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Awesome / Amnesia: The Dark Descent

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Per wiki policy, Spoilers Off applies here and all spoilers are unmarked. You Have Been Warned.

  • Daniel survives numerous encounters with 3 different types of monsters and he's an archeologist with no combat skills whatsoever. What. So. Ever. Though it falls on your shoulders what happens to him in the end.
  • Even Mr. Face, of all things, has one. Seeing that monster destroy a thick barricade with a punch is epic.
    • Doubles as hilarious. (Leave the annotations on)
    • Gets funnier because after the barricade is smashed, both the player and the monster just stop moving, and this may be a good approximation of what they were thinking.
  • The good ending of the game is one for Agrippa. "Don't worry, Daniel. It's going to be all right." *FLASH*
  • Giving Alexander the death he's deserved for hundreds of years.
  • The player can get one if he or she manages to lead a monster off of a cliff or epically troll it by exploiting its AI. Doubles as funny for the latter. There's one feat that isn't the result of a glitch. It's possible to bludgeon the water monster to death.
  • Daniel's theme Lux Tenebras .
  • Sadly unheard in the game, but the Brennenburg castle had it's own epic theme .

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