus, albeit semi-hidden. It's from here you get the Amber Starlight item.
  • Full-Frontal Assault: Subverted. He's wearing a cloak and going commando. But the cloak in question is so tattered, that if the fabric parts when he moves a certain way, one can see his bare body, giving this effect.
  • The Fundamentalist: His defining trait. He is 100% loyal to the Erdtree over any earthly authority (or common sense), in contrast to the rest of the demigods and even his own parents.
  • Genius Bruiser: Morgott is not only a terrifyingly fierce combatant, he's also well-educated in statecraft and battlefield tactics. The former is used to rule Leyndell, while the latter is used to not only repel armies from invading, but also annihilate them as seen with Rykard's forces.
  • Glass Cannon: His health is pathetic when compared to other bosses fought at the same time as he him but he makes up for this by hitting very hard, being very mobile, and having a lot of tricks up his sleeve.
  • Godzilla Threshold: He sealed his cursed blood within his sword, which is in turn sealed in the form of his cane, and he prefers to keep it suppressed that way. He resorts to releasing the seal and wielding the cursed blade against the Tarnished when confronted in Leyndell, and when pushed far enough his curse outright erupts from his body in an explosion soaking his arena.
  • The Good King: Downplayed. Morgott is very stern, something of a hardass, and antagonistic towards the player, but his "stewardship" and rule of the Empire was said to have been honorable and just. Unless you're an Omen, Albinauric, Misbegotten, or so on, in which case your lot in life remained horrible. Leyndell is one of the few regions of the Lands Between that isn't completely in ruins, though it is still showing signs of damage and neglect, with abandoned buildings sealed with corpse wax and the lower district infested with undead corpses and an Ulcerated Tree Spirit. Not even Morgott's competent rule can forestall the decay.
  • The Grotesque: Was hated from birth by just about everyone besides some of his family for being born an Omen, but he's probably one of the most loyal and honorable characters in the game.
  • Grumpy Old Man: He's one of Godwyn's younger siblings, and has a wrinkled face and white hair to show for it. He's also perpetually bitter with nothing nice to say about anything or anyone, from the Tarnished to his relatives.
  • Handicapped Badass: His Omen mutations have left him with a hunched, gnarled body that moves painfully and awkwardly (plus a missing eye), but he's still remarkably acrobatic and a superbly skilled Multi-Melee Master.
  • Hard Light: With his light magic, Morgott can create a Treespear of golden light, a large great spear even for him, which he'll use to lunge, throw and charge with the weapon.
  • Have a Nice Death:
    As Margit, and Morgott's first phase: Put these foolish ambitions to rest.
    Phase 2: May the curse seep to thy very soul.
  • The Heavy: To the Erdtree/Elden Beast's Big Bad. Morgott, along with his twin brother, is the most actively antagonistic of the remaining demigods. He's been proactively hunting down Tarnished who would seek the throne, is the first main story boss to be confronted (as Margit), his elite agents (such as the Night's Cavalry) are some of the game's most recurring enemies, and his army controls the game's most expansive fiefdom, Altus-Leyndell. Notably, he's also the only demigod fought thrice and the only one of his siblings the Tarnished must kill. This is because while he's said to be a fair ruler and his loyalty to the Golden Order is admirable, he's not only partially responsible for the state of the current world because of his utter refusal to even consider defying the Erdtree's will by mending the Ring and getting a new Elden Lord, but actively prevents anyone from trying to fix things.
  • Honor Thy Abuser: Despite being abused by the Golden Order all his life just for what is essentially a birth defect, to the point he has to effectively hide his true identity to the people of Leyndell to mantain even a minimum of control, he nonetheless dedicated his life to serving the Erdtree and the Order steadfast, even if he gained nothing in return.
    Remebrance Of The Omen King: Though born one of the graceless Omen, Morgott took it upon himself to become the Erdtree's protector. He loved not in return, for he was never loved, but nevertheless, love it he did.
  • Hypocrite: He maintains the brutal enslavement and genocide of groups not favored by the Erdtree despite being an omen himself and being raised in a sewer as a result.
  • I Am Not Left-Handed: By the time he reveals his true identity, the Tarnished will likely have fought Morgott twice (in Limgrave and then at the entrance of Leyndell). At this point, Morgott reveals his staff hides a much deadlier sword inside of it, and he knows many more incantations than the ones he used before.
  • Impaled with Extreme Prejudice: Has a grab attack where he impales you on his sword before throwing you across the arena.
  • Internalized Categorism: Because he was born an Omen, he was shunned and mistreated by everyone around him save for a few family members, and spent much of his childhood with Mohg in the Subterranean Shunning Grounds. He internalized this horrific abuse, believing himself to be a walking curse all his life, and devoted himself to serving the Golden Order despite it being the main source of his misery. During his boss fight, if reduced to half a health bar, he will vomit up blood and fly into a rage upon realizing what he did, lambasting himself for staining a holy place with his own cursed blood.
  • Irony:
    • As an Omen, he was shunned and mistreated due to being born cursed, yet he refused to get caught up in the bloody Civil War which was the Shattering and tried ruling Leyndell to the best of his ability, never straying from his duties or loyalty to his now-absent mother's empire. Compare that to his siblings, most who were born well-bodied and well-minded with nary a curse, yet warred with each other out of power-lust, with the survivors becoming corrupted tyrants, mindless beasts, or both.
    • He tried to remain loyal to the Golden Order all his life, presumably because of the values hammered into him by his parents, the Eternal Queen and First Elden Lord. But both parents had long abandoned the Order by the time Morgott became king — Marika shattered the Elden Ring in the culmination of a plan going back centuries, and Godfrey was heavily implied to have been in on the plan. In fact, if the Tarnished hadn't killed Morgott, Godfrey would've needed to do so himself just to get to the Erdtree.
    • Morgott has fairly low health for a boss as late in the game as him yet his Great Rune’s effect is to give a massive buff to your maximum HP.
  • Jack of All Stats: When compared to his divine siblings, Morgott is this. Morgott wields considerable magic, though he's nowhere near The Archmage like his twin Mohg, or his step-siblings Radahn, Rykard, and Ranni. He is also quite the skilled and powerful warrior, but is overshadowed in that regard by Malenia and Radahn. He's an accomplished military strategist, but Malenia rivals if not outright surpasses him. He keeps his army coherent and loyal enough, but is never noted as particularly charismatic (partly because he has to hide his identity as an Omen) as Malenia, Radahn, and Miquella all are. He has enough cunning to pull off political manipulations sufficient to keep himself in power as the Veiled Monarch, but scheming is more the territory of Rykard and Ranni. He's fairly intelligent and learned in his faith, but is not a master of Golden Order Fundamentalism like Miquella is. He avoids being a Master of None with one area he excels at: ruling/statecraft, in which Morgott is unmatched.
  • Jerk with a Heart of Gold: Downplayed, as he's never anything but hostile to you, but Morgott is highly honorable and implied to still respect and care about many of his estranged siblings despite their conflicts (except Rykard, whom it’s clear he utterly despises). In particular, he seems to hold Miquella and Malenia in enough esteem that he never interfered with their passage through his territory and went out of his way to return a valued relic to them, as detailed under Friendly Enemy and Pet the Dog.
    • Minus allowing the Omen, Albinaurics and Misbegotten to continue being persecuted, his rule in Leyndell was also said to have been honorable and just.
  • Killed Off for Real: Morgott is one of the few characters that's guaranteed to die no matter how the player approaches the game, as his boss fight is mandatory to reach the Erdtree.
  • King Incognito: An odd case where his real identity is the "disguise". He's effectively emperor by the time of the game, but has kept his identity split in two. As ruler of Leyndell, he is the "Veiled Monarch" Morgott whose face was never seen and whose subjects had no idea was actually an Omen, or perhaps suspected such but knew to leave The Good King alone. When he needed to get his hands dirty (such as leading his Night's Cavalry to kill Tarnished) and had to appear unmasked, he used the name "Margit the Fell Omen".
  • Large and in Charge: He's quite large and easily towers over the Tarnished. When the Shattering happened, he took it upon himself to preserve his mother's empire as best as he could, and continues to rule over the remains of Leyndell long after everything went to hell. While being an Omen helped, he's also a son of Godfrey, the first Elden Lord, who himself is a pretty large and well-built warrior.
  • Last of His Kind: Bitterly claims to be the "last of all Kings". Considering all other benevolent rulers in the setting (including his mother) are either missing or dead, while the survivors are mad, power-hungry tyrants, he is truly the last benevolent ruler in Elden Ring.
  • Leitmotif: Morgott, the Omen King.
