- The game's main theme is an invigorating song that prepares you for the fights ahead.
- Whirlpool of War, the select a stage music, is so catchy you may find yourself staying on the screen instead of actually selecting a stage. Even more impressive is how it manages to fit every duelist and make the loading screens awesome just by putting the music over it.
- Gears of Fate, the music for when you decide who goes first. It's an upbeat, anticipatory piece with violins and horns.
- Deployment is the perfect song to march off to war to, playing as you assemble your game pieces.
- Eternal Memory, the music on the save menu and when rearranging your deck. It's both calming and anticipatory as you prepare to head back to the fights.
- Joey's stage, Forgotten Capital, is an invigorating tune for the first level of the game and suits the stage's aesthetics well.
- Téa's stage, Sacred Street, is a joyous street at Christmas time. When the clock strikes 12, the setting and music change to Snow Spirit, a more solemn track that still captures the mood of the stage.
- Mai's stage, Valley of Howling Winds, uses a mellotron and oboe to capture the feel of wind.
- Mokuba's stage, Guiding Mansion, is a suspenseful piece with an awesome synthesizer and drum section halfway through.
- Ryou Bakura's stage, Moonlit Cherry Blossoms, is a somber tune inspired by traditional Japan. It's equal parts calm and sad.
- Bandit Keith's stage, Treasure Trove, fits both his arrogance and the stage you fight him on, which is a trove full of stolen riches.
- Pegasus's first stage, Imperfect Paradise, is a classical piece that moves a touch too fast for the type of music it is, reflecting Pegasus's off-kilter behavior.
- Shadi's first stage, Limitless Sanctuary, is a brassy, faintly sinister tune that reflects the stage's theme of how well you can play when the rules change on you.
- Marik's stage, Guru's Garden, starts out as a heroic-sounding tune reminiscent of Star Wars before turning sinister.
- Ishizu's first stage, Crimson Valley, starts out bombastic before turning calm and heroic, fitting the stage environment as the sun sets and rises every few turns.
- Yami Marik's first stage, Corridors of Madness, is somber and ominous, fitting a deadly Shadow Game.
- Yami Bakura's stage, Wicked Ceremonial Site, is a demonic, suspenseful tune that really fits his character and personality.
- A Tower Appears, the level select music for the final arena, really makes you feel like the final challenges are just ahead.
- Yami Marik's second stage, Fire Mountain, is a somber piece with choir that slowly winds up with tension as it progresses, making you imagine the sweltering heat of the stage.
- Ishizu's second stage, Neverending Site, is one of the calmest, prettiest tunes in the game.
- Shadi's second stage, Sealed Sanctuary, starts out as a quiet, unsettling piece reminiscent of a church. Then, when the dragon statues come to life and attack, it switches to Ravaging Storm, a frantic remix of the same tune.
- Seto Kaiba's final stage, Aerial Palace, is perfect for a final boss, starting out with an ominous pipe organ before becoming even more epic.
http://tvtropes.org/pmwiki/pmwiki.php/AwesomeMusic/YuGiOhCapsuleMonsterColiseum
FollowingAwesome Music / Yu-Gi-Oh! Capsule Monster Coliseum
Go To