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1* BrokenBase: Originally discussion about the mod boiled down to one of two camps. Those who think the mod is fine as an exciting challenge mod that pushes players to their limits, or those who see it as completely missing the point of New Vegas' themes in favor of generic post-apocalypse grimdark for its own sake. Nowadays, see VindicatedByHistory.
2* HilariousInHindsight: [[spoiler: The [[Series/Fallout2024 2024 TV series]] would show New Vegas in ruins and clouded by dust.]]
3* NightmareRetardant: Going insane is supposed to be a horrifying experience and the results speak for themselves. The goofy pop-up alerting you to your new status [[BaitAndSwitch belies what you're actually in for]].
4* NintendoHard: The mod's merciless, relentless and oppressive atmosphere extends to the gameplay.
5* QuicksandBox: A map large as the Mojave desert and the sole goal of fleeing from the area without any instruction or quest markers.
6* SelfImposedChallenge:
7** The only reason to ever go to Jacobstown is to test yourself or for the Insanity encounters. The enemies are so tanky and the rewards there so few it's an absolutely worthless endeavor.
8** The Divide is this up to eleven. Getting there is is its own chore.[[note]]The Hopeville Silo Entrance is blocked-off and the only way into the region proper is by navigating Zion National Park and The Long Dark, home to an [[InvincibleBoogeymen unkillable mutant]] and a trap-filled maze, respectively.[[/note]]If you managed it, look forward to EliteMooks and ''Trained Deathclaws'' that work in tandem with said Mooks. Just to cap it all off, lore on the Tribals shooting at you is all you get from that whole venture. No cool weapons or major events. Just text.
9* UnexpectedCharacter: One of the unnamed hostile survivors defending the Northern Passage is [[VideoGame/Fallout3 Butch DeLoria]].

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