  • A Lighter Shade of Black: The memorial of the assault on the Volcano Manor states that it was a battle with no glory, while Gideon labels it the most horrifying battle of the entire Shattering (apparently surpassing even Aeonia). When you arrive you find that there's almost nothing left alive in Mount Gelmir, just literal mountains of corpses (both military and civilian) and a handful of remnant soldiers either eating said corpses or spreading the Frenzied Flame. However Morgott's army winning over Rykard's was the better outcome as Rykard's goal involved devouring the whole world for eternal torment.
  • Light 'em Up: Morgott can manifest a variety of weapons from golden light, ranging from throwing knives to swords to hammers to spears.
  • Lightning Bruiser: Morgott is a terrifying mix of power and speed, gracefully shredding the Tarnished with elegant and forceful weapon strikes and spells.
  • Love Martyr: He is fanatically loyal to the Golden Order, the same Golden Order responsible for him being raised in a sewer and treated with disgust for his entire life due to being born an Omen (which doesn’t hinder people afflicted in any way other than looking different)
  • Madwoman in the Attic: It can be inferred from the descriptions of the Regal Omen Bairn and Margit's Shackle items Morgott and his brother Mohg were kept locked up in the Subterranean Shunning Grounds for most of their lives, away from the public eye.
  • Magic Knight: His fighting style. As many players will learn the hard way, Morgott can deal lots of damage with his Cursed Blade, but he can also use magic to conjure weapons of light.
  • Modest Royalty: Despite being Marika's offspring and the ruler of Leyndell, Morgott's choice of wardrobe is a long tattered cloak and nothing else. One might assume that it's just for his disguise as Margit the Fell Omen (given that Omens under the Golden Order are Slave Mooks who are given meagre, poor-quality clothing by their masters), but it's also how he chooses to confront you formally as the 'last of all kings' at the foot of the Erdtree. The implication is that he's such a gigantic Boomerang Bigot that despite the pride he takes in his responsibility, he sincerely believes that an Omen like himself deserves no grander attire.
  • Multi-Melee Master: He wields various weapons made of light through both fights, all with a master level of grace. Combine that with his primary weapon, which he dual-wields alongside his constructs, and you've got a terrifying master of armed combat trying to kill you.
  • Muscles Are Meaningful: While he's not as big as his father, Morgott is shown to be pretty muscular underneath that cloak. He also utilizes his immense strength in combat, able to carry heavier weapons and create massive shockwaves when hitting the ground.
  • My Master, Right or Wrong: Deconstructed. He is completely, absolutely loyal to the Erdtree and the Golden Order. The reason he contemptuously calls most of his siblings willful traitors is because all of them are trying to defy the Greater Will one way or another note . After being defeated, he makes it clear he does not understand why it is rejecting all possible lords, and he isn't happy about it either, but he kills the Tarnished kind on its behalf regardless.
  • Names to Run Away from Really Fast: As Margit, he is described as the Fell Omen. When used as an adjective, fell can mean cruel, malevolent, fierce, and destructive among other things.
  • No-Respect Guy: Compared to his siblings Morgott never got the same support or fame since he was born an Omen and did not care about making a name for himself during the Shattering, doing his duty even when it was a clear lost cause.
  • Not So Stoic: His normal attitude of Tranquil Fury finally falters when you cut him down to half-health, causing him to let out a scream of mingled pain, rage, horror, and shame as he vomits out a wave of his Omen blood all over the Elden Throne. Anthony Howell's excellent voice acting really sells the moment, as he sounds more infuriated with himself for sullying such a holy place with his "impurity" than anything.
    "Such shame I cannot bear..."
  • Odd Friendship: He's an Omen who was heavily implied to have had this with Godfrey. It could be argued this is because they're family, but bear in mind, most people do not like Morgott and the demigods have been trying to kill each other since Godwyn's death.
  • One-Man Army: Is stated to have slain countless champions on the battlefield during the course of the Shattering. Given how difficult his battle can be, it's probably true.
  • Optional Boss: Inverted; Morgott is the only mandatory boss of the demigods, as he must be defeated to access the final areas of the game. However only his final encounter is mandatory; both fights with "Margit" can be skipped.
  • The Paladin: Gruff personality and terrifying appearance aside, Morgott is the demigod that aligns closest to this trope. He wants to keep the status quo of the old world as much as possible, he sticks to his morals without losing his conscience like most of his siblings, and he's the only demigod child the player fights that uses light-based spells and magic.
  • Paper-Thin Disguise: His "Margit the Fell Omen" persona. He dresses the same and uses the same weapons in the same way. Apparently a three letter difference in his name and a different title was all he felt he needed.
  • Pet the Dog: Morgott may seem to have no soft side to him, but he implicitly respected Malenia enough to send a grave caravan bearing her lost master's sword to the Haligtree, escorted by two of his Elite Mooks. He also allows images of the twin prodigies to remain in certain parts of the capital, something no other demigods can claim, including himself.
  • Playing with Fire: He can ignite the blood from his sword and make it explode, something that can catch you off guard due to shaking up his attack patterns.
  • Polar Opposite Twins: Both Morgott and Mohg are twin brothers and among the grotesque-looking of the demigod children sired by Marika, but it's in personality the similarities end. Morgott was ostracized by his own subjects for being an Omen and was made bitter for it, but nonetheless stayed loyal to the Erdtree and tried keeping his mother's empire from falling apart by himself, making him worthy of his title as King even if the Erdtree rejected him. Mohg, on the other hand, was thoroughly corrupt in mind and body, treated his step-brother Miquella (who is eternally a child due to his curse) as both a lust object and a way to gather power for himself without working for it like Morgott did. His kidnapping of Miquella was not just because the latter rejected his advances — he also intended to turn Miquella into a true god (which would allow him to become his step-brother's consort and use him as a pawn to get the power and authority which comes with being a deity's lover) and made a pact with the Formless Mother to ensure this. Morgott at least had family members who genuinely loved and/or sympathized with him, while Mohg's depravity in both personality and actions ensured he was hated even by the one family member he coveted most. From a story point of view, both are also the most prominent threats to the Tarnished among the remaining demigods, but Morgott takes the initiative in repeatedly confronting you in duels and plants his army right on top of the Elden Throne you need to reach, while Mohg is very hands-off and you can easily complete the game without ever encountering him in person.
  • Pre-Asskicking One-Liner: Just like the first time you fight him, he delivers a good one.
    Morgott: Have it writ upon thy meagre grave: "Felled by King Morgott! Last of all kings!"
  • Principles Zealot: Morgott's foremost character trait. He is unflinchingly devoted to the Golden Order at the expense of literally everything else, and cannot be dissuaded from his path even though he knows damn well that the Greater Will has abandoned the Lands Between and sealed the Erdtree shut to all potential claimants, dooming the world to a slow death. With his dying breath he seems to lament the situation, but ultimately his devotion to the Order was too strong for him to ever consider an alternate path.
  • Properly Paranoid: Should the Tarnished pursue endings like the Lord of Frenzied Flame or the Age of Despair, it turns out that, Undying Loyalty aside, Morgott had very good reasons to defend the Erdtree from the Tarnished. Indeed, the last two Tarnished known to have come close to claiming the mantle of Elden Lord only justify his paranoia: Vyke embraced the Frenzied Flame, and Bernahl swore fealty to Rykard.
  • Recurring Boss: Morgott is first fought in the approach to Stormveil Castle as "Margit, The Fell Omen", again as a projection of Margit in Leyndell (who's the same strength as the original but downgraded to miniboss status due to the player's higher level), and finally as "Morgott, the Omen King" later in Leyndell.
  • Recurring Element:
    • Morgott appears to be one to Genichiro Ashina from Sekiro: Shadows Die Twice: An unbendingly loyal son/grandson of the ruling nobility with a traumatic upbringing repeatedly confronted by the player throughout their journey due to a personal vendetta stemmed from treating the player as a serious threat to his home and kingdom, and rages against the dying of said kingdom no matter how inevitable the doom of it is. In contrast to Genichiro however, upon Morgott's defeat, he concedes to the pointlessness of his ceaseless struggle, whereas the young Ashina never came to realize the misguided futility of his own plight, and died by his own hand in one last desperate grasp for victory. Both characters are even mourned/pitied by their parental figures before those respective boss fights begin. In terms of martial prowess, Genichiro and Morgott focus on a Jack of All Stats style to combat, being equally skilled in melee (katana/cursed sword), ranged (yumi(bow)/spectral Erdsteel daggers), and magical attacks (Tomoe's lightning/bloodflame and golden light), but are not masters of any of these abilities individually compared to other beings within their comparative settings. Both are also the midgame Climax Boss of their respective games and confronted at the top of their castles shortly before a pivotal revelation in the story.
