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  • The main theme not only serves to prepare you for what's to come, its iconic choirs make it one of the most memorable songs of the whole franchise. Even Elden Ring's theme calls back to it.
  • The music during the fight against the False King, a slowed down, organ version of the main theme. Its sinister sound suits the challenging fight and the melancholy of the encounter.
  • The Vanguard's theme. If passing through the fog and finding yourself suddenly fighting a giant, three-eyed demon doesn't get on your nerves, this song will do the trick. Sadly, it doesn't play when fighting it as a mini-boss later on.
  • The eerie and haunting piano piece when you fight Fool's Idol, coupled with her sinister laughters in a dark, abandoned church, makes a rather creepy atmosphere.
  • The Adjudicator's theme, a slow and gloomy piece that sets up the atmosphere for a fight against a disgusting and fantastic creature.
  • The organ piece during the "fight" with Maiden Astraea fits the solemn mood perfectly. As one player commented on YouTube...
    Tony Rynes: The first time I encountered this boss and found out what I was doing storyline wise, I tried to turn back and exit through the fog.
    Bravo, From Software
  • The Flamelurker's theme sounds a bit dirge like, and demonstrates the direness of the situation. Which can especially be true if you played the game in chronological order of 1-1, 1-2, 2-1, and 2-2. In the words of YouTuber Scribe, it's the embodiment of "You're fucked."
  • The fight with Armored Spider's theme is high energy and high tension. Bonus points for the plucks on the stringed instruments, which evoke mental images of spiders crawling on their webs.
  • The Leechmonger's theme makes it sound like you are fighting a monster from a horror movie (which it could very well be).
  • The Dirty Colossus, while not one of the hardest or most memorable bosses of the game, has the weird honor of having a theme song that kind of mocks the boss itself. The slow pace along with the air instrument's notes make it sound scatological, like mocking the boss' clumsy moves and overall nastiness. It makes a rather easy and forgettable fight quite funny.
  • The Tower Knight's theme. The choirs sound like the soldiers that accompany him are laughing and mocking you for being in a clear disadvantage. Even when their laughing stops, the song devolves into a gloomy take on what would be an epic battle theme in other games.
  • Even the character creation/load game data menu has a great theme, an ominous track foreshadowing the events to come in a way.
  • The Maiden In Black's theme sounds similar to the menu track and has the same ominous feeling, but slightly more soothing.
  • The Old One plays when you fight the real Allant. You're finally putting an end to Boletaria's suffering, and you're doing it by facing its king, now a disgusting, empty shell of his former self.
  • The credits' theme, Return to Slumber, a melancholic yet beautiful farewell to your journey throughout Boletaria.
  • The remake's re-orchestration of the theme Tower Knight and the Penetrator originally shared makes it now more unique to each boss, with the Tower's version being appropriatly bombastic for a foe of his immensity, and the Penetrator's being a mix of serenity and dread, befitting a fallen knight.

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