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  • In HG 2 (commonly known as Road Trip or Road Trip Adventure), Tin Raceway is designed to show how far you've gotten, given that it's the final track in the game and by far the most difficult.
  • In HG 4 (commonly known as just ChoroQ), Encounter comes to mind. Like Tin Raceway, it's designed for the final race in the story (aside from postgame content). Even better, the player can get this as a playable CD upon completing the final race. In the final grand prix after the main character's rival dies, the final race will start by appearing to be hopeless given that Otto moves much faster than the player, at least until the third lap, where a cutscene shows the player character "hearing" the rival speaking to them, telling you to close your eyes and use your 6th sense to "see" your way to victory. After that, this music plays, while the screen is black, but you get sparkles that flash telling you where to go, and you go much faster.

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