    • He's also this games version of Dark Sun Gwyndolin from Dark Souls, being The Unfavorite of the main ruling family due to being born differently from their siblings, but doing their hardest as The Dutiful Son to maintain the status-quo of the capitol city as a hidden ruler, with agents sent out to do their will which are associated with the night in some form (the Nights Calvary and the Blades of the Darkmoon). They both also really want acceptance and praise from their father, though while Gwyn never accepted Gwyndolin, Godfrey seems to have genuinely loved his son.
  • Regent for Life: Ever since the disappearance of Marika and Radagon, he has ruled the remnants of Marika's empire as King of Leyndell and guardian of the Erdtree, and is very proactive about making sure another Elden Lord can't arise.
  • Shared Signature Move: He and his brother Mohg both can utilize blood arts, particularly bloodflame magic which ignites the user's blood and causes an explosion. Both of them utilize this in their respective boss fights.
  • Shout-Out: Morgott burning his wooden cane away to reveal his sword hidden inside is similar to how Yamamoto reveals his Zanpakuto.
  • Sibling Team: Guarding the Divine Tower of East Altus are a pair of Omens called the Fell Twins: one with a curved greatsword and golden flame attacks, and one with an axe covered in Blood Grease. Along with how said Tower activates both of their Great Runes, they heavily allude to Morgott and Mohg, and implies they fought side-by-side together at some point before the Shattering and before the latter's descent into pure villainy.
  • Spontaneous Weapon Creation: His signature. Half his moveset is based around creating an impressively diverse arsenal of weapons (from modestly-sized daggers to a gigantic hammer) from holy magic and swinging, throwing, or otherwise sending them in your direction. Model ripping reveals that his Holy weapons are scaled-up and retextured versions of Erdsteel Daggers, a Carian Knight Sword, a Giant Crusher, and Treespears.
  • Stealth Pun: At the end of his first fight with you as Margit, he warns: "Cower in fear. Of the night. The hands of the Fell Omen shall brook thee no quarter." He's almost certainly referring to the Night's Cavalry, who are stated to serve him. Where does the pun come in? He calls them his "hands", and there are exactly ten Night's Cavalry in the game, the same as the average person's number of fingers.
  • Storm of Blades: One of his attacks causes dozens of swords light to descend down into the arena. The trick to avoiding this is that the swords always fall in a pre-determined cross shape, leaving sections of the area untouched.
  • Strong Family Resemblance: It's easier to see in his human body after he's defeated, but Morgott has traits of both of his parents, including Marika's chin and Godfrey's hair color and nose.
  • Sword Cane: Before the fight starts, he charges his cane with energy and makes it explode, revealing a sword which was apparently made out of his cursed blood, and not only inflicts blood loss, but its weapon art ignites it in a delayed explosion.
  • Tail Slap: If you try to attack him from behind, he can easily swat you away with his tail.
  • Take Up My Sword: After his body dissolves into grace in his father's arms, the guidance from that grace points Godfrey towards his next objective: you.
  • Thicker Than Water: Although the twins have long since went their separate ways, there are a few details which imply despite all of his depravities, Morgott still holds some degree of respect towards his brother Mohg, as he is the only one among the current warring demigods whom Morgott doesn't consider to be a traitor (though that could just be because Mohg doesn't have a throne, and he was only addressing the demigods with thrones). What's more, the Frenzied Flame is guarded by the magic of both brothers — an illusion of Mohg and a barrier put in place by Morgott — implying they had worked together to seal it away.
  • This Is Unforgivable!: He does not take his curse bursting forth from his body to soak the throne room in front of the Erdtree well, and holds the Tarnished accountable for pushing him to the point it happened.
    Morgott: The thrones... stained by my curse... Such shame I cannot bear. Thy part in this shall not be forgiven.
  • Throne Room Throwdown: He's fought in the Elden Throne, a large open area with a central throne next to the Erdtree overseeing all of Leyndell, and has other 'phantom' thrones each representing one of the Demigods.
  • Tiny-Headed Behemoth: Removing his cloak reveals that his head is rather tiny for someone of his frame.
  • Tragic Villain: Morgott knows he's dooming the world to a slow death by refusing access to the Erdtree, but years upon years of horrific abuse from the Golden Order for having been born with a curse beyond his control has left the Omen King near-incapable of comprehending a world where the Greater Will could be wrong. He has also watched every person who got a taste of the Elden Ring's power destroy each other, kill themselves or devolve into an unspeakable monster.He simply does not believe a better world is possible.
  • Tranquil Fury: He lives in a constant state of this. Practically every line of dialogue he has is delivered in a barely restrained snarl, but he keeps himself composed and articulate nevertheless. Doesn't stop him from practically going berserk during his final battle, however.
  • Undying Loyalty: In contrast to his siblings, Morgott had this for the Golden Order and Erdtree. What makes this such a special case is item descriptions state his devotion was not returned, and Morgott knew this, but he nonetheless still chose to remain loyal to its will for loyalty was its own reward for him. This trope is deconstructed through Morgott as said loyalty is in fact his main character flaw; if he hadn't been so unerringly honorable and devoted then the Lands Between probably wouldn't have ended up the Crapsack World they are now.
  • Unusable Enemy Equipment: One of his conjured weapons is an exclusive incantation variant of the Gavel of Haima sorcery that takes the appearance of the Giant-Crusher colossal weapon.
  • Wake-Up Call Boss: In his "Margit" form he bars the way of a player following the game's initial guidance to head to Stormveil Castle, being quite possibly the first boss they face after the tutorial if they go straight there. Unless said player has some previous experience and skill with Souls Like RPGs he'll likely pound them into the floor, a not very subtle hint that they should spend some time exploring Limgrave, levelling up and finding better equipment, before they try to take him on.
  • Walking Armory: He uses all of the same magically conjured weaponry he used as Margit, and also adds conjured Treespears to his arsenal. Counting his own sword, this comes to a total of five different weapon types he uses in his fight: daggers, straight swords, his own curved greatsword, greatspears, and colossal hammers.
  • "Well Done, Son" Guy: His relationship with the Erdtree and the Golden Order can be read as this. Despite the horrific abuse he and Mohg suffered under the highly racist Golden Order, Morgott stayed unerringly loyal to it, even protecting the Erdtree from all aspiring would-be Elden Lords like the Tarnished. He knows what he's doing is ultimately a fool's task, that the Golden Order is highly flawed and xenophobic, and that the Greater Will (which created the Golden Order) has abandoned everyone, but he's just so broken down by life that he became set in his ways and refuses to compromise. It's uncomfortably similar to a child choosing to stay loyal to an utterly abusive parent out of an increasingly futile desire to earn their love and approval.
  • Wham Line: After the Tarnished defeats him, Morgott reveals exactly why no one has managed to claim the Elden Throne.
    Tarnished, thou'rt but a fool...the Erdtree wards off all who deign approach. We are...we are all forsaken. None may claim the title of Elden Lord. Thy deeds shall be met with failure, just as I...
  • Worf Had the Flu: Both times he's encountered as "Margit", he does less damage than he normally does and has a fairly small health pool, obviously because his projected body is weaker than his real one. Averted when you finally face him in person; he confronts you at the height of his personal power and pulls out every trick he has if it means killing you.
  • Vestigial Empire: Morgott rules the eastern Altus Plateau and the Royal Capital of Leyndell, which have fallen quite far from their height. The Royal Army patrols the main road leading from the Grand Lift of Dectus to the Capital Outskirts and another road leading from the Capital Outskirts toward the Bridge of Iniquity, but the forest in the Plateau is overrun by Wormfaces, while the Windmill village seems to be under the control of the Godskin Cult. Parts of Leyndell itself are overrun by Putrid Corpses, Those Who Live in Death, and other creatures, while only parts of the city are patrolled by his soldiers. Even the parts of Leyndell he actually controls are dilapidated and sealed with corpse wax, and many of the former inhabitants are dead in their homes or on the street. Morgott's dominion may not be quite as bad as some of his siblings' domains, but it is clearly long past its prime.
  • Villainous Breakdown: Should you follow the 'intended' pattern to fighting him (fighting him as Margit in Stormveil, then again outside Leyndell, and finally in the proper fight against him inside Leyndell itself) his dialogue shows he gets increasingly more aggressive and desperate as you reveal yourself to be that much of an obstinate threat, going from mocking you in Stormveil and taking you seriously only in phase two, to snidely calling you 'little Tarnished' in his rematch as Margit, once you reach him in Leyndell proper he'll be in full Tranquil Fury until he reaches half health, at which point his vendetta will turn completely personal against the Tarnished.
  • Villain Respect:
    • While he still regards them as "willful traitors", he actually bothers to pay Miquella and Malenia a compliment, reminiscing that they were prodigies. It's not much, but it's also literally the only nice thing Morgott ever says about anyone.
