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1* GameBreaker: Restore Points in the 3DS Virtual Console releases of the first three games make getting five stars almost a non-issue. '''[[NintendoHard Almost]].'''
2** The "Chance Mode" in certain classic games [[note]]''Manhole'', ''Donkey Kong'', ''Greenhouse'', ''Mario Bros.'', ''Donkey Kong Jr.'', ''Donkey Kong II'', ''Rainshower'', ''Mario's Cement Factory'', ''Mario Bombs Away'' and ''Life Boat''[[/note]] (which awards double points if you make it to 300 points without getting a miss) makes getting high scores and stars in those games easier, provided you don't get a miss afterwards.
3* SugarWiki/MostWonderfulSound:
4** The fanfare that plays at every 100 points.
5** The quick tune that plays if you collect a heart, clearing one miss. In ''Fire'', a different tune plays when Princess Peach gives you a heart.
6** The series of notes when you collect a star in ''Helmet''.
7* NightmareFuel:
8** Getting a miss in most of the modern games results in a picture of a character's angry/sad face staring at you. The limited palette of the first three games, especially ''2'' and ''3'', makes it even more off-setting.
9** The modern versions of ''Octopus'' play a chilling tune while Mario is being squeezed.
10** The song that plays when you miss in modern versions of ''Fire''.
11* OneSceneWonder: Mr. Game & Watch himself shows up in ''4'', but only during Gift Mode. By then, he likely was already recognizable from his appearance in ''Super Smash Bros. Melee'', released a year or so before.
12* ReplacementScrappy: Peach replacing Pauline in the modern version of ''Donkey Kong'' from ''2'' and ''4''.
13* ScrappyMechanic:
14** The modern versions of ''Chef'' have two delays for Yoshi: one when he grows into an adult and another when he lays an egg. Unless he's directly underneath food, he won't rush out to eat it. It's all the difference between him catching the food in time and a miss.
15** In ''Vermin'', bonuses are awarded for each whole egg every 200 points. If even '''one''' egg is cracked at the 200-point threshold, you get the heart instead.
16** To clear a miss in ''Fire Attack'', Wario must collect the heart ''without'' hitting it.
17* SpiritualSuccessor: The ''VideoGame/MarioParty'' series. The ''Modern'' versions of the Game & Watch games feature Mario characters playing different minigames, which would become the series' staple.
18* ThatOneAchievement:
19** Getting five stars on ''one'' game is hard enough, but unlocking a playable ''Zelda'' in the Gallery in ''4'' requires OneHundredPercentCompletion. That's 160 stars.
20** Game B of Classic ''Ball'' awards ten points for a successful ball catch as opposed to one in Game A. Ironically, [[FakeDifficulty this makes it much harder to get five stars on the easier setting]].
21** ''Judge'''s Second Playmode (Classic Only) in ''3'' requires you to play with another person. Guess what you can't do in the Virtual Console re-release? They even dummied out the option with no way to get those stars.
22** The twenty stars in Game B of both versions of ''Boxing'' and ''Donkey Kong 3'' in ''4'' were multiplayer-only and [[OneGameForThePriceOfTwo required a second Game Boy Advance]]. Thankfully on that one you only have to load the game 5 times each in the 2P mode to get the 5 stars, and the second GBA did not require a cartridge.

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