open/close all folders
Bureau of Archaic Technologies (B.A.T.)
Marie Fischer
Dr. Marie Fischer
Voiced by: Katheryn Winnick (English)
Appearances: The Final Reich, The Darkest Shore, The Shadowed Throne, The Tortured Path, The Frozen Dawn
- Arch-Enemy: Peter Straub is this to her, being the man responsible for subjecting her brother to a Fate Worse than Death.
- Death Glare: Delivers one to the God-King just after being crowned as a Raven Lord and right before they deliver him a Curb-Stomp Battle.
Drostan Hynd
Prof. Drostan Hynd
Voiced by: David Tennant (English)
Appearances: The Final Reich, The Darkest Shore, The Shadowed Throne, The Tortured Path, The Frozen Dawn
- Badass Bookworm: Crass he may be, but used to work as a humanities professor at the University of Edinburgh.
- Brave Scot: Very Scottish, and just as comfortable with a sword as he is with a gun.
- Deadpan Snarker: Rather sarcastic and quippy, especially compared to his straight-faced comrades.
- Ink-Suit Actor: He is a digital recreation of his voice-actor David Tennant.
Olivia Durant
Olivia Durant
Voiced by: Élodie Yung (English)
Appearances: The Final Reich, The Darkest Shore, The Shadowed Throne, The Tortured Path, The Frozen Dawn
Jefferson Potts
Col. Jefferson Potts
Voiced by: Ving Rhames (English)
Appearances: The Final Reich, The Darkest Shore, The Shadowed Throne, The Tortured Path, The Frozen Dawn
- The Big Guy: Serves this role among Raven Team.
Hank Rideau
Gen. Hank Rideau
Voiced by: Darin De Paul (English)
Appearances: The Final Reich, The Shadowed Throne, The Tortured Path, The Frozen Dawn
- Big Damn Heroes: Shows up just in time in a jeep to save Raven Team from Berlin, running over an approaching Meistermeuchler in the process.
- Big Good: Serves as the supervisor for Raven Team, the leader of the B.A.T and a commanding officer for the M.F.A.A, and a member of the Order of Ravens, a secret society dedicated to bringing about the end of the God-King's influence.
Vivian Harris
Agent Vivian Harris
Voiced by: Helen Sadler (English)
Appearances: The Frozen Dawn
- Ascended Extra: Went from an unnamed unlockable character to playing a major role in the endgame of the game mode.
- Brainwashed and Crazy: Succumbs completely to the influence of the God-King by the end of The Frozen Dawn's easter egg.
- Canon Immigrant: Originated from WWII's campaign mode before her character model was ported over as a secret unlock.
- Screw the Rules, I'm Doing What's Right!!: Insists upon turning back to save Raven Team and deliver them the sword, going against Rideau's orders in the process. Whether this was her true motivation at one point or simply a lie is never revealed.
- You Have Outlived Your Usefulness: Is immediately and unceremoniously splatted against the ground by the God-King after reviving him with the Sword of Barbarossa.
"Red Riding Hood"
"Red Riding Hood"
Appearances: The Darkest Shore
Mai Nguyen
Capt. Mai Nguyen
Voiced by: Michelle Wong (English)
Appearances: The Final Reich, The Darkest Shore, The Shadowed Throne, The Tortured Path, The Frozen Dawn
Mikhail Saburov
Capt. Mikhail Saburov
Voiced by: (English)
Appearances: The Final Reich, The Darkest Shore, The Shadowed Throne, The Tortured Path, The Frozen Dawn
Sofia del Toro
Pvt. Sofia del Toro
Voiced by: (English)
Appearances: The Final Reich, The Darkest Shore, The Shadowed Throne, The Tortured Path, The Frozen Dawn
Asim Omari
Lt. Asim Omari
Voiced by: (English)
Appearances: The Final Reich, The Darkest Shore, The Shadowed Throne, The Tortured Path, The Frozen Dawn
The Ahnenerbe
Peter Straub
Peter Straub
Voiced by: Udo Kier (English)
Appearances: The Final Reich, The Darkest Shore, The Shadowed Throne, The Frozen Dawn
- Berserk Button: Traitors, who when caught are subjected to the worst punishments Straub has to offer.