    • An ambiguous case from a bit of environmental storytelling. In the Consecrated Snowfield, only accessible with the Haligtree Medallion, there's a moving hearse being guarded by two Night's Cavalry, moving in the direction of the Haligtree. The hearse contains the Flowing Curved Sword, which is heavily implied to be the iconic blade of Malenia's mentor (presumably the hearse also holds his body). Combine this with those two particular Night's Cavalry dropping their armor, the description of which notes that the Night's Cavalry served the Fell Omen (Morgott is unavoidably dead at this point), and it's implied that Morgott was trying to return a sentimental object to his sister while also honoring the memory of the master who defeated the outer god of Rot.
    • Despite Godrick’s attempts on his life and how far he’s fallen in search of power, Morgott still deigns to (however facetiously) refer to him as his preferred epithet of “the Golden” rather than his more widely used and insulting title of “the Grafted”.
  • Vomit Indiscretion Shot: His final phase begins with him vomiting a strange wood-coloured liquid; said to be part of his curse as an Omen. It ends up flooding the entire throne room, royally pissing him off.
  • Younger Than They Look: Based on what little has been seen of him before becoming the Prince of Death, Godwyn looks no older than a normal human in their thirties, and was implied to have died relatively young. Then there's Queen Marika, who could easily pass for Godwyn's sister, and Godfrey who looks to be at least somewhat past middle aged. Meanwhile, Godrick, a distant descendant of Marika and Godfrey's, is an old man himself. Morgott looks older than all of them. The fact that he conceals his sword as a walking stick does not help either. Whether or not this is a side effect of being an Omen, or centuries of stress from protecting the Erdtree and governing Leyndell at the same time is not clear.

    Mohg, Lord of Blood 

Mohg, Lord of Blood/The Omen

https://static.tvtropes.org/pmwiki/pub/images/mohg2c_lord_of_blood_model.png
"Welcome, honored guest... to the birthplace of OUR DYNASTY!"
Voiced by: Con O'Neill

"Miquella is mine and mine alone."

Also known as Luminary Mohg. Morgott's twin brother and an Omen. At some point during the Shattering, he decided to kidnap Miquella with the hope of transforming him as a replacement god for Marika, with himself as a Lord of a new dynasty.


  • Achilles' Heel:
    • He's extremely vulnerable to blood loss, with his resistance to Hemorrhage being less than half his resistance to other status effects. Though this comes with the caveat that he's carrying the Lord of Blood's Exultation, so he gets stronger if you bleed him.
    • He starts his boss fight by slowly walking toward you in a straight line, doesn't dodge, and has no long-range attacks, giving you a good few seconds to prepare a powerful attack to start the fight. A well-buffed Comet Azur can prevent him from even reaching his second phase.
  • Actor Allusion: This isn't the first time Con O'Neill has voiced someone in a FromSoft game who leads a violent organization with blood as its main motif.
  • Abhorrent Admirer: To Miquella. Mohg was very keen to have Miquella as his consort and wasn't afraid to express it. Miquella for his part never returned Mohg's "affection".
  • Animal Motifs: Goats. Mohg's Omen spikes resemble deformed ram horns, and his depravity and abuse of Black Magic harken to the biblical depiction of goats as symbols of lust and witchcraft.
  • All Gays Are Pedophiles: Downplayed. While there's a couple of hinted bisexual characters both male and female, Mohg is the only male character who quite explicitly sexually desires another male. Who happens to be his half-brother. And who is cursed to have the body of a child forever. Though for what it's worth, Mohg at least seems to have taken steps to break said curse. All we see of Miquella is his arm, but it is unambiguously an adult's arm. While it's possible that breaking the curse was an unintended side effect of killing and reviving him, Mohg doesn't seem to care either way.
  • Always Accurate Attack: His blood curse cannot be dodged at all. Even using a special Physick tear doesn't stop it from doing chip damage to you, nor does it stop Mohg healing from it anyway. The only real way to completely avoid it is to kill him before he can finish his ritual with a lot of damage and/or clever use of his Shackles to stunlock him.
  • Ambiguous Situation:
    • It's clear that Mohg lusts for Miquella, but the question is why and when it started. Did he always have affections for Miquella, or did he only develop them when he learned of Miquella being an Empyrean? Are his feelings even genuine, or is he only interested in the potential power that comes with being the consort of a god? Was Miquella a target of convenience, since Malenia would kick his ass and Ranni was missing in action? Either way, Mohg seems to approach the idea of wedding Miquella with gusto.
    • His appearance is odd even by Omen standards, with black horns that grow so prominently to cover every single facial feature, and even his mouth looks gnarled and more similiar to a demonic maw than the humanoid mouth other Omens have. It's not known if he was born this way, or if this is the result of the Formless Mother's influence.
      • On top of that, it's difficult to tell if the black wings he sprouts in his second phase have always been there as part of his heritage from the Crucible (similiar to the Misbegotten, though dissimiliar from other Omens) and he simply reveals them to signify he's desperate to kill you, or if the wings are a 'blessing' from the Formless Mother. Considering he only sprouts them after a powerful blood ritual unique to him, and the illusionary clone in the Shunning Grounds (who doesn't use said spell) doesn't sprout wings, the latter is a bit more probable.
  • Ambition Is Evil: He seeks to become the consort of a deity not unlike the relationships Godfrey and Radagon had with his mother, Marika, with all the power and authority which comes with the position. Unfortunately, this involves kidnapping his half-brother (who's eternally cursed to stay a child), and forging a pact with the Formless Mother to help Miquella turn into his very own divine consort (which might or might not be under his control — that's up to the Formless Mother).
  • The Antichrist: Even ignoring his appearance, Mohg is The Chosen One of a malevolent goddess of blood, violence, and possessive 'love' that formed a personality (as well as literal) cult around himself and himself only; though he doesn't want to destroy the world like the Frenzied Flame, Mohg certainly wants to dominate it. Considering his own personal domain has a giant, artificial lake of blood filled with deformed creatures, and everyone underneath him in his cult is a (willing and unwilling) slave to him, a world ruled by Mohg would definitely not be a pretty place to live in.
  • The Archmage: Despite being an Omen who has supposedly been locked up for most of his life, he has enough knowledge and understanding of the arcane to contact an outer god willing to supplant the Golden Order with its own. Not only that, he personally acquired knowledge from the Formless Mother to invent Blood Magic Incantations entirely from scratch, whereas other archmages like Rennala or Miquella followed an existing school of magic (Rennala with Glintstone Sorceries, Miquella with Fundamentalism). He's also powerful/skilled enough to make a lifelike projection of himself from the other side of the Lands Between, and it is much stronger than the ones Ranni and Morgott can make.note 
  • Ax-Crazy: Mohg is, hands-down, THE most violent, bloodthirsty and sadistic demigod in the game. The pools of blood that are abundant in Mohgwyn Palace? They're from all the people he killed.
  • Barrier-Busting Blow: In both fights, Mohg will smash apart the stone structures (e.g. pillars, gravestones, walls) in his arena, showcasing his enormous strength. You otherwise can use them as cover from his projectile attacks.
  • Beard of Evil: He has a collection of horns growing from his chin, giving the appearance of a demonic goatee.
  • Big Bad Wannabe: There are some implicationsnote  that, for all the blood he and his Bloody Finger cult have shed in her name, Mohg has severely overestimated his importance to the Formless Mother. If Gideon learns of that the Lord of Blood is Mohg and the full extent of his plans and actions, he summarily dismisses them as a non-issue and Mohg himself as insignificant. Upon the player beating Mohg, Gideon barely acknowledges him whatsoever and is far more curious about what will happen with Miquella.
  • Big Red Devil: He fits every criteria with the sole exception of skin color, as he's black rather than red. He's an inhumanly large demon lord with horns, batlike wings, fangs, a goatee (made out of horns), hooved feet, and a trident.
  • Blood Magic: His specialty and mastery; he invented the entire sub-school, and most of his followers use its spells. His intro cutscene has him use a puddle of blood oozing from Miquella's corpse as a Portal Pool, and in battle he conjures spouts of blood which bursts into flames in a variety of ways, launches exploding Sword Beams of blood from his claws (which can also explode into Hellfire), and at the start of his second phase he conjures a red mist which inflicts the Bleed status effect. Similarly, several blood-based skills directly reference him.
  • Body Horror: Mohg has dozens of gnarled, black horns growing from his skin. One of them has crudely grown a horn between his middle and index fingers, while another is going directly into his left eye. And if one looks closely at his wings, there are also horns jutting out in different places.
  • Boss-Altering Consequence: You can temporarily immobilize him if you obtained Mohg's Shackle. You can also negate the Blood Loss curse he places on you if you collected the Purifying Crystal Tear.
