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  • All of the amazing gameplay feats that you can do in this superhero-like Wide-Open Sandbox game:
    • Performing a homing flying kick towards helicopters. This action is memorable enough that it achieved Ascended Meme status amongst critics and even in the sequel. Or with the Whipfist power, you can hook yourself into a helicopter and hijack it mid-flight.
    • The Thermobaric Tank has a unique mechanic that fires off shots similar to tactical warheads. What's awesome is that the shot's visual effect is also accompanied by the game being temporarily filtered in monochrome and that you can notice the explosion from afar.
    • The Devastators, along with their slow-mo and camera panning effects that just showcases utter destruction all around you.
    • The game zooms in every time you consume enemies, with the aftereffect of having you watch as the poor victim turns into biomass that gets slowly absorbed inside Alex's body. You can do this as much as you like in crowded areas, provided you are not interrupted by the military.
    • The air-to-ground moves that Alex can perform, especially if done from a high tower or building, as they will cause a massive shockwave on your way down.
  • The ending cutscene. After flying a nuclear bomb off the coast of New York and causing it to detonate in the water surrounding the island, Alex lays in pieces on the outskirts of the city. A crow attempts to eat his remains, only to be promptly consumed as Alex's mutilated body rebuilds itself From a Single Cell, proving that he has become Nigh-Invulnerable. And he still has things to take care of.
  • After spending a few missions with a parasite inhibiting his powers, Mercer eventually devours a Hunter packed full of superpower-restoring antibodies. A brief cutscene follows, in which Mercer develops a Blade Below the Shoulder, Organic Body Armor and a Sculpted Physique, and says: "I'm back."
    • And considering how frustrating it was to basically not be able to do anything while you were a victim of Brought Down to Normal (relatively) you will most likely go "Oh, HELL YES!"
  • The secret cutscene unlocked by completing all the scientist side-missions.
    Karen Parker: "Oh, my God. Oh, my God, he's here. He's in the building!"
    Alex Mercer (removes disguise): "I know."
  • The fight with Elizabeth Greene. Times Square, tanks, helicopters, and infantry fighting against the infected, with a Kaiju-sized beast in the center of it all. And Alex is hungry.
  • How about the final boss fight? The easiest way to win it is to grab 3x your size airplane bombs and throw them at the boss. For that matter, anytime you pick up something bigger then yourself to throw at things.
  • Cross taking on Mercer in single (well, kinda single) combat and living to tell the tale, by taking advantage of his freaking flashbacks.
  • The mere fact that Blackwatch soldiers have a melee attack (and it does decent damage, too!). Picture this: you've just seen an unstoppable monster chop up tanks and throw around your buddies like ragdolls. He is now in your face, ready to tear you apart. What do you do? Do you run? Do you hide? Do you scream, beg for mercy? If you're the kind of badass you need to be to join Blackwatch, the answer is none of the above. You instead whack said monster in the face.

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