Party
This is the group you play as in a campaign against the tyrannical rule of an evil dragon named Wyrmvarg. Initiated by Abram, he learns that to beat Wyrmvarg, he has to have the Legendary Weapons used by his ancestors.- Fire, Ice, Lightning: As they can learn both Light and Dark Magic, they have a head start in learning Fire, Ice and Thunder spells.
- Healing Factor: In addition to learning certain levels of Light Magic, they can also learn two levels (E and B strength) of healing spells that can be used on all allies.
- Fantasy Character Classes: They can be assigned with one of the 16 classes.
Human
The race you start with, starring Prince Abram. They are effective against Dragon-class enemies. They also increases the parameters of their teammates.- Attack Reflector: Learns Magic Reflector near the end of his Job Level, which causes Magic Skills intended for his allies to hit the original caster instead.
- Gravity Master: At a high job level, he can learn Gravity, a magic skill that attacks all enemies by changing gravity.
As a Priest, Bernard can use Light Magic. With it, he can heal or support his teammate. He can also attack a row of enemies with Thunder spells. His auto-skill also reduces magical damage. As Bernard is the first to join your party, all subsequent followers are able to change class to Priests.
Tropes specific to Bernard
Tropes specific to the Priest Class
- Shock and Awe: Knows Thunder spells through Light Magic, which lets the follower deal magic damage against a row of enemies.
As a bard, Rainne is able to play magic music. With it, she can tune up her party's parameters. Her auto-skill restores a small amount of MP every turn.
Tropes specific to Rainne
Tropes specific to the Bard Class
- Magic Music: The Bard's specialty, consuming MP to buff the whole team.
As a Villager, Bradford can support his teammates, especially his leader.
Tropes specific to Bradford
Tropes specific to the Villager Class
- Carry a Big Stick: Villagers wield a big club as their weapons.
As a Dancer, Lucia can improvise her attacks with her dances. She has certain physical skills that attacks an enemies multiple times in one turn. In later levels, she also knows certain dances that can support her teammates. Her auto-skill restores a small amount of HP every turn.
Tropes specific to Lucia
Tropes specific to the Dancer Class
- Dance Battler: The Dancer is a physical-attacking class.
- Gradual Regeneration: The Dancer's Auto-Skill enables the follower to recover 10% HP each turn.
- Magic Dance: Some of the Dancer's skills support their teammates. However, because they are classified as physical skills, they consume HP instead of MP.
Tropes specific to Charlotte
Tropes specific to the Knight Class
- Healing Factor: One of the few Light Magic they learn enables them to restore their ally's HP.
- The Paladin: They are armored warrior with access to certain levels of Light Magic.
- Shock and Awe: As they learn certain levels of Light Magic, they can hit a row of enemies with Thunder spells.
For tropes specific to Clarke, see the NPCs section.
Tropes specific to the Chevalier Class
Elf
They have an advantage against Spirit/Demon-class enemies. They also gives the party resistances to parameter reducing effects.- Noblewoman's Laugh: Laughs pridefully whenever she gets full of herself.
- Tsundere: Type A—Initially rude to Abram, but starts to secretly sympathize with him when he claims to have fought Wyrmvarg.
As a Mage, Cromwel is able to use Dark Magic. He can choose whether to hit all enemies at once with ice magic, or concentrate on a single foe with fire magic. He can also support his teammates by inflicting ailments on the enemy. His auto-skill makes his Dark Magic more powerful the less HP he has left.
Tropes specific to Cromwel
Tropes specific to the Mage Class
- Fire/Water Juxtaposition: The Dark Magic they learn have single-targeting Fire spells contrasted by multi-target but less powerful Ice Spells.
Tropes specific to Titus
Tropes specific to the Hunter Class
- Friend to All Living Things: Dwarf Hunters have small animals briefly accompany them at the end of the battle (small bird for males, rabbit for females).
- Long-Range Fighter: By using a bow, the Hunter is the only class who can fight from the back row without loosing physical damage.
- The Straight and Arrow Path: Those under the Hunter Class wields bows and arrows as their weapons.
As a Duelist, Ariel can attack either on the physical side or on the magical side. Unlike other classes, she consumes MP instead of HP to use physical skills. The Duelist's auto-skill also allows the follower to deal more damage the less MP they have left.
Tropes specific to Ariel
Tropes specific to the Duelist Class
- Bare-Fisted Monk: The Duelist tend to hit the enemy bare-handed.
Tropes specific to Lydia
- Defeat Equals Friendship: Will join your party after defeating her in battle.
Tropes specific to the Sage Class
- Casting a Shadow: By learning the highest Dark Magic possible, they can cast Dark Matter to attack an enemy with dark energy.
- Fire, Ice, Lightning: Like the party leader, they get to learn both Light and Dark Magic, so they have access to the elemental trinity.
Tropes specific to Aurora
Tropes specific to the Revenant Class
- Amazing Technicolor Population: Being a Revenant as a job class changes a follower's skin tone to lilac, with dwarves' being slightly darker.
- Bare-Fisted Monk: When normally attacking, the Revenant do so by pummeling at an enemy.
- Last Chance Hit Point: Its Auto-skill allows the follower to survive any hit with at least 1HP.
- Soul Power: Knows Soul Wave up to 3, a magic skill that hits a row of enemies.
Dwarf
They have an advantage against Spirit/Demon-class enemies. They also give the party resistances to abnormal status.- Battle Couple: Before joining Abram's party, he fights together with Leala.
As a Warrior, Leala can fight alongside Bowen. Her auto-skill allows her to dish out more the less HP she has.
Tropes specific to Leala
- Battle Couple: Before joining the party, she journeyed and battles together with her husband, Bowen.
Tropes specific to the Warrior Class
As a Thief, Bastian specializes in Video Game Stealing. He can either use a skill to take an item away from the enemy, or directly kill it to increase the chance of winning the item. The thief's auto-skill raises the chance of the party receiving spoils after battles.
Tropes specific to Bastian
- Defeat Equals Friendship: Will join your party after beating him in battle.
Tropes specific to the Thief Class
- Video Game Stealing: This class specializes in getting items from the enemies.
As a merchant, Morgan's skillset revolves around gold currency. Certain skills learnt by the Merchant consume gold rather than the follower's HP. To make up for the gold lost, the auto-skill wins back more money after battle.
Tropes specific to Morgan
Tropes specific to the Merchant Class
- Cast from Money: Many of the Merchant's skills costs gold instead of the usual HP.
Tropes specific to Kelper
Tropes specific to the Monk Class
- Bare-Fisted Monk: The Monk class tends to fight bare-handed.
- Kamehame Hadoken: Knows Energy Shot, a magic skill that unleashes a wave of energy at a row of enemies.
Its auto-skill doubles the HP and MP recovery rate of skill and items.
Tropes specific to Catherine
Tropes specific to the Baker Class
Villains
- Dragons Are Demonic: He is a gigantic dragon who is the anarchy of the whole world.
NPCs
- Not Quite Dead: Turns out he survived Wyrmvarg's wrath, though he ended up amnesiac.
- Killed Off for Real: When Wyrmvarg decides to attack the castle, he dies within, refusing to retreat while his men are fending inside.
- Killed Offscreen: By the time the party confronts Wyrmvarg in the castle, the king has already been razed.
- Killed Off for Real: Dies fighting Wyrmvarg when he wrongly thought he had the tools needed to beat him.
Stone Tablet Guardians
- Mistaken for Cheating: She killed her husband over her suspicion with his cheating when in reality, he hired his close friend to help her cope with the loss of her daughter.