  • Climax Boss: A confrontation with the mysterious Lord of Blood is foreshadowed from the very first zone (via his followers Varre and Nerijus) and constantly built up to throughout the game via item descriptions, NPC dialogue, fights with his Bloody Fingers and Sanguine Nobles, and a preview fight against him as a projection in Leyndell (without revealing the connection between the Omen and the Lord of Blood). When you finally find him, you'll be rewarded with one of the game's toughest bosses and three significant narrative answers: why the Haligtree is decaying, what the Bloody Fingers are working towards, and what exactly happened to the missing Empyrean Miquella. Taking this information back to Gideon also yields some important information about Queen Marika's motivations. Dialogue with Gideon also indicates that Mohg is intended to be the last shardbearer the player fights, even after Malenia.note 
  • The Corrupter: Furthering the Satanic parallels, Mohg is responsible for corrupting many great warriors into Bloody Fingers through a combination of coercion, promises of power, and playing on their resentment and doubts towards the current ruling religious authority represented by the Two Fingers. He may have a point on the Two Fingers, but given the bloodshed and mass murder his order is propagating, Mohg's rule would likely be significantly worse.
  • Crown-Shaped Head: Mohg's horns have grown into a grotesque parody of a king's crown, much like he himself fashions himself the ruler of a new dynasty. Rather appropriately, the horns have grown so twisted that one has turned around and impaled one of his eyes, a sign that his goal for a dynasty has blinded him both metaphorically and literally.
  • Cult: Mogh is the leader of a (literally) underground cult dedicated to the formless mother, and revolving around shedding blood to speed Miquella's metamorphosis as their god of blood. It also has undertones of a sex cult, thanks to it's association with blood, inflicting wounds in an almost sadomasochistic way, twisted love and it's ultimate goal being the beginning of a new dynasty, something that explicitly requires breeding.
  • Damage-Sponge Boss: Mohg starts with 18,400 hit points and unavoidably heals back about a third of his health in his second phase transition, giving him a total of 24,000+ HP. This gives him one of the highest health pools of any entity in the game, losing only to Dragonlord Placidusax, Malenia, the Fire Giant, and Rykard. To make up for this, he's relatively easy to land hits on and is (very ironically) vulnerable to Bleed (however, the Lord of Blood will take 3% less HP percentage damage compared to other bosses).
  • Dangerous Deserter: Subtly implied. One of the Sword Monuments in Altus Plateau suggests that Mohg at one point did ally with his twin brother but decided to follow his own path instead.
    The First Defense of Leyndell
    A sovereign alliance rots from within
    Traces yet remain of bloody conspiracy.
  • Dark and Troubled Past: Mohg had a genuinely wretched and horrific upbringing, outcast by the Golden Order along with his brother to rot in the sewers beneath Leyndell. You can find the shackle that used to bind him in the Subterranean Shunning Grounds, implying that he spent a good amount of time literally chained to the floor, and the Cursed Blood Pot's description implies that his life was full of violence from an extremely early age, as he likely had to defend himself from the other creatures that were dumped down there. It's no wonder he would desire to uproot the forces that hated him for being born. How he chose to pursue this goal is another matter.
  • Dark Is Evil: Wears dark robes, has a pair of black angel wings, and is a master of Blood Magic. And he's one of the most evil people in the Lands Between.
  • Dark Messiah: His (willing) followers worship him as a wise prophet and god-king. Varre respectfully refers to him as "Luminary Mohg" and you can find Those Who Live In Death praying on their knees at the entrance of his palace. His elite troops, the Sanguine Nobles, even wear horned masks to mimic his appearance as well as robes similar to his.
  • Deal with the Devil: Made a pact with a sinister, blood-tinged Outer God like the Greater Will known as the Formless Mother, also known as the Mother of Truth, to gain both his power and his ongoing ritual to turn Miquella into a proper God like Marika, bound to the Formless Mother like Marika is bound to the Greater Will. He also engages in this with his willing followers, promising them great power in return for their allegiance to his dynasty.
  • Death by Irony: One of the most devout servants to the Formless Mother is still vulnerable to Hemorrhage, and not able to withstand as much Blood Loss status build-up as some other bosses, although Mohg will take less health percentage damage from Hemorrhage than any other boss. For extra points, one of the incantations that can used against him are Blood Incantations, most notably Bloodflame Talons, which is one of the attacks he uses during both versions of his boss fight.
  • Defiant to the End: His last words are to declare that you still can't stop the coming of his dynasty (although there's nothing to suggest he's correct).
  • Depraved Homosexual: In a somewhat Ambiguously Gay example (in the sense it's unknown if he's attracted to men in general or has Single-Target Sexuality with Miquella), but regardless, Mohg coveted Miquella, wanting him to replace Marika as the Top God and become his consort. Mohg later kidnapped him with the intent of forcefully turning him into a divine consort.
  • Devil's Pitchfork: He is a demonic-looking Omen associated with blood and fire who dwells in a hidden subterranean citadel filled with unfortunates led astray and/or tempted into his service. Naturally, his weapon of choice/status symbol is an ornate trident.
  • Does This Remind You of Anything?: Upon entering Mohg's chamber, the player will see Mohg manifesting himself out of Miquella's pool of blood. This means he was infusing himself into Miquella, who is slumbering and unresponsive to any of his actions. Varre refers to this as Mohg "slumbering alongside the divinity", i.e. "sleeping with him". Given Mohg's obsession, it is possible he has also consummated his relationship with his new consort in the conventional way, but it is thankfully never made explicit.
  • The Dragon: Serves as this to the unseen "Formless Mother", being its empowered champion and primary agent tasked to spread its will across the land. His title of Lord of Blood appears to be a direct equivalent of Elden Lord, just tied to the Formless Mother instead of the Greater Will.
  • Easy Level Trick: Downplayed. Defeating Eleanora's red phantom will net the Purifying Crystal Tear, which if mixed into the Flask of Wondrous Physick will make the player immune to the blood loss he will inflict three times in a row upon transitioning to his second phase, essentially giving 2-3 extra flasks to tackle his second phase with, as well as an opportunity to attack him during his transition which otherwise would have been spent frantically healing. He will still start his second phase at full health and isn’t any weaker, but it does make finishing him off more managable.
  • Equal-Opportunity Evil: If there's one good thing to be said about Mohg, it's that he doesn't buy in to the Golden Order's Fantastic Racism against Tarnished and Albinaurics; most of the mooks around his palace are second-gen Albinaurics, and the Bloody Fingers go out of their way to recruit Tarnished. The only things that seem to matter to Mohg are bloodlust and strength. Have both of these and want to throw in with his dynasty? Neat, welcome to the club, here's your unlimited invasion finger.
  • Even Evil Has Standards: If the presence of an illusion of him guarding the seal to the Three Fingers is any indication, even this vile demigod of all people is horrified by the Frenzied Flame. He is also willing to let Albinaurics and Tarnished, two groups normally treated with deep public scorn, join his cult, implying he doesn't really care for Fantastic Racism, having experienced it himself as a child.
  • Evil Counterpart: To Miquella, which also counts as Sibling Yin-Yang. While both are cursed demigods and charismatic leaders who sought to destroy the status quo and usher in a new age, Mohg represents all of Miquella's darker aspects. Miquella was implied to have created the Bewitching Branch, essentially a form of mind control, but is a genuinely kind person who welcomed all with open arms and preaches tolerance, making his subjects' Undying Loyalty well-earned. Mohg is a Cult leader in cahoots with an Outer God that preaches a toxic, obsessive form of love, and his vision is a tyrannically selfish one where everyone worshiped and adored him as ruler of the Lands Between. He even kidnapped Miquella in his most vulnerable state and bound him to the Formless Mother so he can turn Miquella into a true god a la Queen Marika, with himself as his half-brother's divine consort. This vile act rendered all of Miquella's plans still born and deprived his twin sister, Malenia, of adequate treatments for her Rot-induced afflictions. As a bonus, Mohg is a dark-skinned, demonic-looking Omen who wields blood magic while Miquella is an golden-haired, cherubic demigod whose magic revolves around light, sleep, plants, and purification via his Unalloyed Gold constructs.
  • Evil Is Bigger: Mohg is the second-largest demigod after Radahn,note  notable as he's quite a bit taller and broader than his more noble twin brother even before considering his massive wings. He stands fourteen feet tall without his horns, with shoulders as wide as a proportionally-sized strongman's, and his second phase adds a ton of mass with a ridiculous 60+ foot wingspan.
  • Evil Is Hammy: He's one of the most repulsively evil characters to ever appear in a Fromsoft game, but boy does he have stage presence.
    Mohg: Welcome, honored guest... to the birthplace of OUR DYNASTY!
  • Evil Makes You Monstrous: Compared to most Omens (who could pass as huge, green/grey-skinned humans without their horns), Mohg looks outright satanic, with solid-yellow eyes, far more horns (which are black instead of white), pale red skin, and a mouth full of needle-like fangs. The similar mutations suffered by his enslaved Albinaurics implies it's a product of the Formless Mother's influence.