- Blasphemous Boast: Claims to have created "the Devil himself" in the form of the Panzermörder.
- Covered with Scars: It's implied that, underneath his clothing, Straub is covered in hundreds of self-inflicted surgical scars as a result of his fascination with pain.
- Disc-One Final Boss: Set up as the main antagonist of the game mode, but is killed midway through the DLC season to make way for the God-King.
- Four Eyes, Zero Soul: Bespectacled, and utterly lacking in any form of empathy.
- Energy Shield: Has a personal Geistchild shield that protects him from projectiles.
- Hoist by His Own Petard: Is torn apart by his own creations in The Shadowed Throne.
- The Sociopath: Of the highest order. Straub's utter inhumanity and lack of remorse need only be observed through his twisted creations, and how little differently he treats both his allies and his enemies.
- Unwitting Pawn: For the God-King, who had been manipulating Straub since the beginning with the intention of claiming the doctor's undead army for himself.
- Walking Wasteland: Every place where Straub sets up shop is inevitably turned into Hell-On-Earth by his experiments. Mittelburg goes from a sleepy mining village to an abandoned, earthquake-ridden death-trap with a gore-filled bunker underneath it. The island of Heligoland, already referred to as "Lucifer's middle finger" by Drostan, has cliffs literally stained red with blood and sea-life washing up on the shore. And the city of Berlin, already under siege from the Russians, is transformed into an indiscriminate orgy of death with the arrival of Straub's zeppelins and undead army.
Klaus Fischer
Klaus Fischer
Voiced by: Christian Oliver (English)
Appearances: The Final Reich, The Frozen Dawn
- And I Must Scream: Is strung up, fully conscious, inside the chest of the Panzermörder by Straub in The Final Reich.
- Back from the Dead: Is resurrected in the true ending of The Final Reich only to kill himself with the Well Trap. He comes back again as the Rook in The Frozen Dawn.
- Big Good: Of The Frozen Dawn, providing hints as to how to acquire the map's Wonder Weapons and transforming the protagonists into the Raven Lords during the finale. He's also the Greater-Scope Paragon for The Final Reich; he created the Jack-in-the-Box bomb, and hid parts of the Tesla Gun throughout the bunker for Raven Team to find.
- Distressed Dude: Part of Raven Team's mission in The Final Reich is to locate him and, if he's still alive, extract him.
- Hearing Voices: After being resurrected. They end up driving him to suicide.
- Heel–Face Turn: Was initially loyal to the Nazi Party, until he witnessed the depravity of Straub's experiments and became The Mole.
- He Was Right There All Along: Raven Team encounters the Panzermörder in the Prologue intro, unaware that their mission target is strung up inside it.
- Power Floats
- Tears of Blood: Has these as a Rook, a trait she shares with Nerthus.
- Unwitting Instigator of Doom: He was responsible for contacting the Nazis and alerting them to the existence of the Hilt of Barbarossa's Sword, kickstarting the entire WWII Nazi Zombies storyline. May cross over with Unwitting Pawn if the God-King has manipulated him into doing so.
Heinz Richter
Heinz Richter
Voiced by: Tomm Voss (English)
Appearances: The Final Reich, The Darkest Shore, The Shadowed Throne
- Dead Guy on Display
- Dread Zeppelin: Flies a number of these, menacing Raven Team during The Final Reich's easter egg.
- The Voice: The only direct encounters Raven Team has with him are through his zeppelin and as a rotting, decapitated head.
- Fate Worse than Death: After dying in The Final Reich, Straub kept Richter's head and used it to open his Corpse Gates, endlessly resurrecting and tearing him apart.
- Teeth-Clenched Teamwork: He and Straub did not get along, with the former being more interested in the weaponization of Geistkraft rather than its zombification abilities.
Other Characters
Frederick Barbarossa
Frederick Barbarossa
Appearances: The Tortured Path, The Frozen Dawn
The Holy Roman Emperor of Germany during the 1100s. With the power of an ancient and mystical sword he intended to raise an undead army to conquer the world and rule for eternity, but was killed by the legendary Ravens and his sword was split into pieces and scattered across the world.
- Dead Guy on Display: His corpse can be seen in the Beneath The Ice mission of The Tortured Path
- Greater-Scope Villain: Initially appears to function as such, as the pieces of his sword kickstart everything in the story, but he is ultimately reveled to have been yet another Unwitting Pawn of the God-King.
