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2* EventObscuringCamera: The camera is angled 30 degrees left from where Mineirinho is actually facing, making it hard to line up jumps properly, see where you jump, and where enemies are.
3* GermansLoveDavidHasselhoff: At least a year after the game was released on Steam, ''Mineirinho'' [[https://bit.ly/2F1eqLe became a very popular game in South Korean streams and speedrun attempts]].
4* GoodBadBugs: In ''Mineirinho 2'', you can still toss your hat and shoot the bubblegum GrapplingHookPistol while the game is paused. The latter allows you to accumulate speed if you hit a target over and over, leading to Mineirinho blasting into the sky once the game is unpaused. This, naturally, is used to skip most of the levels.
5* ItsShortSoItSucks: Both the main game and the DLC are very short and mask this by being NintendoHard.
6* MemeticMutation:
7** Mineirinho calling out the names of each powerup.
8--->''"PIZZA MALUCA!"''
9** ''VideoGame/SuperMarioOdyssey''[='=]s release and this game's rerelease were both in the same year: 2017. Cue jokes that Nintendo actually stole the boomeranging hat idea from this game.
10* {{Narm}}: The DLC takes a stand against the political woes of Huehuehueland by... displaying a collection of satires, charges and memes after every level. It's bad enough that Brazilian players themselves find it very stupid, but foreign players [[LostInTranslation won't even be able to make sense of it.]]
11* NoSuchThingAsBadPublicity: Everyone knows ''Mineirinho'' is a crappy game, but all that did was make a previously forgotten game VindicatedByHistory as an amusing ''kusoge''. Dennis even got interviewed on tv about the game's development.
12* ObviousBeta: The development of the game started circa 2010. As seen in [[https://youtu.be/RgONLmpWjDg?t=155 this 2011 video]], the "beta" version shown at a [[Creator/BlenderFoundation Blender]] conference is almost identical to the 2017 Steam release. Now compare this presentation with the trailer [[https://steamcommunity.com/sharedfiles/filedetails/?id=818327513 shown at Steam Greenlight]].
13** The so-called Director's Cut adds a cooperative split screen multiplayer mode. If player 2 dies, the level either resets or nothing happens.
14* OlderThanTheyThink: Despite ''Mineirinho Ultra Adventures'' being released through Steam on early 2017 and being infamous in the same year, most people didn't know it was originally released in 2010 for a Blender competition and [[KeepCirculatingTheTapes had 5000 copies for sale]]. At least it's what [[https://web.archive.org/web/20170818123901/http://blog.udf.edu.br/?p=58 this article said]], besides this article (...or [[https://www.youtube.com/watch?v=RgONLmpWjDg this presentation]]) there's no other known article or footage about this game before 2016.
15* OvershadowedByControversy: The game was first released on around 2010 and [[https://web.archive.org/web/20170818123901/http://blog.udf.edu.br/?p=58 actually won Blender competitions]] back then, but most people found out about it in 2017 either via word-of-mouth about how bad it was or thanks to the news that the creator had harshly bashed some costumers who had criticized him. He later claimed it was his ex-girlfriend posing as him, and to be fair, a lot of the insults in those tirades were nearly as incomprehensibly nonsensical as the game itself.
16* TheProblemWithLicensedGames: Oh, the game is supposed to be an advert for a restaurant chain, isn't it? Except it doesn't do a good job about that and plays horribly in nearly every way.
17* {{Sequelitis}}: The original game is an old work from the author that can be said to have heart to it, but the sequels barely get any better gameplay specifically to target an ironic "so bad it's good" reaction.
18* SoBadItsGood: For some, ''Mineirinho'' is DEFINITELY this. Oh, it's bad, but unlike some terrible games it's at least playable, and the complete lack of quality or polish coupled with how simply bizarre it is can make it very entertaining.
19* TheyChangedItNowItSucks: Each of Dennis' games have a picture of him on the credits screen and people [[NarmCharm found it amusing]]. Then he went and removed it from the so-called Director's Cut.
20* [[TookTheBadFilmSeriously Took The Bad Game Seriously]]: Serious enough to create two sequels in the [[ObviousBeta same quality]], re-releasing the game in a "DirectorsCut" version and [[SmallNameBigEgo calling himself]] a "native game programmer" [[https://www.youtube.com/watch?v=bZby1qGsOqg in a TV interview]].

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