  • Evil Overlord: Likens himself as a Lord of a new age, and ruler of the Mohgwyn Dynasty, ruling his followers from what amounts to a fortified cathedral underground.
  • Evil Sorcerer: He uses powerful Blood Magic incantations and is probably one of the most evil and depraved characters in the setting.
  • Evil Sounds Deep: His raspy speaking voice transforms into a deep, booming shout when he casts his Rite of Blood.
  • Evil Sounds Raspy: Possesses a hissing, raspy voice and is an utterly vile demigod. Of note, he kidnapped his own half-brother and sought to usurp both the Erdtree and his mother.
  • Evil Versus Oblivion: He opposes the Three Fingers so the Lands Between aren’t destroyed before he gets a chance to conquer it.
  • Expy Coexistence: Mohg is a Satanic Archetype for the Lands Between. So is his stepbrother Rykard.
  • Eye Scream: One of his many horns has grown right into his left eye.
  • Faux Affably Evil: In the cutscene preceding the battle with his Lord of Blood form, he welcomes the Tarnished into Miquella's chamber and refers to them as an "honored guest". The pleasantries are dropped immediately after as he then attempts to kill the Tarnished.
  • Freudian Excuse: It can inferred from the "Regal Omen Bairn" and "Mohg's Shackle" items that Mohg's immense lust for power and willingness to stoop to any heinous low to obtain it stems from the utterly miserable childhood he endured in the Subterranean Shunning-Grounds.
  • Gameplay and Story Integration: He gets an attack boost whenever you or him inflicts blood loss because he's using the Lord of Blood's Exultation talisman, as shown by the visual effects when the buff activates.
  • Gratuitous Latin: During his first phase, he counts down from three in Latin at certain health thresholds, each time placing a red ring around you. When the countdown reaches zero, he activates these rings, causing instant blood loss on you three times in a row while healing him at the same time.
    Mohg: Trēs... duo... ūnus... NIHIL! NIHIL! NIHIIIIIIIL!Translation
  • Greater-Scope Villain:
    • As the master of the Bloody Fingers, he is responsible for the vast majority of player and NPC invasions, with Rykard and his recusants responsible for the rest.
    • Mohg is also behind the demi-human vs human conflict that's broken out in Limgrave and the Weeping Peninsula at the beginning of the game. A ghost outside of Fort Haight says "the demi-humans wax wroth, now their mother's been taken. The knight... bedeviled by blood." Entering the fort will have you encounter a dead demi-human queen, apparently bound and executed by the soldiers. The knight in question who commands the fort (who you have to kill for Haight's quest) wears Godrick's colors but attacks you with the Bloody Slash technique and you find a bunch of Bloodroses sitting near him. The descriptions for both items note that these indicate the bearer's allegiance to the Lord of Blood: "Glory to his inevitable reign."
    • Above all others, however, he is the main antagonist to Miquella and Malenia's personal stories. His forceful taking of Miquella while he was in his process of feeding the Haligtree not only cause Miquella himself to half-die, but left the Haligtree without sustenance and the ability to transform into its full height. This left the people of the Haligtree completely destitute and desperate, Malenia as helpless against the Scarlet Rot, and Miquella's plans for creating a way to contrast the power of the Outer Gods are left unfinished. The harm Mohg has done with this singular action is so extensive that, by the time you can fight and kill him, the damage can't be undone.
  • Have a Nice Death: "Miquella is mine and mine alone."
  • The Heavy: Along with Morgott, he's the most active of the demigods by the time the Tarnished arrives. His Bloody Fingers comprise of various minibosses harrying you throughout the game starting from Limgrave, as well as every PVP invasion. Many important NPCs are connected to him most notably via his kidnapping of Miquella (whose absence is responsible for the current state of Malenia and the Haligtree), his followers feature in several quests (such as those of Gideon, Yura, and Varre), his astral projection guards the Frenzied Flame, he lords over his own underground region, he's responsible for the profileration of almost every blood-related incantation and weapon in the game (though not the blood-related thorn sorceries), and the first person you talk to in the game (who gives you the first optional quest in the game and seems to have killed your maiden) is revealed as one of his followers. He and Morgott are also the only demigods who can be fought multiple times (Radahn, Malenia, Ranni/Rennala, Radagon, and Rykard are each only fought once, while Godrick's "second fight" is technically a different character named Godefroy). He also has great lore significance, as his abduction of Miquella is what led to the decay of the Haligtree, the Scarlet Rot remaining uncured, the world having no viable alternative to the Erdtree, and quite possibly Malenia and Radahn fighting in the first place.
  • Hellfire: His trademark bloodflame is eldritch fire burning with a visceral, bloody red, which in lore is stated to originate from within the veins of the Formless Mother. In gameplay, this translates to fire damage which builds up the Blood Loss status for a short time after hitting. This effect is not just limited to Mohg and related enemies, as certain weapons and incantations (all of which are related to Mohg) can also cause this effect with each hit.
  • Hoist by His Own Petard: Despite creating the entire blood magic school, he is vulnerable to Blood Loss, often only taking two to three hits to proc Hemorrhage. Furthermore, because he uses so much Bleed based skills, it makes the Lord of Blood's Exultation talisman incredibly powerful to use against him. Of course, he obviously has his own talisman equipped, so every time you bleed him, he gets stronger too. As explained in game, the Formless Mother of the Bloodflame craves bleeding wounds, no matter whether from the Tarnished or her own servants.
  • If You're So Evil, Eat This Kitten!: Any Tarnished who wishes to become a knight of his dynasty must first slay their own Finger Maiden and offer a cloth stained with her blood, though an exception is made for maidenless Tarnished such as yourself, where any maiden will do. You can procure blood from either Vyke's maiden in the Church of Inhibition in Liurnia, or the maiden in the small room where you first started the game in the Chapel of Anticipation, both of whom are already dead (and the latter of whom was probably supposed to be your maiden anyway).
  • Immune to Fire: Almost. He has 80% fire resistance (the same as Renalla to magic and Maliketh or the Elden Beast to holy; he has more fire resistance than the Fire Giant), meaning that fire does Scratch Damage to him.
  • Incest-ant Admirer: Mohg and Miquella are half-brothers, and Miquella does not return his "affections".
  • Irony: He is the inventor and a master of Blood Magic and has the title “Lord of Blood”. His greatest weakness in battle? Compared to other resistances, he is vulnerable to Blood Loss to the point where his own spells are some of the best to use against him.
  • Life Drain: Throughout his first phase, he will periodically cast a curse on you that causes a red ring to surround your character. After he places three rings, he transitions into his second phase by activating them all, inflicting instant blood loss on you three times in a row, healing himself each time. Even if you take the physick that makes you immune to the blood loss, he still heals from it.
  • Light Is Not Good: As the game's primary Satanic Archetype, he naturally has a motif of 'corrupted light' just like Lucifer himself. He's officially entitled 'Luminary Mohg', resides in a fortress-mausoleum aglow with both torchlight and unholy magic, and is a master of the profoundly heretical art of 'bloodflame'. Even his trident resembles a gigantic, ornate candlestick-holder, especially when he channels blasphemous fire through it during several of his moves.
  • Like Parent, Like Child: Just like his mother, Marika, Mohg made communion with an outer god and serves as its representative in the Lands Between.
  • Lust: Beyond the obvious lust he has for Miquella, an analysis of Mogh's character reveals how much he's associated with unbounded, sexual passion.
  • Madwoman in the Attic: Like his twin. He also has his own set of shackles found in the Subterranean-Shunning Grounds, which can be used to bind him, albeit for a short time.
  • Magic Knight: While he primarily relies on his Blood Magic, he's still a fourteen-foot tall demigod with an enormous trident, so it's going to hurt when he smacks you with it and he's fully capable of shattering thick stone pillars with his strikes. He can move quite quickly as well, though not as fast or agile as his twin. This is reflected by the requirements of the player's version of his weapon, requiring sky-high ratings in both Strength and Arcane.
  • Meaningful Name: His name likely comes from the Hindi word "मोहग" (Mohag) meaning "Infatuation", fitting a character themed around 'love' and his infatuation with both his own dynasty and Miquella.
  • Mighty Glacier: In relative terms. He can zip around very quickly when he sprouts wings but he's overall slow and hittable compared to other end-game bosses, helped by the fact he's huge. His attack strings are also predictable and he tends to only throw one to three hits at a time, as opposed to the long combos of other bosses. He also doesn't jump around as much as, say, Morgott or Radagon. He makes up for it with high damage, extreme area denial that makes it much more difficult to outmanoeuvre him, and one of the highest health pools in the game, backed up by a curse healing him halfway through the fight.
  • Not Quite Dead: Mohg the Omen, a projection of the Demigod made to assault any who seek the Three Fingers, still fights the Tarnished even if Mohg himself has been felled, which may suggest his influence over the Lands Between endures his physical death. However, It's unclear if this projection was an old ward that triggers without the need of either Mohg or Morgott's active awareness (similar to the defensive spell Ranni placed over her mother) and whether it was Mohg or Morgott who created the illusion in the first place. note 
  • Non-Standard Character Design: Mohg's rather unsubtle design looks more like a Warhammer or Diablo villain than a Fromsoft boss.
  • Obviously Evil: Mohg is a fourteen-foot tall goat demon with an array of gnarled horns, he has an insidious and raspy voice, dresses like a fantasy warlock, wields a trident, sprouts enormous black wings in his second phase, lives in a ominous underground castle and is known as the Lord of Blood. Even before the player learns of his monstrous depravity, it's pretty obvious Mohg is not a good person.
  • Offscreen Moment of Awesome: Mohg's kidnapping of Miquella was a vile act with horrific consequences for the Lands Between, but it was also a highly impressive feat which was never really given any explanation. The Haligtree where Miquella slept is a Brutal Bonus Level home to multiple boss-level enemies, the strongest Lordsworn (and Cleanrots) in the game, Scarlet Rot everywhere (and Mohg is not immune), and his sister Malenia. And the opening cutscene shows Mogh nabbing Miquella none the worse for wear. Even with the portal between Mohgwyn Palace and the Consecrated Snowfield allowing him to skip the hassle of finding a Haligtree Secret Medallion, that's quite the accomplishment.
  • Orcus on His Throne: Aside from sending out minions to either recruit or murder notable individuals, Mohg has stayed passive during the Shattering, biding his time while building his armies and waiting for his ascension plan to come to fruition. Varre says he spends most of his time "slumbering alongside the divinity" (Miquella). It seems to have paid off since by the start of the game he's the only demigod trending upwards with his forces still expanding and Mohg himself entirely safe in his isolated fortress-capital; by contrast all the minor descendants of Marika (plus Godwyn) have been assassinated, Malenia and Radahn exhausted their forces against each other before being taken out of contention by the Scarlet Rot, Ranni has barely any resources left (and can't fulfill her plan without the Tarnished's help), Rykard's forces either deserted him after merging with the God-Devouring Serpent or were killed during Morgott's siege, leaving him with only a handful of Recusants, and Godrick and Morgott have their kingdoms visibly falling apart as the game goes on. It's difficult for the Tarnished to even find Mohg, much less get to him.
  • Our Demons Are Different: Omens are normally more akin to classic fantasy ogres or orcs than demons, as they're generally big, rotund (except for Margit) and have pale-green skin with horns growing out of it; except for Mohg, whose horns have grown to the point they completely consumed his head, and his face and body feature demonic traits extremely unlike other Omens. It's implied that his current look is due to the influence of the Formless Mother inside his body note  but nothing is ever concretely confirmed. His name in the AI files is also "GreaterDemon", while his Sanguine Nobles are "DaemonBloodLaity".
  • Optional Boss: Played With. Mohg is fairly out of the way and is not required to defeat him, for the normal endings at least. However, the other variant of this boss, "Mohg, the Omen", is required for the "Lord of Frenzied Flame" route, due to being a direct obstacle to that ending.
  • Pet the Dog: While Mohg is a horrible, unrepentant madman obsessed with violating Miquella, he might still hold some respect for his full-blooded brothers, Morgott and Godwyn. He seemingly fought alongside his twin, as evidenced by the Omen apparitions which guard their shared tower, and cooperated to seal the entrance to the Three Fingers even as he gave himself over to the Formless Mother. As for Godwyn, Mohg's incipient dynasty is named Mohgwyn, implying he chose a name in memory of his late brother.
  • Playing with Fire: Most of his spells deal fire damage, and the large patches of burning blood they leave on the arena floor represent one of the most challenging elements of the fight (especially in the second phase, where his constant bloodflame spew combined with his increased mobility will make it very difficult to approach him). Mohg himself is also extra resistant against fire.
  • Polar Opposite Twins: Both Morgott and Mohg are twin brothers and among the grotesque-looking of the demigod children sired by Marika, but it's in personality the similarities end. Morgott was ostracized by his own subjects for being an Omen and was made bitter for it, but nonetheless stayed loyal to the Erdtree and tried keeping his mother's empire from falling apart by himself, making him worthy of his title as King even if the Erdtree rejected him. Mohg, on the other hand, was thoroughly corrupt in mind and body, treated his half-brother Miquella (who is eternally a child due to his curse) as both a lust object and a way to gather power for himself without working for it like Morgott did. His kidnapping of Miquella was not just because the latter rejected his advances — he also intended to turn Miquella into a true god (which would allow him to get the power and authority which comes with being a deity's lover) and made a pact with the Formless Mother to ensure this. Morgott at least had family members who genuinely loved and/or sympathized with him, while Mohg's depravity in both personality and actions ensured he was hated by everybody. Design-wise Mohg dresses in elaborate robes befitting a Sorcerous Overlord while Morgott wears nothing but his tattered cloak. From a story point of view, both are also the most prominent threats to the Tarnished among the remaining demigods, but Morgott takes the initiative in repeatedly confronting you in duels and plants his army right on top of the Elden Throne you need to reach, while Mohg is very hands-off and you can easily complete the game without ever encountering him in person.
  • Power Gives You Wings: As Mohg enters his second phase, not only does he sprout a giant pair of black feathered wings that make him look more demonic, but he also becomes stronger due to gaining airborne and more potent bloodflame attacks.
  • Pragmatic Villainy: His omen form blocks the way to the Three Fingers. While this obviously is done to keep anyone from destroying the Lands Between with the Frenzied Flame, its quite clear that he’s doing this less to protect people and more so the Lands Between are kept intact for him to rule over.
  • Psychological Projection: Declares Miquella is his and his alone should he slay the player Tarnished, clearly assuming they want Miquella for themselves... which describes Mohg himself perfectly. Meanwhile, the Tarnished have not said anything about Miquella, and have never even met him before this.
  • Punctuated Pounding: Shouts "NIHIL!" at the top of his lungs with each strike of his trident when he transitions to his second phase.
  • Recurring Boss: He can be fought as both "Mohg, the Omen" in the Leyndell sewers and "Mohg, Lord of Blood" in his own fortress. The OST for the former being titled "Omen Illusion" implies this appearance is merely a lifelike projection.
  • Recurring Element: Mohg shares many similarities with Pontiff Sulyvahn from Dark Souls III. They both grew up in a land of the forlorn (the Painted World of Ariandel/Subterranean Shunning Grounds) which turned them bitter when they finally left, seeking to amass power by usurping an well-intended ruler from their position (Gwyndolin/Miquella) and being the second-in-command to a powerful, God-like figure (Aldrich/Formless Mother), but who is really merely a puppet figure, with them having all of the real power. They're also both heads of evil religions fought in their churches while adorned in ceremonial robes who seek to bring about a new age (Age of the Deep/Mohgwyn Dynasty), with their army is comprised of both willing and unwilling members, who have been corrupted into monsters (Outrider Knights/Albinaurics) and both are able to create spectral copies of themselves for battle and trigger the second phase of their boss fight by sprouting wings. Finally, they're both tall Magic Knights fighting with giant flaming weapons as well as spells, and even have some similar attacks like ones where they both stab their weapons into the floor followed by a fire explosion and where they both fly into the air and then swoop down to do an overhead strike on the ground. In a franchise full of Gray-and-Gray Morality, they both stand out for being unambiguously evil with no redeeming qualities at all, yet their parents (Birch Woman/Godfrey) still care about them regardless.
  • The Reveal: According to Gideon, the Lord of Blood mentioned in various items and spells, responsible for turning numerous Tarnished into Bloody Fingers, is none other than Mohg, one of the demigods who have gone under the radar during the Shattering.
  • Satanic Archetype: His design is very invocative of Medieval depictions of Satan, with hooves, ram horns, claws, fangs, yellow eyes, a pair of tattered black angel wings, and a flaming trident. There's also the facts he's a fallen Demigod (a child of Marika) who made a Deal with the Devil to become what he is now, attempts to coerce others to his side by offering them power at a cost, has flame-based powers, lives underneath the earth, and the Albinaurics corrupted by him sport red skin and horns like stereotypical demons.
  • Secret A.I. Moves: While most of his moveset can be imitated by the player, albeit in a weakened state, it's impossible for them to perform Blood Tax with the Mohgwyn Sacred Spear, since it's permanently affixed with Bloodboon Ritual, and it's impossible to lunge with Bloodflame Talons unlike Mohg, who can lunge at you while performing it.