- Posthumous Character: He is long dead by the time of the game mode.
- Red Herring: Klaus Fischer's final words indicate the entire story is leading up to the resurrection of the Barbarossa, but he is later revealed to be talking about the God-King instead.
Nerthus
Nerthus
Appearances: The Darkest Shore
A pagan goddess of fertility worshipped by Germanic tribes on the island of Heligoland.
- Ambiguously Human: Whilst definitely supernatural in nature, its never made clear if she's a genuine goddess or ascended into one after becoming the Rook.
- Human Sacrifice: Her day of worship is topped off by the sacrifice of slaves via drowning. Emperor Barbarossa was killed in much a similar manner.
- The Ghost: Aside from a statue and a few carvings she never makes a physical appearance in the game mode.
- Tears of Blood: Her statue has trails of blood leaking down from its eyeholes. Klaus Fischer in The Frozen Dawn possesses this trait, implying that it is a sign of one's role as the Rook.
The God-King
The God-King
Appearances: The Frozen Dawn
- Big Bad: Of The Frozen Dawn whilst also serving as the Final Boss and Greater-Scope Villain of the entire Nazi Zombies series.
- Curb-Stomp Battle: Initially delivers one to Raven Team, bringing them to their literal knees after a lengthy battle, only to himself be subjected to one when they ascend to become Raven Lords and defeat him instantly.
- Hearing Voices: The souls of his puppets Straub and Barbarossa live on through him and torment him endlessly, demanding that Team Raven put an end to his evil.
- Physical God: Considers himself as such, as did his Thulian subjects and the brainwashed Vivian. Doesn't stop the Raven Lords for putting him in an eternal grave.
- Power Floats: Capable of floating without wings or other support.
Enemy Types
Zombie
Zombie
Appearances: All Maps
- Body Horror: Aside from the expected rotting flesh and exposed intestines, many of Straub's creations have dislocated jaws and metal parts embedded into their bodies.
- The Unintelligible: They speak a strange mix of German and Thulian that is only partially decoded over the course of the series.
- Our Zombies Are Different: These ones are created by Geistkraft, a mystical form of energy that originates from Thulian artefacts such as the Sword of Barbarossa, and which is capable of reanimating the dead. They are capable of speech and their physical capabilities can be augmented by aggravating their pain receptors, leading to various amounts of Body Horror in the sub-varieties created by Straub.
Pest
Pest
Appearances: All Maps
- Body Horror: They're essentially a walking, armless skeleton held together by metal and scraps of flesh.
- Expy: Of the Hellhounds from Treyarch's Zombies mode. Both function essentially the same role as Fragile Speedsters with their own special rounds which reward the player with a Max Ammo upon completion.
- Dynamic Entry: They make their debut in The Fina Reich by being propelled by a ball of fire out of the Well Trap after it is first activated.
- Fragile Speedster: They move quick and hit quick, but they don't hit hard and can't take much punishment.
- Hell Is That Noise: They get their name from the sounds of buzzing flies which accompany them, which is at its most noticeable during special rounds.
Bomber
Bomber
Appearances: All Maps
Wüstling
Brenner
Brenner
Appearances: The Final Reich, The Darkest Shore, The Tortured Path
- Achilles' Heel: The only way to disable the Raketenbrenner's geistkraft shield is with a targeted airstrike.
- Dynamic Entry: The first Brenner encountered in The Final Reich appears from within a dark room spraying its flamethrower everywhere.
- Final Boss: An upgraded Brenner with Deflector Shields known as the Raketenbrenner serves as one for the Into The Storm mission of The Tortured Path.
- Flamethrower Backfire: Shooting the Brenner's gas-tanks will set off an explosion, leaving the Brenner vulnerable unable to use its flamethrower.
- Gas Mask Mook: Has a gas mask embedded into its face.
- Off with His Head!!: Killing a Brenner will cause its head to pop off, which can then be carried and used for The Final Reich's easter egg.
Panzermörder
Panzermörder
Appearances: The Final Reich, The Frozen Dawn
- And I Must Scream: The moans and gurgling of its component bodies can be heard at a close distance. This is without mentioning Klaus Fischer who is strung up, alive, by chains in the center of the monster.
