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1* GoodBadBugs: The games check wait stance during counterattacks. This means a player can set a unit to the defend wait stance before attacking and change it to counterattack after if so desired. This was eventually fixed in later Flight-Plan games, but it was after the last Black/Matrix game.
2* ItsEasySoItSucks: ''Black/Matrix II'' gets accused of this, regardless of difficulty level.
3* ItsShortSoItSucks: ''Black/Matrix II'' has 20 story battles. Other Flight-Plan games have about 35. And due to the game's relatively low difficulty, they can also be cleared much faster.

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