  • Self-Disposing Villain: Gideon himself and several item descriptions imply that, despite all the atrocities he has committed in the name of his ambitions, those self-same actions are what dooms them to never come to fruition: His kidnapping of Miquella while he was in the cocoon essentially killed the Empyrean, and his blood-ritual to revive him is implied to not be working or making his situation even worse, and without Miquella, Mohg has no right to claim the status of Lord of the Lands Between and is simply a madman cult leader. So he'll keep building up his forces and wait, and wait, and wait...
    Gideon: Let [the Lord of Blood] stay there. That way, his delusions will remain as they are - distant and unattainable.
  • Serial Killer: Slaughtered countless people to make literal rivers of blood in Mohgwyn Palace, and instructs his followers to go out and do the same.
  • Shout-Out: His Great Rune looks exactly like the Eye of Sauron, being a blood red circle with a vertical line in the center to resemble a slitted eye.
  • Sibling Team: Guarding the Divine Tower of East Altus are a pair of Omens called the Fell Twins: one with a curved greatsword and golden flame attacks, and one with an axe covered in Blood Grease. Along with how said Tower activates both of their Great Runes, they heavily allude to Mohg and Morgott, implying they fought side-by-side together at some point before the Shattering.
  • Sibling Yin-Yang:
    • Whereas Morgott managed to be the only Demigod still loyal to the Golden Order and the Greater Will, Mohg instead made a pact with another Outer God, the Formless Mother, and founded an order dedicated to harvesting blood to use Miquella to overturn the Golden Order and create the time of Mohgwyn. Morgott is extremely humble, bitter about his life, and resents both his half- and stepsiblings for their cruelty and hunger for power. Mohgwyn meanwhile is a depraved and ambitious cult leader who perhaps has the most power-hungry and sinister goal of all the Demigods, and revels in the prospect of ruling over his own empire. Finally, both of them can be encountered earlier than their true boss fight, as Margit the Fell Omen and Mohg the Omen respectively. In short, if one was playing the game without reading any of the item flavor text, they'd have no idea that the two could possibly be related.
    • Mohg is also the complete opposite of Miquella, his younger half brother. While both are cursed demigods who sought to upend the status quo and usher in a new age, Miquella is a kind person who welcomed all with open arms and did everything he could to rid the Lands Between of the Outer God's influence. Mohg is essentially a Cult leader in cahoots with an Outer God who preaches a toxic, obsessive form of love, and wants power for himself. To that end, Mohg kidnapped Miquella in his most vulnerable state and bound him to the Formless Mother so he can turn Miquella into a true god a la Queen Marika, with himself as his half-brother's divine consort. This not only deprived Malenia of adequate treatment of her Rot-inflicted ailments, but also deprived his subjects of their beloved leader and left the Haligtree stillborn. In addition, Mohg is a dark-skinned, demonic-looking Omen who specializes in blood magic, while the blond-haired Miquella is absolutely cherubic in looks and whose magic revolves around light, sleep, plants, and purification via his Unalloyd Gold constructs.
  • Sigil Spam: All of his Bloody Fingers have a tattoo that resembles a simplified version of his trident on their faces. Not that that you're likely to see the tattoos during gameplay, as they're obscured by headwear for the most part.
  • Signature Move: While more broadly his Bloodflame attacks are unique to him and his Bloody Finger followers, a more specific version is his Bloodboon spell, in which he opens a portal, grabs a handful of blood and throws it in either an arc or a straight line, due to the amount of times he'll be using it in his fight. It's even iconic enough that the player can use his Remembrance to obtain it for themselves if they want.
  • Slave Mooks: Aside from the Sanguine Nobles and Bloody Fingers, his army mostly consists of Albinaurics which he has corrupted into red-hued monsters. Some pre-corruption examples, apparently next in the process, can be found on the outskirts of his palace, and they don't look pleased by the arrangement. The red-skinned ones are also in visible pain when using blood incantations. It's implied some of the Bloody Fingers started out this way too, as the War Surgeon set's description references him abducting them.
  • Small Role, Big Impact: Mohg has a grand total of one scene and five lines, but his impact on the Lands Between are constantly shown. In particular, despite not having a regular army taking part in the Shattering, his kidnapping of Miquella was quite possibly the most important event in it and resulted in an enormous cascade of damage.
  • Soft-Spoken Sadist: Tenderly addresses the corpse of Miquella before his fight. When he turns around and addresses you, however, he starts really Chewing the Scenery.
  • Spanner in the Works: Miquella's plan to create a replacement Erdtree in his Haligtree was stopped dead by Mohg, who previously had no known part in the Shattering, storming Miquella's capital and cutting him out of it, absconding with the Empyrean and leaving the tree as a husk without his magical blood. Mohg seemingly came out of nowhere to do this, with even Gideon Ofnir having no idea what happened to the Haligtree until the Tarnished tells him ("How vexing, that the All-Knowing didn't have the full story"). This, combined with the Erdtree barring all who wish to enter, put the final cap on anyone being able to prevent the world from reverting to a post-apocalyptic state.
  • Superboss: Mohg is extremely out of the way, being restricted to an isolated area which can only be accessed by killing one particular NPC in the farthest corners of the end-game areas and subsequently stumbling upon a waygate leading to Mohgwyn Palace (or completing White Mask Varre's questline, which can easily be done early into the game). After getting there you have to fight through the entire area and its many high-level enemies and minibosses to get to his lair. Appropriately enough Mohg also has a truckload of hit points, deals a ton of damage, and inflicts AOE damage and bleed in nearly all of his arcane attacks. His second phase kicks things up a notch when he gains the ability to fly and starts zipping around the arena like a roadrunner, especially since he'll open this phase by hitting the player with a completely unavoidable (unless you equip one specific item obtained from defeating one of his minions) Life Drain which will severely damage (if not outright kill) the player while returning him to full health. His only real weakness is he's merely "pretty fast" instead of blindingly quick as a lot of other end-game bosses are. It's worth noting Mohg gives the highest number of runes upon defeat of any boss in the game besides Malenia, at 420,000.note 
  • Strong Family Resemblance: Mostly averted. Other than having a similar nose to Godfrey, he doesn't look like either of his parents, despite being their son. He doesn't even resemble his brother, Morgott, even though they're twins. This is compounded by his horns covering most of his face.
  • Terms of Endangerment: Addresses Miquella's dead, desiccated corpse as "Dearest Miquella" in an incredibly creepy whisper before facing you.
  • Then Let Me Be Evil: Like all Omens, Mohg was disparaged and shunned by humanity, and if they wanted to treat him like a monster, then that's exactly what he would become.
  • Troubling Unchildlike Behavior: According to the description of the Cursed-Blood Pot, Mohg would throw deadly containers of accursed blood at his enemies when he was a kid.
  • Unperson: Implied; none of his siblings mention him, not even to denigrate him, and he notably does not have a throne in the capital, which even Godrick and Rykard had. Gideon doesn't know where he is, what he plans, or seemingly even his name, calling him "the demigod only known as the Lord of Blood."
  • Unskilled, but Strong: As potent a mage as he is, Mohg is clearly no warrior: his trident swings and stabs are visibly clumsy and predictable, and while they come out fast he has noticeable wind-ups preceding them that the more skilled late bosses lack. But as one of the strongest people in the world it hardly matters to him: every one of his strikes will obliterate your HP should it land, and the obstacles in his arenas offer about as much resistance as styrofoam before his blows. His downward thrust with his trident has him fairly effortlessly sticking it several feet through solid stone, meaning he literally hits like a tank.
  • Unwitting Instigator of Doom: There's no indication that he wanted the Haligtree to become a husk, deny the salvation of Miquella's people or doom Malenia to rot forever — but his singular action of kidnapping Miquella ensued all of those things would happen. Of course, knowing Mohg, he likely didn't give a damn so long as he got what he wanted.
  • Villainous Incest: By far one of the most villainous demigods, and thirsts after his half-brother Miquella.
  • Visual Innuendo: The only character who demonstrates any sexual interest in another person in the entire game is the guy whose entire face is almost covered by horns. Mogh is literally a horny guy.
  • Weapon Specialization: He exclusively wields Mohgwyn's Sacred Spear, an enormous trident, some 25 feet long and massing several tons, with one hand. This weapon has two other functions — an instrument of communion with the Formless Mother, as well as the symbol of his dynasty (i.e., Mohgwyn).
  • Weird Beard: His beard appears to be made out of horns.
  • Yandere: Mohg attempted to court Miquella at least once prior to the latter's slumber in the Halligtree, but all signs point to him being rejected. Mohg responded to this by kidnapping the dormant Empyrean and forcefully transforming him into a full god, in an effort to force consortship between them.

Alternative Title(s): Elden Ring Godfrey, Elden Ring Morgott, Elden Ring Mohg

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