- Attack! Attack! Attack!: Despite its intimidating size it has the same strategy as a regular zombie of simply chasing the player down and taking some swipes.
- Bilingual Bonus: Its name translates to "armor-killer", which is appropriate seeing as it hits like a ton of trucks.
- Body of Bodies: It is a literal giant made out of hundreds of undead corpses mashed together, complete with a 'mouth' made of human torsos with exposed ribcages.
- Early-Bird Cameo: Appears during the tutorial intro cutscene, obscured in shadow, long before its boss fight.
- Final Boss: Of The Final Reich main easter egg.
- King Mook: In the most horrific and literal sense possible, being made out of hundreds of Mooks.
Meuchler
Meuchler
Appearances: The Darkest Shore, The Shadowed Throne (cutscene only), The Tortured Path
- Body Horror: Perhaps the most disturbing looking of Straub's children, with an Overly-Long Tongue and an additional pair of limbs tipped with sharpened ribcages. The Meistermeuchlers are even more horrific to look at, with skulls that are split open and a pair of hands attached to their jaws a la the Predator's mandibles.
- The Dreaded: Even Straub himself is afraid of their intelligence and deadliness, the Meistermeuchlers even more so.
- Final Boss: The Meistermeuchlers serve as such for the The Darkest Shore's easter egg.
- It Can Think: They were known to regularly break out of and return to their holding cells, are capable of speaking German and even engage in worship of the fertility goddess Nerthus. In gameplay they prefer to attack from within fog and will retreat when they take enough damage. Even the Meistermeuchler seen in The Shadowed Throne ending cutscene appears to take its sweet time closing in on Raven Team when it has them cornered.
Gekocht
Gekocht
Appearances: The Shadowed Throne, The Tortured Path
- Evil Is Burning Hot: Their name translates to "Sizzler" and are literally glowing with fire and Geistkraft.
- Hell Is That Noise: Their high-pitched shrieks can be heard from a good distance away.
- Glass Cannon: They are the fastest enemy in the game mode and can remove armor in two hits, but aren't that much tougher than a regular zombie.
- Mook Maker: Not they themselves, but they are created by one in the form of Straub's zeppelin and its Geistbolt launcher.
- Turns Red: They are regular zombies supercharged by Geistbolts, and stand out thanks to glowing a bright red.
Stadjäger
Stadjäger
Appearances: The Shadowed Throne, The Tortured Path
- Attack Its Weak Point: Is only vulnerable when its chest motor is glowing during the fight's first two phases.
- Badass Decay: The one fought in The Tortured Path has, like the Meistermeuchlers, less health and less unique attacks, although it does gain the ability to fire cluster grenades.
- Cyborg: The most explicitly mechanical of Straub's creations with a motor in its chest, an Arm Cannon for one limb and a functioning buzz saw on the other.
- Dragon Their Feet: Is fought after its creator Straub is already dead.
- Eyeless Face: Its main head has skin stitched over where the eyes should be, although it has no problem following its prey.
- Final Boss: Of The Shadowed Throne and the Across The Depths mission of The Tortured Path.
- Hoist by His Own Petard: Ends up accidentally shooting itself in the head with one of its own Geistbolts after being stunned enough times.
- Mook Maker: Can gain the ability transform regular zombies into Gekochts.
- Multiple Head Case: Has three heads, although two of them appear to be simply decorative.
Guardian
Guardian
Appearances: The Tortured Path
- Body Horror: Its body is covered in embedded metal spikes, its eyes have been sewn shut and its arms terminate in massive club-like growths.
- Final Boss: Of the Beneath The Ice mission of The Tortured Path.
- Time Abyss: It has likely been sat underneath the ice since prehistorical times.
- Token Non-Human: It and the Corpse Eaters are the only zombie enemies that are neither human nor creations of Straub.
- You Will Not Evade Me: One of the Guardian's attacks is and AOE that pulls all nearby players towards it.
Corpse Eater
Corpse Eater
Appearances: All Maps
- Token Non-Human: Like the Guardian, they are Thulian rather than human.
- Lightning Bruiser: A fully charged Corpse Eater is this, essentially functioning like a tankier Gekocht.
- Spikes of Villainy: