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The King
The King
- Keystone Army: An army without a King loses 3 Morale per turn.
Minions
General Tropes
- Mook Promotion: Most Minions can promote by reaching your opponent's back row.
Archer
Axeman
The Axeman
- Mook Promotion: To the Berserker.
Basilisk
The Basilisk
- Mook Promotion: To the Medusa.
- Taken for Granite: Can prevent a unit from making moves for 5 turns with this.
Bat
The Bat
- Magikarp Power: Can't attack, but can promote to the Vampire Champion, one of the most powerful pieces in the game.
- Mook Promotion: To the aforementioned Vampire.
Bomber
The Bomber
- Action Bomb
- Suicide Attack: Destroys itself upon kill.
Drake
The Drake
Duelist
The Duelist
- Body Armor as Hit Points: Can ignore one normal attack from the front.
- Mook Promotion: To the Fencer.
Fireball
The Fireball
Frost Mephit
Ghost
The Ghost
Hostage
The Hostage
- Hostage Spirit-Link: When a Hostage is killed without being rescued, your opponent loses Morale.
Life Stone
The Life Stone
- Sacrifical Revival Spell: Destroys itself to revive the most recently fallen Champion.
Mercenary
The Mercenary
- Chronic Backstabbing Syndrome: Swaps sides On Kill.
Militia
The Militia
- Mook Promotion: To the Knight.
Pawn
"This seems like a suicide mission."
The Pawn
- Mook Promotion: Unlike regular Chess, the Pawn can only promote to a Bishop.
Penguin
The Penguin
Phantasm
The Phantasm
Pikeman
The Pikeman
Portal
The Portal
Princess
"Do not underestimate me."
The Princess
- Magikarp Power: Can't attack, but promotes to the Queen, the most powerful piece in the game.
- Mook Promotion: To the aforementioned Queen.
Reaver
The Reaver
Royal Guard
The Royal Guard
Salamander
The Salamander
Samurai
Shieldsman
The Shieldsman
- Mook Promotion: To the Guardian.
Skeleton
The Skeleton
Slime
The Slime
- Mook Promotion: Transforms into the GiantSlime on kill.
Snake
The Snake
- Taking You with Me: When this dies, it poisons the melee attacker.
Soul Flare
The Soul Flare
- Charm Person: Can sacrifice itself to charm another Minion.
Spearman
The Spearman
- Mook Promotion: To the Legionary.
Spider
The Spider
Swordsman
The Swordsman
- Mook Promotion: To the Warrior.
Sylph
The Sylph
- Blow You Away: Can do this.
- Mook Promotion: By using its wind Magic, it can promote into higher tiers of Sylph, and eventually an Airelemental, which upgrades itself by using its Magic.
Tiger
The Tiger
Champions
General Tropes
Air Elemental
The Airelemental
- Blow You Away: Can do this with Magic.
Alchemist
Antimage
"The blindfold takes sight, but grants vision."
The Antimage
- Anti-Magic: Completely immune to any sort of Magic or Ranged attack.
Aquarius
Aquarius
- Suicide Attack: Can destroy itself to freeze and push away units in an area.
Banshee
The Banshee
Beacon
The Beacon
Behemoth
The Behemoth
- Invisible To Minions: Cannot be targeted by Minions.
Berserker
"I'll fight anyone, anything, anytime. Except Dragons, I'm not that crazy."
The Berserker
- Blood Knight: As shown by the piece quote.
Bishop
The Bishop
Comet
The Comet
Crusader
"I'm going to need a bigger shield."
The Crusader
- Body Armor as Hit Points: Can ignore one normal attack from orthogonal directions adjacent to it.
Demon
The Demon
Dragon
The Dragon
Dryad
"Passages of the tangled forest choose your path, and ultimately your fate."
The Dryad
- Green Thumb: Creates Saplings and Trees out of nowhere.
- Nature Spirit
Enchantress
"No, I didn't bring a weapon because everyone else has one, and yours are now broken."
The Enchantress
Envy
Envy
- Ditto Fighter: Can transform into an enemy unit.
- Seven Deadly Sins
Fencer
The Fencer
- Body Armor as Hit Points: Can block one attack from close up from an orthogonal direction.
Frost Mage
The Frostmage
"Stop right there, enemy scum!"
Gemini
Gemini
Ghast
The Ghast
Giant Slime
The Giantslime
- Asteroids Monster: Spawns two Slimes On Death.
Greed
Greed
- Seven Deadly Sins: This one costs nothing to use in your army, enabling more powerful pieces to be used, but has a large Morale penalty.
Guardian
The Guardian
Harpy
The Harpy
- Blow You Away: Can do this to units right next to it.
Haunted Armor
The Hauntedarmor
- Body Armor as Hit Points: Can block one normal attack from adjacent squares.
Knight
The Knight
Legionary
"They will attack from all around us, we will attack from all around us."
The Legionary
Lich
"Even in defeat my power is known."
The Lich
- Enemy Summoner: Spends Morale to summon Skeletons that have reduced Value.
Lilith
"My beauty is not a lie; your allegiance is a lie."
Lilith
- Charm Person: Can Charm adjacent enemy Minions.
Lust
Lust
- Seven Deadly Sins: Moves units towards it.
Mage Tower
The Magetower
Medusa
Medusa
- Taken for Granite: Can prevent units from making moves for 5 turns.
Minotaur
The Minotaur
Moon Fox
The Moonfox
- Auto-Revive: Summons itself in the square behind it when it dies to a melee attack.
Necromancer
"Behold my undead legion."
The Necromancer
Ninja
"Your walls are not walls."
The Ninja
Paladin
The Paladin
Phoenix
The Phoenix
Poison Mage
"You look exhausted, just go to sleep."
The Poisonmage
Prince
The Prince
- Take Up My Sword: The Prince can transform into a King by killing a unit while the King is dead.
Pyromancer
"The fire element is mine to command, not even a Phoenix can touch me."
The Pyromancer
Queen
The Queen
Ranger
"Circles are made for running."
The Ranger
Rook
The Rook
Soul Keeper
"In my grasp, not even death will save you."
The Soulkeeper
- Your Soul Is Mine!: Transforms enemies into Ghosts.
Summoner
"I'm harmless."
The Summoner
- Lethal Joke Character: If it gets in the right position, it can place the King in front of your Minions.
Thunder Mage
The Thundermage
- Death from Above: Uses thunder to mark squares. After 4 turns, anything on the target square gets destroyed.
Valkyrie
The Valkyrie
"My light shall guide you through the darkest of paths."
Vampire
Warrior
"Magic is useless if you're dead."
The Warrior
Wind Mage
Wisp
"Sometimes a good defense is the best offense."
The Wisp
- Attack Reflector: Reflects any attack used on it.
Wizard
"If you think you're really fighting me, just wait and see."